Wednesday, April 17, 2019

April TTRPG Maker, Day 17

Day 17: How Does Your Identity Influence Your Work?

This is related to yesterday's post.  But let's break it down into how I see myself.

I am an aging Gen Xer
Not a Baby Boomer (thank you!) and not a Millenial.  I grew up on a diet of MTV, horror movies on basic cable and later on VHS.  I learned to program a computer to get the software I needed (no aps or stores yet).  So I have learned to make do with what I had available and then create the rest.
My books are often the games or supplements I wanted to play in the 80s but no one had written.
So I also have a preference for some older games. I am not saying they are better (and if you spend anytime here you will know I play and love a lot of new games) I just find them fun. I like them.

I am a Midwesterner
I grew up in the mid-West.  My high school was in the middle of two corn fields. We lived through the Satanic Panic of the 80s so "of course" everyone knew of someone that knew someone that saw a Satanic altar.   I got the see the power behind a social movement early on and in your face full color.
This also affects my next bit of identity.

I am an Atheist and Skeptic
I grew up as an Atheist in a town whose claim to fame is the number of churches they have.  Look I love writing about ghosts, witches, magic, and gods. I just don't believe in any of it in real life.  None. In a very significant way, my early explorations into RPGs (D&D in particular) and mythology was a way of dealing with being the only kid in school* who didn't believe in fairy tales.  * I have since learned through the wonder of social media that I was not the only one they were just as afraid as I was to say anything.

I am a Father
Becoming a husband and father is one of my greatest achievements in life.   Yes, I have had plenty of other really great achievements; my education, my degrees, my books.  But being a dad.  Nothing ever comes close to that.  I write games I want my kids to also enjoy.  I want worlds that they would want to play in.

I am sure there is more.  I used to have a professor that said culture is like a tackle box that someone shook up.  It is very difficult to pull out one thing or separate one from the other.  I think that is true here.

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