Showing posts with label blogs. Show all posts
Showing posts with label blogs. Show all posts

Wednesday, July 31, 2019

The Return of #RPGaDAY 2019

Once again I am participating in Dave Chapman's #RPGaDAY for 2019.


He will be posting on his blog, AUTOCRATIK and elsewhere on the net, esp. Twitter.  I am planning on cross-posting in a lot of places myself, testing out some new social media tools I have.

Here is the list of topics.

  1. First
  2. Unique
  3. Engage
  4. Share
  5. Space
  6. Ancient
  7. Familiar
  8. Obscure
  9. Critical
  10. Focus
  11. Examine
  12. Friendship
  13. Mystery
  14. Guide
  15. Door
  16. Dream
  17. One
  18. Plenty
  19. Scary
  20. Noble
  21. Vast
  22. Lost
  23. Surprise
  24. Triumph
  25. Calamity
  26. Idea
  27. Suspense
  28. Love
  29. Evolve
  30. Connection
  31. Last

The idea is to get creative with the posts. So I plan to do my best.

Tune in tomorrow and all month to see what I am doing.  Participating?  Let others know here too!

Friday, April 26, 2019

April TTRPG Maker, Day 26

Day 26: Favorite Online Community

So many really. I love all my online communities.

I guess my greatest love is still blogs.  Best signal to noise ratio, best content on the games I enjoy and a chance to interact with other creators.

Facebook is still a great place to find a wide variety of opinions and games but that also means there is a large collection of "noise".

This is one I will really enjoy seeing what others are going to post.  I am always in the market for more places to learn about games.

Wednesday, April 17, 2019

Magic School: Idle Thoughts

Been busy this week.  I am part of a team that is building a new Masters of Social Work program.  It is great because this time I am NOT in charge of it, one of my really qualified co-workers is heading it up and I am really looking forward to working with him in his "Senior" role.  We are the same level so this is a nice switch and will give me some freedom to work creatively at a more "on the ground" level.  Last time our roles were reversed and he got to do the cool fun stuff while I had to mind all the details!
Remember, the reward for hard work is more hard work.

I was in my home office yesterday and two minutes before our video conference meeting started I noticed that my notebook was still out in my car.  So I grabbed the closest thing, my son's D&D notebook.  While sitting through the meeting I keep a set of parallel notes on D&D-ish social work program.  If is SOOO half baked right now and may never, ever see the light of day. But I was amused.

But it got me thinking on larger Magic School ideas and how they tie into my desire of "Back to Basics" this year.

Bruce Heard is over at his blog and online quietly building all sorts of great stuff for his Calidar world. Recently his big project is one I am REALLY dying for; Calidar On the Wings of Darkness. This product will include his magic school for his country of wizards.  Bruce gave us much of what we know about the Great School of Magic located in Glantri City.  If that work is any clue, add 32 more years of game development and writing and that gives me a hint of what we might see in On the Wings of Darkness.

His latest post also helps me figure out which flavor of Basic I am planning to use.  While my great love is B/X Molday/Cook/Marsh D&D, a strong  case has been made for BECMI flavor of Basic.  Plus I have my snazzy new Rules Cyclopedia thanks to POD so this is a good thing for me.
I just like the idea of crazy Magic School hijinks using the Basic rules.

Speaking of the Great School of Magic.  A new-to-me blog, the Breath of Mystara, pointed out a great resource to me, a 555 page PDF on the Great School of Magic.

Seriously that is a lot of material.

Another interesting bit that came up for me yesterday was this fun little character creator for making your own Hogwarts student.
https://www.deviantart.com/hapuriainen/art/Hogwarts-student-maker-302435099

For fun, I did one of me and my iconic witch Larina.  This would have been back when she had brown eyes and her hair was a bit darker.



For my magic school, I have not thought of "houses" really. but think about how important they are to the Harry Potter world and fandom.  EVERYONE has a house they think they belong to.   In my mind, I was more focused on the "Colleges" which is what we did in actual college/university and grad school.

I have also been following Dave Chapman's discussions on a Harry Potter RPG (hypothetical RPG that is) and taking a lot of his advice to heart.

