Showing posts with label Middle-Earth. Show all posts
Showing posts with label Middle-Earth. Show all posts

Friday, December 11, 2020

The Golden Age of Wireless: Streaming Service Offerings

No. I am not talking about one of the most fantastic albums ever released (though I should probably spill some virtual ink on that someday).   I am talking about the number of options afforded to us in streaming entertainment.  

In this time of Covid-19 we are supposed to stay at home and avoid interaction with others. That is fine, but it means we are spending a lot more time at home.  So I have been enjoying a lot of what streaming services like Netflix, Hulu, Disney+, Amazon, HBO, and CBS All Access are really trying to get our attention with more programming.  Since I am also saving a small fortune by not having to drive into work anymore I am enjoying all of them.

Since I have been spending my week categorizing over 350 different demons for my demon book I don't have much RPG content to share right now.  So what's good on streaming?

CBS All Access

Or the all Star Trek all the Time Channel. Star Trek Discovery Season 3 has been fantastic this year.  The crew jumped 900+ years into the future (3188 to be exact) to save a sentient AI from falling into the wrong hands.  It doesn't quite have the emotional connection that Season 2 (the search for..well...Spock) did BUT for a Trek fan like me it has been great on the fan service and easter eggs.  This is essentially Season 1 of the new 32nd Century Star Trek.   This gives the creative team so much more freedom to do the special effects they obviously wanted to do anyway but also gives them some good storytelling freedom away from the established Trek canon.  This is amusing because this season has had the most callbacks to previous versions of Trek outside of Season 2's TOS homages. 

image of Star Trek Lower Decks and Discovery

Additionally, we are getting new episodes of Picard, Lower Decks (maybe and second season is coming I have not heard), and new shows like Strange New Worlds (Pike's Enterprise) and Section 31, Starfleet's Gray Ops group.  For a Trek fan this is fantastic!  

Amazon Prime

My October Horror Movie Challenge would not have been possible without Prime.  We have been watching a lot of Vikings lately.  Don't confuse it for actual history (even though it was on the History Channel) it has been fun and has given me some ideas. 

The Second Age Middle Earth series is underway.  Casting has been announced, but I don't think filming has started yet. 

Hulu

Have not taken as much advantage of this one as I should.  But the really fun Helstrom was here (and not Disney+ for some reason) and it shows that when Marvel does Horror, it can do a great job of it.

In many ways, Helstrom and Satana (Ana in the series) was Marvel's answer to DC's Constantine even though Hellstrom (2 "L"s) premiered a decade before.  Hellstrom, Satana, Doctor Strange, Blade and Dracula were all part of the Marvel Horror universe that I loved as a kid.  The changes from the comic to series were needed and very welcome to me really.  It is still full of Marvel AngstTM, but it is also a lot of fun. 

HBO Max (or + or Go or whatever it is called now)

HBO has been around forever. It and Showtime were two of the very, very first "movie channels" out there.  But today HBO is better known for its series.  True Blood (which for some reason is getting a reboot) and Game of Thrones are two notable ones.  This past year I have been watching Lovecraft Country (which is fantastic!) and His Dark Materials, which is getting better in Season 2.  We also got the DC shows, Harley Quinn, Titans, Doom Patrol, and soon we will be able to see Wonder Woman 84 and the Synder Cut of Justice League.

I don't care. I am such a DC fanboy that I am excited about this.

Netflix

The Champion of the Streaming Channels, but it has had some serious competition from Disney+.  Let's see what they have been offering me.  Netflix will be forever fixed in Geek Heaven for Stranger Things.  We will be getting the 4th season of that soon; filming is underway.  Enola Holmes, based on the YA books was also a hit, even if it didn't exactly conform to the established Holmes canon. We also got The Witcher based on the video game and now R. Talsorian Games RPG of the same name.

Speaking of Season 4, we are getting the LAST installment of the Chilling Adventure of Sabrina near the end of the month. It looks like they are taking it where the comic also went, into dealing with Cthulhu and other Lovecraftian horrors.  It looks like it should be great.

I was a little disappointed in ChAoS when they killed off Dorcas played by the lovely Abigail Cowen. while it may have been part of the plot, she was quickly scooped up it seems by another Netflix production, Fate.  I saw the trailer for it today and thought it looked cool, THEN I saw what it was at the end.

