Tonight is the premiere of the FINAL season of Supernatural. I can't believe it.
With the Supernatural RPG out of print, NIGHT SHIFT is the best choice for playing a Supernatural-style game, where the PCs are largely normal people fighting against something far beyond their own power levels.
So this seems like a perfect time to bring back my favorite show that never was, Wayward Sisters!
And like I said for the Amazing Adventures post, I never found a windmill I couldn't tilt.
Oh, there are Spoilers here for the Wayward Sisters up to Season 15, Episode 12 "Galaxy Brain."
8th Level Veteran, Human
Strength: 12 (0) s
Dexterity: 14 (+1) P
Constitution: 15 (+1)
Intelligence: 15 (+1) s
Wisdom: 16 (+2)
Charisma: 15 (+1)
HP: 46 (8d8)
AC: 7
Fate Points: 1d8
Check Bonus (P/S/T): +4/+3/+1
Melee bonus: +3 (+11) Ranged bonus: +5 (+13)
Saves: +3 to all saves
Special Abilities: Combat expertise, Supernatural Attacks, Tracking 90%
Skills: Steady hands (Dex) x2, Resistance (Con), Insight (Wis), Intimidate (Cha)
Languages: English, Spanish
Equipment: Leather jacket, service revolver.
Notes: Jody is the unofficial "mom" of the Wayward Sisters.
Donna Hanscum7th Level Veteran, Human
Strength: 13 (+1)
Dexterity: 13 (+1) P
Constitution: 12 (0)
Intelligence: 14 (+1)
Wisdom: 17 (+2) s
Charisma: 16 (+2) s
HP: 33 (7d8)
AC: 7
Fate Points: 1d8
Check Bonus (P/S/T): +4/+2/+1
Melee bonus: +1 (+8) Ranged bonus: +5 (+13)
Saves: +3 to all saves
Special Abilities: Combat expertise, Supernatural Attacks, Tracking 85%
Skills: Driving (Dex), Steady Hands (Dex), Insight (Wis), Wilderness Survival (Wis), Convince (Cha)
Languages: English, French
Equipment: Leather jacket, revolver, shot gun
Note: If Jody is the mom, then Donna is the fun aunt.
Annie Jones3rd Level Survivor/1st level Sage, Human
Strength: 12 (0)
Dexterity: 12 (0)
Constitution: 15 (+1)
Intelligence: 15 (+1) s
Wisdom: 16 (+2) s
Charisma: 15 (+1) P
HP: 19 (3d4+1d6)
AC: 9
Fate Points: 1d6
Check Bonus (P/S/T): +3/+2/0
Melee bonus: +0 (+1) Ranged bonus: +0 (+1)
Saves: +3 to death saves
Special Abilities: Open locks 35%, Bypass traps 30%, Sleight of Hand 40%, Move Silently 40%, Hide in Shadows 30%, Climb 75%, Danger Sense 50%, Perceptive 50%, Sneak Attack x2, Read Languages 80%, Lore 25% (special bouns +5% for vampire lore)
Skills: Medicine (Int), Science (Int), Notice (Wis), Deceive (Cha)
Languages: English, Spanish
Notes: Use to be "bait" for a vampire family and was a vampire once. Now she is a nurse. Of all the Wayward Sisters Annie/Anne/Alex wants to have a "normal" life the most.
1st Level Theosophist/3rd Level Survivor, Human
Strength: 12 (0) s
Dexterity: 13 (+1) P
Constitution: 15 (+1) s
Intelligence: 15 (1)
Wisdom: 14 (+1)
Charisma: 14 (+1)
HP: 22 (1d6+3d4)
AC: 8
Fate Points: 1d6
Check Bonus (P/S/T): +3/+2/0
Melee bonus: +0 (+1) Ranged bonus: +0 (+1)
Saves: +3 to all wisdom saves
Special Abilities: See Dead People, Turn Undead, Protection from Undead, Open locks 35%, Bypass traps 30%, Sleight of Hand 40%, Move Silently 40%, Hide in Shadows 30%, Climb 75%, Danger Sense 50%, Perceptive 50%, Sneak Attack x2, Read Languages 80%, Lore 25% (special bouns +5% for angelic lore)
Skills: Resistance (Con), Theology (Int), Deceive (Cha), Intimidate (Cha)
Languages: English, Enochian
Equipment: Angel blade
Notes: She Began as a theosophist due to her religious background and her ability to be a perfect angelic vessel for Castiel. Was a werewolf once. She is in love with Kaia. She is the one Wayward Sister that is most like the Winchesters.
Patience Turner3rd Level Psychic, Human
Strength: 12 (0)
Dexterity: 14 (+1)
Constitution: 14 (+1)
Intelligence: 18 (+3) P
Wisdom: 16 (+2) s
Charisma: 17 (+2) s
HP: 16 (3d6)
AC: 9
Fate Points: 1d6
Check Bonus (P/S/T): +3/+1/0
Melee bonus: +0 Ranged bonus: +0
Saves: +3 to charisma saves
Special Abilities: Psychic Powers
Psychic Powers: Temporal Senses (Precogniniton, Remote Viewing), Telekinesis
Skills: Athletics (Str), Gymnastics (Dex), Dance (Dex), Knowledge (Int)
Note: Former star high school athlete and scholar. Current psychic and college student. She is staying with the Wayward Sisters to protect her father.
Kaia Nieves3rd Level Psychic/1st Level Survivor, Human
Strength: 11 (0)
Dexterity: 13 (+1)
Constitution: 14 (+1) s
Intelligence: 13 (+1)
Wisdom: 13 (+1) s
Charisma: 14 (+1) P
HP: 20 (3d6+1d4)
AC: 7
Fate Points: 1d6
Check Bonus (P/S/T): +3/+1/0
Melee bonus: +0 Ranged bonus: +0
Saves: +3 to charisma saves
Special Abilities: Psychic Powers, Open locks 15%, Bypass traps 10%, Sleight of Hand 20%, Move Silently 20%, Hide in Shadows 10%, Climb 70%, Danger Sense 33%, Perceptive 40%, Sneak Attack x2
Psychic Powers: Astral Projection*, Temporal Senses (Remote Viewing)
(*As per the spell, lasts for 1 hour)
Skills: Resistance (Con), Knowledge, Planes (Int), Beast Whisper (Wis), Survival (Wis)
Notes: Kaia is a Dream Walker which can be covered by the Psychic class. Her stint in the "Bad Place" gave her a level of Survivor. Kaia is also a former drug user to keep herself from dreaming. She is in love with Claire. #dreamhunter.
I imagine that Kaia's and Claire's reunion was a bit like what I wrote for Willow and Tara in The Dragon and The Phoenix, episode 1, Will We Burn In Heaven?
Episodes/Adventures would have to be named after rocks songs by women-fronted bands; like Joan Jett and the Blackhearts, Halestorm (naturally), The Pretty Reckless, Doro, Garbage, and Lacuna Coil. Taking a page from Supernatural music would have to play an important role. Come to think of it, you could just use my Daughters of Darkness playlist. At 39 songs, that's 3 "seasons" of 13 "episodes" each. I love it when a plan comes together.
More Wayward Sisters RPG Posts
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