Now I need to work more on my idea of "High Witchcraft", but more on that later.

Monday, April 8, 2019

April TTRPG Maker, Day 8

Day 8: Favorite Collaborators

Oh wow. With this, I am afraid I'll miss someone.

At the top of my list, I will say is Jason Vey.  We worked on Buffy together and a bunch of other projects.

We agree on all the "big stuff" and respect each other's backgrounds and areas of expertise.  But we are also not afraid to go at it when defending something we both want.

A collaborator should bring out the best in you and you for them. 

I also would not hesitate for a chance to work with Christopher Golden and Amber Benson again like we did on Ghosts of Albion.

Lots of people I would love to work with too.

Friday, April 5, 2019

April TTRPG Maker, Day 5

Day 5: Character or Worldbuilding?

Hmm...

As a gamemaster I enjoy both, as a player I enjoy characters.

I have often said I am a bit of an oddity in my OSR crowd. I have said in the past that I explore characters and not dungeons.

To me, I love character development.  Don't get me wrong, I love worldbuilding, but only insofar as it provides a stage for the characters to grow in. 

Do I care about weather patterns or the price of grain on the local markets? No. I really don't.  If it needs to rain, it is raining.  If there is no grain then there is no grain.  The only reason I need is how does it affect the characters in their situation right now.

Wednesday, April 3, 2019

April TTRPG Maker, Days 1-3

I have to admit I miss participating in the April A to Z blog marathon. 
Not the work, of course, it is a lot of work, but the feeling of participation and focus it brings to post something every day on a particular topic and theme.
Plus I feel that when I do it I am ignoring my primary audience in favor of another audience that time has shown don't stick around. 

There is however a new April social media that is more RPG focused, so I thought what the hell, let's give it a try. It is focused on RPG "makers" (I prefer the word "creator" myself, or "author")

It is called #AprilTTRPGMaker and it is mostly on Twitter, but open to all social media platforms.  With the demise of G+ I feel the need to branch out more.

Here are the topics for the month.  Unlike the A to Z's 26 posts, this one has 30 for every day.


Since today is April 3, I'll do the first three here.

1. Introduce Yourself
Hello, my name is Tim Brannan and I write RPGs.  I have been playing RPGs now for nearly 40 years (started in 1979) and writing my own material nearly as long.  I am most famous for the Ghosts of Albion RPG for Eden Studios and my various books for the Witch class for all sorts of variations of the D&D game.  I worked on the Buffy the Vampire Slayer RPG, did some minor work for the Doctor Who Adventures in Time Space, Angel and Army of Darkness.  Did some other work for the All Flesh Must Be Eaten line at Eden and playtested a few score other RPGs over the last 20 years.  I also have some work coming out Gaslight and Blue Rose.

2. Describe Your Work
I consider myself very, very fortunate. I can write the kinds of books I want to play and use.  So my primary focus is typically, "what do I think is fun?" and then I make it.  I mostly like to write about magic and horror themes. If it has a witch or a vampire in it, chances are good I have tried it.  If a game doesn't have a witch in it chances are also good I tried to fit one in somehow. ;)

3. Key to Your Making Process
Like I mentioned above I usually start with "What do I think is fun?" and go from there.  I also look for what others would enjoy in my game material.  I do try to make things that people will use and enjoy.  I also work from the philosophy of once it leaves my mind and hands and it is in yours it is no longer just "my" game. It is what others make of it.  So I love hearing about what others do with my materials even if, or especially if, it is not something I would have done on my own.

I am going to try and not let this interfere with my normal posting. I still have things I want to talk about this month other than just what is above.

Participate if you like or just post your responses below.  Yes, please link to your creations! My dad always says no one will toot your horn for you.  So use my venue to talk about YOUR creations as well.


Monday, February 11, 2019

I am Going to Talk about Zak Today and Then Never Again

Yesterday Mandy Morbid, the former girlfriend of Zak Smith/Sabbath, and one of the members of his group of D&D players made famous by his blog and his show "I Hit it With My Axe" posted a letter to Zak on her facebook page.

You can, and should, read it here: https://www.facebook.com/amandapatricianagy/posts/10215845527064252

It's long but read the entire post. Come back here when you are done.

