Wednesday, October 15, 2014

Owl & Weasel Wednesday #14 March 1976

Today we head back to March of 1976.

In what is a first for me, and for O&W, a variant set of rules are presented for Diplomacy.  It covers the entire first page.  (Click over there for larger).

The Editorial deals with the falling value of the Pound vs. the American Dollar and the effect it will have on buying some games from the US.  Bottom line here is that GW will try to stock more D&D so people can buy it without having to pay for the shipping.

I became very interested in American and British economies in the 80s.  There was always "perception" that the recession in Great Britain was Thatcher's fault. But this points to the seeds of that time starting right here.

Page 3 has something of a milestone of several sorts. First it is the introduction of Don Turnbull as a new fan of the D&D game. Also covered is the first set up of what would later be know as Play By Mail games.

Page 5 is the first article of the D&D Society News.   Several people send in their addresses, but no phone numbers.  Ian Livingstone plays to make this a regular feature.

Four longer reviews follow, one for "Feds 'N' Heads", "Bust", a railway game "1869" and "Fast Carriers".   It seems that the reviews are picking up some now.  I hope this is a trend that continues since it was one of my favorite parts of White Dwarf.

We end with the usual batch of games for sale from "T.S.R."

Could it be that the "D&D High" at O&W is over and they are getting back to board games?  Maybe, but history teaches us something different.

Tuesday, October 14, 2014

October Movie Challenge: Billy the Kid vs Dracula (1966)

Well I am going to start out by saying that this movie was no where near as bad as I remembered it.
Ok.  The bat is still crappy. And the "night" scenes are more like afternoon scenes.

Let's start with some of the good points.
The timing is about right really.  Dracula could have left England to visit America.  And John Carradine does a good Dracula.
I could see Billy the Kid/William Bonny deciding to play it legit too.  It makes as much sense as a vampire really.

All in all it is pretty much a typical Dracula plot.  Dracula sees a pretty girl, decides he wants her, goes after her, killing dozens along the way.  Hero protects girl.

I do like the change of the typical Victorian England or even the "Hammer Hamlet" to the American West.
There are plenty of differences in setting a horror film in the American west rather than say Victorian era Europe. For starters everyone (well not really...) has a gun. And the Americans generally don't believe the old superstitions.  This was something I always felt was done well in George Hamilton's "Love at First Bite".

If anything there are a lot of wasted potential here, but I can't say if that is just my take on it looking at nearly 50 years later or if it is an actual defect of the movie.

--
Tally so far:  18 Total Watched / 12 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Of Dreams and Magics RPG

Recently a new Kickstarter/Company was brought to my attention and I decided to look into them a bit more.

The games is Of Dreams and Magics RPG and it looks very, very intriguing to me.  The publishing company, ODAM Publishing, also looks good.   I recently spoke with the guys behind ODAM, John and Matt and this is what they had to say.

Tim Brannan/The Other Side:  Let’s start at the beginning,  who are you and what is ODAM Publishing?

Matt: I’m Matt

John: And I’m John, and we are founders of ODAM Publishing.

Matt: ODAM Publishing seeks to make a full line of high-quality RPG products and other tabletop games. Having been lifelong gamers and fans of the hobby in general, we decided to marry our passion with our experience in business in order to provide outstanding games for anyone to enjoy.

TB: How did you get into gaming?

Matt: I’ll always remember picking up the Vampire 3rd Edition book and being fascinated with it. I had a close friend who played Vampire with a group, which John was the storyteller for, and from that moment on I was hooked.

John: I had a friend in school who knew I Ioved to write. One day he just flat out asked me if I had ever heard of a roleplaying game and insisted I’d love the concept if I gave it a shot.  He was correct, and a lifetime of fond memories followed.

TB: What are some of your favorite games? Why?

Matt: As I mentioned, Vampire the Masquerade was a book that I would read over and over again before ever even playing it or knowing what an RPG was. More than anything, I hope that our books will make someone feel the same way I felt when I first saw that book. My other favorite game would have to be Shadowrun, going back to the 3rd edition. It’s my favorite setting - I only wish I had more chances to play it with my regular group, as I think the 3rd edition book was a bit harder to get into. The short Shadowrun stories I did get to tell do remain my favorites to this day, though.

John: Some of my fav’s are AD&D 2nd and 3d editions, white wolfs Vampire the Masquerade, and Star wars by West End Games.  I have a very wide range of tastes so I’d get my fantasy kicks from D&D, my horror from white wolf, and my sci fi from Star Wars.  There were many others along the way but those probably got the most play out of me.

TB: I can certainly relate to those, though I am a bigger Unisystem fan. Now the good stuff.  What is “Of Dreams and Magic?”

John:  It’s an RPG about being a dreamer who can affect our world by carrying the magic of their dreams into reality.  Honestly being an RPG fan is a lot like being a character from “Of Dreams and Magic”.  Every gamer has these great stories and experiences they live through with their playgroup but to the rest of the world its just a dream.  The concept of the game is that an omnipresent force called the Doubt causes people to not believe in “magic” or anything extraordinary.  These few dreamers learn the truth and are forced to face the Doubt, their nightmares, and a host of other antagonists.  Fortunately for them they can summon the power of their favorite dreamself to face their enemies.  Just imagine if you learned that at a moments notice you could really do some of the things your characters could in the many games you’ve played - then you’d have an idea what this game is all about.

TB: You describe ODAM as Modern Fantasy? Elaborate a bit on that.

