Doing something a bit different from the supernatural characters I wanted to try out my other supers character "Justice".
You can read about the character in my various posts and her introduction here.
Justice is very much a perfect fir for Superbabes. She is young, good looking and of strong moral fiber. Where she doesn't fit really is she not really a good candidate for "Good Girl Art" she is more a straight forward super-hero. Plus she has some angsty background elements (she did nearly kill someone with her heat vision). But besides all that she was a fun character to stat up.
So continuing the the theme of Justice's posts here being an issue in her comic what does Issue 7 give us? Well this is the time that Justice had to team up with a bunch of other Superbabes from across the multiverse (Taryn, Tarot,... to stop a threat. If it is going to be something that requires all these heroes (including a younger version of her own mother) then it would have to been something that had also took out the original Superbabes team.
How about this. The big bad is this fetish dude known as The Refrigerator. He captures women and freezes them. Plenty of subtle and overt S&M and dominance context that makes this guy a bit creepier than Mr. Freeze or Captain Cold, yet fits rather well in this. After all the perfect foil for a Good Girl is a creepy misanthrope. All these heroes are gathered together, kick his ass and rescue the original team. Yeah it's a bit like the X-Men #1 that introduced us to Wolverine, but that's fine. Or any similarities to this scene are probably totally intentional.
Secret ID / AKA: Astra Kal-El, Astra Kent
Age: 24 Apparent Age: mid 20s
Origin: Extrateristrial (25cp) Closest thing really.
Muscles: 32 Damage: +2d6 Max Press: 3,200
Health: 22 ("Amazon" natch) Regen, Combat: 1/10rds Regen, At rest: 1pp/1rd HTK/Day: 3d10
Moves: 51 Bonus to hit: +5 Movement: 11" Hittability: 11 Initiative Bonus: 5
Brains: 16 Mental Attack Bonus: +1 Mental Hittability: 5
Will: 17 ("Driven") Regen Rate: 1pp/4rds HTK Regen/Day: 1d6+2
Bimbo Points: 1
CPs: 32 more to spend (still has some skills to learn but I want to improve her Flight later on).
Flight 10 40cp
Don't Breathe III 20cp
Invulnerabilty 12 60cp
Hit Em Harder 2 +2d6 10cp
Blast (Heat Vision) 2d6 12cp
- See Far Away 10cp
- See Through Things 25cp
- Good Hearing 15cp
Melee Weapon (Sword) 10cp
Blind Fighting 25cp
Law Student 20cp
Contacts (Criminal) 20cp (thanks to the Batman)
Contacts (Government) 20cp
Detect & Deactiveate Alarms & Traps 30cp
Weight: 135 lbs
Eyes: Blue (but wears a blindfold)
Unique Characteristics: Wears a red blindfold.
Again, I am pretty pleased with this build. Justice and the build I did for Wonder Woman showed that you can spend the points really fast.