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Photo by Alessio Zaccaria on Unsplash |
While conducting further research over the weekend, I couldn't help but notice that almost every occult road leads to or from Aleister Crowley. Either he was involved, or he adopted (aka stole) elements for his own use. One such element was the demon Bartzabel.
My oldest and were talking about D&D's Bel and Zariel and how they are fun and all, but they don't really fit with the cosmos we have going in our games. So, Bartzabel came to me at exactly the right time.
Here he is, as he will appear in the monster section of The Left Hand Path.
Bartzabel
Warlord of Hell, Duke of the Battle Planes
Armor Class: –3 [22]
Hit Dice: 20+80 (170 hp) ******
Move: 120' (40'), fly: 180' (60')
To Hit AC 0: 6 [+13]
Attacks: Flaming greatsword (2d8+8 + 1d8 x2), tail lash (2d4), command (see below)
Special: See below
No. Appearing: 1 (unique)
Saving Throws: Monster 20
Morale: 12
Treasure Type: V, Z (plus magical war trophies)
Alignment: Chaotic (Lawful Evil)
XP: 13,300
Intelligence: Exceptional
The ruler of the battle planes of Hell and the Emissary of War is the great Duke Bartzabel, also known as Barzabel and Bartyabel. He commands Hell’s armies and lays claims to Hell’s Battle Plane. This puts him in direct conflict with Archduke Astaroth, who makes a similar claim. Bartzabel has little time to pursue his vendetta against Astaroth due to his constantly fighting in Hells wars.
Bartzabel appears as a large goat-headed Aeshma, his large horns coming out of the top of his skull. His features are bestial, and he is constantly in a rage. His skin is blood red, and there is an aura of fire and fear about him at all times. On his forehead is a pentagram that burns with a bright internal fire. His lower half is like that of a goat. He appears as a massive red-skinned satyr.
This devil can attack with his great flaming sword +3 (+8 due to his strength) twice per round, lash with his tail, or take command of any devil lesser than 18 HD. He also has the following powers:
Astral Legion (1/day): Summons 2d6 Spectral Legionnaires (HD 6, AC 2, wielding force glaives). They last for 6 rounds, are immune to non-magical weapons, and follow his commands flawlessly.
Infernal Conscription: Once per round for 3 rounds, Bartzabel may inscribe a glowing war sigil in the air. All creatures of 5 HD or fewer in a 30' radius must save vs. Spells or act under suggestion-like orders (typically: "kneel," "drop weapons," "march into the fire").
Rally: All allied troops within 90' gain +1 to hit, +1 to saves, and are immune to fear. Enemies within the same radius must save vs. Spells or suffer –1 to hit and damage due to strategic intimidation and tactical pressure.
Additionally, once per day, Bartzabel may reroll any failed save, attack, or damage roll—his mind bends fate toward efficiency. This is in addition to the powers all devils have.
When not at war, which is rarely, he can be found in The Fortress of Endless Iron, on the blasted war plains of Hell’s first level. In addition to the legions of lesser devils he commands, he commands the Legion Occultum, a host of infernal soldiers who wield both weapons and spell-etched armor, bound by unholy contracts of obedience. They cast spells and have the powers of Warlocks of level 15 or higher. He knows all the secrets of war and will impart them to those who can summon him. This includes the knowledge of wars to come.
Bartzabel as a Patron: Bartzabel is very open to warlocks, teaching the arts of war, much like the Grigori did in aeons past. This has led some scholars to believe that he, too, is a member of the fallen, not one of the lower orders of devildom. Scholars point to the Angel Graphiel and how he has not been seen since Bartzabel ascendance. Instead of a normal familiar, the warlock summons a Red Hellfire Imp, a tiny horned figure with parchment wings bearing Bartzabel’s sigil. It grants a +2 bonus to the warlock’s initiative and to hit rolls. Damage-causing spells always inflict an extra +1 point of damage.