Matt: Not only does ODAM take place in the here and now in the literal sense, I think it’s a game ABOUT the here and now. A lot of people are facing hard times and dream of a better life, which seems to be out of reach. When I think of someone creating magic, I think of ordinary people who are out there doing things they’ve been told they can’t. While they may not be able to summon a cybernetic handgun to their hand, they’re definitely battling the Doubt.

John: There’s definitely a bit of allegory here.  Of Dreams and Magic is designed to peel back the veil separating a gamer from their game.  The players themselves were always the lynchpin that tied all of their gaming experiences together.  Now we’ve written a game where that player can be one character in the modern world and tie all of his many game experiences together - all within a single system.  The modern fantasy description pertains to that real world character now playing in not only his many dream settings, but then also playing in the real world with what he gained from them.


TB: It sounds a bit similar to Mage, but in a different direction. What is here in ODAM to set it off from other Modern Fantasy games.

John:  Hopefully lots of things!  As I mentioned we created a unique setting where playgroups can tell any kind of story and have all those experiences link back to a single character who dreamed them.  Then they can play a sidelining adventure telling stories about what that dreamer does with those experiences.  People have found it rewarding both emotionally and technically.  In theory a group could have as many campaigns in as many settings as they want without ever truly “starting over” as all of those experiences help build and develop the dreamer character they are tied to.  Additionally we developed a new rule system that allows players to be as detailed or as minimalistic as they like.  We felt if a player asked themselves “I wonder if I could do this” with our game in mind they should always find the answer to be yes - and they won’t have to rewrite the mechanics to do so.

TB: What was the reasoning for going with it’s own system?

Matt: We wanted to use our own system because we wanted all aspects of the game to have their systems built around them, rather than having to mold our ideas to a separate system. We think the rules should serve the setting and actual roleplaying rather than the other way around, and the best way to do that was to design our own rules.

John: I’ve never felt the true greatness of playing rpg’s revolved around their rules.  Nobody thinks back 10 years on the cool rule they used in a favorite story.  Great systems help you tell the stories you are passionate about without making you feel like they are getting in your way or only make sense some of the time.  We recognized all gamers have different tastes when it comes to the complexity of their rules, so we decided to start from scratch and build a system that could please anyone who used it, regardless of what side of the spectrum they came from.  We all know the feeling of a great scene occurring and then staring in wonder at how limiting the rules are when it comes to actually playing it.

TB:  What sort of games/stories do you expect that people will use this for?

Matt: The exciting thing about ODAM, in my mind, is that in time people will be able to use it to tell any kind of story they want. The core story focuses on the modern day, but by traveling through dreams a play group will be able to tell a fantasy session after watching The Hobbit, tell a horror session on Halloween, and then settle into some sci-fi when summer comes back around. All of this while having these separate stories and characters serve each other rather than be disruptive.  More than anything, though, I hope that people will tell stories that inspire them and that make them believe in their own dreams.

John: Any!  That’s one of my favorite parts of what we’ve created.  I’m really excited to hear how people tell their own stories maybe emphasizing the horror of a character’s nightmare, or the action adventure of being in starfighter battle.  I guess I’m as interested in other peoples “dreams” as I am in my own.

TB: What are your future plans for this game?

Matt:  Since a large aspect of the game deals with different genres and blending them together, we’re really excited to eventually produce books that focus on those specific genres. John will be able to share the fantasy world he’s GMed in for decades with the rest of the gaming world, and I’ll be able to display a cyberpunk setting that features my favorite parts of the concept.

John:  The plan is to release supplemental publications to help give gamers more tools to enjoy their stories. Primarily I hope to produce setting books, each embodying a different genre, to give playgroups detailed worlds to be used either as material for their characters dreams, or to be played and enjoyed as completely independant game using the very same rule system.

Matt:  In the short term, we’re focusing on releasing the core rulebook and supplemental material related to it, but in the long term, we really hope to provide books that everyone can enjoy regardless of their favorite genre.

TB: Ok last question and this is for my own benefit. Who is your favorite wizard, witch or magic-user?

Matt: This may come off as a strange answer, but Marie Laveau, the Voodoo Queen of New Orleans. My first exposure to the character was through my favorite game of all time, Gabriel Knight: Sins of the Father. The game offered up a ton of information about historical voodoo practice in New Orleans, and I was so intrigued by it that I became interested in the subject beyond just the game.

John: Strange as this may sounds, I’d have to choose Willow. The main character of the motion picture bearing the same name holds the title in my mind because his magic powers were so understated.  His genius resided in his determination to do the right thing - whatever the cost.  I have rarely been so amused by a wizard’s personal quest as I have watching Willow learn to believe in himself even if no one else did.

--

Looking forward to seeing what they do!



Monday, October 13, 2014

October Movie Challenge: Blood + Roses (2010)

Not to be confused with Blood and Roses, this movie focuses on the transformation of a human victim to a vampire.

Jane is some sort of depression and she her husband are going to country to get a away for a bit.  All the while she is dreaming of being raped and of vampire Seth.
We later find out that Jane was raped and that is the cause of her depression.  Of course she finds out because Seth has bitten her and she is transforming into a vampire.

Overtly that is what the movie is about, Jane's transformation.  It could have been more horrific, but I think the cast was doing the best they could (which admittedly wasn't much) with the material they had.  The script is not great and neither are the production values, but the story kept my attention.

Still. It was interesting to see the transformation from the "last girl's" point of view.  The ending was not typical for a vampire movie.

In has the feel of an indie movie or even a student movie which I liked, but there was still something off.  The acting is not great and there is no real passion.  Even when Jane discovers she was drugged and raped by her husband's best friend for money she still doesn't react like you might think.  Plus the husband in this is a huge asshole.  So it was difficult to buy into the characters at all really.


