Monday, October 7, 2013

October Movie: Dario Argento's Dracula 3D (2012)

Wow.  Where to start with this one?
Ok for starters I was very excited to be getting a new version of Dracula for the screen. I was cautiously optimistic, Argento is a "name" and there was a chance it could be done right.
Also I had heard it was a homage to the Hammer Horror films of the 50s and 60s.

Well...it is a very pretty movie.  The HD is nice.

It IS a love note to the Hammer Horror. The visuals for that are down.  But that is where it ends really.
Ok what is bad? Well pretty much everything else.
Asia Argento can't act, at all.  Unax Ugalde makes wish for the nuanced and subtle performances of Keanu Reeves as Johnathon Harker. And Rutger Hauer (Van Helsing). Well Rutger has to eat too.
I will give Thomas Kretschmann (Dracula) credit though, he seems like a good actor. Interesting enough he is set to play Van Helsing on the new Dracula TV Series.

Again, we get the whole "immortal beloved" plot line; that is the idea that Mina (sometimes Lucy) is one of Dracula's past lovers. Sometimes it works, but most time I don't buy it.

Damn. I would have loved to have a good new Dracula remake.

Oh. So yeah. Pretty crappy movie really.



ETA: I am watching Jesús Franco's Count Dracula (1970) now.  I'll review that one soon too.

Tally: Watched 7,  New 6

What are you watching?


hosted by Krell Laboratories

I like my Latte with extra TK

New viral video out for Carrie.



If the new movie is half as fun as this then we could have a treat after all.


Pathfinder Witch

Gearing up for a Pathfinder game where I am playing a Witch.  Really looking forward to it.  For this game the group is pulling from the Pathfinder SRD. It's a great resource and full of all the Pathfinder material you need to play.  I have been spending some quality time with it lately.

   

Plus I have been working on this recently, http://paizo.com/threads/rzs2q5wq?Misfit-Studios-The-Ultimate-Witch-Warlock
Though I am not ready for a big announcement yet.

Here are some links of various Pathfinder Witch posts I have made on my blog and some OGC from the Pathfinder SRD.

Pathfinder SRD
Alternate 3rd party classes and Prestige Classes
My Posts On Witches and Pathfinder
Tags

October Movie: Silence of the Lambs (1991)

Needed a bit of palette cleanser.  Silence of the Lambs is a fantastic movie. It was one of those movies that stuck with me for years. I remember running out to buy the book soon after and then I went an read everything by John Douglas, the FBI profiler the was one of the influences on the book.
Without Silence we would not have had the TV shows "The Profiler" or "The Blacklist" and to some extent "The X-Files".

The great thing about re-watching this one is once again seeing how good of an actress Jodie Foster really is. Not to mention how great Anthony Hopkins is.  Plus you have to love a movie that gives Roger Corman a cameo role.





Tally: Watched 6,  New 5

What are you watching?


hosted by Krell Laboratories

Sunday, October 6, 2013

October Movie: Daughter of Dracula (1972)

Also known as La fille de Dracula this is one of the movies I bought back in the summer just for this. Plus Halloween would not be complete in my mind without one (or more) Jesús Franco movie.
I picked this one up last year with the intent to watch it for the last Challenge but I ended up traveling for work and I discovered that my work computer did not have the codecs installed to allow me to play DVDs.  Grumble....

So like all of Franco's work from around this time this one has a surreal feel to it. That and a lot of girl on girl vampire action.   No to mention a beach, a nightclub and lots 70s sex. The movie is a Franco play-by-numbers.

There is a subset of the Dracula myths in movies that often deal with his family.  The Subspieces movies touch on this, Dracula's Daughter from 1936 deals with this and many more.  There is also influences of Carmillia here, no surprise, and even some similarities

I liked the movie to be honest. You have to go into a Franco movie with some expectations. I would have liked a slightly different ending, but hey expectations right.



Tally: Watched 5,  New 5

What are you watching?


hosted by Krell Laboratories

Saturday, October 5, 2013

Games Plus Haul 2013

Here is this year's haul.


Lots of board games that the boys wanted.  A replacement Victoriana 1st ed. A Doctor Who game I have never seen and another copy of Dungeon (I am a collector).

Tower of the Wizard King is new to me.  The bags are tiles of monsters for D&D 3.x or 4.

More later.  Getting ready to play Vampire Hunter now.

October Movie: Drive Angry (2011)

October is not complete without at least one bad Nicholas Cage movie.   I am not sure if this one is horror really or not.  There is a lot of killings, an immortal hellish "Accountant" (no joke) and a cult. Plus it also has Nicholas Cage chewing up up scenery.  Oh and he just escaped from Hell.  Maybe he took the same route that Veronica did from Dark Angel.  At one point when we see the cult in a church my wife thought it was like Children of the Corn.  Children of the Corny more like it.

But in the end it was a fun movie. Nick Cage is always fun and Amber Heard is not bad to look at.
In truth I kinda like the Accountant character.  Think about it.  What sort of Accountant would Hell have?  Even the lesser demons have to be terrible to behold so what is the guy in charge of making sure the numbers turn up right? I also thought if this is the Devil's Accountant what must his Librarian be like?

All in all better than I expected, but I wasn't expecting much at all.



Tally: Watched 5,  New 5

What are you watching?


hosted by Krell Laboratories

Friday, October 4, 2013

Games Plus Game Auction

Games Plus in Mount Prospect, IL



Headed out to the Games Plus Game Auction tomorrow.
Should be great!  I am looking to fill some gaps in my Greyhawk collection and of course see what odd, rare or new-to-me game shows up.

I have gotten some pretty nice deals in the past and I am hoping that will be the case tomorrow.

If you live in the Chicago Area head out to Mount Prospect (in the Northwest Suburbs) and join in.
Their doors open at 9:00am and the auction starts at 10:00am.

Games Plus on Facebook, http://www.facebook.com/GamesPlus
And the auction event page, https://www.facebook.com/events/383498218445628/

So come on by and buy my old games so I can buy new ones!

