Day 14: Are Your Game Mechanics and Characters Intersectional?
My mechanics are math which is about as non-intersectional as you can be. Math is math.
Again, not to sounds like a broken record, I go back to my key philosophic design foundation; Is it fun? Everything else flows from that.
Now to be fair. I DID write The Witch: Aiséiligh Tradition AS I thought a radical feminist witch group would look like in a D&D/Fantasy world.
Here I did play with concepts of power and gender as they related to the archetype of the witch. I based it on the "Reclaiming Tradition" in modern Wicca who have decided that they need to reclaim the name "witch" and make it their own positive label.
The Aiséiligh are in a very real sense my Social Justice Witch class. Lawful, Good, and sick your patriarchal shit.
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