Friday, June 4, 2010

Willow & Tara: Macho Women with Guns

Note: Ok, this is a recycled one.  I had done these in the past and wanted something for Friday.  Continuing in my "can I convert a d20 game to play more like the modern horror/supernatural game of my dreams" I chose...well I chose a game I thought would be a joke, but found I liked the way it worked.

Plus it is a good excuse to post pictures of hot witches in their underwear.




These flow from my d20 Modern and d20 BESM stats.  There are few ideas here.  I like the Professions in MWWG d20 (which really work like the ones in CoC d20) and I used the Bat Winged Bimbos in other places.  These do sorta, kinda flow from the Anime d20 stuff.  A lot of the things you find in MWWG are also Anime tropes (gun bunnies, naughty school girls, succubi).


Macho Women With Guns

The original Macho Women With Guns (MWWG) was a bit of RPG silliness from the late 80's from the minds at BTRC (who would later go on to produce some really cool games). They figured with all the games out there that featured men killing things and taking things from other things and women mostly as ornaments or eye candy that something radical should be done. So this is a game about women killing things and taking things from other things. But that is not all. There is also a whole lot of blowing things up real good and looking good while doing it.

Ok, so not the cutting edge game you would expect, but hey, it was the 80's.

Of course in the 2000s Mongoose had opted to give us a new set of d20 based rules for MWWG, but that is sort of missing the point. Yes, it has lots of ways to kill, maim and blow things up while wearing a chain-mail bikini or halter top. Yes you can still kill scores of drunk fratboys, rednecks and sleazy televangelists. And yes there are pages and pages of scantily clad women that would make Larry Flint proud, but that was not really the point of the game. MWWG worked because it was parody. It took an established cliche and turned it on it's head. Course, later it became a parody of itself indulging in the same said cliché it used to send up. So where does that leave us?

Well. Dont pick it up thinking you can use it as a supplement to Spycraft or even d20 CoC. But as an afternoon diversion, you can do a lot worse. As a game with some fun ideas and a reminder that not every single game session is supposed to serious, then it is perfect.

What Does MWWG d20 have to Offer?
For starters MWWG d20 is mostly just the d20 Modern Rules. But it does have some interesting differences. First is the Witch profession. This gives 1st level characters a magic using option. It is similar in many ways to the Hedge Wizard profession of Urban Arcana. The other is a Mana point option, which is like a poor man's Essence system. What I did like is as out of the box rules with no modifications I got similar proportions of Mana as I did with Essence in WitchCraft for Willow and Tara.

The Professions in MWWGs can be used as a poor-mans Qualities (none should be more than 5 points). Nearly all the Heinous Drawbacks can be used in Unisystem in one way or the other. The Advanced Classes are closer to Qualities and can be used as such. Such get your Directors approval first. Assassin is fine, as are Relic Raiders and Criminal Masterminds. Questionable are Holly Rollers (Renegade Nuns on Wheels) and Infernal Mistresses (though they are like an advanced version of Bat Wing Bimbos). I dont even know what to say about the Busty Vampire Layer.

Besides, you have to like a game with a Naughty School Girl profession. Might have to port that over to BESM d20.  And I have to admit the Occult knowledge analogue, "Things Man Was Not Meant to Know (but are ok for women)" just HAS to find a way into one of my games.

New Quality/Feat/Advantage
Here is a new advantage I wrote for the original MWWG rules, converted for d20 and Unisystem.

Large with the Butch (5 per level) (BRTC)
Anytime her girlfriend is attacked or threatened the character can add the number of levels of this to her attacks and Take Charge rolls.

Large with the Butch (Combat Feat, multiple) (d20)
Anytime her girlfriend is attacked or threatened the character can add twice the number of levels of this feat to her attack, defense and Intimidate rolls.(1 feat = +2, 2 feats = +4).

Large with the Butch (1 point per level Quality) (Unisystem)
Pre-requisite: Love (romantic), Must be a woman in love with another woman
Anytime her girlfriend is attacked or threatened the character can add twice the number of levels of this Quality to her attack, defense and Influence rolls.


Willow and Tara
Of course I'll include my two favorite witches. These stats are mostly the same as the d20 Modern ones. I have made some changes to accommodate the world. Namely their professions start out as Naughty School Girls and then they become Witches. Again, I am looking for out of the box solutions here, sure I could make up new rules, but that is not the point at the moment.
Interesting additions are rules for Things Man Was Not Meant To Know which are ok for women to know. Its adds to their Occultism/Knowledge (Arcana/Magic). Would I adopt that for a Unisystem game? Not likely, but here it is fun.

Note they do get the Heinous Drawback for being conservative dressers in the MWWG world, but drop the minority bit about being a lesbian witches.