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Tally so far:  17 Total Watched / 12 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Great Weekend!

What a great weekend that was!  I can't even feel bad for it being Monday cause I am still riding the high.

I got to watch some cool horror movies with my family. Got our Halloween decorations up (well, most of them) and We played some more Castle Amber Sunday night.

Had a moment of serious Deja Vu when running it too.  In the "White Room" in the East Wing there is a D&D Expert set monster hiding out, a Frost Salamander.  Now back in the day (much like today) we mixed and matched our D&D rules as we needed.  Well back when I was a player and we went through this room I didn't have my D&D Expert book on me. I had just bought the PHB and we were running it as "pure" AD&D.  Well AD&D doesn't have a Frost Salamander.  Neither does D&D 5.
So in both cases we substituted a Remorhaz for it.

I know not a big deal. But for a bit I was transported back in time to when I was my son's age and doing what he was doing.  It was very cool to me.

If you have not had a chance yet, head on over to Tenkar's Tavern to see exactly how not to act when someone is reviewing your kickstarter:



Very good example of what not to do.





Sunday, October 12, 2014

October Movie Challenge: Black Sabbath (1963)

I got the idea to re-watch this one from of the images used in the Krell Labs  banners.  But it has also been years since I have seen it and I have been wanting to watch it again.

Black Sabbath is one of the landmark films of the horror genre. Also known as "I tre volti della paura" or the "Three Faces of Fear". It is a collection of three short stories with introductions by Boris Karloff.  It was Boris Karloff that really scared me the most watching this a kid.  In fact I think this is the movie that my dad showed me to introduce me to Boris Karloff.
It also set the stage for other horror vignettes like Creepshow  nearly 20 years later.

 To this day in fact that old woman in "The Drop of Water" still kinda freaks out.  I also like the idea of treasure, in this case a ring, passing on a curse of fear to anyone that steals it.  That will add some nasty excitement to your character's lives!

"The Telephone" is also the one I remember the least.  Though you can see the origins of many other movies, including Scream here.  Everyday objects can sometimes be the most terrifying.

"The Wurdalak" is one of the ones I remember the best.   The sets for this one remind of the ones used in the Vampire Lovers, but not likely to be the same.

Wurdalak
For Ghosts of Albion
Motivation: Feed and dominate the ones they once loved
Creature Type: Vampire
Attributes: Str 9, Dex 9, Con 8, Int 5, Per 5, Will 8
Ability Scores: Muscle 24, Combat 23, Brains 21
Life Points: 149
Drama Points: 2-4
Special Abilities: Age 6, Hard to Kill 8 (2 levels part of Vampire Quality), Increased Life Points 5,  Mesmerism, Restricted Diet (blood of loved ones), Unattractiveness -1, Unique Kill (family heirloom dagger), Vampire

Combat
Name Score Damage Notes
Bite 25 34 Must grapple first; no defense action
Grapple 25 Resisted by dodge
Punch 23 24 Bash
Sword 23 42 Slash
Deflect 24 Magic defense action; deflects spells 45º

The Wurdalak can cast shadows and reflect in mirrors.  They are not active at sundown like other types of vampires, but wait till 10:00pm exactly.  To kill the wurdalak one must use a dagger that has been in the monster's family for at least three generations.


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Tally so far:  16 Total Watched / 11 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Saturday, October 11, 2014

October Movie Challenge: Blade Trilogy (1998, 2002, 2004)

I have been sharing my horror movie watching with my son this time around.  We watched the first Blade movie and he enjoyed it so much we watched the other two as well.

I have seen all three of these, but they were his first time views.

Blade is very much a comic book vampire which really is the precursor to the modern supernatural vampire.   Blade is strong, fast and hunts bad guys. Basically he is like Spider-man with some weaknesses.

Blade (1998) was one of the first Marvel Cinematic Universe movies.  I did rather like the idea of the summoning a vampire "Blood God".  Seems to work well really.  I am less pleased with the idea of "turned" vs. "born" vampires. But it is something that comes up so often media these days that I am (to quote Blade himself) "trying to ice-skate uphill".  Wesley Snipes will never be considered an A-list actor, but he is a decent enough one for this and he does action well.

Blade II (2002) was also enjoyable if for nothing else Ron Perlman.  But the new type of vampire reminded me at the time and again now of something you would see out of a video game.  Though I do give them credit for actually making them more scary looking.



Blade Trinity (2004) deals with Dracula aka Drake.  Dracula was a huge deal in the Blade comics, here I am not so sure I recognize him as the same Count Dracula, but that is part of the point the film makers wanted to make.   I watched the original ending in the theaters and the unrated DVD ending now.  I had forgotten their were different till I started reading more online.
While fun this was my least favorite of the three.  Though Park Posey almost made up for it.




Blade 
For Ghosts of Albion or Buffy/Angel
Motivation: To kill vampires
Creature Type: Half-Vampire/Daywalker

Attributes 
Strength 9
Dexterity 9
Constitution 8
Intelligence 4
Perception 5
Willpower 8

Acrobatics 9, Art 1, Computers 1, Crime 7, Driving 4, Getting Medieval 8, Gun Fu 8, Influence 2, Knowledge 4, Kung Fu 9, Languages 4 (English, Japanese, Russian, Romanian), Notice 6, Occultism 7

Life Points: 149
Drama Points: 10

Special Abilities: Contacts 4, Hard to Kill 8 (2 levels part of Vampire Quality), Fast Reaction Time, Immunity to Sunlight,  Increased Life Points 5,  Natural Toughness, Nerves of Steel, Restricted Diet (blood or his serum), Situation Awareness, Vampire

Combat
Name Score Damage Notes
Bite 18 34 Must grapple first; no defense action
Dodge 18
Grapple 20 Resisted by dodge
Punch 18 24 Bash
Sword 17 42 Slash
Deflect 15 Magic defense action; deflects spells 45º


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Tally so far:  15 Total Watched / 11 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Zatannurday: Justice League Dark Fanmade Film

I was tooling aroung YouTube this week and found this fun little fan-made movie for Justice League Dark.