October Movie: Dark Angel: The Ascent (1994)

You have to love October!  Horror movies are everywhere.  I got this one cheap at Half-price books along with the all the Subspecies movies.  It was not on my list of movies to watch this October, but hey sometimes you have to strike when the iron is hot.

So. Dark Angel: The Ascent.  Well.  I have seen worse movies that is for sure.
It features Angela Featherstone, who is not the worst actress I have ever seen. Her only credits are Friends and the girl in the S-Mart at the end of Army of Darkness.
The movie isn't terrible.  Featherstone plays Veronica who plays a teenage (or so) demon that wants to know if there is more to life in Hell other than torture and damnation.  No she doesn't break into Up There, but she does leave hell and finds herself a new boyfriend (easy to do when you show up naked) and she starts killing evil doers.
There are some interesting bits. Hell looks pretty good. The demons are religious interestingly enough.
I didn't go into this one with any expectations and none were meant. Still it was sorta fun.




Tally: Watched 4,  New 4

What are you watching?


hosted by Krell Laboratories

Thursday, October 3, 2013

Even More New Classes from Barrel Rider Games

I have talked about Barrel Rider Games and their collections of classes before.  Here and here.
I figured with yesterday's posting about Basic D&D this would a good one to do.

Barrel Rider keeps coming out with all sorts of classes.  The idea is simple really, fill in the niches that the four core human classes  (and three demi human ones) don't quite fill.  I think now all BRG needs is a class compendium of all the classes in one edited book.

But until then you can pick up a class for a buck.  All these classes are compatible with Labyrinth Lord or other "basic" old school game.  The Mercenary is actually for Starships & Spacemen, but it is still compatible.
The thing I think I like the most that each release is a bit better than the last. Well that and also I can get a class for a buck.  Good for me since my youngest never wants to play a standard class.

Acrobat
Six pages, 1 for the cover and 2 for OGL. This is more ore less an update of the Thief Acrobat class found in the Unearthed Arcana for 1st ed.  This is a full class, not one that starts at 6th level. It is also redesigned with the LL/Basic rules in mind.  The results are good.  It feels different enough from the Thief (and Buglar and Bandit) to justify being  it's own thing.

Archer
This is an older class compared with some of the others here.  Five pages, 1 for cover, 2 for the OGL.  The archer is exactly what is says. It is a bow and arrow focused fighter.  This one doesn't have the utility for me as the other BRG classes, but my youngest son loved it.  Still I think something like an extra attack per round before level 15 would have been nice.

Bandit
This class is something of a cross between a fighter and a thief.  Think along the lines of Robin Hood or a Highwayman. He has some thief skills, but some new ones like ambush and disguise.  Honestly it would make a good compliment to the thief.

Barbarian
Another fairly self-obvious class.  Your typical barbarian features are here; survival, calling a hoard, and savage strikes. No beserker like abilities though.  I would have liked to seen more details on the Wilderness Survival skill. Does failure mean they don't find food for example.  This is one of the earliest classes from BRG so I am sure an update would clear these up.  Five pages, 1 for cover and 2 for the OGL.

Burglar
This might one of the signature classes of BRG.  The Burglar brings one of the most iconic figures of fantasy to Labyrinth Lord; the Halfling Burglar.  Simply put the Burglar is a thief option for a halfling.  Since Labyrinth Lord is Race-as-a-class then this is required. Otherwise this is a really fun class if you enjoy playing a halfling.

Dark Elf
Another older one. The Dark Elf is exactly that, the Chaotic, underground dwelling, cousin of the the Light Elves. They have some innate thief like abilities and some magic.  On paper they most resemble a thief/magic-user multi-classed character.  All-in-all a pretty satisfying class.

Dragon Slayer
This one I have avoided reviewing since I have my own Dragon Slayer.  Well technically "mine" was written by my oldest son.   The Dragon Slayer has a lot of nice features which actually make the class more useful than some "Single Purpose" classes.  In fact it could be re-tweaked and be any sort of monster hunting class.

Gladiator
The Gladiator is a professional show fighter. There are a lot neat tricks for this kind of fighter say over the regular fighter.  You could of course do some of this with clever role-playing.  Though the rules here are pretty nice and well thought out.

Half-Elf
The Original Basic rules and the games they have inspired have missed one important race; the Half-elf.  This race-as-a-class gives you a 15-level class that is a combination of fighter and thief.  The class to me seems to be missing something, but I am not quite sure what. Thinking back to the Half-elves I have read in tales, this class would work fine.

Half-Orc
Another one of the missing races from the "Basic" versions of the books.  The Half-orc is a fighter with some nice abilities to cause extra damage and fear in others.  Compared the classic Dwarf and Halfling classes this one works quite well.

Halflings: Tales from the Fireside
This one is a bit different. First it is longer than all the other books at 23 pages.  This is guide on playing halflings and what you can do with them.  It is actually a rather fun book.  It even has an evil counterpart in a monster section.

Mercenary
This one is really neat. It's a Starships & Spacemen class for starters. And it works great for that. In truth it is three classes that you can use how you need.  This takes S&S from something that mostly "Star Trek" and makes it more Traveller. What I think is most interesting here is the market this opens up for BRG.  Suddenly LL classes could now be converted to S&S classes with this template in mind.
I noticed the S&S compatibility license but not the OGL.  Might need to add that.

Minotaur
The Minotaur seems to be one of those classes/races that people either love or hate. Myself I am not a fan. BUT that doesn't mean that this is not a good class. It is one of BRG newer classes, so it is well thought out and written. Plus it is a good class. I mean there is nothing about it that says it is unplayable to me and I am sure that the people out there that love Minotaurs will be very happy with this.  For me, I might "skin" it and make a Half-Ogre class.

Plague & Shadow Wererats
All about Were-rats.  Again this is not a class book, more of an indepth monster guide.  There is history, new creatures and magic items.  Not at all what I expected and I mean that in the most positive way. It was much more than I expected.

