Showing posts with label d6. Show all posts
Showing posts with label d6. Show all posts

Friday, June 26, 2026

Supergirl Day and Larina for DC Universe

Supergirl 2026
 So last year I got super-hyped for the new Superman movie. I loved it and it was a great new start to a new DC Universe on screen. Tonight I am going to see the new Supergirl movie and I have heard some good things about it. Milly Alcock looks great and I loved her in "House of the Dragon."

I have always been a fan of Supergirl, and I think she works best when she is treated like the survivor of an apocalypse. Kal-el is an adopted son. Kara is the last survivor of a world and should have a lot of unresolved trauma and anger.

I loved Melissa Benoist in the role of Kara, but I am looking forward to seeing this different take on her.

This also got me thinking about the "new" DC Comics-related RPGs we have coming out.

The first is the overdue DC Heroes Role-Playing Game 40th Anniversary Kickstarter to get us the classic Mayfair DC Heroes game.  I am still excited for this one and can't wait to give it a spin.

There is also the new Justice League Unlimited: The Roleplaying Game coming out soon. There is a fun quickstart rules, and I can't wait to try out the full game. 

I was spending some quality time last night with Larina for another post next month and thinking about DC. I have stats for her for Mayfair's DC Heroes, and by the way of Mutants & Masterminds 3.0, I have them for DC Adventures

But what I have never posted are her stats for the DC Universe game. 

There is a good reason. I owned it briefly in the mid 2000s but ended up selling it at a game auction. I like the D6 system and want to do more with it, there is something about it that has just never clicked with me.  No slight on the system, I think I just need to try it more. 

So I have a sheet for her, but it was incomplete. So I went to the D6 Legend open gaming SRD and tried to put her together. I was up far too late last night doing this. In truth, I don't even know if I did it right.

Larina Nichols / Nix the Witch
Larina Nichols / Nix the Witch Queen

Real Name: Larina Nichols
Occupation: Witch, Librarian, Occult Investigator
Base of Operations: West Haven
Gender: Female
Marital Status: Divorced
Height: 5'4"
Weight: 135 lbs.
Eyes: Blue
Hair: Red
Race: Human / Homo Magi
Tech Level: Modern (1)
Motivation: Responsibility of Power
Enemy: Mordru, The Dark Lord

Reflexes 2D
brawling 3D, dodge 4D, driving 3D, sneak 3D

Coordination 2D
catch 3D, sleight of hand 3D, throwing 3D

Physique 2D
flying 4D, resistance 3D, running 3D

Knowledge 4D
arcane lore 8D, criminology 3D, languages 5D, medicine 3D, research 6D, scholar 5D
Specialties: arcane lore: demons +1D, arcane lore: witches +2D, research: occult texts +1D

Perception 3D
artist/music 3D, hide 4D, know-how/witchcraft 7D, search 5D, shadowing 3D

Presence 4D
animal handling 5D, charm 5D, command 4D, persuasion 5D, willpower 7D

Speed: 30
PDV: 3
Unarmed BDV: 2D
P/L Bonus: +2
Hero Points: 12
Villain Points: 0
Character Points: 105
Body Points: 32

Advantages
Attractive +2D, Ally: Cotton the Familiar -2D, Connections: A.R.T.E.M.I.S. -2D, Connections: Occult Underground -2D, Courage -2D, Magically Adept -5D, Scholar -2D, 

Disadvantages
Sense of Duty: young witches and the Gifted +3D, Secret Identity +2D, Reputation: feared and respected in occult circles +2D, Power Limitation: incantations and gestures required +4D, Relationship: Cotton +2D, Enemy: Mordru +4D.

Powers

Witchcraft 10D
Limitations: incantations and gestures required -3D, magical/occult effects only -2D, backlash on critical failure -1D.
Enhancements: broad spell flexibility +3D, ritual magic +2D.

Second Sight 6D
Limitations: magical, supernatural, and dimensional phenomena only -2D.
Enhancements: detect magic, occult residue, spiritual presences, active spells, and magical beings.

Flight 5D
Limitation: broom, charm, or active levitation spell required -2D.

Teleportation 5D
Limitations: mirror, water, polished glass, or reflective surface required -3D.
Enhancements: accurate +2D, extended range +1D.

Mystic Shield 8D
Limitations: must be conscious and able to cast -2D.
Enhancements: protects against magic and supernatural attacks +2D.

Magic Blast 8D
Limitation: witchfire, force, or occult energy only -1D.

Illusion 6D
Limitations: glamour and sensory deception only -2D.

Mind Control 5D
Limitations: charms, binding words, fear, sleep, or compulsion only -2D; resisted by Willpower -1D.

Summon Familiar 4D
Cotton is a small incorporeal white cat familiar with danger sense, mental link, stealth, spirit perception, and limited independent action.

Common Spell Effects

Witchfire Bolt: Magic Blast 8D, ranged attack using know-how/witchcraft or Witchcraft.

Witchfire Ward: Mystic Shield 8D, usable on Larina or one nearby ally.

Binding Curse: Witchcraft 10D opposed by the target’s Willpower or Spirit resistance. Success restrains, silences, slows, or mystically marks the target.

Part the Veil: Teleportation 5D through a reflective surface.

Divination: Second Sight 6D plus arcane lore or research. Reads magical traces, past impressions, omens, and supernatural patterns.

Glamour: Illusion 6D, usually subtle rather than combat-flashy.

Call Cotton: Summon Familiar 4D. Cotton can scout, warn, distract, or perceive spirits.

