Tuesday, October 8, 2019

NIGHT SHIFT Quickstart Rules and Adventure

My co-author Jason Vey has created a set of Quickstart Rules and an adventure for NIGHT SHIFT.

You can get a feel for how the game plays and what sort of things you can do with it.


NIGHT SHIFT Quickstart Rules and Adventure: By the Blood of the New Moon

Grab it. Give it a run.  If you like it consider supporting our Kickstarter.


Edited to add: Now available, Night Shift: Veterans of the Supernatural Wars.
You can get the PDF from DriveThruRPG and both the standard and special edition hardcovers from Elf Lair Games.



Monday, October 7, 2019

October Horror Movie Challenge: The Craft (1996)

I figure since I am running the Craft girls for this week's Other Side Rewind it might be fun to rewatch the movie tonight.  Also, there are some great ideas here for my Pumpkin Spice Witch book.

So there is a lot that this movie gets "wrong" but I am less concerned with all that now and instead enjoy it for what it is and not what I think it should be.  This is the epitome of 90s movies. In the 80s the teens were the victims, in the 90s they were just as likely to be the "monsters".

The real gem of this movie, of course, is Fairuza Balk as Nancy.  Despite being "crazy" and the evil witch, she is the true star of the movie.

There has been talk over the years of a sequel, but it never quite happened.  Now I hear talk of a reboot.  So who knows.  I am not sure a reboot is a good idea, but there have been plenty of movies and TV shows that have been influenced by this movie; Charmed being the most obvious.

I have one queued up for tomorrow that has been described as "The Craft, but sluttier".  We will see.

Watched: 7
New: 4



Monstrous Mondays: Scarecrows for Basic era Games

There is one Halloween monster that I always look back on in fondness.  The Scarecrow.
Maybe it was because I grew up in the Mid-west.  Or maybe because it was because of the Scarecrow in the Wizard of Oz. But I think it was more due to this cardboard Scarecrow Halloween decoration we had hanging in my bedroom.  The thing scared me at first, but soon it came to mean Halloween for me.  This would have been in the years 1974 to 1976.

Since then scarecrows have been as much as a part of Halloween as witches, black cats, and vampires.

So it is natural in my mind that witches are the ones to animate scarecrows to do their bidding.

Razzle dazzle drazzle drone. 
Time for this one to come home.
Razzle dazzle drazzle die. 
Time for this one to come alive!
- Parchment found near a risen scarecrow

Scarecrows are basic guardians similar to druthers, but not nearly as powerful. Like mundane scarecrows, their bodies are made of straw and cloth. They stumble clumsily about their assigned area and attack most anything that wanders through it. Some scarecrows are bound to a post and use their paralyzing (fear) gaze to imprison any trespassers.

Scarecrows are assigned to protect a particular area. They never leave the area, even when chasing an intruder. They will attack anything humanoid or animal-like in appearance that walks into its territory unless otherwise instructed by their creator.

Paralyzing Gaze: Anyone that meets the gaze of a scarecrow must make a saving throw vs. Paralysis or be paralyzed for 1d4+1 rounds.

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Fire Vulnerability: Because of their straw bodies, Scarecrow Guardians are extremely vulnerable to attacks from fire. They take double damage from all fire attacks.

In addition, a scarecrow guardian will catch fire easily after any attack that would normally ignite mundane items. A scarecrow on fire receives 2d6 damage each round (do not double this damage).

Scarecrow
(Labyrinth Lord, Pumpkin Spice Editon)
No. Enc.: 1 (1)
Alignment: Neutral
Movement: 60’ (20’)
Armor Class: 9
Hit Dice: 3d8 (13 hp)
Attacks: 1 (slam) + Paralyzing Gaze
Damage: 1d6
Save: F3
Morale: 12
Hoard Class: None
XP: 65

Scarecrow
(Blueholme Journeymanne Rules)
AC: 9
HD: 3d8
Move: 60
Attacks: 1 slam (1d6) + Paralyzing Gaze
Alignment: N
Treasure: None
XP: 50