Swashbuckler
I am not a fan of pirates.  I know people love them, I never quite got it myself.  For me it is always "ninjas" that get the vote.  The Swashbuckler class allows you to channel your inner pirate.  Like all the BRG class the book is not long (5 pages with 1 for cover and 2 for the OGL) but it gets right to the point and delivers a solid class.  If you like Swashbucklers (and this one is more Erol Flynn and less Captain Jack Sparrow) then this is a good buy.

Sylvan Elf (with Spell list)
This is one of the newer classes. Five pages, 1 for cover and 2 for the OGL, this is for wood or Sylvan elves. Like the normal elf, this one is part fighter and part spellcaster.  But in this case the spell caster is Druid.  To support this the package includes a 13 page document of spells. Actually it is really nice.  To date this is one of my favorite of the BRG classes. It takes a very simple idea and gives you a simple (as in elegant) solution.

The King Betrayed
This one was another surprise.  It is an adventure for characters 3rd to 5th level.  The art in this is greatly improved and the adventure itself looks like it is a lot of fun.  Complete old-school feel. At 15 pages it is just about perfect for an afternoon.

Wanderer
This seven page document details the Wanderer class.  It's like a non-magical (and less combative) Ranger. It has some nice skills and powers and would work well in any game.  What struck me is how quickly I was thinking of NPCs to fill this class and sending him in with my current Old School game.  Lots and lots of potential with this one.  Also unlike the other classes with have some archetypes I can relate to earlier editions, this one seems fairly unique to me.

This is a great deal. 16 of BRG products. For 10 bucks you get Halflings: Tales from the Fireside, Archer, Half-elf, Swashbuckler, Half-orc, Dark Elf, Bandit, Bounty Hunter, Undead Slayer, Barbarian, Assassin, Dragon, Smith and Scholar, King Betrayed, Wanderer and the new (and not available separately) Combat Styles. Not a bad deal at all.

So if you have a couple of bucks and like classes then you can do worse than Barrel Rider Games.

October Movie: Ginger Snaps 2 (2004)

Ginger Snaps 2 Unleashed (2004)

Watched the first one last year and wanted to check out the sequel.  I also wanted a real werewolf after yesterday's Jack and Diane.

This one is a bit slower and bit more crafted and lacking something the first one did.
Brigitte is now afraid she is going to turn into a werewolf herself and she is seeing all the signs.  She is also injecting small amounts of wolfsbane into her veins to keep the change at bay.  There are some interesting bits and Ghost is not who I expected her to be.  The end was a little bit of a let down to be honest.
The big shock to me was Ghost portrayed by future Orphan Black star Tatiana Maslany.



Tally: Watched 3,  New 3

What are you watching?


hosted by Krell Laboratories

Wednesday, October 2, 2013

White Dwarf Wednesday #82

White Dwarf #82 is one I do remember well.  I was not immune to all the Warhammer ads I saw and I remember picking this one up.  I just don't remember if the copy I have now is my original or one I got with the majority of these magazines.  Either way I still have the Warhammer pullout and I recall this was one of the very, very few times that Thrud the Barbarian made me laugh.

Ok the cover.  This one is obvious and it might be the watershed issue of WD.  The cover is the same as the then new Warhammer Fantasy Roleplaying game.  Personally I always thought that was an awesome cover and really colored what I thought the game was all about.  I don't think that has changed much really.

Paul Cockburn's editorial is interesting since it reads more like a press release for Games Workshop rather than an editorial for the magazine.  Now to be fair, Dragon was doing the exact same thing at this time.

Getting right to the reviews of Open Box we have the Dungeoneer's Survival Guide. I have to admit I am little surprised to read about how much the reviewer Jim Bambra liked it.  the DSG and WSG get derided a lot but I always enjoyed them. For Call of Cthulhu we have an adventure, The Statue of the Sorcerer/The Vanishing Conjurer. Also liked.   At this point I am really feeling the loss of the old scaled 1-10 reviews.  There is a Paranoia product (Orcbusters) that I didn't like then and still don't.  Not that it is a bad product, just gets on my nerves.  Skyrealms of Jorune also is favorably reviewed.  This was another game I always wanted to try, but never did.  It also always seemed to be about 180 degrees away from Warhammer to me.

Win a copy of Warhammer Fantasy Roleplay on page 5! Just answer the quiz and get it back to WD by October 17...1986. Damn.

Critical Mass covers the newest Stephen Donaldson book, The Mirror of Her Dreams, which I always though looked cool. But I never read it.   I did read With a Tangled Skein by Piers Anthony.  I actually liked but Dave Langford didn't.  Yeah, I read all the Incarnation of Immortality books.  Like many TV shows series' it was great for 5 but too much at 7.

A Dwarves on the high seas game is next. Interesting idea. But you need to basically buy or build your own ships. Mine would have been cut outs or stolen from a toy set.

Another ad for the Immortals Set.

The Light Fantastic is a short story sequel to Terry Pratchet's The Colour of Magic and an introduction to the Discworld article later on.
The article, A Stroll Across the Discworld for AD&D.  There is a bit on how different the Discworld is from an AD&D world and how magic is different. There are some new monsters, including Death. It has some interesting ideas, but nothing is gone into detail.  I think there is a GURPS Discworld.

Mercy Mission is our Traveller adventure for the issue. It is actually quite long.

It is interrupted by the Warhammer Fantasy insert.  I have to admit it looks pretty. Not a word you normally use with Warhammer, but there is a lot of good use of color here.  GW really put out the cash for this one.

The aforementioned Thrud is next.

'Eavy Metal features painter John Blanche.  I like the Mona Lisa he painted on one of the shields.

Letters complains about the adventures.

Fracas has nice picture of Up the Garden Path another one of those ultra-rare D&D books that I other people pay too much for on eBay.

Graham Staplehurst discusses how maps are used in RPGs.

Narks is about informants in Judge Dredd.

We end with ads.

So the overall themes with this issue are "Games Workshop is our Lord and Master" and every article is about a page too long.  Most of the three page articles could have been two pages and the two page ones should be about a page and a quarter.

Well. Lets see what next week brings.  We should be getting the results from the reader polls.

