Mutants & Masterminds Threat Report #43: Dracula
I really like these M&M Threat Reports. They are a quick and easy way to add a villain to your game in a second.
What I like about these is they remind me so much of the old Chill supplements and the Con X ones. Not that I Am saying they are copies, far from it! But rather all three games went to the same well and each came back with something a little different, and each one was very cool for their own game.
So of course I had to get this one on my favorite villain of all time, Dracula.
The vampire lord is presented with stats for M&M3, as well as some plot hooks for adding him to your game. Included is his "classical" history and personality profile. His powers are also discussed, which is nice since the new M&M3 book does not have a Vampire Lord like the old 2nd ed book did.
My only complaint about this one. Dracula in the books was immune to the effects of sunlight. He should be unique in this regard.
I would have given him the complication Powerless during the day. It would have added some nice flavor AND been a big surprise to the players. I have used Dracula in every game I have played and the look on player's faces when he walks out into the sunlight and then grabs them by throat is PRICELESS.
I like the Plot Hooks and the "Power in the Blood" is a great idea. You could use it with Dracula or even some new vampire upstart.
Since M&M3 is the same system as DC Adventures then this is also perfect for that.
Also they should edit the boiler-plate credits and licensee page for this one. Dracula can't be Product Identity. His history in the M&M universe is, but his "real world" history can't be.
But all in all a great product.
You can see my M&M 2nd Ed version here: http://timbrannan.blogspot.com/2010/05/dracula-mutants-masterminds.html
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