Fate: A Winx Saga. Whaaat? Winx Club as a comic and then a kids Nickelodeon animated series.  I thought it was a poor rip-off of Disney's W.I.T.C.H. so did Disney in fact.  Turns out Winx Club was published and in production a full year before the W.I.T.C.H. comics came out.  This is by the same people and is supposed to be darker and more adult.  I happy to see Abby Cowen is something where she is the star, I thought she had great potential on ChAoS and this should be fun too.

Oh. If you have not seen The Queen's Gambit it is fantastic.

Disney+

What can you say about Disney+? I mean even before they acquired Lucasfilm and Marvel they had one of the deepest wells of titles and characters.  Honestly just between the Disney, Pixar, and ABC material they own they could have been fine as a streaming service.  But let's be honest, as great as Pixar is no one dropped the cash for Disney+ for that alone.  Disney+ has been moving along famously in the last year or so thanks to The Baby Yoda Show The Mandalorian.  It has been a fantastic show and Season 2 has been delivering an action-packed episode all season long AND with great storytelling AND with characters I never thought in 40 years I'd see on TV.  While I am a Star Trek fan deep in my DNA, I do love Star Wars.  The adventures of Not Boba Fett and Space Pikachu has been some of the best Star Wars I have seen.  Disney+ could honestly do a victory lap now, but that was until yesterday when they made their 2021 announcements.

I have no idea how many new shows and movies are coming out for Marvel and Star Wars now. Lots. More than I ever thought one studio would try to do.  Instead of trying to recap them all (lots of other sites are doing that) let me just focus on the ones that interest me. 

WandaVison

I have a love/hate relationship with Scarlet Witch in Marvel.  First, she was never really a witch so I often felt "lied" too, except the times she was a witch. And a mutant. She was a villain, she was a hero, she was depowered, she was overpowered. As a character, she was all over the place. And sometimes she was just that, all over the place. She suffered from bouts of insanity, deep depression, and loss.  

I will give the movies credit on a couple of things.  Divorced from her "mutant" background it gave her character more definition. Also for the first time, I bought into her's and Vision's love for each other.

The new series WandaVision looks like it takes the background of the comic's characters and really makes a good series out of it.

Seriously, this could be Wanda going mad and her powers acting out creating new realities or something else. Or both. Given the character, it is likely both. Elizabeth Olsen is also a great actress and she can pull this off.  Frankly, the riffs on "Bewitched" are enough to get me to watch it. 

Watching this new trailer really puts a different spin on the first trailer released.  

There certainly something else going on here. I am looking forward to it.

Marvel: What If...?

One of my favorite Marvel Titles was "What If...?" The comic would break off into different sorts of stories all under the "What If" question.  What if Spider-man joined the Fantastic Four? Was the first one. "What if Gwen Stacy had lived? was an interesting one as well.  The best may have been the introduction of May "Mayday" Parker as "Spider-Girl" and the Gwen Stacy arc eventually planted the seeds to give us "Spider Gwen".  If Barry Allen/The Flash is the center point of DC's multiverse, then certainly Spider-man is the center of Marvel's.  It seems a little odd to me then that Spider-man doesn't feature at all in the trailer of Disney+'s "Marvel: What If...?" series.

I am sure it is more shenanigans with Sony.  Though the rumor is now that Alfred Molina will return as Doctor Octopus in the third Spider-man movie. Additionally, we could get past Peter Parkers as well now that Disney owns what was 20th Century Fox and Into the Spider-verse was a huge success. 

Here we are.  Our geek cups run over and there is more to fill even more cups.

Never would I have suspected that we would have so much genre entertainment at our fingertips.  Which is good since we really should not be going anywhere.

Ok Prof. Dolby, play us out.

Thursday, August 22, 2019

#RPGaDAY2019: Lost

Today's topic is Lost.

One of my favorite things in RPGs is visiting or exploring lost lands.

I am currently re-reading Tolkien's The Silmarillion.  I didn't enjoy it as a kid, but when I re-read as an adult a few tears back I loved it.  Today I am getting a lot more out of it still.

One thing that bugged me back then that I adore now are these maps.

As a kid I was very familiar with this map:


I had this on my wall for years until I went to college.