Reviewing the Classics, B/X Edition

I love the Basic D&D game and the B/X version in particular.  I love it's simplicity and its ability to be adaptable to just about anything I want it to do.  So I was thrilled to death that the B/X pdfs starting showing up on DriveThruRPG, even if I knew that also meant that there was little chance of them getting reprinted.
B/X was also one of the first systems I own every product.  There are still some AD&D items I don't own and even some later editions, but B/X was and still is one of my favorites.

I have picking up all the B/X material I can on DnDClassics.com.

D&D Basic Set Rulebook (B/X ed.) (Basic)
If you are like me then this is it. THIS is what D&D was. Sure I had read a friends Holmes/Blue-book Basic set and I knew of AD&D through the Monster Manual. But this is the D&D book that started it all for me. This is the one that set fire to my imagination.
This is a complete set of rules. Character creation through to 3rd level. Monsters, treasures, dungeons. Everything that ever was or will be D&D had it's start right here (more or less). Honestly this book is not worth 5 stars here. It is worth 6 out of 5.
I almost would say that if I could only play one version of D&D ever, then this might be the one. It lacks the complexity of AD&D or 3e, but anymore I see this as a feature.
64 pages plus cover. Marbleized dice and crayon not included.

D&D Expert Set Rulebook (B/X ed.) (Basic)
This was the 1981 followup to the D&D Basic set. Designed for the Moldvay Basic there was even a little bit about what to do if you had the Holmes Basic.
This expanded the game to level 14 and for most of us it was all we needed for a very long time.
I loved the introduction of all the new undead like Vampires and Spectres (was a big horror fan even then) and that little map of the Known World. I starred at that map for hours, learning lands and names of places far off and never were.
Plus all the new spells! The options of spells for my cleric and magic-users were beyond my 11-year old brain's reckoning at the time.
At 5 bucks this is a criminal steal. I wore my old copy of my expert book out, now I have a PDF to go back too anytime I like. Combine it with the Basic book and some adventures and you are set. Everything you need to play D&D just like the good old days. No skills, no feats, no attacks of opportunity, but plenty of flexibility and action.
I love newer games, but this is the one. The one that keeps me coming back. Back to the Keep, back to Glantri and back to D&D.

B1 In Search of the Unknown (Basic)
This is my "go to" adventure anytime I want to start up a new group or game.  It's a ritual for me, roll up characters and run them through the halls of the lost Castle of Quasqueton. I still have my copy that I bought all those years ago and it was also one of the first PDFs I purchased from WotC. I never really expanded on Roghan the Fearless or Zelligar the Unknown save that they were long dead and their Castle was now overrun with monsters.
It is one of those adventures I can run with zero prep time and each time I learn something new or remember something I forgot.
This module is simple, easy to use and can adapted to any campaign world and even any game.
It is a perfect module for the Basic game.

B2 The Keep on the Borderlands (Basic)
I once read that more people have played through the Keep on the Borderlands more than any other adventure. Of that I am sure. I have run scores of new players through it myself including a new generation of gamers.
The module hardly needs an introduction and it really is almost immune to review. Who cares that the Caves of Chaos look like some sort of Monster Condo where all these different creatures live together until those meddling humans show up from the Keep.
Going to the Caves is rite of passage. It is the hallmark of a real honest to Pelor adventurer.
If you don't have it you can't really call yourself a D&D player.
Just remember, "Bree-Yark" means "I surrender" in goblin. Yell it out really loud.

B3 Palace of the Silver Princess (Basic)
Another classic. B3 has had a storied history, but the module we all actually played has a special place in many gamer's hearts.
For starters it is a Basic module, and lot of material in it is aimed at new DMs working on their craft. While the programmed text of rooms 1 to 6 might look quaint by today's standards, there is a lot of good things here.
For starters the basic premise of the module is a fun one. An Evil artifact, an innocent princess, a dashing rogue on a white dragon. Lots of the cliches of fantasy gaming, but all are played earnestly and not a hint of irony is here.
The module itself is not without issues as mentioned elsewhere. The map of the castle is enough to drive a sane mapper crazy and some of the NPCs (like the green elf "Protectors") are annoying. But all that fades when you discover the Eye of Arik and destroy it.
I recently re-ran this one for my kids using the D&D 3.5 edition rules. Worked great.
If you are new to the Basic D&D game (B/X flavor) then this is a great adventure to get.

B4 The Lost City (Basic)
Another great Moldvay module. This one is so strange, but so much fun.  I remember playing this one in 8th grade and honestly I had a blast.  It wasn't though till many years later while running it for my own kids did I see it's Pulp fiction roots.   Plenty of great influences can be seen in this from Robert E. Howard to Lovecraft to Clark Ashton Smith.
To me this one was always on the edge of that B/X divide. Sure it was a B series module, but it could have easily been one of the X series.
Unlike some adventures I played or ran in the 80s I went back to this one appreciated it more now then I did then.

X1 The Isle of Dread (Basic)
Maybe second only to B2 and B1 in terms of numbers of players, but The Ilse of Dread lasts as one of the best Basic-era adventures out there.  In today's frame of mind the adventure is equal parts Pirates of the Caribean, King Kong and Jurassic Park.  It is a heady cauldron of tropes, ideas and just plain crazy fun.  It was included in the original Expert set and it still had expanded maps and more creatures.  I never understood why the creatures where not just in the main book, but it did make the module special.
What was so nice about X1 over B2 is you had the feel it was more integrated into the Expert rules; it felt like a logical extension.
I ran it again recently with 20+ years between the last time I had ran it and it felt like a very different adventure.  There is a lot of untapped potential here. Enough for several adventures.

