If you haven't been it is located at Universal Studios in Orlando Florida. It is split up into two parks Hogsmeade and Diagon Alley. The attention to detail was amazing. We spent maybe half our time in just these two parks. More or less ignoring the rest of Universal.
We spent a ton of time in Diagon Alley. Drinking Butter Beer, eating at the Leaky Cauldron, buying souvenirs at all the shops and checking out all the details.
Really. It was a great time. Oh. I have to add that the staff at Universal from our hotel all the way to the shops of Hogsmeade were all top-notch. Each and everyone of them was great.
But it got me thinking more and more about a Harry Potter RPG. I know there is no chance of if ever occurring, but I think it would be great. You can start with the adventures of young wizards and move out from there. While there I talked to my kids about how such a game would work.
D&D seems like a good choice, use levels to indicate year in school or something like that. But I don't really need things like "Strength" or "Constitution". These are kids after all, not mighty thewed warriors. No abilities like "Courage", "Loyalty" or "Wisdom" are better suited to this sort of game.
Also the appeal to a Harry Potter game would be the same as a Harry Potter theme park; the vast history created for the novels by JKR. I want a game that captures that same feeling of walking down Knock Turn Alley and seeing the little details. THATs what I want. Not to recreate the books, but to feel like I am experiencing them a new way.
There are lots of game systems out there that I think might work well; Ghosts of Albion, Witch Girls Adventures, but none are exactly right for it.
I am going to be giving this one some serious thought.