But this map in the Silmarillion bugged me.


Obviously, these maps are related.  Reading the stories I knew these were the same worlds or at least related lands.

It wasn't till I noticed the only commonality between the two maps, on the far right of the Middle Earth map and the far left of the Beleriand map you can see the Ered Luin, the Blue Mountains.

It works better if you place the maps like this and sink the lands under water that Tolkien mentions.


Now, this map fills me with joy.  Look at all those lost lands!  If I ever do a Middle-Earth game there will be a way to visit these lands.

Even if I never do I want to know more about it.  What happened to these lands when the waters claimed them? Were there still people there?  Not just lost Gondolin, all the places.

It reminds me of Doggerland.  A lot more real and closer to home, but no less lost.


Think about it 8,000 BCE, lands to the east of England.  Walking from (what would be) London to (what would be) Copenhagen.

This is a Mesolithic (Middle to Late) period in human history.  We know so little about this time and the people that lived here.  Not just a lost land, a lost people, a lost time.

Sure we have some wonderful archeological finds from this time, but who were the people? What did they do? What sort of adventures would they have had?

Again, I might never get the chance to do anything with it, but I do love looking at these maps.

Back in the early days of AD&D 1st ed I took an immediate liking to the lost lands of the Suel Empire of the Greyhawk setting.

Like Middle Earth, I want to run a game set during the Invoked Devastation / Rain of Colorless Fire.  Something along the lines of the Doctor Who episode "The Time Monster" where the PCs get sent back in time to witness the destruction. I would have watched it around the same time I was playing AD&D 1.

I love lost lands, one day I might even get to visit them!

Wednesday, March 21, 2018

Campaign Updates:2018

Work has me crazy busy, but this is a good thing.  The downside is I have not had the time to blog as much as I want or even get in the campaign prep in at night.  So I thought I would kill two birds today and see where I am in my games.



Active Games

The Dragon Slayers
A 3.x game that was briefly 5e and now fully converted to 1st Edition AD&D.  The characters were trapped in Baba Yaga's Hut for nearly a year. They freed the Old Crone and her daughter Elena the Fair.  Up next the final battle. I am using the Tom Moldvay adventure Twilight Calling for this.

Next are my three interlinked 5th edition games collectively known as Come Endless Darkness. Tharizdûn is returning to the multiverse and the PCs of the three campaigns need to stop him.

The Order of the Platinum Dragon
The Order has defeated all the giants and are now wandering the Underdark looking for the Drow. The big bads here are Lolth and Graz'zt.  Graz'zt is setting up Lolth much like he is described doing in Expedition to the Demonweb Pits (for 3.5e).  I try to focus on classic monsters in this one.

Second Campaign
The Treasure Hunters of the Second Campaign have just entered the Forbidden City. Here the big bad is Demogorgon.  Here the focus is on other creatures that might not see normal games.

Into the Netir Vale
Known by my kids as the Orcus campaign. This is my revived and converted 4e campaign brought over whole cloth. I might lessed the involvement with the Raven Queen and play up Shar since this is part of the Forgotten Realms in my house.

All three games will meet up at the Temple of Elemental Evil to battle it out with the risen Tharizdûn.  So roughly 18 characters of 18th to 20th level.  It's gonna be wild.

Inactive/On-hold Games
These games are all inactive for a number of reasons.

Star Trek: Voyages of the USS Protector
This game is will be using White Star with my own "Black Star" rules modifications.  I have the first adventures ready to go, "The Stars Are Right" and "These Are the Voyages".  I have two more nearly ready "Ghost Ship" and "Abraxas Down".  I want to do two more.  I have been scribbling notes on rule changes and feel like the rest I can do while the game is moving along. 
What is really slowing me down is the wiring of the LED lights I want to put into my USS Protector Model!

Spirit of '76
On indefinite hold.

Hero's Journey to Middle Earth
This one is requiring some significant reading on my part.  As my first REALY foray into Middle Earth as a game world I want to do it right.

Magic School 
This one is on hold till I am done with Come Endless Darkness. Since this one will use D&D Rules Cyclopedia and I really want it to feel like a separate game.   Plus things that happen in CED will change the world of the Magic School and I don't know what those are yet!

