Greg on Star Trek RPGs. He had mentioned while he love Trek he has yet to find an RPG that really captures that proper Trek feel.
I give Greg the benefit of the doubt on this one, he has played all the Trek RPGs out there and playtested a few more. He has also played more SciFi games than I have.
Now I will admit that so far Starships & Spacemen 2e seems to fit the bill rather nicely, it's not perfect. In fact in my mind it even has a couple of potential problems, but I am not talking about that one today.
So let me ask you all.
What does a game need to have or do to be a "Star Trek" game?
Any series is fine. Any game is fine. Just let me know why it works.