X2 Castle Amber (Basic)
This adventure had always been something of a Holy Grail for me.  I was a huge fan of Tom Moldvay, I  had heard this adventure took place in Glantri and it was full of horror elements.  As time went on and I still never found a copy I began to hear more; that it was a crazy dungeon full of crazier NPCs. That it is was more of a thinking module and not a hack and slash one and finally it was heavily influenced by Clark Ashton Smith, whom I always felt was superior to Lovecraft in many respects.
I did finally get a copy, paid a lot for it and I also got a copy here.
The module lives up to the hype.  It is not a particularly easy module to run and you better spend a lot of time with it.  But for me at that time (the mid 90s when I finally got a copy) it became a great addition to my growing Ravenloft collection.  It was not officially part of Ravenloft mind you, but so much of it feels the same that is would have been a crime not to bring them together.
This is one of the last of the truly classic modules.

Though not official there have been some great B/X related products.

October Movie: Jack & Diane (2012)

I didn't get to this one last year so it is one of the first up this year.  Of course the question here is whether or not this is a monster/horror movie.  Yeah there are a lot of horror elements to this story and there are even some horror like scenes.  The movie is a touch slow, but it kept my attention. Partly because Riley Keough and Juno Temple are both fantastic actors. Partly because I was expecting some sort of monster reveal at the end. And partly because I was also was hoping to hear the John Mellencamp song.  Didn't happen.

It was a fun movie and if you like a psychological type of horror where the monsters are mostly metaphorical.




Tally: Watched 2,  New 2

What are you watching?


hosted by Krell Laboratories

Tuesday, October 1, 2013

Threshold #1 is out

It is no great secret that I love Mystara.

So imagine my joy to discover that Threshold, a Mystara Fan-zine has published issue #1.



And it is a big one.

Thanks to everyone that made this possible.  I have often said that the online Mystara groups have been the most consistent in terms of their fandom and their creative ways of keeping their "dead" world alive and well.

October Movie: Thale (2012)

The theme of this October Movie Challenge is "movies I have been wanting to see forever but have not had the chance".  Thanks to Amazon Prime, Xfinity On Demand and a bunch of other services for on demand downloading I have an embarrassment of riches here!

Thale (2012)
I wanted to see this one last year but there were no copies to be had.  So it's first up this year.

Thale  reminded me of another Norwegian import I saw a while back, Trollhunter.  The movie focuses on two crime scene clean-up guys, Elvis and Leo.  On a job they discover an odd naked girl lying in a tub full of milk (or something).  Oh. And they find her tail in a freezer.  While going through some cassette tapes of the man who had lived there they discover that this girl isn't at all what she seems.

The movie takes a bit to get going and it might be be a classical horror movie per se, but there are all the elements and it is a great introduction to a myth I only know a little about.

I have to give actress Silje Reinåmo credit. She has no lines, spends 90% of her screen time completely nude and still manages to deliver a character we believe.  It is easy to do scared like thins, it is a bit harder to do violent-force-of-nature.

So far I think my month is off to a good start!




Tally: Watched 1,  New 1

What are you watching?


hosted by Krell Laboratories

Monday, September 30, 2013

October is nearly here!

October is a big deal here at the Other Side as many of you already know.

First off there is the October Horror Movie Challenge I participate in every year.
Hosted by Krell Laboratories I am planning on hitting movies I have been wanting to see for ages and just never got around to.  A really bucket list if some of the movies wen't terrible.
You can watch my progress here and on the Horror Movie Challenge Facebook page.



I am also gearing up to get Eldritch Witchery into your hands.  I am quite excited about it.
It is predominantly for the Spellcraft & Swordplay rules.   If you already own The Witch then there might not be much more in it for you, but it does cover my very first Warlock class and OSR stats for a number of demons that have never seen print (or PDF) before.  So I am quite excited about that.


There was a request to revist Monster Mondays. But I have a few projects I need to get done in October so I don't think I can do that.  BUT that all being said there is no reason why you all can't do that one on your own.

I'll have some other things happening in October that I can't quite talk about now as well.

But here is to a great October!

30 Day D&D Challenge, Day 30: Best DM You've Had

Day 30: Best DM You've Had

Here we are at the end.
What an interesting little trip this was. I enjoyed reading everyone's postings all week and congrats if you made it to the end.

Best DM.  Wow. I have had a lot of great ones over the years.  Restricting this just to D&D though makes it easier.

I have had a lot, but I have to give the nod to my hometown DMs for 1st Ed.
Jon Cook was my first DM and his style was what we might call Gonzo these days. Everything, all over the place and all at once. Just crazy ass shit all the time.  If we didn't know a rule we just kept going. Jon just had solid love of the game and that what made his games fun.

My next DM was Bob Grenda. He was in High School with me and that man created worlds on worlds.  His campaign was so layered and detailed that every game was epic.  I have been begging him for years to clean up his "Mad Wizard Killian" series of adventures (Killian's Tower, Killian's Castle, Killian's Maze...) to publish for OSRIC.  It's not just my memories, those adventures rocked and I will take the Pepsi challenge on them verses the best of the old school any day of the week.
Until then the loss is ours.

I hope you all enjoyed this little ride!


Sunday, September 29, 2013

30 Day D&D Challenge, Day 29: What number you always seem to roll on a d20

Day 29: What number you always seem to roll on a d20

A random one.
Sorry taught stats for too long to be taken in by this question. ;)


Saturday, September 28, 2013

Zatannurday: Constantine on the Little Screen?

Constantine on TV?



Looks like we might be getting a Constantine based TV show.

http://comicsalliance.com/new-john-constantine-tv-series-nbc-daniel-cerone-david-s-goyer/
http://www.ign.com/articles/2013/09/27/constantine-tv-show-in-development-at-nbc
http://www.darkhorizons.com/news/28848/
http://dcwomenkickingass.tumblr.com/post/62414638457/nbc-picks-up-dcs-constantine-for-development

Of course right now this is only talk and talk means very, very little in Hollywood. But honestly with the recent batch of supernatural themed shows and the successes of Smallville and Arrow, this could become a real thing.

I can only hope the Zee makes the occasional appearance.




30 Day D&D Challenge, Day 28: Character you will never play again

Day 28: Character you will never play again

I actually have a few.  I never really need to play a fighter again. I had a few back in the day, they don't interest me all that much.  Never really had the desire to play a barbarian.
Specific characters, well there is my thief Roscoe that will stay safely retired as well most of my characters from the 2e version of AD&D.
Actually there are a lot more than this since I like making characters and usually only run games these days.