War of the Witch Queens
This is the higher level version of the Magic School kids.  What happens here will also be determined by what the PCs do in CED.  I have all the adventures for this, just not the end game.



The Incredibly Awesome (and Not At All Made-Up) Adventures of Booster Gold and Blue Beetle!
Huh...ok this one was a little bit of a joke, but I keep getting asked about it.  I do have one adventure worked out that introduces the PCs to the world. Called "Damn It Barry Allen!" it sets up Booster and Blue as the true heroes of the DC world, it's just that no one can remember them.

I still have to get my new Blue Rose campaign going.  I ran the first adventure, Kingdom of Rain, and it went great.

Monday, January 22, 2018

This Could Be Hobbit Forming, Part 2

Note: Part 1 is here and more discussion is here.

Well I have one kid down sick and another I had to rush to the ER because he cut off the tip of his finger.  (Both kids will be fine).  But that, of course, means no weekend gaming report.

What I did though was give a little more thought on what my Middle Earth game might be like.

I know there are some perfectly good Lord of the Rings/Middle Earth games out there.  I played MERP in the past and I was one of the playtesters for the Cubicle 7 The One Ring game.  I will talk about those at a later date.  There are also some other games that others have let me know work well for Middle Earth.  I might touch on those too, no idea yet.  One, Rolemaster, intrigues me because it is not the sort of game I normally would do with RM.

No. Today I want to talk about something I have wanted to do forever.  D&D in Middle-Earth.  So per my normal weekend-game prep I set some books up on the old-treadmill and went for a run.

I think by now we all know that the effect of Tolkien on D&D has been purposefully diminished over the years.  The reasons are varied (and various) but largely seem due to avoid more legal issues.

The evidence is there that Tolkien did have an influence on D&D.  Here is my copy of Chainmail with the Fantasy Supplement.


Moving in on this.


So here we have "Hobbits", "Balrogs" "Ents" and even "Nazgul" among the standard "Elves" and "Dwarves".   These were scrubbed from later editions.

Regardless of all of that, it brings up my first candidate.  Original D&D.



OD&D has a LOT going for it.  The rules are really stripped down, the class selection is few and the overall power level is what I feel represents the average to high-level adventurers in Middle Earth. Despite wizards, dragons, and rings, Middle Earth is a low magic setting.  Even great swords like those forged by the elven smiths in Gondolin are at best what, +3?  Nothing like a vorpal sword, or even a sword of sharpness.  OD&D does this really well.

The biggest issue I have with OD&D is that I already had a grand experiment with it.  Back in 1988 I spent a summer playing in an OD&D campaign with rather mundane characters; 3d6 in order, no substitutions unless an ability was lower than 7.  Now don't get me wrong, I enjoyed the hell out of that game.  But I am not sure if I want to do that again or not.

Naturally, I thought, maybe Basic D&D is the way to go.


I am planning on limiting my Middle Earth game to just 10th level.  If I throw in the Expert set I might go to 12.   Here again, there are a ton of compelling reasons, for me, to use this.
I love Basic era D&D.  I can do so much with it.  I also even think that race-as-class would work; except for a halfling burglar.

While I really wanted to stick with something pure D&D at about the 1-mile mark I came to a realization.  The game I want does exist.   It is OD&D like.  Limited to 10 levels. And has the feel I Want in a game.   It is +James Spahn's The Hero's Journey Fantasy Roleplaying.



Hero's Journey is James Spahn's love letter to the Hobbit and the kinds of adventures inspired by it.  This is not a grimdark game so it would fit my needs perfectly.  Plus James has worked on Cubicle 7's Adventures in Middle Earth RPG so he has the background to pull it off.

Now. I have no idea if I would include my own Hedge Witch in this.  She doesn't really fit, but I pulled my book anyway to see.  Hero's Journey not only has the feel I want, but it also has the classes I am looking for.  While I am not likely to use OD&D/Basic/HJ's Wizard or Magic-user at all, I do see a spot for the cleric.  Only instead of serving gods they the scholars of Arda.  Plus we will need some healing magic.

I think I am going to come up with a basic character concept, maybe even a couple, and see how well I can create them in these games and selcted Middle-Earth dedicated games.
Obviously I will have to use a young hobbit adventurer, a dwarf fighter of some sort maybe an elf and a human too.


