Omar's is something of a long standing tradition in my games. It was something my old High School DM used in his games and he got it from his DM, a cousin that taught him how to play from the LBBs. So there has been an Omar's in operation since the very first days of the game.
They are both gone now. So I guess Omar is mine. Hmm. First time I have thought about that.
Omar (and no one calls him "Crazy" to his face) is the ultimate adventurer shopping center. Starting characters go to get "Omar's Adventurers' Kit" which includes everything a starting character needs (torches, rope, spikes, backpack...) for 50 GP. The contents vary from time to time (and depending on what system I am using at the time). The price is somewhat less than buying the items separate, and the characters and Omar know this. But Omar feels that the best customers are the ones that keep coming back and the only ones that come back are the well prepared ones.
"Omar" is the name of the Dwarf in charge. My Omar is the third Omar to run the store, and much like the Dread Pirate Roberts one retires and another takes his place. My oldest's Omar is a gnome, breaking with tradition in the best way possible. If I use my character Johan as my yard stick, there has been an Omar in charge of Crazy Omar's for the better part of 250 years. Leading to the rumor that Omar is immortal.
He always seen wearing a silk bathrobe, bunny slippers, a fez (either purple or red) and a monocle (of true seeing). He walks around his shop greeting customers and singing dwarven opera at the top of his lungs. You have not heard true opera until you have heard the Dwarven version of "The Ring of the Nibelung" where Alberich is the hero and sung in the original Dwarven.
Crazy Omar's Adventures' Kit
You visit Omar for his Adventurer's Kit. 50 GP for everything a 1st level character could need or want.
Item | Cost | Weight |
---|---|---|
Backpack | 2 gp | 5 lbs |
Bedroll | 1 gp | 5 lbs |
Mess Kit | 2 sp | 1 lb |
Rations (10 days) | 5 gp | 20 lbs |
Waterskin | 2 sp | 5 lbs (full) |
Hempen Rope (50 feet) | 1 gp | 10 lbs |
Tinderbox | 5 sp | 1 lb |
Torches (10) | 1 sp | 10 lbs |
Oil (2 flasks) | 2 sp | 2 lbs |
Iron Spikes (10) | 1 gp | 5 lbs |
Hammer | 1 gp | 3 lbs |
Crowbar | 2 gp | 5 lbs |
Lantern (Hooded) | 5 gp | 2 lbs |
Flask (Empty) | 2 cp | 1.5 lbs |
Chalk (5 pieces) | 5 cp | 0 lbs |
Small Mirror | 5 gp | 0.5 lb |
Pitons (10) | 5 gp | 5 lbs |
Alchemist's Fire (1 flask) | 50 gp | 1 lb |
Total Cost and Weight
- Total Cost: 74 gp 7 sp 7 cp
- Total Weight: 77 lbs (including a full waterskin)
- Priced to Sell: 50 GP! Omar must be Crazy!
That list has changed over the years in both base price, weight and items. I am not even sure native 5e players use iron spikes anymore. My kids and their groups do because, well, me.
Hey. Maybe with this post Omar, and his namesakes, can live on in your games too. Just don't forget his fez and bunny slippers.
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I am participating in Dave Chapman's #RPGaDAY2024 for August.