I am not a big fan of their Constantine, but Deadman and Zatanna are pretty good.
Check it out.




Zatanna is played by Emily Neves.
https://www.facebook.com/pages/Emily-Neves/110873222449325
https://twitter.com/EmilyNeves

Friday, October 10, 2014

October Movie Challenge: Dracula Untold (2014)

It's nice to see a movie in the theaters for the challenge every so often.
Dracula Untold is the "untold" story of how Vlad Dracula Tepes became a vampire.

I am not going to say a lot on this to be honest.  I don't want to spoil anyone.  But I will say there is more "300" and "Lord of the Rings" in this than in Bram Stoker's classic.

Still, it was a very fun movie and I am looking forward to talking about more soon.

We took the kids to see it and they really enjoyed it.  Now I will need to have them watch one of the classic Dracula movies.

I'll pick this up on BluRay.











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Tally so far:  12 Total Watched / 11 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Averoigne via Ravenloft

Chances are we are going to go see the new Dracula movie tonight.  But tomorrow I would like to get in some gaming.  My home group is nearly done with Castle Amber so given the season (and their levels) I want to segue right into Ravenloft.




For those that have played it you know that Stephen Amber send the party back to their own reality once they free him.  But what if he didn't? What if didn't have the power to do that since freeing him also meant letting go of all his power.  Stephen fades, Château d' Amberville crumbles to dust and the party is left standing in the mists.  Where are they to go?

Easy.

Castle Ravenloft.

I have for years talked about the similarities between Château d' Amberville and Castle Ravenloft and the connections between Mystara and the Demi-Plane of Dread.  It is likely that this is all taking place in the Demi-plane of Dread (Ravenloft) or the Dimension of Nightmares (Mystara) where even the Immortals fear to go.

Why do this?

I was thinking about the Doctor Who Series 2 episodes "Rise of the Cybermen" and "Age of Steel".  The Doctor, Rose and Mickey (who had not traveled with them before except for one episode) get stuck in an alternate universe.  Mickey stays behind.
The pay off on this is when we get to the Series 2 Finale and Mickey is back, and not just back, but since he traveled through "the Void" he and Rose are saved from being killed outright by the Daleks and it was Mickey who passed on his time travel energy (or void energy) to the Genesis Ark.

What's the point of this?  Well the reason they went to the parallel universe were not apparant at the time, but paid off in the finale.  From a story arc they all, including and especially Mickey, needed to go to that parallel universe when they did.

My players are in Ravenloft because they have to be.  They needed to free Stephen Amber and stop the Amber family because that gets them to Castle Ravenloft which in turn gets them the Sunsword and the Holy Symbol of Ravenkind.   They are going to need those in the coming darkness.

Thursday, October 9, 2014

October Movie Challenge: Return of Count Yorga (1971) & The Deathmaster (1972)

Return of Count Yorga brings back Robert Quarry as Count Yorga and Roger Perry as a different character.  Brudah, the maybe-a-werewolf servant of Yorga is also back.  No real explanation is give as to why or how Yorga and Brudah are back.  Mariette Hartley stars and even Craig T. Nelson has a small role.

If anything this is a better movie than the first Count Yorga.  The story is more original, not just a copy of Dracula, though I guess it is similar to Dracula's Guest.
Plus the horror element is heightened.

The Deathmaster is a Yorga sequel in all but name really.  Robert Quarry now has a beard and he is playing a vampire named Khorda, but the shtick is the same. So are most of the make-up effects.  Khorda now takes control over a group of hippies to turn them into his death cult.
The movie is slower than Return, but it does feature a nasty death scene where leeches are thrown onto a vampire and they kill him.

Interestingly enough. The posters for Count Yorga and Return of Count Yorga refer to the Count as "the Deathmaster" and then next year he was in "The Deathmaster".






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Tally so far:  11 Total Watched / 10 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


PWWO: Calidar

Calidar is out and I reviewed the PDF a couple of days back.  It really is awesome, but I am struck by how well it can be used pretty much anywhere.

Plus look at these awesome maps.




So for this edition of "Plays Well With Others" I want to focus on what you need to do to make Calidar work for your current favorite system.

Calidar and D&D 5
This is kind of a cheat really. One of the implicit design goals of D&D 5 was "D&D your way".  So given that Calidar works well with Pathfinder, working with D&D is not a stretch.  Plus the "default" world of D&D 5 might be the Forgotten Realms, but enough Greyhawk, Dragonlance and even Mystara names are thrown around  it should be obvious that you can play this  on any world.  D&D 5 does a much better job of capturing that high fantasy feel than previous edition's "Points of Light" or "Dungeon-punk" attitudes.  So does Calidar. Plus both D&D 5 and Calidar are new and can "grow up together" in the inventive mind of a DM.

The best thing about this marriage is you don't even the "full" version of D&D 5!  You can use the free D&D 5 Basic edition. The races are the basic four (human, elf, dwarf, halfling) and the basic four classes (cleric, fighter, wizard, thief).  This stripped down version of D&D5 works perfect with Calidar.  The races all have their own respective planets and the classes cover all the bases.