Scarecrow
(Old-School Essentials)
A patchwork collection of old clothes, straw and a pumpkin for a head.
AC 9 [10], HD 3 (13hp), Att 1 slam  (1d6)  + Paralyzing Gaze, THAC0 17 [+3], MV 60’ (20’), SV SV D12 W13 P14 B15 S16 (3), ML 12, AL Neutral, XP 50, NA 1 (1), TT None
 Paralyzing Gaze: Save
 Fire Vulnerability: Because of their straw bodies, Scarecrow Guardians are extremely vulnerable to attacks from fire. They take double damage from all fire attacks.
 Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Animate Scarecrow (Ritual)
Level: Witch Ritual 3
Ritual Requirements: The witch and an hour-long ritual. Additional witches may be included.
Range: One scarecrow
Duration: One year plus one day per combined witch levels.
The witch must prepare the scarecrow's body out of hay, straw and old clothes. This should take at least an hour or two to gather materials and make the body. Longer times are needed for more complex scarecrows, but never more than three hours. Successful casting means the scarecrow is animated and will respond to the witch's commands.
Material Components: The creation of a scarecrow's body and an hour-long ritual. The witch includes three strands of her own hair to link the scarecrow to her. If more than one witch contributes to the construction of the scarecrow then each has to contribute a strand of hair.

Sunday, October 6, 2019

October Horror Movie Challenge: Thirst (1979)

Leonard Maltin liked this movie.  So let's see how it is.

The premise is an interesting one.  A woman from the late 70s is discovered to be the only living heir to the Elizabeth Bathory.  They kidnap her and take her to a human farm where "cattle" are drained of blood to feed over 70,000 modern vampires.

Out would be Bathory though is having none of it and is resiting her conditioning.

Now there are a lot of neat ideas here.
I like the idea of Elizabeth Bathory's heir. I like the secret society of "vampires" (they are not real vampires, but do have red eyes).
I even like the cattle farm idea, 20 years before Buffy would explore the same idea in "Doppelgangland".

Sadly it was combined rather poorly.  Not the plot so much, though it is slow, it is the execution of that plot.

Plus the acting, for the most part, is pretty bad.

I had higher hopes, but I suppose if it had been better I would have seen it already.

Watched: 6
New: 4



Saturday, October 5, 2019

October Horror Movie Challenge: Prophecy (1979)

Wait...are they implying that Armand Assante is a Native American???  That and more horrors are found in Prophecy!

Ok this movie kinda freaked me out when I first saw it at the 67 Drive-In (named for Illinois Route 67).  It really has not aged well.  I saw a while back on TV (maybe 20 years ago) and even then it looked dated.  But today?  Yeesh.

Funny thing though the central theme, a big American company invading land belonging to Native American and poisoning their water supply is pretty much "Ripped from the Headlines" today.
Plus the idea of a giant mutated grizzly is a fun one.
The execution...not so much.

But my real beef with this movie (besides the aforementioned Armand Assante as a Native American) is that the movie is called "Prophecy" but what prophecy?  Sure there is the legend of the Katahdin (named for the largest mountain in the area I assume), but that is not a prophecy really.

Of course Armand Assante and Robert Foxworth and both better actors than this movie would have you believe.  Thankfully both went on to big and better gigs.

The poster for this movie was also much better than the movie itself.  I also remember the trailer promising me more than the movie would or could deliver.

It was left open for a sequel, but none ever happened as far as I know.




Watched: 5
New: 3




Friday, October 4, 2019

October Horror Movie Challenge: Motel Hell (1980)

All this AND Wolfman Jack!

I remember watching this one back when it first came out, but that's nearly 40 years ago so I forgot a lot.

True story, I once wrote a review for this movie for my school newspaper but they wanted me to censor the word "Hell".

This movie was the first of what I would later come to call "Country Horror" or "Rural Gothic", which is appropriate given the poster's "homage" to American Gothic. 

I'll be honest, the whole cutting the victims vocal cords really creeped me out back then.  The movie does not hold up well, at all really, but there is a certain campiness about it that is fun.

Nancy Parsons (Ida) would, of course, go on to fame as Beulah Balbricker in the Pork's films and other bit parts.

In some ways, this movie gave us the concept of the comedic horror film of the 80s.    Not intentionally of course.  I feel this movie, while trying to be a 70s Grindhouse horror, gave us the seeds that would later grow into Nightmare on Elm Street and the Evil Dead movies (though Evil Dead was already in production by then).