Back?  Good.
Or maybe not good. That is not a post that should make you feel good at all.

I want to say upfront I believe and support Mandy, Jennifer, and Hannah in this.
I wish them all nothing but the best and healing. They deserve that and more.

Now I have defended Zak in the past. I have lauded his works here and on social media.

Well, now I condemning him for his abusive behavior and his violations, both physical and mental in terms of trust.

I apologize to you all, my readers who take the words I put down here and trust that I have vetted and verified them all.  I try, but in this, I failed.

Mostly I want to apologize to Mandy herself for giving support to someone that used that support as a means of coercion or control. Had it not been for people like me giving him vocal support he likely could not have done the things he did for as long as he did.

Don't expect to see any more support for Zak here.  I only wish I had seen all of this sooner and done more. I won't mention him here on these pages after this post.

We need to do better as a community. So I am starting with me.

Edited to Add: Satine Phoenix, who was/is friends with both Zak and Mandy has posted this.
Edited to Add 2: Vivka Grey has also added her experiences and how they confirm Mandy's side of the story.

Friday, February 8, 2019

Kickstart Your Weekend: Cade's Big Book o' Booze

Justin Ryan Isaac is a good friend of The Other Side blog.  His own blog, Halls of the Nephilim has been cranking out good stuff for years.  Now Justin is joining the ranks of Kickstarter Creators and his first go is out now.

Cade's Big Book o' Booze
An alcohol related zine for use with 5th edition fantasy.


https://www.kickstarter.com/projects/1988380379/cades-big-book-o-booze?ref=theotherside

It looks like a fun collection of new rules and items for your game.
Featuring:


  • The "Intoxicated" condition and what it entails
  • New alcohols for your fantasy game to add some flavor (pun-intended) to your campaigns
  • New equipment and weapons, including the formidable dwarven battle mug
  • Cade's Bar Guide: a list of materials/ingredients found in the game world and how to use them to make the ultimate cocktails 
  • New magic: spells and magic items 
  • New monsters to face, including the b'ooze and the dreaded bad beer elemental
  • NPC stats for Cade Ashworthy, the titular planehopping halfling 
  • And more... 
I have to admit a plane-hopping halfling got my attention!

Though if it doesn't have "Beer Goggles" (improved the Charisma of any you view through them) then a golden opportunity has been missed!

Check it out! And lets help make Justin's first Kickstarter a success!

Tuesday, February 5, 2019

Alas, Google+

Sort of a non-RPG post today.  But like a thief in the night, Google took away all of the Google+ Blogger integration.

If you are getting ready to post something today you will be greeted with this message:


The Learn more link takes you to their page explaining it in detail.

Gone are badges, the Google +1 buttons, and circle widgets.





Also gone, and this is a much bigger issue, are all the comments people made IF you moved over to the Google+ comment system.

I didn't here, but I did for my atheism blog, The Freedom of  Nonbelief.  So all of those comments are gone.  I know others did as well and had many, many more comments than I had there.

Of course, this is just the start of the end for Google+.  This along with the URL shortener Goo.gl are going away and it will have an impact on many of us in the Blogger community and the OSR community.

To the right I have a script that displays different books I have done.  The script is affectionately called "GoRando.js" but it uses the Goo.gl url shortener to work.  So I need to fix that right away.

We also have a ton on communities in Google+.
For me it means closing down my own Victorian Gamers Association: Role-playing in the Age of Victoria group and moving back over to the Facebook version.

I hope the communities on G+ do find new homes, but there will be an inventible splintering.   I have heard a lot of people saying they "won't do Facebook" and that is fine, but my communities and groups are there, so to pick up and try to build a new one elsewhere would take a lot of work.

If you are a fan of this site then I also suggest you check out my Facebook page for it. https://www.facebook.com/OtherSideblog/

I also created a MeWe group for this blog and my books.
https://mewe.com/group/5c598927dc9a663c488557e9

Where ever we all go, hope to stay in contact.

Wednesday, January 30, 2019

Class Struggles: Psionics, D.S. al Coda

I have not done a Class Struggles in a while, but something came up to make want to look back at a few I did in the past.


