Tuesday, September 10, 2024

In the Dark: Shadowdark RPG

 I have been flirting with this game for a while now. I have gone from really enjoying it, to being very confused over the hype, to not liking it, to being amused by it, back to enjoying it again. I guess that is a testament of some sort to be honest. But I think the final extremely positive selling point for this game has been the community around it.

Shadowdark material from Gary Con

I have been lurking on many of the major Shadowdark fan forums (Discord, Facebook) for the better part of the last year or so. The community is overwhelming positive, and none more so than creator  Kelsey Dionne herself. Seriously, every post of hers seems like it is "wow, that is so cool! I love what people are making for this game." I have to give her a ton of credit for creating a great, vibrant and inviting community. 

Both the old-school and new-school communities can learn a lot from this one.

So while I am very deep into my celebration of the 50th Anniversary of Dungeons & Dragons, I am still playing a lot of games. I just wrapped up a great Blue Rose game and I'd love to port over one of the NPCs who really shined at the end. I just need to figure out how I want to do that.

Will I do a witch for this? Yeah, there are some things I'd like to see in this game. Yeah, there is a witch in Cursed Scroll Zine #1, but I can certainly do more than that.

Maybe eventually I'll go back to my plan to mix Shadowdark and OSE-Advanced, they have a good vibe together.  Both are approaching the same sort game style from very different ends of the gaming spectrum, and honestly I think they both have a lot to offer each other. But for now, I'll play some Shadowdark proper and see what I think. 

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