Watched: 4
New: 3



Kickstart Your Weekend: Night Shift, Veterans of the Supernatural Wars

Night Shift: Veterans of the Supernatural Wars RPG


https://www.kickstarter.com/projects/294629699/night-shift-veterans-of-the-supernatural-wars-rpg?ref=theotherside

First the Kickstarter sales blurb from my co-author Jason Vey:
So folks, to coincide with Halloween, I will be Kickstarting the newest core RPG from Elf Lair Games this October! I'm still working out the exact details (getting quotes for printing costs in particular) so I know what to set my goal, but it's planned as a hardcover B&W release. Please spread the word and keep your eyes out! Here's some more about the game:

NIGHT SHIFT: VETERANS OF THE SUPERNATURAL WARS Debuting the new Elf Lair Games house system, O.G.R.E.S., Night Shift is an urban fantasy, horror, and dark modern supernatural game that uses a brand new system of old-school mechanics inspired by and derived from the original, basic, expert, and advanced versions of the World's Most Famous Role Playing Game. It allows you to mimic all the tropes of just about any film, TV series, or novels you like.

All of the following are possible with Night Shift:
  • Cheerleaders that are chosen to slay vampires
  • Sisters imbued with the power of chosen witches
  • Worlds where Fae of all manner battle in the politics of light and dark
  • The great-grandniece of a famous gunslinger inherits the legacy of the demon hunter.
  • A world where two brothers armed with knowledge and weapons hunt the supernatural in their father's name
  • And more!
Excited? I sure am!!

The Kickstarter is in full swing NOW.

My co-author Jason posted a bit on his blog about O.G.R.E.S. , the system that powers Night Shift.
O.G.R.E.S. stands for "Oldschool Generic Roleplaying Engine System." It's the new house system for Elf Lair Games, which will run alongside our current O.R.C.S. and Cd8 Systems. It's another step forward in presenting a new approach to a "unified system" for running just about any kind of game, using mechanics that will be instantly familiar to players of "old school" fantasy games, specifically those that powered the Original, Basic, Expert, and Advanced versions of the World's Most Famous Role Playing Game.

What O.G.R.E.S. does, however, is streamline and codify these mechanics, to remove what many view as arcane and confusing elements, and break the system down into a fast-playing, fun, easy-to-understand, and open presentation, adding a few modern design elements to improve the smooth play.

This also means that the majority of products which are compatible with any of these editions of the game, are also compatible with O.G.R.E.S.
So if you are reading this blog chances are really good you already know how to play NIGHT SHIFT and O.G.R.E.S., in fact, my own Eldritch Witchery, which uses the 2d6-based O.R.C.S. system is nearly 100% compatible with NIGHT SHIFT right now, but we are also including some easy conversion rules.

NIGHT SHIFT is old-school, but some new-school design principles are also being used.  We want a game that is easier to learn, quick to play and also has playability over several campaigns.

The system is class and level and I personally think it fits the genre very well. 
Think about your favorite modern supernatural heroes.   Mine would be Sam and Dean, Mulder and Scully, Willow and Tara, the Charmed Ones.  They also progress through levels and have easily quantifiable "classes".  I mean Season 1 Willow is very different from Season 5 Willow, same as Level 1 Willow vs. Level 5 Willow. 

Starting next week I am going to be posting some content for NIGHT SHIFT including some of my playtest notes, some monsters and maybe even some spells.

We are both pouring everything we know from the dozens of games we have worked on professionally over the last 20 years.  I am planning on this being my new system of choice for any and every modern game.  I hope you can too!

Thursday, October 3, 2019

October Horror Movie Challenge: Inferno (1980)

Now here is one that has been on my list for some time.  It did not disapoint.

Inferno (1980)

This Dario Argento film is the second of his "Mothers" trilogy which began with Suspiria (1977).  This one lacks some of the visual power as Suspiria, but the horror and suspense are still there.

Without giving the plot away from the story deals with two siblings searching for more information on the book "The Three Mothers".  The book tells that like the three Fates, there three Sorrows. Mater Suspiriorum, Matter Tenebraum, and Matter Lachymarum.
The Mothers, appear as witches to many and as Death to others.
As they investigate the book and it's origin they, and others, begin to get killed in fairly horrible ways.

