|New and Original|
The new Ubiquity version of Space 1889 is now in my hands!
It is a great looking book. I really enjoyed the original Space 1889 (also available in PDF).
This new book captures the feel of the original rather nicely and the Ubiquity system is easy to use and adapt. The book itself is gorgeous and well worth the wait to be honest. It really envokes the feel of the original which was quite an original idea back in the day.
|New and Original|
At first I have to admit I didn't like Space 1889, but as I played it I really began to enjoy it. Once I started doing research on what the Victorians believed about space and the solar system then I REALLY started enjoying it.
For me then this new version is distillation of everything I enjoyed about the concept.
Recently I went on an "Appendix N" bender and read everything I could get my hands on from the pulp era. So I read all of Edgar Rice Burroughs' John Carter of Mars books, the Pelucidar books, and the Moon Maid series. I still want to read the Venus books. I also read years ago Jules Verne, so the idea of a Scientific Alt-Victorian Time really appeals to me.
The best thing about Space 1889 is that the Ubiquity system that powers it is the same as Hollow Earth Expedition and Leagues of Adventure. So you can pull them together for a high action Victorian fun. Throw in Revelations of Mars (when it is done) and you have a Solar System spanning game of adventure.
1901: An Æther Space Odyssey
The idea behind this game is to split the difference between the Victorian period and the Pulp Age. Still focus on adventure, or more to the point, Adventure! and space travel but shake it up a bit.
Set it in the Spring of 1901. King Edward sits on the throne and he has declared that explorers of all sorts must head to the planets for the glory of the British Empire. Adventures run into Barsoomians, Selenites and giant reptiles and snake men on Venus.
Not sure when I'll work it in, but it will be a blast!