Jason Vey, author and game designer of many systems (currently working with the Troll Lords on Castles & Crusades and Amazing Adventures), recently did a deep dive into the psionic systems of both OD&D and AD&D.  If you have not read his blog, please do. He is more knowledgable about OD&D and AD&D than many of the self-professed experts out there.  He will be the first to claim he doesn't know everything about the games and he has still more to learn, but I will take the opinion of a quiet sage that claims to know only little than a loud-mouthed fool that claims to know a lot.

Anyway, his posts are here:


If you have any interest in psionics or OD&D/AD&D in general then it is a great read. 

I covered similar, but with a different focus, in my Class Struggles posts on Psionics and Psychic Classes, Part 1 and Part 2.  I also covered the Pathfinder Occult heroes book and the Judges' Guild Psychic Witch in detail. 

That's a lot of actual and virtual ink spilled on the subject of psionics.

Today though one of my biggest questions is this.
Do psychic powers belong in Fantasy Role-Playing Games?

Now there are a lot of GREAT game books on psionics and psychic powers.  That is not what this question is about.  This question boils down to a few things in my mind. Should psychic powers exist alongside magic? If they do, can psychic powers interact with magic? Can a character be psychic and magical? 

Jason addresses some of these questions in his first post. He addresses it as his Point 1 ("They [Psionics] are science-fiction feeling and simply don't have a place in a fantasy game.") and later states that it is not the focus of his post.  That's 100% fine. It's not the purpose of his, but it is the purpose of this post. 

Psionics in Fantasy Role-Playing Games

Maybe it was because I grew up in the 70s and played a lot of *D&D in the 80s this question seems bigger to me than maybe it really is.   

Back in my AD&D days, we played in two separate psionic focused games. The first was our regular big AD&D game in which psionic people were inequivalent of witches or mutants. We read a lot of X-Men back then.  So there was a class of psychic characters that would use their psychic abilities to mimic wizards just to survive.  It was a great meta-plot and I have not done anything similar to it for a while.  We also did a limited run "Deryni" game using OD&D but the AD&D psionic rules. I thought they had been the OD&D Eldritch Wizardry rules, but re-reading Jason's posts made me realize that what we were doing was closer to AD&D.

In these games, this worked for us because we kept magic and psionic powers completely separate. Detect Magic would not detect psionic powers. For example, the spell Detect Invisible would not detect someone that was invisible due to psychic powers.  We decided that magical invisibility would "bend the light around you", thus the idea that "shadow" ala the Hobbit, could be seen.  Psychic invisibility edited the person from the minds of those looking.  So mindless creatures could still see a psychically invisible character. 
We had a lot of discussions on what worked when and how.  As I got older I wanted things to be simpler.  

The trouble lies not in the complexity or simplicity of the systems really. The trouble lies in my own bias.


D&D 3.x made some great strides in fitting Psionics into their Fantasy Magic game by largely making psionics just another type of magic.  This is a good thing that helps deal with the host of natively psychic monsters (grells, mind flayers, brain moles, intellect devourers, aboleths) and keeps the D&D 3 mantra of one single system going.  Trouble is with this idea is that psychic powers now do feel just like another form of magic.

D&D 4 also did this, a bit more powerfully and it kept the unique feel of psychic powers <> magic.  Which is quite a feat given that one of the legitimate complaints of D&D 4 is that all the classes feel the same. 

Thinking back to the 70s and the Occult Revival magic and psychic powers were all wrapped up in the same ball of weird-ass, new age, stuff.  While I certainly think that psionics, as they are written in OD&D and AD&D, were influenced more by science fiction stories there is certainly a feeling of the 70s mentality on what these powers are.

For simplicity sake maybe it is as simple as this.
Magic is a power external to those using it. Be it from a god, pact, bloodline or the ability to learn to how to manipulate those same forces. 
Psionics are power from within.  They can mimic magic but are not the same.

So what is the difference then between a Pyromancer (magical fire) and a Pyrokneticst (psychic fire)?  Maybe none from the outside, but one has spent more time in school learning how to use their powers and the other likely spent their time in a mental hospital for using theirs.