It has been years since I have seen Suspiria, so maybe I need to watch the 2018 remake. I'll also need to check out the often forgotten third film, Mother of Tears (2007).

The score is great and gives a very surreal vibe to the movie. Again, not up to the level of Suspiria, but very fun all the same.

I love the idea of a book, so dangerous, that everyone around it meets a grizzly fate. Yeah I know, that is like 80% of Lovecraft, but this has a different feel about.  In Lovecraft the horrors are uncaring. These horrors HATE us.

Plus I really like that poster.  It often starred back at me from the horror shelves of the local video store.


Watched: 3
New: 3



Featured Artist: Christina "Catilus" Kritikou

It's been a while since I have done a Featured Artist and that is a crime. So to make up for it I want to share some great artists I have found recently.

Up first is Christina "Catilus" Kritikou.

I first found Christina on the D&D Artist Facebook group and I loved her style.  Once I started digging there was even more great stuff out there.

Here is Christina in her manager's words.
Christina Kritikou

Christina Kritikou has been drawing and doodling practically forever. A few years ago, she took the plunge to go pro and recently started doing art fulltime with the brand name/mascot Catilus, one of her fantastic creatures. She prefers to create her sketches with pencil on paper and then use her digital pen to illustrate her works.

Christina loves drawing character portraits and group compositions with strong fantasy and science fiction themes. She is a prolific creator of homebrew D&D content, and some of her D&D items, such as her Cape of Nine Lives and Butter Cookie Tin became really popular across social media (much to her surprise!)

As a lifelong comic lover, Christina has recently launched her own webcomic: INTERSPACE PIRATE XUNAhttps://www.webtoons.com/en/challenge/interspace-pirate-xuna/list?title_no=282267 on LINE WEBTOON. About the comic: “Ancient terrors, interspace pirates, a weapon that can wipe out half the galaxy. Can Xuna save mankind and outsmart the ancient Masters while dealing with a ragtag crew of hot guys?”

Christina is very friendly and loves discussing character concepts. Feel free to contact her if you want her to draw something for you, or just feel like chatting with an up-and-coming artist and comic author.

She has some great art.  This is only a small sample.









And some great D&D magic item cards!




I can see all of those in the home of a Halfling Witch!

So check out her art and her Patreon. Maybe commission some character art from her too!

Links
https://www.artstation.com/ChristinaKritikou
https://www.facebook.com/CatilusArt
https://www.patreon.com/Catilus
https://www.instagram.com/CatilusArt
https://pinterest.com/CatilusArt
https://twitter.com/CatilusArt
https://www.deviantart.com/Catilus
https://www.webtoons.com/en/challenge/interspace-pirate-xuna/list?title_no=282267

Wednesday, October 2, 2019

October Horror Movie Challenge: The Forest (1982)

This one was an "attack of opportunity" it showed up this afternoon and though, what the hell, it's close enough to my theme this year. 

The Forest (1982)

Well, what do we have here? Campy dialog, cheesy music, casual sexism, murders.  It's light on the horror, to be honest.

We see a couple hiking in the woods and without introduction or preamble, they are killed.
We then get to our "heroes" of
Two couples decide to go camping with the women heading up first followed by their husbands. 

I have to mention how bad the soundtrack is.  The theme song is particularly bad.  "In the DARK SIIIIDE OF THE FOOOOREST!"

The two guys argue and complain about everything. I already hate them.

Some creepy kids show up. I can't tell if they are supposed to be ghosts or not.  I am going to assume they are ghosts, it keeps it more entertaining.   The creepy kids get their creepy dad, who I am also going to assume is a ghost, and he goes hunting for the two women.  Yes. This is the "Daddy" mentioned on the poster.

Well, the "Dad" is not a ghost, but a garden variety psycho-killer, turned cannibal.
One of the dudes is killed by "Daddy" and the other one gets hurt, but Sharon kills the Dad.  The kids then move on to the next world.

I'd like my 90 mins back now.


Watched: 2
New: 2



Tuesday, October 1, 2019

October Horror Movie Challenge: Night of the Demon (1980)

Last year I started with a bunch of movies from the early 80s but due to various reasons I was not able to complete my challenge.  Well, this year I plan too and I am picking up where I left off.
But if the rest of the movies are as bad as this...I might not make it.

Let's do it.

