Finn Danis may have been the first "Starmaster" and eventual head of the school of Riddle Masters, but everything Finn learned, he learned first from Morgan.
Morgan Highstar was born CY 637. He was the first Riddlemaster. His first student, Finn, did not join his school until 659 when finn was only 8.
Morgan was an accomplished card player and a firm supporter of the Cosmic Balance (in the Michael Moorcock sense). Going over the sheets I have here, he had been a worshiper of Uller (more examples of our blending of Greek and Norse myths), but when he began his Riddlemaster training, he converted to the worship Xan Yae.
Riddlemasters, as I have mentioned off and on, were psychic characters who masked their psychic powers by disguising them as magic. They were influenced by "The Chronicles of the Deryni" by Katherine Kurtz and a lot of B-Grade movies about psychic phenomena. They were a cloistered sect that (retconned) had existed for centuries. Morgan was the first Riddlemaster.
Like Finn, I am happy to make Morgan a Psychic, though I will eventually need to post more about Riddlemasters.
Morgan Highstar
Class: Psychic
Level: 14
Species: Human
Alignment: Neutral
Background: Scholar
Abilities
Strength: 18 (+3) N
Agility: 17 (+2)
Toughness: 16 (+2)
Intelligence: 18 (+3) N
Wits: 16 (+2)
Persona: 18 (+3) A
Fate Points: 1d10
Defense Value: 1
Vitality: 95
Degeneracy: 0
Corruption: 0
Check Bonus (A/N/D): +6/+4/+2
Melee Bonus: +4 (base)
Ranged Bonus: +4 (base)
Saves: +5 vs Persona (Psychic)
Background
Additional languages.
Psychic Abilities
Psychic powers: 5, Supernatural attacks, Supernatural power: Astral Projection
Psychic Powers
Bio-feedback
Body Control
Empathy
Telepathy
Temporal Sense
Heroic/Divine Touchstones
1st Level: +1 to melee attacks
3rd Level: Psychic power: Pyrokinesis
5th Level: Level 1 of Renegade (use of stealth skills)
7th Level: Level 2 of Renegade (increased stealth skills)
9th Level: +1/+5% to all attacks, saves, checks and skills
11th Level: Spell resistance 20%
13th Level: Character ceases to age
Heroic (Divine) Archetype: Balance
Gear
Sword ("Balancer")
Again, while I am very happy replicating any D&D class in Wasted Lands, Riddlemasters, by their very nature, are a little more difficult. Should I do a "Riddlemaster" class for Wasted Lands/NIGHT SHIFT/13 Parsecs? Well...there is a desire, but I am not sure how practical it would be. The classes were not very practical for D&D to be honest! I would need to distill them to their essence and build them up from that.
Something other than "how crazy can we get with this?"
You can get the Wasted Lands RPG and the NIGHT SHIFT RPG at Elf Lair Games.
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