This won't be a long-term or even a serious campaign, but one I can run when I have the desire to do something light.

Just need to find a time to set it all in.  I am thinking at the start of the Third Age or maybe near the end of the Second Age.

Thursday, January 18, 2018

This Old Dragon: Issue #95

Ok, this really is less of a cheat than it might appear.  This issue was actually third on my list for this week, it gets promoted due to one article that I'll mention in a bit.  For now, it is March 1985, Madonna rules the radio and MTV.  Eddie Murphy dominates the silver screens with Beverly Hills Cop.  On the way to our shelves is Unearthed Arcana (more on that) but there now is issue #95 of This Old Dragon!

Our cover is something of a classic from Dean Morrissey.  I will admit I did not like it when this was new.  I liked the idea, but the cover left cold.  Over the years my mind has changed and I consider this one of my top 20 covers.  Not quite top 10, but certainly up there.

The table of contents promises a lot of things, but at the bottom we get a note from Kim Mohan.  Titled In defense of advertising Kim advises us to read the letters on the next page and then come back.  I'll talk about that in a bit.  This article is a defense of the number of ads in Dragon magazine.  He points out that while the magazine has grown the price, $3.00, has been consistent for nearly five years.  Having grown up in that time with a limited income from a paper route I appreciated the price stability.  Plus I *loved* the ads.  That's how I knew what was new and what was going on with other companies.  Some games I bought solely based on their ad in Dragon.

Ok Letters. Dan Fejes sends in one titled "Hard of hearing?" where he complains about the number of ads in the magazine AND the fact that the editors are "not listening to the readers".  Dan can't defend himself here, so me ripping into him is counter-productive.  But seriously?   I understand that no one is really made of money, but this sounds like typical entitled-gamer bullshit to me.  Unless he has a degree in economics where he can show his price per useful content ratio is somehow less...but I digress.  Forget Dan. I love the ads.  My only beef is when the ads went exclusively to TSR. But that is some time away yet.

Speaking of ads...We get our first look at the nearly-mythical D&D Set 3: Companion Rules!


Suck it Dan.

Gary is up first with Demi-humans Get a Lift in his From the Sorcerer's Scroll feature. This covers the new level and class limits for Demi-humans in the AD&D game.  A preview of sorts for the new Unearthed Arcana he announces at the end of the article.  We also get an update on the D&D movie.  That is to say that there is still a D&D movie being shopped around.
Gary mentions that Gen Con was attended by 8,000 people, the most ever of this kind of convention.  I bet it will grow!  This is cover some sort of argument over which one con was better/larger Gen Con vs. Origins.

Here is the article that bumped this issue to the head of the queue today.
The influence of J. R. R. Tolkien on the D&D® and AD&D® games. Why Middle Earth is not part of the game world by Gary Gygax.
Let's take a moment and remember when this article was written.  1985.  I.C.E. has the MERP game now and TSR has already had a litigious past with the Tolkien estate.  I am going to forward this quote first,
The popularity of Professor Tolkien’s fantasy works did encourage me to develop my own. But while there are bits and pieces of his works reflected hazily in mine, I believe that his influence, as a whole, is quite minimal.
- Gary Gygax, p. 12. Dragon 95, March 1985.
Now there are plenty of reasons for him to state this, and he follows up in the article going over now well known ground on how the pulps, Howard in particular, were the source of most of his fantasy thoughts.  None of this is really in dispute.  What follows is a breakdown of creatures D&D and Tolkien share in common and where Tolkien might have derieved them.  All of which has the benefit of being true, we know this from Tolkien's own letters, and completely not really the point.
Gygax might be trying to make the point that D&D would have come about with or without Tolkien. He might be right, but it would certainly not have come out like it was in 85.  The fertile ground that D&D grew in was tilled by Tolkien.  Others have also tilled and sown those fields, but our good professor did a little more than his fair share of work.  Plus I can't help but feel there is a bit of revisionism going on here.  Lest we forget that the original D&D rules featured Hobbits, Ents and Balorgs by those names.  Halflings in D&D are defacto Hobbits right down to their hairy feet and subrace names. Harfoots, Fallowhides, and Stoors for Tolkien and Hairfoots, Tallfellows and Stouts for AD&D.  I am not going to belabor this point really other than to point out that Gary is both correct and wrong in his article.  How much of this was oversight or even on advice from his lawyers we will really never know.  There have been a number of follow-up articles, interviews and the like since then and right on up to his death.
For me. I am content that Tolkien is a model of a good D&D world. Maybe not a by-the-book one (any or either book) but for me, Tolkien and D&D have been together since the very, very beginning.