Night of the Demon (1980)
I am not sure what to say about this one.  The movie is a flashback with other flashbacks inside.  It's like a shitty Inception.  Professor Bill Nugent wakes up in a hospital bed and tells the most boring story ever about Bigfoot. Sorta.
He does wake up and tells the story of how he and his anthropology class go out to search for rumors of bigfoot. They have heard some stories, all told in gory flashbacks - even from the people that died and could not tell their stories, of people attacked and killed by a bigfoot.
There is a lot to do around Crazy Wanda and her father who was burned alive and a cult of bigfoot worshipers who treat him as some sort of rapey demon.
Anyway, Crazy Wanda had been raped by Bigfoot when she was 15 and her father later killed the half-bigfoot baby.  She burned him alive and while telling us all this under a hypnotic flashback Bigfoot comes back and kills the anthropology class.

The film is only notable because it was originally banned in the UK and they had to shave a minute or so off of it to be released.

The music is early 80s porn soundtrack and the acting is not much better.  While I liked the demon-worshipping/pagan aspects to the Bigfoot myths, it was sloppily done.

Oh well.  Better luck with the next one.

Watched: 1
New: 1



What IS the Pumpkin Spice Witch really?

So in between getting my courses done for the second half of Fall term and the start of Spring Term I am working like crazy to get my "silly little project" done.

What is that?  Well, that would be my Pumpkin Spice Witch book.



Like I mentioned before, it started out as a bit of a joke, but it has quickly grown into something more.  Yes, I am going to have some good-natured jabs at "pumpkin spice culture" and fall. 
But you know what?

I love fall! I love pumpkin spice. I love cool weather, Halloween, picking apples, and getting pumpkins and everything that goes with it.  I am also still enough of an academic to always feel that my year starts in the Fall.

So this book is also a celebration of all things Fall, Halloween and witchy.  I am going to embrace the stereotypes and show why I love them.

Plus there are some wicked cool spells in here.  So yeah, spells like Oh my God, Becky!, You Can’t Sit With Us, and Live, Laugh, Love may sound a little silly, but they are spells that no witch is going to want to be without.

I am so enjoying this book in fact that I have some Jeff Dee art that I commissioned that I think I want to use for this.  That's how highly I think of it.

It will work perfectly with my other Basic Era Witch class books and the new Pumpkin Spice Edition Labyrinth Lord.


Monday, September 30, 2019

Monstrous Mondays: Piasa Bird for Basic era games

Well.  It is 85 degrees and humid here in Chicago today.  But I don't care. The calendar says October-eve and it's fall.  Time to get to some of my favorite monsters.

Top of that list is Illinois' favorite, The Piasa Bird. My dad introduced this monster to me.


The Piasa Bird
AKA: The Piasa, "The Bird That Devours Men", "The Destroyer"

According to the diary of Louis Joliet, the Piasa Bird "was as large as a calf with horns like a deer, red eyes, a beard like a tiger's, a face like a man, the body covered with green, red and black scales and a tail so long it passed around the body, over the head and between the legs."

Piasa Birds in the game are larger and resemble a manticore or a dragon.
They do not keep treasure. They are only interested in killing for meat and sport.

Story of the Piasa Bird 
The following story appeared in the Alton Telegraph (1836) by John Russel. It is claimed that this is story told to Father Jacques Marquette and Louis Joliet by the native tribes of the valley.

When Marquette and Joliet came down the Mississippi river in 1673 they encountered a bluff on the east side of the river with the painting of a giant monster. When they asked the natives what this monster was, they retold for them the story that had been handed down to them for generations. Marquette named the monster "Piasa," pronounced Pie-a-saw, which means "the Destroyer."

The Legend of the Piasa bird that was related to Marquette and Joliet went something like this. Many years ago a great bird roamed the land. Every morning the people would wake in fear to the shrill screams of the great Bird. The bird awoke hungry and would carry off dozens of boys and girls to its cave to be eaten. Chief Ouatoga [OO-wa-toe-ga] was getting old. He wanted to destroy this terrible monster before he died. He called his braves to a meeting and told them he was going to ask the Great Spirit what to do.