Calidar and Original D&D
Or you could go the other direction and use the original D&D rules. The same reasons apply from D&D 5, but I have something specific here in mind.  I would play Calidar more as a Planetary Romance.  One thing I always to do was play OD&D as a Barsoomian game.  I loved the Edgar Rice Burroughs books and I always felt that OD&D and Barsoom would be a perfect fit.  Calidar would be the glue that holds it all together.
Plus Calidar has a Mars-like planet now, but sadly not a Barsoomian one.  Barsoom would be a nice fit and give the Calidar game something a little bit different.
Here are some links I have been using to get my Mars/Barsoomian fixes.

Looking forward to trying this out with my current game.

Wednesday, October 8, 2014

October Movie Challenge: Count Yorga (1970)

Count Yorga aka The Loves of Count Iorga was something on my list forever but for some reason just never got to it.

It is a 70s retelling of the Dracula story set in America.  Pretty straight-forward really. There are some twists though.  Yorga's ability to hypnotize is played up more.  And of course since this is the 70s there is more of an occult connection.

I thought I had watched this one a long time ago, but now I am not so sure.  The ending is not at all what I remembered.  So I think I am going to need to watch the Return of Count Yorga as well.

There was not as much sex as I suspected, but I also think the version I watched was an edited one.

Count Yorga does make a dashing vampire and there was a great 70s vibe to it.

I am going to call this one new even though I would have sworn I had seen before.  I am going to wait till after I watch the Return of Count Yorga first.


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Tally so far:  9 Total Watched / 8 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Top 10 Movie Witches

Found this and thought I would share.

The Top 10 Movie Witches.



And of course that lead me to this:

Top 10 TV Witches and Wizards


Not sure if I agree with all these, but they certainly were fun.


Owl & Weasel Wednesday #13 February 1976

Owl & Weasel Wednesday #13 comes to us from February 1976. In a nice coming together of my hobby and that of my younger brother.  The 1976 National Scrabble Championship is mentioned with instructions of how to enter.  My brother is a huge Scrabble geek so he might find this one interesting.

Over on the Editorial page they celebrate 1 year of the Owl & Weasel.  They mention a few of the places you can now get O&W and call out one hobby store that doesn't carry them.   They also talk about NOT wanting to go bi-monthly (as White Dwarf will do in the future) asking for more letters and submissions.   "SF/F" (Sci-Fi/Fantasy) games are the big rage now.  They will continue to use this term well into their White Dwarf days till eventually being replaced by the more common RPG.

Page 3 gives us a review of Cartel the American Stock Market Game.  I remember this game and I think I have seen it at previous game auctions.  Other games discussed are Top Rat and Rail Way Rivals.

The British International Toy Fair in Brighton is covered.  I looked for games that a.) might have survived to today and b.) any indication of the coming RPG and Video game booms.  But really nothing.

Page 10 features a great little "coupon" for The D&D Society.  Send in your name, address and whether or not you have designed your own dungeons to the O&W and they will send you 10 character sheets! That's a bargain at any price.

Page 11 gives us a handy index to games covered and what issues they appeared in.  Dungeons and Dragons is covered in issues 5 through 12.


Back cover has items for sale including a Games Workshop sweatshirt.  Either Medium or Large and the the prince is only £3.25.

Tuesday, October 7, 2014

October Movie Challenge: Mario Salieri's Dracula (1994)

Ok. Not sure whether this one should count or not.  Not really scary enough to be horror, not sexy enough to be porn. The version I have is under an hour, softcore and edited rather poorly.  Given the cast and what I can find on the internet there is a hardcore version as well.

I should point out that this movie pretty much takes all it's cues from the Francis Ford Coppola Dracula inducing copying the title font for "Dracula".

The plot deals with the fall of Vlad the Impaler and his transformation to Dracula.  It even gets to England of the 1880s.  But beyond that it doesn't make much sense either has a horror movie or as an erotic one.  There are vampires running about but we don't really see much of Dracula.  Also is Ron Jeremy supposed to be something like Jack the Ripper? No idea.

Pity really.
Ok, not really, I went in with pretty low expectations and it still managed not to hit even those.

Thankfully I have some better ones coming up.

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Tally so far:  8 Total Watched / 7 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Review: Calidar, In Stranger Skies

Calidar, In Stranger Skies is the latest gaming product from former TSR writer Bruce Heard.

If you have been on the internet or follow any of the news surrounding Kickstarter or Mystara then you should have certainly heard about Bruce and Calidar.

If not here are two brief introductions:
http://bruce-heard.blogspot.com/p/a-word-about-calidar.html
http://bruce-heard.blogspot.com/p/where-can-i-get-calidar.html

Calidar is exactly what I expected it to be.  Thankfully I expected it to be awesome. It is a real treat reading this.  In a sea of "grim dark" settings Calidar brings back magic, fantasy and adventure to "D&D" and any game you care to use it with.

But that is getting ahead myself.

This book is designed for Pathfinder, at least is says so on the cover, but please do not let that stop you from using this with any other "D&D"-like game/system you own or play. In the majority of the book is system neutral.  The book is even a fair amount setting neutral, which might sound odd about a setting book, but you could put The Great Caldera on any world's polar region and then drop that world into the Calidar Universe with only a little work.  But that would get rid a lot of great stuff...

The first 40 or so pages set the stage of what is possible with this game with some game-related fiction. Now normally I dislike game fiction and tend to ignore it.  But this one deserves a read since this is different than what you might be used to doing.  A large part of the sense of wonder for this new universe is setup here.