Another way I guess to look at it is through the lens of books and television shows. Magic-Users are more like the Magicians, Harry Dresden, and Harry Potter. They study a lot, they know the rules of magic because others have written them down before them. In the case of Harry Potter the magic is outside of them and they manipulate it and in Magicians it takes a lot of learning and practice.  
Psychics are like Tomorrow People or The Gifted.  There are certain things they can do but they have had no training, and sometimes it is painfully obvious they haven't.  

I guess in the end here I still don't really have an answer.  
Maybe that is fine. Maybe I don't need an answer to "do psychics belong in a FRPG?" becasue that is not the right question to ask.
Maybe the right question to ask is to borrow from a current meme "Does it bring you joy?" or the question I ask everytime I design a new game or piece of a game, "Will it be fun?"

Do psychic powers belong in Fantasy Role-Playing Games?
Will it be fun?

If yes to the second question, then yes to the first.

Everything else are just details.

Thursday, December 27, 2018

Spending some time in Zothique

I am living is a timeless void...err...or I am on Christmas vacation till the new term starts.

This has given me a chance to catch up on my blog reading and of course, I find some good stuff to use.

Zothique by Goulven Quentel

Eric Fabiaschi over at Swords & Stitchery has been posting about Clark Ashton Smith and Zothique for a long time.

Here are some of his most recent posts.


While I originally went into reading these with ideas for my BlackStar game, but instead I am more convinced than ever that an Astonishing Swordsmen & Sorcerers of Hyperborea game based in Zothique would be fantastic.


There is the Zothique d20 Guide from George Hager on the Eldritch Dark website.
Converting it to OSR-compatible stats is not difficult, but I'd need to read it over more for proper AS&SH conversion.


Part of my New Year's Resolution includes playing more "Basic Era" D&D and clones, and AS&SH is a part of that.  I figure before I take it and make something new with it I should at least figure out how it's played out of the box.

I do plan on hitting more BlackStar in the new year as well.

Tuesday, December 4, 2018

10 Years (sorta) of The Other Side!

It's December and I am celebrating 10 years here at the Other Side.

Willow & Tara join the Justice League Dark by Jacob Blackmon
Sort of...

My first post called intelligently enough First Post, was made on April 27, 2007. But I didn't do much with my blog at all in 2007.   My next real post of substance was not till December 23, 2008.  In that post, I talked about some projects I was working on at the time.
Project #1 never came to pass, the IP owners pulled out.  BUT I am happy to say that the adventure I wrote for it then is now in the hands of a new editor and I hope to say something more about that soon.   Project #2 of became Eldritch Witchery.   Since that time I have gotten 25 or so books out and appeared in a few others.

In any case, I figure December should be the 10 year anniversary of this blog.  It has been a crazy ten years too.  Yesterday was my 10 year anniversary on Facebook too, so I hit Social Media big in 2008.

This blog started out as an extension of my then website, also called The Other Side.  But the site got hacked so many times I dropped it.  I was growing tired of Message Boards where I could talk about Game A, but not Game B or I could talk about Games A and B but not Topic X.  I wanted more freedom to talk about the games I loved and the topics I cared about.  That site and this blog gave me that freedom.

What has the Other Side seen in 10 years?  Well as of right now, I have had 3,744,607 visitors which averages out to about 1,024 hits/visits a day.  I have made 3,848 posts and only 663 have overtly been about witches.

I have spilled a lot of digital ink (electrons? photons? photons) on witches, vampires, witches, Willow & Tara, Zatanna, the OSR, superheroes, my favorite games, witches, games I have written, sometimes about my hardcore left-leaning liberal politics, witches and games I played with my kids.

With this blog, I have participated in blogathons, blog carnivals, and blogfests.   Reading challenges, post-a-day challenges and theme posts.  I have seen a lot of great blogs come and go and a lot of my contemporaries still posting right along beside me.  I have made some good friends and some people I love to work with.

To memorialize this anniversary Jacob Blackmon (my first Featured Artist) created what might be the ultimate "Other Side" image:  Willow and Tara being welcomed into the Justice League Dark by Constantine and Zatanna.   Pretty much captures everything this blog has done in 10 years!

