And then there is this arsehole.
The Occult Detective is the guy who has a little bit of knowledge, a little bit of magic, a little bit of luck, and a whole lot of bad choices.
He is obviously modeled after John Constantine, but his type ends up in all sorts of horror-related media. It makes him perfect for the world of the Wasted Lands.
The Occult Detective
Class: Sage
Level: 9
Species: Human
Alignment: Twilight Neutral
Background: Con-man, Occultist
Abilities
Strength: 12 (+0)
Agility: 13 (+1)
Toughness: 14 (+1)
Intelligence: 16 (+2) A
Wits: 15 (+1) N
Persona: 16 (+2) N
Fate Points: 10
Defense Value: None 10
Vitality: 36 (d6)
Degeneracy: Uncomfortable Aura
Corruption: 5
Check Bonus (A/N/D): +5/+3/+2
Melee Bonus: +3 (base)
Ranged Bonus: +3 (base)
Saves: +5 vs. Spells and Magical Effects
Sage Abilities
Languages (16), Lore, Mesmerize Others, Suggestion, Renegade Skills, Spells, Read Languages
Renegade Skills
Open Locks: 55%
Bypass Traps: 50%
Sleight of Hand: 60%
Sneak: 60%
Spells
1st Level: Chill Ray, Command, Obfuscation, Protection from Evil
2nd Level: Conjure Flame, Invisibility, Subtle Influence
3rd Level: Clairvoyance, Globe of Darkness, Zone of Protection from Undead
4th Level: Conjure Fire
Divine Touchstones
Level 1: Arcane Power: Mystical Senses
Level 2: Level 1 Sorcerer: (Arcane Power Attack Supernatural)
Level 3: Hedge Mage
Level 4:
Level 5: Psychic Power: Photokinetics
Level 6: Psychic Power: Telekinetics
Level 7: Arcane Power: Exorcist
Level 8:
Level 9: Astral Projection
Superhero (Divine) Archetype: Occult
The Divine Touchstones are really what separated the normal people from the heroes and the heroes from the legends.
Damn. Now I want this character moved over to NIGHT SHIFT.
1 comment:
I'm enjoying this series quite a bit, I'm looking forward to seeing more. Definitely makes me curious what some of the more unusual/obscure heroes, such as Ambush Bug or Brother Power the Geek, would look like.
Post a Comment