Up next is the Calidar Universe.  Oh where was this book 25 years ago!  Immediately I am taken back in time to my aborted attempts to bridge Traveller and D&D.  This book does it and does it so well.   The "Solar" system of this universe is the Soltan Ephemeris. Nice!   Mine was Sol Invictus.  Not a surprise really. I loved Bruce's work back in the day and I am certain we drew on similar sources.  But alas that is as far as I got and Bruce kept on going at, well, light speed.  Other planets are detailed such as Draconia (wonder who live there?), Lao-Kwei (a Mars-like planet), Canis Major (no relation to the Constellation) home of the Dog Headed people,  Felix Major (Cat heads of course) and Ghüle, a Pluto like dungeon planet of alien creatures and gods (ie mostly Orcs).  Calidar also has three moons where humans, elves and dwarve comes from respectively.  There is also an Asteroid Belt (The Fringe).

In addition to the normal races we have the aforementioned Dog-folk and Cat-folk and the Starfolk.  Starfolk are a catch-all race of aliens from other galaxies.  Little is know about them.  There are also the Fellfolk, or the natives of Calidar (aka Halflings).

Some Gods are also presented and I am sure there will be more.  Gods are manifestations of the souls of the heavenly bodies.   Interestingly enough there is an "American Gods"-like version of Odin. Here he is native to Calidar, brought by a group of Vikings stranded here. I like it.

Next Chapter deals with the World of Calidar itself. Various lands and countries around the Great Caldera.   Several countries are covered in a familiar Gazetteer style.  There is also a great historical timeline that helps set the stage for this world.

One land is covered in detail, the Kingdom of Meryath.  I can't help to feel there is a bit of "Glantri" in the roots here.  Nothing specific, just a feel.  Though I have to smile that name of the main island is the same as my current hometown ("Palatine").  Also detailed are the various NPCs you are likely to encounter; both heroes and villains. I do like that no race in particular is designated as a "heroic" or a "villainous" one. With the exception maybe of the orcs.  There is certainly a swashbuckling, high seas feel to these NPCs.
Guilds are detailed, and are likely to be more important in future works; books and adventures.  Finally we end the chapter with the largest city in the Kingdom, Glorathon.

Creatures of Calidar deal some of the unique creatures we can find here.  Mostly this is background text, no stats.

System Conversion covers the Pathfinder rules stats for both the characters and the new creatures.

Skyships of Calidar cover the ships of various sizes more moving about the universe.

The PDF has a few nice features.  The Maps are all index via bookmarks as is all the art.

Let's talk about the maps and art.
Thorfinn Tait is one of the main people behind the maps and cartography of this book. Thorf has been one of the big names in maps for sometime now. He has done a ton of work of the maps of Mystara, which is certainly how he and Bruce Heard know of each other.  The maps are a work of art and I love how planets and other objects are listed in "days of travel" on hexes instead of miles.  A nice little change that means a lot really. Great from a DM's perspective and easier to adjudicate from a narrative standpoint.

The art is also fantastic.  A nice cross between the style of Planescape, Spelljammer and 7th Sea.  Which, if you think about it, also describes this book pretty well too.

Calidar, In Stranger Skies is an awesome product.  It grabs you and makes you want to play in this world.  I am not sure what the plans are, but certainly I can see an OSR version getting produced or even a D&D 5.   But if not you could do it on your own with just a little effort (less if you know Pathfinder really well).

If you liked Spelljammer, the Known Earth Gazetteer series or the Voyages of the Princes Ark, then this is a must have. Really.

Personally I can't think of a single reason NOT to buy this.

I hope to post more about this in the future.
I have a strong desire to write something about a coven of witches that operate in Meryath.

Monday, October 6, 2014

Christmas? Really Brannan?

I know I am neck deep into Halloween and Thanksgiving has not even happened yet, but I am thinking about Christmas.

Yeah. Christmas.

Every year I try to get something together to send to the troops overseas.

I am no where near as patriotic as I used to be when I was young, but these kids are fighting for us. Or at least they are fighting for something.   I want to let them know that we are not forgetting about them.

I want to get some bags of ready to go game kits.  So a set of rules (I am leaning towards Basic Fantasy), so character sheets, some dice and my Basic Witch book (because I can).

If I want to send these out for Christmas then I guess I need to start organizing and getting everything together to send.

Anyone else out there interested in something like this?  I am sure with some organization we could get some nice things sent out.



October Movie Challenge: Alucard (2008)

Well...I can say this for this low-budget film.  It makes a valiant attempt to retell Dracula in a modern setting.
It also kept much of the original novel and tropes.  There are some interesting tibbits here too. The use of old fashion phones and typewriters was interesting. In fact the old 90s laptop Harker uses on his trip looked more dated than Mina's typewriter.

All the characters are here. Moreso than any other version of Dracula I have seen; yes even Bram Stoker's Dracula. There are some scenes that obviously influences by that movie, but nothing that also could not be derived from the book.  I do like that they cast an Indiana actor as Holmwood.

The acting is not great, but I did notice that many of actors appeared together in other films from the same company.  The editing is also a little off and the special effects are weak at best.

Interestingly enough while we only get glimpses of various female nudity we are "treated" to a full frontal of Dracula/Alucard.  The cover of the video it just one of the vampire brides.

I will admit. I thought the fight scene at the end was amusing. It wasn't supposed to be though.

At 2 hours and 36 mins the movie really drags on.  Yes the book is long, but I think they could have tightened it up a bit.

If at all possible avoid the song at the end.

A for effort, but a solid C- for execution.