Willow Rosenberg, Hot Witch (d20 MMWGs stats)

Female Human, Smart Heroine 5, Occultist 1, Mage 7 (level 13). Medium Humanoid. Naughty Schoolgirl/Witch, hp 45, DC 14, Init +0, BAB +3 (+2 melee, +3 ranged), Fort +1, Ref +1, Will +7, Reputation +3, Wealth +1 Action Points 75.
Strength 9 (-1), Dexterity 11 (0), Constitution 11 (0), Intelligence 18 (+4), Wisdom 16 (+3), Charisma 17 (+3)
Height 53, Weight 110lbs, Eyes Green, Hair Red, Date of Birth August 1, 1981 (25 in 2006)
Skills: Bluff +4, Computer +19, Concentration +10, Craft (Chemical) +10, Craft (Electronics) +8, Craft (Mechanical) +7, Decipher Script +14, Diplomacy +4, Disable Device +9, Drive +2, Escape Artist +2, Gather Information +8, Handle Animal +4, Hide +1, Investigate +9, Knowledge (Arcana) +18, Knowledge (Earth Sciences) +8, Knowledge (Physical Sciences) +8, Knowledge (Theology) +9, Listen +5, Navigate +5, Perform (Ritual) +7, Read/Write Languages (Latin, French, Hebrew) +2, Repair +8, Research +20, Sense Motive +4, Speak Languages (Latin, French, Hebrew) +2, Spellcraft +14, Survival +5, Use Magical Devices +9.
Feats: Archaic Weapons Proficiency, Educated (Arcana and Computer), Focused, Gearhead, Magical Affinity, Meticulous, Simple Weapon Proficiency, Studious, Toughness, Ambidextrous.
Talents/Special Abilities: Magic (free), Things Man Was Not Meant To Know, Mana Boost, Mana Battery
Heinous Drawbacks: Conservative (odd) Dresser, Vengeful

Willow Rosenberg (BRTC MWWGs stats)
Vitals
Age: 20, Ht: 5'3", Wt: 104#, Hair: Red, Eyes: Green
Strength: 8
Dexterity: 9
Looks: 15
Macho: 16
Health: 13
Intelligence: 19

HTH damage: 0

Skills
Throw things (+2), Hit Things (+1), Hit Things with other things (+2), Cavort about (+3), Seduce Creature (+2), Fly Things (brooms only) (+2), Drive Things (+1), Do Technical Stuff (+5), Know it All (+6), Take Charge (+4).

Advantages
Pet (10), Run Like Hell (10), Scriptwriter (5), Witch
(Remember Willow said she was not "Large With the Butch").

Disadvantages
Conservative Dresser (20), Secret Love (Kittens, Girls, computers) (10)

Possesions
Laptop, books on magic, spell compontents.


Tara Maclay, Hot Witch (d20 MMWGs stats)

Female Human, Dedicated Heroine 6, Mystic 6 (level 12). Medium Humanoid. Naughty School Girl/Witch, hp 49, DC 12, Init -1, BAB +4 (+5 melee, +3 ranged), Fort +6, Ref +1, Will +9, Reputation +2, Wealth +1 Action Points 41.
Strength 12 (+1), Dexterity 9 (-1), Constitution 12 (+1), Intelligence 16 (+3), Wisdom 18 (+4), Charisma 16 (+3)
Height 55, Weight 125lbs, Eyes Blue, Hair Blond, Date of Birth Nov 7, 1980 (25 in 2006)
Skills: Bluff +4, Computer +7, Concentration +6, Craft (Chemical) +3, Decipher Script +9, Diplomacy +10, Gamble +7, Gather Information +3, Handle Animal +7, Hide +3, Investigate +7, Knowledge (Arcana) +12, Knowledge (Philosophy) +11, Knowledge (Theology) +11, Listen +10, Navigate +3, Perform (Dancing) +8, Perform (Painting) +8, Perform (Ritual) +7, Perform (Singing) +8, Read/Write Languages (Latin, Greek, French, Japanese) +2, Repair +3, Research +12, Sense Motive +13, Speak Languages (Latin, French, Japanese) +2, Spellcraft +12, Survival +9, Use Magical Devices +8.
Feats: Archaic Weapons Proficiency, Cautious, Creative, Educated (Humanities), Focused, Iron Will, Low Profile, Simple Weapons Proficiency, Meticulous.
Talents/Special Abilities: Magic (free), Things Man Was Not Meant To Know, Mana Boost, Mana Battery, Large With the Butch
Heinous Drawbacks: Conservative (odd) Dresser

Mana Boost and Mana Battery correspond roughly to Increased Essence Pool.

Tara Maclay (BRTC MWWGs stats)

Vitals
Age: 20, Ht: 5'5", Wt: 110#, Hair: Blonde, Eyes: Blue

Strength: 10
Dexterity: 12
Looks: 15
Macho: 17
Health: 15
Intelligence: 18

HTH damage: 0

Skills
Throw things (+1), Hit Things (+1), Hit Things with other things (+2), Cavort about (+3), Seduce Creature (+3), Fly Things (brooms only) (+3), Drive Things (+2), Do Technical Stuff (+3), Know it All (+4), Take Charge (+3).

Advantages
Large with the Butch* (10), Pet (10), Run Like Hell (10), Scriptwriter (5), Witch

Disadvantages
Awful Family (5), Conservative Dresser (20), Fairness, Loves to Read, Secret Love (Kittens, Girls, books) (10)

Links

4 comments:

Chuck said...

Good job as always. So are you doing to do Willow & Tara for the Dresden Files RPG? :)

Timothy S. Brannan said...

I should. I am still getting through the whole thing. It is not a small game.

Christopher B said...

LOL - I was going to tease you about this just being an excuse to post pictures of hot witches in their underwear, but your confession in the second paragraph ruined it! :P

Ahh, MWWG - yet one more RPG I love but will probably never play...

Timothy S. Brannan said...

Oh...like I need an excuse.