What next?  More Featured Artists, more Black Star, the return of This Old Dragon and One Man's God (OMG).  I hope to bring even more.  So let's get on that next 10 years, shall we?

Thanks, everyone!  You are what makes posting here worthwhile and I hope to keep being a place you can come too for your RPG and pop culture entertainment.

Wednesday, January 17, 2018

This Could Be Hobbit Forming!

I have been waiting years to use that title.

So an interesting thing happened yesterday.  There were not two, not three but four "Tolkien and D&D" posts made to the blogs I read all within hours of each other.  I have no reason to assume the author's all planned this, but if you are a fan of Tolkien, Lord of the Rings and D&D then it was a great day of reading.

Tolkien and D&D have had a relationship for as long as there have been a D&D.  While one only needs to look to Halflings for this there are plenty of other examples including the obvious elf and orc ones.  There are also the Balors and Treants or as they appeared in the earliest edition, Balrogs and Ents.

While it was politic for a while to dismiss the effect Tolkien had on D&D, no one really tow's that line anymore.  Gary even rather famously distanced himself from it and his followers likewise took the same point of view.

These next four bloggers are not of that frame of mind.

Tim Shorts of +Gothridge Manor starts us out in Musings from a Man Playing Two Middle Earth Games.   Tim talks about one of our other bloggers, Rob Conley, and his love for Tolkien.  We will get to him in a bit.  His point of view comes from that of the casual Tolkien fan, but also as someone that is enjoying both games he is in.  Immersion seems to be the key for Tim.  The time taken for the adventure feels different for Middle Earth than say D&D. The pacing is key.

+Jonathan Hicks over at Farsight Blogger discusses playing two other Middle Earth games as a self-described big fan in J.R.R. Tolkien and my roleplaying hobby.  His discussion centers around the classic Iron Crown Enterprises Middle-Earth Roleplaying game (of which I was also a big fan) and the later The Decipher Lord of the Rings roleplaying game using the CODA system.  Now for me both systems had their issues, but their fluff was top notch.  Hicks' post is a great narrative of games that "almost were" and some of the issues of playing in Tolkien's world. Or at least the issues of one GM in particular.  I have to largely agree with his post.  Tolkien's world(s) are huge and detailed, but sometimes that detail works against you.

+Rob Conley over at Bat in the Attic follows this up with his Why Middle Earth has been working for me. It is a follow-up to Tim Short's post above but also works as follow up to Hicks.   Rob, also a self-professed big fan, discusses his issues with the MERP system (which I largely agree with) and his enjoyment of the newer Adventures in Middle Earth from Cubicle 7 that uses D&D5 as a base.  The time period of the C7 games works well for Rob; between the battle of Five Armies and the War of the Ring.  So there is plenty of reasons (and reasoning) for young hobbits to want to go on adventures. There is also the rise in Mordor at this point and the waning influence of the elves.
Later 3rd Age Middle Earth is a time of war, but also of adventure.  Compare this to the description that Hicks gives of his Star Wars game (used by him for comparison) the characters don't have to be in some strange part of the world (or galaxy) they can be in the thick of it.

Finally, we get a long post from +Jason Vey over at the Wasted Lands, is sometimes blog about his campaign.  Jason is a huge fan of Tolkien. His post, Fellowship of the Ring: Lord of the Rings and Campaign Building, Part One, deals with as he puts it, Lord of the Rings: A Master Class in Campaign Building.   In this he builds a "Fellowship of the Ring" campaign using the book (not the movie) as a guide.  I only point out book vs. movie here since some of the differences play into the campaign building.    Jason takes a very old-school rule specific look at building a campaign based on the Lord of the Rings model.  This is a subtle difference than the posts above which deal with playing in Lord of the Rings world.  If Jason's approach could be described in a phrase it is getting back to the roots. The roots of both D&D (structure and rules) and of Tolkien (narrative).  It is not explicitly said, but the idea I get is that this is designed with OD&D in mind.  Indeed, Jason and I have talked about how if either of us were to run a Middle Earth game it would need to be using OD&D.  I suppose that Swords & Wizardry would also work, but it does not have the gravitas that OD&D has.  Plus I happen to know that Jason has copies of the LBB that still have "Ents", "Hobbits" and "Balrogs" in them, so there is that.