Of course now I wonder why vampires only use permutations of their own name. Dracula = Alucard/a, Carmilla, Mircalla, and so on.  I used to say it was vanity, but maybe there is something more to it. Something to think about.
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Tally so far:  7 Total Watched / 6 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Sunday, October 5, 2014

October Movie Challenge: Alucarda (1978)

Alucarda is described as being one of the bloodiest movies ever.  Well...maybe for 1978 sure.  It has its fair share of blood, nudity and screaming.

The story is kind of like Carmilla, but not. It's kinda alluding to Dracula, but doesn't. And it kinda has vampires, but doesn't.  The movie is almost a lot of things, but never quite it's own thing.

Alucarda, and their pronunciation of it makes her name sound unique and interesting, is an orphan who may be the daughter of Lucy Westerna.  She begins a fascination with another orphan Justine (certainly a nod to de Sade I am sure).  They spend their time at the Catholic run orphanage running around in the woods.  Soon they meet up with a band of unsavory gypsies and everything goes to hell.  Quite literally.
Next up is a trippy scene of nudity, blood and implied satanic marriage. Oh and a satanic orgy.

The movie had a lot of potential but it never quite lived up to it.


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Tally so far:  6 Total Watched / 5 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Saturday, October 4, 2014

October Movie Challenge: Female Vampire / Erotikill (1973)

Another Jess Franco / Lina Romay collaboration, although this is actually their first one.  In this she plays Countess Irina Karlstien (I think it was supposed to be Karnstien, of Carmilla fame) as a mute vampire that can only survive if she kills her lovers at the moment of orgasm.

The unedited "Female Vampire" version is more or less porn.  The edited "Erotikill" emphasized the horror elements.

Through out the movie Lina wanders around naked jumping from victim.
The characters seem to take magic and vampires as a given.  The medical examiner after an autopsy claims the victim was killed by a vampire and hardly anyone blinks an eye about it.  Maybe vampires were more common in Madeira then and I just don't remember it.

The most interesting thing about this movie are the number of different versions out there.  The version I have is 104 minutes. I have heard there is a 110 minute version as well but I have no idea what they cut from this one.

Erotikill had more blood than Female Vampire; which is to say it has some scenes of bloody mouths.  In the behind the scenes piece Franco wanted to be ambiguous about whether it was blood, semen or other fluids.  I guess the censors felt blood was less offensive.
Erotikill is only 70 minutes.



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Tally so far:  5 Total Watched / 4 New (I am only counting these as 1 movie total)

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Friday, October 3, 2014

October Movie Challenge: Fright Night 2 New Blood (2013)

Fright Night 2: New Blood (2013)

Fright Night 2 is described as a sequel to the 2011 remake, but really it is the exact same story as the 2011 and 1985 versions.  It is also listed as a horror/comedy, but there is really little of either.  Sure there is some gore and killing of victims, but nothing really compared to other ones I have seen.  Lots of fake blood splatters.

The differences are this one takes place in Romania and Jerry Dandridge is now Gerri Dandridge and is actuality Elizabeth Bathory.

All the same characters but they lack any of the charm of the earlier movies.

There is a neat scene where Gerri/Bathory uses a bat-like sonar to find some kids in a sewer.   The vampire creature she turns into in the end of the movie is kind of cool too, but that is about all the movie has going for it.

Too bad really, I was hoping for more.


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Tally so far:  4 Total Watched / 3 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Kickstart Your Weekend! Chill Edition

Once again we are being teased with a new version of Chill.

Chill 3rd Edition: A Horror Roleplaying Game
https://www.kickstarter.com/projects/playattentiongames/chill-3rd-edition-a-horror-roleplaying-game



My love of Chill is long, deep and well documented.  This new version looks really great.
The previous Chill 3.0 was good, but never made it out of playtest.

You can read more about the new Chill here: http://growlingdoorgames.com/chill.html

I have to say I am curious by what I see here!

Thursday, October 2, 2014

October Movie Challenge: Fright Night (2011)

Fright Night (2011)

Remake of the classic 1985 Fright Night.  This time staring Anton Yelchin, Colin Farrell and David Tennant.

The original Fright Night blended horror and comedy quite well, this one...less so, but it is still an enjoyable flick.

Colin Farrell makes for a good vampire, but lacks the suaveness that Chris Sarandon brought to the role.  Though he does make for it in being dangerous.
Peter Vincent is changed from Roddy McDowall's horror host to David Tennant's creepy extreme magician.  It's not a bad change really, Tennant is great in anything he is in.

Like the first Fright Night this one is a fun romp through vampire mythos and generally doesn't take itself too serious.  Chris Sarandon even makes a cameo appearance.

It's a fun update, but no real new ground here.

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Tally so far:  3 Total Watched / 2 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Review: Actual Factual: Dracula - A Compendium of Vampires

Actual Factual: Dracula - A Compendium of Vampires is an unassuming book. The cover is stock art (I am guessing, not sure) and the preview is text with a small amount of art.  That and the $40 price tag (sale price $18) might scare some people off.

That would be a mistake.

Inside are 472 pages of detailed vampire types from all over the world.

In this book we are given a basic overview of vampires (aka the stuff everyone knows) and then we move quickly into the relationship between Vlad the Impaler and Vampires.  I will honestly say that this section, while entertaining seems tacked on.  The book would have been fine without it, but is likely better with it.

Next we get into the heart of this book.  The Compendium of Vampires.
The A to Z section detail vampires from around the world and not only represents the bulk of the book (340+ pages), but also the bulk of the research.

Each entry contains the name of the vampire, pronunciation and translation of the name. Also listed are it's country or area of origin, type of creature (creature, spirit, demon...), how it appears, prefered prey, how often it attacks or feeds, Modus Operandi, abilities, defenses against it and how to kill it.  Not every creature has everything listed, this is not a Monster Manual, but there are enough. In some cases the author has used her own imagination to fill in the blanks.  This is fine really, given that the author is Theresa Bane.
But I guess if you want something purer you can go to her pages of resources.

