Wednesday, April 29, 2015
A to Z of Vampires: Yara-ma-yha-who
The Yara-ma-yha-who is a vampire of the aboriginal peoples of Australia.
It appears as a small red man with a large mouth but no teeth. He lives in fig trees and jumps on people as they walk by attacking them with his sucker tipped fingers. The Yara-ma-yha-who will then suck blood out the person unless he is flung off. Each attack by the Yara-ma-yha-who makes the person a little shorter. The attack drains 1 point of Constitution while attached. A successful grapple role is needed to remove it.
Anyone drained to death by this creature will become one. The Yara-ma-yha-who will open it's wide mouth and swallow the dead victim whole. It will sleep and then regurgitate the victim who will be small and red like the Yara-ma-yha-who itself. It will rise by the next dawn as a new Yara-ma-yha-who and must find a fig tree of it's own to haunt.
Unlike other vampires the Yara-ma-yha-who hunts during the day and sleeps at night.
Reducing the vampire to 0 hp or turning it will cause it to flee to it's tree.
The Yara-ma-yha-who can only be destroyed is by staking it int he heart with wood from it's own tree and then then burning it and it's tree.
A Yara-ma-yha-who cannot enter a personal dwelling or holy land at all.
Frequency: Very Rare
No. Apperring: 1
Size: Halfling-sized (S)
Armor Class: 5 1
Basic: 120' (40')
Hit Dice: 8+1 (37 hp)
% in Lair: 100% (fig tree)
Treasure Type: Attacks: 2 (claw/claw) + Blood Drain
Damage: 1d4/1d4 + Blood Drain
Special Attacks: Per Vampire; Blood Drain
Special Defenses: Only killed by fig tree wood
Save As: Fighter 82
Magic Resistance: Normal
Alignment: Chaotic evil
Level/XP: 8/3,450 + 12/hp
STR: 16 INT: 10 WIS: 10 DEX: 19 CON: __(10)4 CHA: 135
1 Descending and [Ascending] Armor classes are given.
2 This is used for Basic games, and S&W. Also for monsters that I think need to save a little differently than others.
3 Morale is "Basic" Morale and based on a 1-12 scale.
4 Have not decided yet if I want to use 3.x style undead Constitutions or not. (15) Reflects what their Con would be if I do use it. I might just put a number in () like I do for Ghosts of Albion.
5 obviously more reflective of personality and character than looks.
I am working on a monster stat block that I can use in my old-games and future publications (if I do any). I want something that anyone can pick up and use regardless of the system they are using.
What do you think?