These posts have me thinking about trying a Middle Earth game.  Something I have wanted to try since discovering D&D and Hobbit right around the same time.   I'd love to do it with OD&D or maybe B/X D&D, but it has to be D&D proper.  I would, naturally need to remove some classes, but otherwise I think it would be great fun.



Links (to current RPGs)
Adventures in Middle-earth Player's Guide
Adventures in Middle-earth Loremaster's Guide
The One Ring Roleplaying Game

Monday, August 1, 2016

RPGaDAY2016: Day 1

It's August and I am participating in the RPGaDAY2016 blog marathon.  This year hosted by BrigadeCon.


So let's get started!

Do you prefer to use real dice, a dice application or program, or use a diceless system?

I am old-school. I prefer real-dice.  I have used many dice programs and apps of all sorts going back to the dawn of both D&D and computers.  But for me the feel and sound of dice hitting the table is where it is as for me.







Monday, July 25, 2016

Monstrous Mondays: D&D 5e Homebrew Tumblr

Typically I don't pay much attention to Tumblr. But this is something that has popped up a few times on my feed that is too cool to ignore.

The D&D 5e Homebrew Tumblr page has a ton of really nice material for a D&D 5 game.  Including a lot of monsters.


The pages are well done and there is a lot of material here.
Including some new dragons:


http://dnd-5e-homebrew.tumblr.com/post/147797832343/how-to-train-your-dragons-nightfury-by


Princess Mononoke/San

http://dnd-5e-homebrew.tumblr.com/post/144553345402/spirit-of-the-wolf-by-jonoman3000


It's fun blog and worth your time if you play D&D5 at all.


Don't forget to include the hashtag #MonsterMonday on Twitter or #MonsterMonday on Google+ when you post your own monsters!

Monday, July 4, 2016

2016 ENnie Nominations are In!

The 2016 ENniesAward Nominations are in!


And it is my pleasure and honor to report that The Other Side is once again nominated for Best Blog!
http://www.ennie-awards.com/blog/2016-ennie-award-nominees-and-spotlight-winners/

I am so excited by this. Really. A chance to be voted on by my peers is a great opportunity.

I am really looking forward to the next month and will do my best to provide content worthy of this.

Monday, April 4, 2016

Fellow A to Zers


I have a lot of blogs in my normal reading lists that are participating in the April A to Z Blogging Challenge.  If you are a regular reader then these blogs are likely familiar to you too.   If you are here from the A to Z Challenge, then please check out these blogs as well.

Crossplanes 
http://www.crossplanes.com/

The World of Stelios 
https://wordofstelios.wordpress.com/

Nemo's Lounge
http://nemoslounge.com/

Sea of Stars RPG
https://seaofstarsrpg.wordpress.com/

Monstrous Matters
http://www.monstrousmatters.com/

Halls of the Nephilim
http://punverse.blogspot.com/ BTW if you are new here or to any of these blogs, Justin does a good job explaining what D&D 5th Edition stuff is about.  http://punverse.blogspot.com/2016/04/d-5e-for-those-just-stopping-by.html Plenty of links to free stuff so you can play too.


B/X Blackrazor 
http://bxblackrazor.blogspot.com/

Lloyd of Gamebooks
http://www.lloydofgamebooks.com/

DMing With Charisma
http://dmingwithcharisma.com/

Sphere of Annihilation
http://sphereofannihilation.blogspot.com/

The Iron Pact
http://theironpact.com/

Fuzzy's Dicecapades
http://fuzzys-dice.blogspot.com/


Graphs, Paper, and Games 
http://graphpapergames.blogspot.com/

Calvin's Canadian Cave of Cool, though Cal is doing things his own way!
http://calvinscanadiancaveofcool.blogspot.com/

Dr. Theda's Crypt
http://thedascrypt.blogspot.com/


Check out all the blogs participating below!

Wednesday, March 2, 2016

Link Roundup

Lots of things going on today. So here are a list of links I have been reading or need to read in detail still.  Thought I'd share.

