Succubae for Ghosts of Albion (Cinematic Unisystem)
She can drain 1 Point of CON each night she visits, but must grapple awake opponents or visit them when sleeping.
The succubus can learn magic, but most often they do not.
Creature Type: Succubus (Demon)
Attributes: Str 3, Dex 5, Con 5, Int 4, Per 3, Will 6
Ability Scores: Muscle 12, Combat 13, Brains 15
Life Points: 45
Drama Points: 2
Powers: Glamour; Constitution Drain (1 CON point per visit); Flight; Insubstantial Form;
Qualities: Attractive 4; Hard to Kill; Innate Magic; Resistance (Fire, Poison; Mind Control); Telepathy; Charming Voice
Drawbacks: Lecherous; Covetous; Inhuman Form
Name; Score; Damage; Notes
Bite; 13; 5; Must grapple first; no defence action
Claw; 13; 8; Two attacks per Turn
Grapple; 13; —; Resisted by dodge
Kiss/Embrace; *; 1 CON point; Must Grapple first
Spellcasting 15 Varies By spell
Deflect 15 — Magic defence action; deflects spells 45º
Bat Winged Bimbo (Buffy and Angel, Cinematic Unisystem)
(Trying to do my best "Buffy-style" here)
Bat wing bimbos are demons, but don’t hold it against them. Sure they are as evil as their bigger sister the Succubi, but a girl has to make a living too. Like so many that leave their homes and end up in Southern California, the BWB has learned to do some things she never thought she would ever do to earn a buck.
Often times when not looking for a soul to steal, these catty little demons can be found fighting amongst themselves, avoiding over zealous demon hunters, or trying to get a real movie deal because they know they are a star and they hope no one will look into their pasts.
Being a Bat-Winged Bimbo gives you the following:
- 3 levels of Hard To Kill. Living in a Hell hole makes you a bit tougher, living in Hell itself turns you into a hard ass bitch.
- Asbestos Soul. BWB gain a +1 Resistance to pain from fire and heat. BWB treat fire damage as regular damage (no extra damage each turn).
- Those cute horns count as a natural weapon, doing 1-2 points of damage per hit. (+1)
- Those sexy wings provide flight at the same movement rate as running. (+1)
- Gossipy. BWB bimbos tend to be a chatty, gossipy lot. Sure 99% of it is about manicures for wing talons and how to snag a good (evil?) demon lord, but some it useful. They get a +2 to their Occultism skill (the Things Man Was Not Meant to Know are fine for women it seems).
But this comes with a fair amount of drawbacks too.
Bat-Wing Bimbos have a host of mental and emotional problems. They are mean spirited (literally), petty, and vindictive not to mention lecherous little harpies. In game terms this equates to Cruel 1, Covetous (Greedy) 1, Covetous (Lecherous) 1.
Those large wings and horns might be totally hot, but you could never take her home to mom (unless of course mom was into that kinky stuff). This is worth Supernatural Form (definitely not human).
Bat Winged Bimbos as Characters
BWB can be a useful part of an otherwise upstanding and moral party of demon hunters. Slayers hate them, but those scrawny little bitches are just jealous. The biggest issue of course is how to hide those wings, horns and tail. Faerie Glamours or other illusion magics will hide their natural form from the mundane, but anyone that can see magic will see through that disguise to what she really looks like.
Bat Winged Bimbos were created to be something like a "lesser Succubus", akin to the old D&D Alu-Demon. These were obviously inspired by the the same creatures in Macho Women with Guns.
If you go with my alternate take on Slayers from Every Angel is Terrifying then Succubi, Lilim and Slayers are all related.
Witch Girls Adventures
Malcolm Harris, the author of Witch Girls Adventures mentions that there are no demons in the Witch Girls universe, but there are spirits called "Hates". It is actually kind of a neat concept. If there are hate spirits then certainly there can be other deadly sins, such as lust spirits. Alternately there could also be a type of vampire that feeds on emotions rather than blood. The ones that feed on the more amorous emotions (lust, love) could be called Succubi. In this sense they are more similar to the WitchCraft RPG Vampyre subtype.
A succubus in WGA should probably be something like Chloe Love from the Eerie Cuties webcomic.
Body: d6 Mind: d6 Senses: d8
Will: d8 Social: d8 Magic: d6
Life Points: 12 Reflex: 9
Resist Magic: 9 Zap Points: 12
Skills: Athletics +2, Basics +2, Dancing +4, Fighting +1, Hear +1, Leader +3, Look +2, Magic Etiquette +2, Mundane Etiquette +3, Mysticism +2, *Mythology +4, Streetwise +3
Abilities: Beautiful, Mysterious
Heritage: Demon / Lust Spirit / Vampire
Spells: Succubi have access to all the Charm type spells in the WGA core.
Cortex is a system I have talked about off and on. It is one I like, just not one I get to play a lot of.
Succubi would work well in Cortex since the characters tend to skew more normal than say Buffy or Ghosts of Albion. A single Succubi with a good plan should be more than a match for a group of heroes.
For example imagine the havoc a succubus could do to the investigators in a Supernatural game.
Agi d10 Str d6 Vit d10
Ale d12 Int d8 Wil d12
Init d10 + d12
Endurance d10 + d12
Resistance d10 + d10
Allure d10, Amorous d8, Enhanced Communication d6, Enhanced Senses d6, Immunity d12, Inherent Weapon (claws) d2, Sharp Senses d6
Skills Athletics d4/Acrobatics d6, Influence d4, Knowledge d8/Occultism d12, Melee Weapons d4, Perception d6, Unarmed Combat d6
Attacks: The Succubus drains life force from her victims. She either does this while the victm is sleeping, in her embrace, or if she has grappled the victim. Once she has a victim in her embrace she will drain for a number of turns equal to a third the maximum result of the victim’s Vitality Attribute. She will return to the victim two more times, draining the remaining third each time till the victim dies.
Spellcraft & Swordplay
Succubi are set to appear in the upcoming Spellcraft & Swordplay supplement Eldritch Witchery, as soon as I finish writing it. Among other things, EW will also feature Demons and Devils. Succubi are the daughters of the Queen of Demons.
Move: 90' / Fly: 120'
HD: 6 (25)
Attacks: Claw/Claw/Special (2 dagger-2)
Special: Fly 120', Energy Drain (kiss), Darkvision, Dominate, Magic Resistance (fire), Immune to mundane weapons
A Succubus can cause Darkness 5', have Darkvision, can Dominate any one (1) PC and can become Incorporeal at will. The Succubi lures her victim into acts of passion and drains their life force with a kiss. This Energy Drain takes 1 life level/hit dice. She can also use the following spells as a Witch (wizard) of 6th level, Charm Person, Detect Good, Continual Flame, ESP, Clairaudience, Hold Person, and Polymorph Self. Succubi also have Spell Resistance against fire based magic. If pressed they can attack with two claw attacks (dagger -2), if each attack succeeds then she can also grapple for her energy drain attack/kiss.
A succubus can gate in another demon (expect another succubus) ... details in Eldritch Witchery.
Regardless of the game Succubi should be given the same attention that one would give a vampire in a horror game; that is treat it like a special NPC and build her as a character. Most demons can be part of the mindless hordes you send after the characters, and in most cases this is the appropriate thing to do. Succubi though, since they tend to work alone and are very specialized in their hunts, should be built to suit. A succubus designed to go after William Swift in Ghosts of Albion should be different than the one sent after Dean Winchester in Supernatural.
Sympathy for the Succubus, Part 1
Sympathy for the Succubus, Part 3