Friday, September 27, 2013

BAMF Girls Episode 12

Yeah. I need professional help.
But BAMF Girls 12 is up.


I really should stat them all out for some system.
Maybe for Tacky, Tawdry and Tasteless.

Pathfinder Society? Online? Live?

I am trying to find a Pathfinder game.

I want something though specific and honestly it shouldn't be an issue, but it is.
I'd like to find a Pathfinder where I can play a witch character.  I'd like to try out a couple of different things and I am looking for a flexible GM.  Plus I'd like to find a group where it didn't devolve into the characters always fighting each other.  Sorry, kind of a pet-peeve with me.

I have been checking out the Pathfinder Society, but man there is a lot there.
Here is the character I want to play and registered on the site, http://paizo.com/people/LarinaNix

I just don't know what to do next.  Anyone have any experiences they can share?
Are there good online games I am not aware of? Obviously there are since I am asking.

30 Day D&D Challenge, Day 27: Character you want to play in the future

Day 27: Character you want to play in the future

Not sure how this is different than Day 9.
There are a couple, Justice and Taryn are two I have created and would love to play.  I would love to play a witch in Pathfinder right away to be honest.  That is what I want to do the most at the moment.


Thursday, September 26, 2013

Wednesday, September 25, 2013

New Kickstarter: Double Spiral War

I have a love/hate relationship with Traveller.   Though the siren song of nostalgia has been making me look back on previous mishapps as youthful ignorance and things were never really that bad.

I also have to admit it is Kickstarters like this that give a reason to pull out the old books.

http://www.kickstarter.com/projects/1292093911/warren-c-norwoods-double-sprial-war-traveller-edit


Battlefield Press is producing a Traveller powered game based on Warren C. Norwood's Double Spiral War books.

The project is reasonably funded and nearly there.  This would be a good thing to get me interested in Traveller again.

White Dwarf Wednesday #81

White Dwarf #81 takes us to September 1986.  The cover is Chris Achilleos' "Eagle Rider"  which had appeared on "The War of Powers" Part 2 cover prior to this.  Never quite got how they recycled covers like this, but they really, really liked Achilleos.
Paul Cockburn's editorial covers some of the new staff and their duties.  More Warhammer is promised. Two anniversaries are also mentioned.  Issue 100 and 10 years of WD.  Though they are still under 2 years for issue 100 (and my terminus for these retrospectives).

Open Box covers Paranoia, Clones in Space. One of the very few Paranoia adventures I ever played in.  The reviewer called it fun, I just never got into the frame of mind for Paranoia I guess.  West End Games gives us a Star Trek boardgame, the Enterprise Encounter.  After playing around with FASA Trek I kind of avoided Trek games for a number of years. Also included here is "A Doomsday Like Any Other" for FASA Trek. Griffin Island for Runequest is reviewed.  I owned it at one point and thought about a Runequest/CoC crossover, but never did anything with it.  West End also has out, Ghost Toasties for Ghostbusters.  Never played it.

For the truly curious an overview, review of Play By Mail is next in "How Mighty, the Pen".  I think by 1986 I was getting online (at 300 baud!) so the death knell was not ringing yet for Play by Mail, but it was near.

The next two articles are interesting, jousting rules for Pendragon and then again for AD&D.  Together they give a bit better of a picture of what you can do this Medieval past time.  I have to admit. I never had a Joust in my games.  I have been in games where they have occurred, but never ran one myself.

Letters is now two pages long.  Didn't see anything there that caught my eye except for someone complaining that Gobbledigook is smaller.

Critical Mass covers some SciFi.  Reviewed are Songs of A Distant Earth, which I absolutely enjoyed.  It was a book I just could not put down.   Also mentioned was Dragons of Autumn Twilight which my son just started last night.
20-20 Vision talks about Highlander. Again.  Though this time it is the British cut (pardon the pun) of the movie which is better than the American.  I recall seeing different versions back in 88 or so while in college, but nothing about an American vs. British version.  But it was almost 30 years ago.   Also reviewed is The Karate Kid.  Here is you brain buster for the day.  Pat Morita was 51 when The Karate Kid was filmed.  How old is Ralph Macchio?  He will be 51 on his birthday in November of this year.

Part 2 of the Call of Cthulhu/AD&D adventure Ancient and Modern is next.  Sad to say, but part two doesn't live up to the promise of part one.  It's still a great idea and I'd love to try it out.  I took it to work yesterday to xerox so I could mark up a copy as I like.

Brian Lumley gives us some short fiction. A rarity in White Dwarf.

A horror themed Paranoia adventure is next.  Like all Paranoia material is sounds interesting, but quickly devolves into farce to me.  Hard for me to judge this one.  Though the horror cliches are fun.

'Eavy Metal gets a facelift.  More color pages and the photography seems better.

Fracas covers some new releases, D&D Immortals, Wildernees Survival Guide AND an interesting rumor of Unearthered Arcana II.  Anyone know anything about that one?  WD mentions that is was on the schedules for early 86 to be replaced by Dungeoneer's Survival Guide.

Next is an article on Time Travel in RPGs.  I have a pretty strict rule.  No time travel in RPGs unless I am playing Doctor Who.  I have fudged that rule a bit more recently, but I stick to it.

We end with small ads and ads.

Overall a less satisfying issue than last month. The jousting article is neat and I like the idea behind "Ancient & Modern" The magazine is looking more like it's modern incarnation, but it was it's older incarnation that I found so pleasing.  Still though, some more issues to go.  Cheating and looking ahead a bit (I try not to read ahead) there are still a couple of gems waiting.

30 Day D&D Challenge, Day 25: Favorite Magic Item

Day 25: Favorite Magic Item

So many.
I always had fun with a Staff of the Magi, AD&D's closest thing to a magical shotgun.
So much so that I knew I had to do an equivalent staff for Witches.