Whew!  We are only on page 15!

The Convention Calendar is up.  I see my FLGS is having a Game Day on March 30.

Yes. They are still open and they still have the same phone number!  Well, the area code has changed twice since this ad.  It is now 847-577-9656.  Not too bad really.  Want to buy a copy of the Dragons I review?  I usually buy them here!

Ok I do want to talk about this ad.


So DragonRaid got a lot of grief in the gaming communities I was apart of.  I had some Christian gamer friends that thought it was a cheap attempt to capitalize on their faith and some even that did not want to mix their D&D and belief.  As an Atheist, then and now, I thought it was interesting. As someone who was interested in psychology then and someone with degrees in it now I also thought it was an interesting way to learn something, in this case, Bible verses.  I always wanted to see the game for myself.   You can still buy the game directly from the publisher.
Anyone ever play this game?

Next up is How taxes take their toll: The king’s collectors don’t have it easy, either by Arthur Collins is done as a faux interview.  The basic premise is how to do taxes in your fantasy medieval world.

Ecology of the Cockatrice is next from Ed Greenwood.  He has another entry later on. This is another good piece and reminds me why I liked these "Ecology of" articles so much.  They can take an uninteresting monster and really do a lot with it.

In the days before the internet, this next article by Glenn Rahman was pure gold.  Prices for the Roaring 20’s: A way to measure PCs’ purchasing power gives us price lists. I remember sitting in my then local library for hours looking up prices for one of the first Victorian-era games I ever ran.  Now it is a click away.

Katharine Kerr is back with more advice on experience rules in Credit where credit is due. This article looks to examples from other games to award some non-combat experience and in particular the use of skills.

Next is an article I actually used quite a bit. The many shapes of apes: Giving primates the attention they deserve by Stephen Inniss gives us some stats for various primates including the Gigantopithecus, which I used quite a lot.

We get to the main feature of this issue. A new mid-level adventure from Ed Greenwood called Into the Forgotten Realms.   This might not be the first official Forgotten Realms entry in the pages of Dragon, but it is the biggest so far.  Run as a tournament module at Gen Con 1984, this adventure has you begin in the Realms. There are characters provided.  It has been my plan to use this adventure in my Realms based game someday. I am still planning this.  It looks really fun to be honest.

Battles above the dungeon by Tim W. Brown has advice for combat in open spaces.

The fiction section is next, Desperate Acts, I know nothing of the story save that it has one of my favorite pieces of art to appear in a Dragon magazine. No surprise it is by Denis Beauvais.


I thought she was an awesome looking character.

The Ares section is next.

We get some new starships for the Star Frontiers: Knight Hawks game NOW back in print.

Penny Petticord has some answers to various GammaWorld questions.

Jeff Grubb talks Iron Man in the Marvel-Phile.  Though at this point it is Rhodey wearing the armor of Iron Man and not Tony.

We get Dolphins as a space-farring race for RingWorld by Sherman Kahn.  Now we know how they left Earth in So Long and Thanks for All the Fish.  Interestingly enough a Star Trek TNG novel had dolphin crew member and I always pictured this art for it.

Small ads.
Big ad for Gen Con 18.

Wormy, Dragonmirth and Snarf.

Wow.  What another packed issue.  So much here that I remembered and so much more I had forgotten.

Want to know what I was saying about White Dwarf from the same time period?  Have a look at White Dwarf Wednesday #63.

Wednesday, January 17, 2018

This Could Be Hobbit Forming!

I have been waiting years to use that title.

So an interesting thing happened yesterday.  There were not two, not three but four "Tolkien and D&D" posts made to the blogs I read all within hours of each other.  I have no reason to assume the author's all planned this, but if you are a fan of Tolkien, Lord of the Rings and D&D then it was a great day of reading.

Tolkien and D&D have had a relationship for as long as there have been a D&D.  While one only needs to look to Halflings for this there are plenty of other examples including the obvious elf and orc ones.  There are also the Balors and Treants or as they appeared in the earliest edition, Balrogs and Ents.