Equipment

Occult library access, notebooks, charms, ritual kit, protective jewelry, cell phone, library credentials, broom or broom-charm, Cotton’s anchor token.

Strategy & Tactics

Larina does not fight like a brick or a blaster. She opens with Second Sight, research, and wards, then uses binding magic, glamours, and mirror movement to control the field. Against normal criminals, she uses fear, sleep, misdirection, and restraint. Against supernatural threats, she escalates quickly to Witchfire, wards, banishment circles, and ritual magic.

She carries a charm that turns into a broom so she can fly. 

I like giving her Mordru as an antagonist. The dude fascinated me as a kid, and I thought he was a great bad guy. Felt a little like an evil Dr. Strange in the DC universe.

This also gives me an opportunity to bring back A.R.T.E.M.I.S. Maybe I need to work it into my West Haven game. It is a bit too modern, and its scope is a bit too much for Jackson. 

This also reminds me I still have a lot of games here I need to dig into more.

Monday, August 22, 2022

100 Days of Halloween: Rebirth: Caine and Lilith

Rebirth: Caine and Lilith

Another Lilith to consider tonight. This time for a D6 game.

I had this desire a while back to give the D6 system a try. I was thinking of something to do with vampires, and likely include Dracula and Lilith.  So I bought this back then. 

Sadly I never got out of the "wow this would be cool" phase.

Rebirth: Caine and Lilith

This supplement is for the Shadow Sprawl D6 RPG.  It says it uses the Epic D6 system but if you are familiar with any D6 system then you can figure this one out.

It is set in a world like our own but ... you get the idea. Hey. No stones being cast by me, this is a world I come back to time and time again both to play and design games for.  Right on down to the Morpheus font on the cover.  

This supplement adds a number of new features to the game, in particular things from the history of vampires in this game.  Since they are taking the "Cain route" here there are a few pre-historic weapons added.

We get backgrounds and stats for Caine and Lilith.  Caine was made into a vampire by Lilith.   Also we get some of Abel's line including a son and his wife.  Also there are dryads here for reasons I am not entirely sure of.

There is a quick start for the game playing in this prehistoric time when Cain and Lilith still prowled the night. So a nice touch there. 

Several points for some new ideas, but some other ideas have been done many times before.   Still though, a fun read.


The Other Side - 100 Days of Halloween

Tuesday, July 19, 2016

Who You Gonna Call in 2016?

So last night I was inspired to crack open my long forgotten Ghostbuster RPG books.  I will go into this system in some detail later (I have some D6 stuff planned) but for now I want to represent the new cast with the classic 1986 rules.
The 1986 version of the Ghostbusters RPG uses a proto-version of their later to be the wildly famous D6 system.

The nice thing about this version of the system is it so damn easy to use that I could recreate the characters in a very, very short time.

The system has you build your characters on a 12-point economy.  Well, I took some cues from the cast as presented in the books and went with a 13-point economy on points. Maybe a little less for Kevin.  One of the features (it's not a bug) of the Ghostbuster movies and cartoons is the characters are all pretty much characters.  Look, I don't care how much you love the first movie. I love it more and Venkman is pretty one dimensional.  Two-dimensional at best.  Egon? The same.  Ray has a bit more going on I think and so does Dana.  Louis Tulley? No.  BUT that is fine!  It works for this game really, really well.  So representing this cast with only 2 hours to get to know them is not a big deal.

So here they are, the class of 2016!  I am presenting them in the style of the Ghostbuster ID Cards (dropping "telex" and putting in email).



Dr. Abby Yates (Melissa McCarthy)
TRAITS (Talents)
Brains 5 (Paranormal research)
Muscles 3 (Brawl)
Moves 3 (Throw things)
Cool 3 (convince)

Brownie Points: 20
Goal: Prove Ghosts are real
email: DrAbby@gbi.net

Dr. Erin Gilberts (Kristen Wiig)
TRAITS (Talents)
Brains 6 (Physics)
Muscles 2 (Run)
Moves 2 (see)
Cool 3 (orate)

Brownie Points: 20
Goal: Pure Science
email: egilberts@gbi.net

Dr. Jillian Holtzmann (Kate McKinnon)
TRAITS (Talents)
Brains 6 (Engineering)
Muscles 1 (Brawl)
Moves 2 (fire weapon)
Cool 4 (charm)

Brownie Points: 20
Goal: Build cool stuff
email: SciBabe@gbi.net

Patty Tolan (Leslie Jones)
TRAITS (Talents)
Brains 3 (Local NYC knowledge)
Muscles 3 (Break Things)
Moves 3 (Drive)
Cool 4 (Charm or Fast Talk)

Brownie Points: 20
Goal: To protect her friends and city
email: pattyNYC@gbi.net

Kevin (Chris Hemsworth)
TRAITS (Talents)
Brains 1 (Basic life skills)
Muscles 4 (Lift)
Moves 3 (Attract Attention)
Cool 3 (Bluff)

Brownie Points: 20
Goal: To be a Ghostbuster, and maybe figure out the phone
email: yournamehere@gbi.net

I like it. They fit well.
I'll need to delve deeper into this system in the future.

---
I am up for an Ennie this year for Best Blog!
Please click on the link and vote "1" under "The Other Side".

Tuesday, April 21, 2015

D6 Dracula

David Baymiller, blogger and owner of The OSR Library, has been doing a lot of posts about the D6 system.

I am planning on doing something with D6 over the summer (been working on it for a bit), but this is too good not to share now.

He has stated up Dracula for the D6 system.

http://theosrlibrary.blogspot.com/2015/04/d6-supernatural-monsters-not-show.html

Have a look.