He went up on the highest bluff. He spoke with the Great Spirit. The Great Spirit told the Chief, "Dip your arrows deep into the poison of a copperhead snake and shoot them into the body of the Bird. It  will cause its death." He returned to the camp and told his people what the Great Spirit had told him. He gathered up a small army of the strongest braves and set out to hunt the Bird. Chief Ouatoga told his braves that the plan was for someone to stand on the cliff to lure the Bird down. When the great monster swoops down they were to shoot it with their poison arrows.

The braves all begged their chief to be the one to sacrifice themselves. But the chief told them no, he would be the one since he was older. While the braves practiced with their bows, Chief Ouatoga spoke with the Great Spirit. "Think not of my life," he said, "but the lives of the children."

The next morning the chief stood tall waiting for the great bird to come. Its screams could be heard as flew down the river looking for victims. The bird saw the old chief and swooped down on him with a terrible scream.

Just as the monster was ready to attack the braves shot their arrows and all 100 met their mark. The monster fell into the Mississippi River and died. The braves carried the broken and bruised body of their chief back to the tribe. The medicine man healed him and he awoke the next day surrounded by his grateful people. In remembrance of the act, the returned to the site and painted a life-size picture of the monster. Every time a member of the tribe went down the river after that, he fired an arrow at the bluff.
In alternate versions of the story, the youngest brave stands on the cliff instead of the Chief. When he is healed the next day he becomes the new Chief.

Piasa Bird
(Labyrinth Lord, Pumpkin Spice Editon)
No. Enc.: 1 (1)
Alignment: Chaotic Evil
Movement: 90’ (30’)
    Fly:  240' (80')
Armor Class: -2 (scales and hide)
Hit Dice: 11d8+6 (55 hp)
Attacks: 4 (claw/claw/bite/tail swipe) + fear
Damage: 1d6+2/1d6+2/2d8/1d6
Save: F11
Morale: 9
Hoard Class: None (The Piasa eats all meat and discards everything else.)
XP: 2,800

The Piasa can cause fear as per the spell once per day.

Piasa Bird
(Blueholme Journeymanne Rules)
AC: -2
HD: 11d8
Move: 90
   Fly: 240
Attacks: 4 (claw/claw/bite/tail swipe) + fear  (1d6+2 x2 2d6+2/1d6)
Alignment: CE
Treasure: None
XP: 2,214

Piasa Bird
(Old-School Essentials)
A large creature with the body of a fish, the wings and claws of a dragon, the antlers of a stag and the face of an evil man.
AC -2 [22], HD 11* (55hp), Att 4 claw  (1d6+2) /claw  (1d6+2) /bite (2d8) /tail swipe (1d6), THAC0 10 [+10], MV 90’ (30’) flying 240' (90'), D6 W7 P8 B8 S10 (11), ML 9, AL Chaotic Evil, XP 2,214, NA 1 (1), TT None
 Attacks with claws, bite and tail sipe
 The Piasa can cause fear as per the spell once per day.

STR: 22 INT: 8 WIS: 8 DEX: 14 CON: 15  CHA: 4

Saturday, September 28, 2019

Zatannurday: Harley and Zee's Halloween Road Trip

I love new Zatanna related releases!
On October 2nd we get DC's "Secrets of Sinister House" special featuring Harley Quinn, John Constantine, Detective Chimp, the Atom, and, Zatanna!

Here is some art that writer Paul Dini shared on his Facebook page.


This was featured on the DC Comics Blog a while back, but this is the first art I have seen.

Here is the bit that has me excited, "Paul Dini writing a 10-page Harley Quinn & Zatanna short with art by Cian Tormey."

A Zatanna and Harley Quinn road trip?  Sign me up!

I'll have to pick this one up on Tuesday.


Friday, September 27, 2019

Kickstart Your Weekend: Night Shift

Ok a little self-promotion here, but I am pretty excited about this one.

Night Shift: Veterans of the Supernatural Wars RPG


https://www.kickstarter.com/projects/294629699/night-shift-veterans-of-the-supernatural-wars-rpg?ref=theotherside

First the Kickstarter sales blurb from my co-author Jason Vey:

So folks, to coincide with Halloween, I will be Kickstarting the newest core RPG from Elf Lair Games this October! I'm still working out the exact details (getting quotes for printing costs in particular) so I know what to set my goal, but it's planned as a hardcover B&W release. Please spread the word and keep your eyes out! Here's some more about the game:

NIGHT SHIFT: VETERANS OF THE SUPERNATURAL WARS Debuting the new Elf Lair Games house system, O.G.R.E.S., Night Shift is an urban fantasy, horror, and dark modern supernatural game that uses a brand new system of old-school mechanics inspired by and derived from the original, basic, expert, and advanced versions of the World's Most Famous Role Playing Game. It allows you to mimic all the tropes of just about any film, TV series, or novels you like.