While it was politic for a while to dismiss the effect Tolkien had on D&D, no one really tow's that line anymore.  Gary even rather famously distanced himself from it and his followers likewise took the same point of view.

These next four bloggers are not of that frame of mind.

Tim Shorts of +Gothridge Manor starts us out in Musings from a Man Playing Two Middle Earth Games.   Tim talks about one of our other bloggers, Rob Conley, and his love for Tolkien.  We will get to him in a bit.  His point of view comes from that of the casual Tolkien fan, but also as someone that is enjoying both games he is in.  Immersion seems to be the key for Tim.  The time taken for the adventure feels different for Middle Earth than say D&D. The pacing is key.

+Jonathan Hicks over at Farsight Blogger discusses playing two other Middle Earth games as a self-described big fan in J.R.R. Tolkien and my roleplaying hobby.  His discussion centers around the classic Iron Crown Enterprises Middle-Earth Roleplaying game (of which I was also a big fan) and the later The Decipher Lord of the Rings roleplaying game using the CODA system.  Now for me both systems had their issues, but their fluff was top notch.  Hicks' post is a great narrative of games that "almost were" and some of the issues of playing in Tolkien's world. Or at least the issues of one GM in particular.  I have to largely agree with his post.  Tolkien's world(s) are huge and detailed, but sometimes that detail works against you.

+Rob Conley over at Bat in the Attic follows this up with his Why Middle Earth has been working for me. It is a follow-up to Tim Short's post above but also works as follow up to Hicks.   Rob, also a self-professed big fan, discusses his issues with the MERP system (which I largely agree with) and his enjoyment of the newer Adventures in Middle Earth from Cubicle 7 that uses D&D5 as a base.  The time period of the C7 games works well for Rob; between the battle of Five Armies and the War of the Ring.  So there is plenty of reasons (and reasoning) for young hobbits to want to go on adventures. There is also the rise in Mordor at this point and the waning influence of the elves.
Later 3rd Age Middle Earth is a time of war, but also of adventure.  Compare this to the description that Hicks gives of his Star Wars game (used by him for comparison) the characters don't have to be in some strange part of the world (or galaxy) they can be in the thick of it.

Finally, we get a long post from +Jason Vey over at the Wasted Lands, is sometimes blog about his campaign.  Jason is a huge fan of Tolkien. His post, Fellowship of the Ring: Lord of the Rings and Campaign Building, Part One, deals with as he puts it, Lord of the Rings: A Master Class in Campaign Building.   In this he builds a "Fellowship of the Ring" campaign using the book (not the movie) as a guide.  I only point out book vs. movie here since some of the differences play into the campaign building.    Jason takes a very old-school rule specific look at building a campaign based on the Lord of the Rings model.  This is a subtle difference than the posts above which deal with playing in Lord of the Rings world.  If Jason's approach could be described in a phrase it is getting back to the roots. The roots of both D&D (structure and rules) and of Tolkien (narrative).  It is not explicitly said, but the idea I get is that this is designed with OD&D in mind.  Indeed, Jason and I have talked about how if either of us were to run a Middle Earth game it would need to be using OD&D.  I suppose that Swords & Wizardry would also work, but it does not have the gravitas that OD&D has.  Plus I happen to know that Jason has copies of the LBB that still have "Ents", "Hobbits" and "Balrogs" in them, so there is that.

These posts have me thinking about trying a Middle Earth game.  Something I have wanted to try since discovering D&D and Hobbit right around the same time.   I'd love to do it with OD&D or maybe B/X D&D, but it has to be D&D proper.  I would, naturally need to remove some classes, but otherwise I think it would be great fun.



Links (to current RPGs)
Adventures in Middle-earth Player's Guide
Adventures in Middle-earth Loremaster's Guide
The One Ring Roleplaying Game

Friday, September 26, 2014

Doggerland = Middle Earth?

I saw this map on the internet last night.



It is Great Britain and North West Europe circa 15,000 BCE.

Tell that doesn't just fill you with all sorts of ideas.  This was during the Upper Paleolithic era, or late Stone Age.

NOW.  compare that to this map we all all know and love.



I don't know about you all, but my head is full of ideas!