Witch’s Staff: This staff of hawthorn wood is topped with a rough-faceted crystal. It is a potent magic item that allows the use of the following spells:
  • command (1 charge)
  • sleep (1 charge)
  • magic circle against chaos/law (1 charge)
  • polymorph other (1 charge)
  • veil (1 charge)
  • bestow curse (2 charges)
  • eternal sleep (2 charges)
Additionally, the wielder of a witch’s staff has a +2 bonus to AC and all saving throws. The staff itself is a +2 quarter staff and can be used as a weapon in mêlée combat.


Tuesday, September 24, 2013

Kim Possible: Superbabes

I think I need some sort of 12 step program...

One last build for Superbabes.
This one is another Batwoman like build. Heavy on skills and gadgets. It is a place where Superbabes really works well I think.

I had done Kim is other systems in the past, but interestingly enough, never posted here. Odd really. I am going with a modern version here as well. So if her high school graduation was in 2007 she would be 23 or 24 now.
I am going easier on her Primary stats here.  No good reason other than I want to see how her points shake out.

Kim Possible by MachSabre
Character: Kim Possible
Secret ID / AKA: Kimmie, KP, Kimberly Ann Possible
Age: 23-24   Apparent Age: early 20s
Origin: Adventuress (0cp)
0 CPs

Primary Stats
Muscles: 16  ("Strong") Damage: +3 Max Press: 800lbs
Health: 16  ("Robust") Regen, Combat: - Regen, At rest: 1pp/4rds  HTK/Day: 1d20
Moves: 20  ("Fast") Bonus to hit: +3 Movement: 8" Hittability: 8 Initiative Bonus: 1
Brains: 17 ("Genius")   Mental Attack Bonus: +2 Mental Hittability: 6
Will: 18 ("Driven") Regen Rate: 1pp/4rds HTK Regen/Day: 1d6+2
Personality: 18 ("Sparkling")
Looks: 16 ("Babe")
242 CPs

Secondary Stats
PP: 121
HTK: 52
Fame: 15
Bimbo Points: 0 ("So not the drama...")
XP:
Level: 8
CPs: 18 left to spend

Powers
Hit Em Harder +2d6 20cp
20 CPs

Gizmos
Grapple Gun (Obvious) 20cp
- Go places, line of sight

Kimmunicator 30cp
- Communication
- analysis (Super Senses)
50 CPS

Skills
Martial Artist 9 levels 450cp (knows 16 styles of Kung-fu)
Athelete 80cp
- Acrobatics
- Catwalk
- Climbing
- Skydiving
- Swimming
- Swinging
- Tumbling
Communications 20cp
Contacts 20cp
Fire One Pistols 10cp
Languages (English, French, Spanish) 15
Melee Weapons 25cp
Stealth & Concealment 30cp
Survival 20cp
670 CPs

Character Description
Height: 5'8"
Weight: 130 lbs
Hair: Red
Eyes: Green
Skin: Caucasian
Unique Characteristics: 
Quote: "What's the sitch?"

This one turned out pretty nice.  I might go back and look over the powers again, but in truth I am rather pleased with it as is.

So that's my team.  Ready to stop the evil of the vile Refrigerator!

Now in retrospect I kinda wish I had used David Reynolds art for all the postings.  Though I don't think he has done any art of Tarot.



30 Day D&D Challenge, Day 24: Favorite Energy Type

Day 24: Favorite Energy Type

Again the post 3.x bias of this list is showing.
Energy...I guess Radiant or Necrotic.  Opposite ends of the same spectrum.
I think the question author was running out of ideas here.

Monday, September 23, 2013

Bloodrayne: Superbabes

Yeah. I couldn't stop.

Bloodrayne was one of the first characters I ever stated up on my blog.  In fact you have to go back all the way to post 200 (just over 1700 posts ago) to see her.
In many ways Rayne is the antithesis of what Superbabes is all about.  She has questionable morality, ended up in Playboy (NSFW), and usually solves her problems by killing them.

Also her powers are not a great fit for the game.  She drains blood to gain extra power and killing by hand (as opposed to the guns she has) sets off her bloodlust.  If she does that enough she can enter Bloodrage.
Normally I would use Mental Muscles for this, but the rules specifically state that Mental Muscles can't be used by characters with Muscles above 20.  So instead I went with the weaker Hit Em Harder and Run Faster.

Like the other characters in this batch I am going with a modern day version, so this is Rayne in 2013 (reflected in her age).

Character: Bloodrayne
Secret ID / AKA: Rayne
Age: 96   Apparent Age: late 20s
Origin: Supernatural Accident (15cp)
15 CPs

Primary Stats
Muscles: 31  Damage: +2d6 Max Press: 3,100
Health: 31  Regen, Combat: 1pp/5rds Regen, At rest: 1pp/1rd  HTK/Day: 4d10
Moves: 51  Bonus to hit: +5 Movement: 10" Hittability: 10 Initiative Bonus: 5
Brains: 15   Mental Attack Bonus: +1 Mental Hittability: 5
Will: 21  Regen Rate: 1pp/1rds HTK Regen/Day: 1d6+4
Personality: 8 ("Unpleasant")
Looks: 25
364 CPs

Secondary Stats
PP: 183
HTK: 100
Fame: 5
Bimbo Points: 2 (Appearing in Playboy was her idea)
XP:
Level: 9
CPs: 2 left to spend

Powers
Hit Em Harder +2d6 20cp
Immortality 80cp
Invulnerability 4 20cp
Psi Invulnerability 2 8cp
Run Fast +10" 30cp
Super Senses (Vampire)
- See in the Dark 5cp
- Smell Good 10cp
- See Far Away 10cp
Suck It Up I (Health) 100cp
283 CPs

Gizmos
Blades (obvious)
- Sharp Stuff 20cp
- Concelalment 10cp
10 CPS

Skills
Martial Artist 4 levels 200cp
Acrobatics 20cp
Catwalk 20cp
Climbing 20cp
Fire Pistols/Rifles 50cp
Melee Weapons 25cp
Quickdraw 20cp
Survival 10cp
375 CPs

Character Description
Height: 5'10" (6'3" in heels)
Weight: 135 lbs
Hair: Red
Eyes: Green (Red in in Bloodlust)
Skin: Extremely pale
Unique Characteristics: She wears blades on her arms, has two strips of leather hanging from her hair.
Quote: "Stop whimpering... it's unattractive."