All of the following are possible with Night Shift:
  • Cheerleaders that are chosen to slay vampires
  • Sisters imbued with the power of chosen witches
  • Worlds where Fae of all manner battle in the politics of light and dark
  • The great-grandniece of a famous gunslinger inherits the legacy of the demon hunter.
  • A world where two brothers armed with knowledge and weapons hunt the supernatural in their father's name
  • And more!
Excited? I sure am!!

This game came about through long collaboration with Jason and I.  We met while working at Eden Studios together.  Jason was doing a lot of work on All Flesh Must Be Eaten, the zombie horror game.  I worked on WitchCraft and Armageddon.  We both worked on Buffy the Vampire Slayer RPG.  Over the years we collaborated on other games.  He was a playtester and contributor to Ghosts of Albion.  I contributed to his AFMBE and later Amazing Adventures books.

We both hit the OSR scene at the same time in 2007 and he wrote Spellcraft & Swordplay.  I wrote my first Witch book and Eldritch Witchery for his Elf Lair Games label.

Night Shift combines a lot of different ideas we have had over the years. 

First, we are developing an advanced version of the in-house O.R.C.S. game system (O.G.R.E.S.) that captures the old-school rules we both love with some (minor) modern advances.  Though you can still play Night Shift with any OSR product with no issues.

Secondly, we are also bringing several different "Night Worlds" to your game play.  I don't want to give out any spoilers, but these "worlds" represent several decades worth of play.  I will spoil one or two.  One of my Night Worlds is "Ordinary World" which I have talked about here before and the other is "Generation HEX."   If you dig through my archives here you will also see mention of "Daughters of Death" that might come later.

Finally, I wanted to create something that in the eloquent words of my friend Robert Black called "filling a Buffy-shaped hole in my life".  I have worked on a LOT of really great games and properties over the last 25 years.  Some of that material I can use, most I can't.  But that is fine, I have had years to learn what I like and what I want in a Modern Supernatural Horror game. 

Over the years we have also shared our love for the Modern Supernatural genre in TV shows and books.  Obviously, we were both Buffy and X-Files fans. Jason turned me on to Lost Girl and the books of Kelley Armstrong.  I recommended the books of  Kim Harrison and the TV shows HƎX and Charmed.  Between the two of us, we have worked on several score horror games and played many more. We have a lot of opinions.

Night Shift is the result of all of that.

So expect some more posting on this all month.

Up next?  My sons are going to play two bothers (naturally!) who drive across the country stopping supernatural monsters with nothing but their wits and a trunk full of guns and rock salt.  If they choose the names "Sam" and "Dean"...well that is just a coincidence. ;)

Thursday, September 26, 2019

Children of the Gods The Classical Witch Tradition POD is Live!

This one took WAY longer than it should have, but now I finally worked out all the issues and can announce that the Print on Demand version of  The Children of the Gods The Classical Witch Tradition book for Basic Era Games is now live!


Designed for the BLUEHOLME™ Journeymanne Rules this new book explores:

  • The witch class and four new combination classes
  • Guidelines for playing any species of witch
  • Six witch covens of the Classical Tradition
  • 120 Spells and Rituals for witch characters
  • 24 Monsters to challenge or be allies
  • 29 magic items and six artifacts
  •  Three Non-player character witches from pages of mythology


It is a companion to my Cult of Diana: The Amazon Witch for Basic Era Games.  Designed to be used with the BLUEHOLME™ Prentice Rules.


I don't have a Print on Demand version of The Cult of Diana yet.  Similar issues.  If you want one those, let me know!

All of these books are part of my "Back to Basic" series I have been doing all year.


Each one is designed to cover a particular Witchcraft Tradition and to also take advantage of the rules presented in each of the respective Basic Era retro-clone.

Here are the books so far.



and coming soon