This room is also the tomb of a minor lord.
This room has been broken into and looted.
There is a hazard here (not a trap) but some of the mason-work is loose. There is 1 in 6 chance of it being spotted (2 in 6 for elves and dwarves). Anyone near the coffin has a chance of being hit. Roll randomly for all within 5' of the coffin area. Save vs. Petrification or be hit with falling stone for 4d6 hp of damage.
Dwarves will point out that had not the minions of the Vampire Queen not messed with the stone work it would have stayed in place until the end of time.
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