Curse of Strahd is coming.  Ravenloft was my all time favorite module to play and run. The Demiplane of Ravenloft was my world of choice during the 2nd Edition days.  So I am finding it hard to wait till this new book comes out.  Thankfully my FLGS is a Wizard's Premier store, so I should be picking up my copy this weekend.  But until then here are some things to keep us all busy.
Looks great so far!

The Witch is out. The movie that is. I have been following this film for months, so I hope it lives up to the hype.  So far I pleased with everything I read, though I am not trying to read to much to be honest.  Some of my fellow bloggers have already seen it.
I need to see this movie.

Once a again a tip o' the hat to my good friend +Calvin Heighton at Calvin's Canadian Cave of Cool for this one.
It's a "Dragon Wagon" with a surprisingly familiar font.


Is this the conveyance of some mad wizard?  A collector from the future? A Gamma World/D&D crossover?  No idea, but damn if I don't want to do something with this.
Here are some more links of information/pictures.

Need to learn a new language?  Well there is a Chrome add-in that simulates language immersion by swapping out words you read with those of the chosen language.  Which language?  Any language in Google Translate's database.  Trying it out now.

Finally the same folks that brought us the Harry Potter fan film The Greater Good just finished their newest fan film, Severus Snape and the Marauders.  I do love a good fan film!



I have to say the casting of this is spot on.

Thursday, February 11, 2016

Blog Roundup: Gods, Vampires and Blinky Thieves

I have some edits that I need to make to Sisters of the Aquarian Order today, so I won't be getting that out to every just yet.

I have some posts I need to wrap-up, but I am headed to an early morning meeting today so some links will have to do.

+Ray Chapel over at Quasar Knight's Fantasy Blog has put together something I have been meaning to do for a while.  A comprehensive list of all the White Star products on OneBookshelf.
http://quasarknight.blogspot.com/2016/02/a-comprehensive-list-of-white-star.html
It is an impressive list to be honest.

+Sean McG over at The Power Score has done another of his fantastically detailed analysis of a D&D monster. This time it is for the Vampire. A long time favorite of mine.
http://thecampaign20xx.blogspot.com/2016/02/dungeons-dragons-guide-to-vampires.html


+Chris Kutalik and +trey causey have both given us some detail on the so called "Erol Otus Pantheon" on their respective blogs.
http://hillcantons.blogspot.com/2016/02/the-erol-otus-ddg-pantheon.html
http://sorcerersskull.blogspot.com/2016/02/the-otus-pantheon.html


It is a nice little trip back to the 80s.

+Mark Craddock has been steadily releasing D&D5 material over at the DM's Guild for a bit now.
His biggest project is Deities and Domains: Specialty Priests of the Forgotten Realms (39 Feats for 5E).  At 25 pages  and 39 dieties this is one of the larger products.  While overtly for the Forgotten Realms, there is so much here that any D&D 5 palyer should grab it and just swap out the names for their own gods.  Plus it comes with a printer-friendly version.  I am already using the cleric of Mystra, only in my game it is a cleric of Wee Jas.

His newest is Psionics Unearthed: Tesseract.   I just got it and love it.  The best way to describe it is "blinky thieves" but it would work for any martial class too.  It might actually be a little underpowered compared to say the Arcane Trickster, but the fact that a Tesseract can use their powers multiple times between long rests makes up for it.  My kids will fight over who gets to use this one!

My favorite though has to be Character Crucible: Dhampirs.
Not very large, but it does exactly what it needs to do.  The Dhampir is a great race to play in any version of D&D, but Mark capitalizes on the strengths of D&D5 to make a fun race.  I would have an easier time working these Dhampirs into my games than the Dragonborn and Tieflings my kids want to play all the time.

Wednesday, February 10, 2016

RFI Podcast

You can hear me today as well as read me.



The Roll For Initiative Podcast I was a guest on is up now.

http://rfipodcast.com/show/2016/02/10/volume-5-issue-174-round-table-talk-community-hot-topics/

If you are interested in the Victorian Gamers Association I mentioned on this the link is here:
https://www.facebook.com/groups/117617184004/

Thanks to +Vincent Florio and +Erik Tenkar for a great time.




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