Not as happy with this build as previous builds,  either for her or for Superbabes.  That's ok, not every system is perfect.

30 Day D&D Challenge, Day 23: Least Favorite Monster Overall

Day 23: Least Favorite Monster Overall

Maybe Drow.  They have been so fetishized and munchkinized over the last couple of decades I feel that they are completely over used.  Not that I couldn't have some fun with them, but I would want to do something very different than anything I have done before.

Sunday, September 22, 2013

First Day of Fall

First Day of Fall!

I love Fall!  Yeah I lamented the end of Summer, but now that we are here I love Fall!
While I did a lot of gaming in my youth in the summer, summer was mostly for being outside.
Fall was for gaming.  I really need to do something special this season.

I am getting geared up the October Movie Horror-thon, so I am gathering up all my DVDs, Blu-Rays and even a couple of VHS tapes, no lie.  I am thinking of hitting the Subspecies series again.  That should be fun.

Time to get the sweatshirts out!



Fire & Ice: Superbabes

My son's favorite girl super heroes are Fire and Ice.  When playing D&D he always goes with elemental-style casters, particularly fire ones.  So when he saw Fire on Justice League Unlimited years back he had to know who they were!  I guess the apple doesn't fall too far from the tree!


Fire and Ice are not heavy hitters.  They do what they do well, but outside of a career in modeling, not much else.  Yes, Fire is a spy and an agent in checkmate.  But for Superbabes I think the best thing to do is keep them in their JLU guise, or even their Batman Brave and the Bold characterizations.  Fire is not a killer, checkmate operative or whatever. Ice is not dead.

Character: Fire
AKA/Secret ID: Beatriz Bonilla da Costa, Green Fire, Green Fury
Age: unknown   Apparent Age: late 20s/early 30s
Birthplace: Rio de Janeiro, Brazil
Origin: Scientific Accident (5cp) Going with the 'caught in a pyroplasm explosion at WayneTech' origin.
5 CPs

Primary Stats
Muscles: 13  Muscles Damage: 0 Max Press: 650
Health: 17   Regen, Combat: - Regen, At rest: 1pp/3rds  HTK/Day: 2d10
Moves: 19  Bonus to hit: +3 Movement: 8" Hittability: 8 Initiative Bonus: 1
Brains: 11  Mental Attack Bonus: - Mental Hittability: 3
Will: 14 ("Ambitious")  Regen Rate: 1pp/10rds HTK Regen/Day: 1d6
Personality: 21
Looks: 26 (pretty much every woman from Brazil is hot)
242 CPs

Secondary Stats
PP: 121
HTK: 50
Fame: 12
Bimbo Points: 3
XP:
Level: 8
CPs: 13 more to spend

Powers
Flight 20 levels (80" 80cp)
Blast (fire blast) 20d6 120cp
Big Blast (fire ball) 10 levels 110cp
Change Body (fire) 50cp
Force Field 20 60cp
Invulnerability 4 20cp
440 CPs

Gizmos
none

Skills
Agent 100cp (good one for her skils)
Acrobatics 40cp
Contacts 20cp
Languages (English, Portugese, Spanish) 20cp
Martial Arts 2 levels 100cp
Persuation 20cp
Survival 20cp
300 CPs

Character Description
Height: 5'8"
Weight: 140 lbs
Hair: Green
Eyes: Green
Skin: Caucasian, dark


Character: Ice
AKA/Secret ID: Tora Olafsdotter, Ice Maiden
Age: unknown   Apparent Age: late 20s
Origin: Genetic Quirk (32cp)
32 CPs

Primary Stats
Muscles: 14  Muscles Damage: +2 Max Press: 700 
Health: 16   Regen, Combat: - Regen, At rest: 1pp/4rds  HTK/Day: 1d20
Moves: 16  Bonus to hit: +1 Movement: 6Hittability: 6 Initiative Bonus: 1
Brains: 16  Mental Attack Bonus: +1 Mental Hittability: 5
Will: 17  Regen Rate: 1pp/4rds HTK Regen/Day: 1d6+2
Personality: 18
Looks: 25
244 CPs

Secondary Stats
PP: 122
HTK: 50
Fame: 11
Bimbo Points: 2
XP:
Level: 8
CPs: 0 more to spend

Powers
Blast (ice) 20d6 120cp
Big Blast (ice storm) 11 121cp
Blind (ice storm) 75cp
Change Body (ice form) 50cp
Control Weather 75cp
Force Field (ice wall) 20 60cp
Go Places, line of sight (ice bridge) 50cp
Invulnerability 5 10cp
Run Fast (while on ice bridge) +5"  15cp
576 CPs

Gizmos
none

Skills
Animal Handler 20cp (pet seals)
Contacts 20cp
Languages (English, Norwegian) 10cp
Martical Arts 2 levels 100cp
Survival 20 cp
Swimming 10cp
180 CPs

Character Description
Height: 5'7"
Weight: 136 lbs
Hair: White
Eyes: Blue
Skin: Caucasian, pale

So both girls ended up around 8th level.  A little bit lower than I expected to be honest.  I could bump up their martial arts both by 2 and get them to 10th level, but this is fine.

Actually stating them up here was a lot of fun.  I think I would like to try giving them a go in Marvel Heroic Roleplaying just to see how they work.

I guess my week of Superbabes is over.  Too bad really, this is a fun system and it was a lot of fun trying this out.  Maybe I'll have more tomorrow anyway.

30 Day D&D Challenge, Day 22: Favorite Monster Overall

Day 22: Favorite Monster Overall

Wow. No idea.  I love using Undead and Demons, Devils and all that.  But for me the best monster to use is one that has a connection to the characters. Someone they can really hate and not just want to defeat but NEED to defeat.  That works for nearly any monster, as long as I work on that connection.