There is a bibliography, which is almost as interesting to read as the entries themselves.

What follows next really puts this book into a different category of usefulness, the indexes.
First is a more common index of words, names and other things you might want to find in the book.

Next is an index of Abilities.  So if you need a vampire that is Beautiful (as an ability) then you have GREEN OGRESS 124 and SUCCUBUS 274.

There is an index of Appearance.  So "barbed tongue" gives you:
ASWANG MANDURUGO 23
BICHOHINDU 44
GROBNIK 125
KRVOIJAC 164
UPIER 294
WIESZCZY 330 (one of my favorite barbed tongue vampires).

An Index on Creation.  Indexes of How Often it Attacks, How to Find, Origins, Prey, Types, and finally Weaknesses.

Now what would have been a nice touch would be to hyper link all these indexes to the main document.  But I am not complaining.

What the book lacks in art, there are only a few pieces, it makes up for in research and utility.
You can debate on whether or not Creature Y is a vampire or not, but I can't fault the authors for doing all this work.

All in all a great book.  A must have if you are at all a fan of vampires or use them in your games.

Wednesday, October 1, 2014

October Movie Challenge: Vampire Academy (2014)

Well this one was forced on me because my youngest wanted to watch it.  I am calling it horror...cause...well have you seen it?

Oh it is not good.

The plot is basically Vampires and their half-vampire/dhampir body guards all go to highschool together.  So vampires here age.  Ok.

And they go to High School.

Now to be fair this is based on a YA series and I don't think it translated well to the screen.  Sure. Harry Potter did (are there vampires in Harry Potter?) but not everything will.

There are plenty of horror elements and the vampires did remind me of the living and undead
vampires from the Hollows series. So I can at least get behind that.

The idea of a training ground for vampires has it's roots in the Scholomance.

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Tally so far:  2 Total Watched / 1 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


October Movie Challenge: Lost Boys (1987)

Lets start this one off with a modern classic.
Lost Boys

I watched this one with my youngest and he loved it.  There is so much here that pretty much all modern interpretations of vampires have used.  True Blood, Buffy, Vampire$, even on to Underworld.  Though not Twilight.  Hell. There would be no Buffy without the Lost Boys.  Though I am sure there would have been no Lost Boys with out Anne Rice.  And...there is a lot of the Goonies in this, but still this is one classic movie.

I remember seeing this in the theaters back when it came out and I was expecting nothing.  Wow was I mistaken.   I pretty much turned around and saw it again.

Yeah there are some issues with how they handle vampire lore, but that scene where the David and the Lost Boys are hanging like bats in their coffin/cave.  That was pretty cool.

And lets not forget about that soundtrack.

It was pretty much a huge influence on me at the time and it came right when I had discovered Anne Rice after moving away a bit from Lovecraft.
So yeah I was a huge fan.

I wore the hell out of that black trenchcoat

Watching it again over 25 years later I noticed the movie had lost none of it's charm and even the parts I disliked I know looked on with amusement.  No one sparkled and the witty "current" language was kept to a minimum.

Normally I like to kick things of with something new, but this was a great way to start.

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Tally so far:  1 Total Watched / 0 New

What do you find scary?
October Horror Movie Challenge hosted by Krell Laboratories.


Movies Queued up so far

Here are some of the movies I am going to tackle in the next week or so.

Some I have seen, others I haven't.

Alucard (2008)
Alucarda (1978)
Billy the Kid vs Dracula (1966)
Black Sabbath (1963)
Blood + Roses (2010)
Count Yorga (1970)
Female Vampire / Erotikill (1973)
Fright Night (2011)
Fright Night 2 New Blood (2013)
Mario Salieri's Dracula (1994)
Return of Count Yorga (1971)
The Deathmaster (1972)
Zoltan Hound of Dracula (1978)

Should be fun!



Owl & Weasel Wednesday #12 January 1976

Sub-Titled *Special Late Edition* (a few days late according to the editorial).  The start of 1976 was an interesting time for me personally.  I am curious to see how the world looked through the eyes of a gaming zine across the ocean.

From now on when ever I am late for a schedule post I will simply relabel it "special late edition".

D&D-wise we start with a note on the front page that Blackmoor is now out. More on that on page 4.  I don't recall much in the way of fan fare when Greyhawk came out, but that could be due when D&D hit Britain's shores.

Page 3 goes into length about Games Day.

Page 4 details Blackmoor.  On one hand Steve Jackson claims it is Earth shattering, but on the other hand also says it is not quite as good as Greyhawk.  What he seems to like most about it are the revised to hit tables (thus giving characters a reason to wear a helmet) and more details on various monsters. He also claims that Temple of the Frog is a must for any Game Master.  Temple of the Frog was 10 years later republished as a new adventure.

Moving through the rest of the zine there is more on the game Organized Crime and a section of Pub Games (lest we forget this is still a more general game magazine and not yet an RPG one).

The "Orbituary" column is back to review games that have died or are no longer played (really, the idea of spend text space on something no reads or could read anymore...that's a special kind of obsessive!).  This month is Parker Brothers "Take the Brain". Which is described as a chess variant where pieces, Ninnies and Numbskulls, move about the board to capture a brain piece. Reviewer Kendall Johns decides that the game failed due to being marketed at the wrong audience. Aimed at children it really should have been dressed up more and aimed at adults.

Far less ads this issue and we are back down to our regular 12 pages, Page 1 is a page again, not a cover.