Sunday, July 19, 2009
Witch Girls Adventures: Willow and Tara
Witch Girls Adventures is my new favorite system, and of course Willow & Tara are long time favorites of mine. Instead of presenting them like I normally do, I am going with the girls at about the time they met.
I used the rules right out of the book, with the updates for 18 year-olds. I like how they turned out, not a direct translation from their Unisystem stats (Willow and Tara), but really nice.
So here they are. Willow and Tara for Witch Girls Adventures.
Willow Rosenberg
Witch Outsider
Body: d6
Mind: d8 +1
Senses: d8
Will: d12
Social: d6
Magic: d10
Life Points: 10
Reflex: 9
Resist Magic: 14
Zap Points: 21
Skills (Rank)
Computers d8 +7 (+1 from Brainiac)
Fix-Electronics d8 +5 (+1 from Brainiac)
Fix-Mechanical d8 +4 (+1 from Brainiac)
Mythology d8 + 3 (+1 from Brainiac)
Plucky d8 +2
Science d8 + 7 (+1 from Brainiac)
Casting d10 + 6
Focus d12 + 4
Herbalism d8 +2 (+1 from Brainiac)
Mysticism d8 +5
Talents
Brainiac
Zap Happy
Heritage
Attuned (MTR +1)
Magic
Alteration 2, Conjuration 1, Cybermancy 3, Divination 1, Illusion 2, Mentalism 2, Offense 2, Protection 2
Signature Spell: Move
Equipment
Dolls Eye Crystal (-1 Zap)
Tara Maclay
Witch Insider
Body: d6
Mind: d6
Senses: d8
Will: d10
Social: d6 +1 (Empath)
Magic: d10
Life Points: 12
Reflex: 11
Resist Magic: 15
Zap Points: 20
Skills (Rank)
Acting d6 +2 (+1 from Empath)
Art d6 +3
Basics d6 +2
Computers d6 +1
Hear d8 +2
Mythology d6 + 6
Singing d6 +5 (+1 from Empath)
Casting d10 +5
Cryptozoology d6 +2
Focus d10 +3
Magical Etiquette d6 +4
Mysticism d6 +3
Potions d10 +2
Talents
Goody-Goody (+1 to casting rolls to beneficial spells)
Meek (+1 to mundane skill rolls when unobserved)
Heritage
Empath*
Magic
Alteration 3, Divination 4, Elementalism 2, Healing 1, Mentalism 4, Protection 2
Signature Spell: Levitate
Equipment
Cat – Miss Kitty Fantastico
New Heritage: Empath
Empaths are very much in tune with the ebb and flow of emotions. She is the first to know when a friend is experiencing joy, but also when she is feeling mental anguish. People are naturally drawn to the Empath knowing that she does understand.
Advantages: The Empath gains 1 rank of Divination and her Social is +1.
Disadvantages: So tied in the emotions around her the Empath is at -2 to casting Curses and Offensive spells.
I added Empath since it seemed like a no-brainer to me. Tara's an empath.
Wednesday, July 15, 2009
Adventures in Gaming: The Doom of RPGs: The Rambling
Adventures in Gaming: The Doom of RPGs: The Rambling
I will take his word on these things, he has been in the biz a long time. But I am still hoping for another RPG surge in the future.
Tuesday, July 14, 2009
Spellcraft & Swordplay goodness
I got my Deluxe Edition in the mail from Lulu yesterday and I am really digging it. If you are interested in S&S at all, then this is the way to go; all of the rules and some of Monstrous Mayhem thrown in for good measure. The hardcover is very nice and compliments all my other Old-School Renaissance books well.
Of course if you are still not convinced then there is the Spellcraft & Swordplay Basic Set, which you can download for free or get a physical copy cheap. In all cases all you need is two 6-sided dice.
Of course the real issue now is getting a chance to play. My sons are still in the middle of a campaign in 3.x; my other regular group is still playing 4e (though we might be going for our 3rd reboot) and Family D&D night is 4e. So it most likely I might be able to get my regular group to try S&S, they also want to try LL and BFRPG too. Given the power curves, I might make some S&S characters and then some 4e versions of the same one. Spend some time in S&S and then <insert magical macguffin here> have them play 4e for a while. Maybe spend between 5-8 levels in S&S and then start them out as 3rd level in 4e? Weird mix I know. But there is appeal of this to me. Even if they are not very compatible with each other, part of me just wants to try it.
So many games; so little time really.
Thursday, July 9, 2009
The Dude
Here is The Dude for Cine Unisystem, obviously he doesn’t even make it to white hat standards. But he gets by; The Dude abides.
Jeffery “The Dude” Lebowski
Character Type: Inexperienced White Hat
Quote: “The Dude abides”
Life Points: 29
Drama Points: 15
Attributes
Strength 2
Dexterity 2
Constitution 4
Intelligence 3
Perception 3
Willpower 3
Qualities
Hard to Kill
Has (had) a great carpet
Drawbacks
Addiction (White Russians) 2
Addiction (marijuana) 1
Adversary 1 (Jesus Quintana, The Big Lebowski) (neither are a full point by themselves)
Mental Problem, Lazy 1
Skills
Acrobatics 1
Art 1
Computers 0
Crime 3
Doctor 0
Driving 1
Getting Medieval 0
Gun Fu 1
Influence 2
Knowledge 2
Kung Fu 1
Languages 1
Mr. Fix-It 1
Notice 2
Occultism 0
Science 1
Sports 3 (Bowling)
Wild Card 0
Combat
Maneuver Bonus Base Damage Notes
The dude is not a fighter.
Time to go make a White Russian.
Wednesday, July 8, 2009
FREE Spellcraft & Swordplay Deluxe E-book
For the next few days (Wednesday, Thursday and Friday) Elf Lair Games will be offering their (our really) flagship game, Spellcraft & Swordplay completely free.
http://www.lulu.com/content/e-book/spellcraft-swordplay-deluxe-e-book/7340307
Everything you need to get started, minus dice, is right here.
Inspired by the earliest days of the Fantasy Role-playign Game, Spellcraft & Swordplay is a great mix of old-school roleplaying and cinematic action. Designed by Jason Vey whose previous credits have been with Paladium, Eden Studios (AFMBE, Buffy) and others.
Or just read his post about it here: http://elflairgames.blogspot.com/2009/07/elf-lair-games-free-rpg-days.html
Monday, July 6, 2009
Ghosts of Ablion at Gen Con
I am running three Gen Con events this year for Ghosts of Albion.
These are the official times and places from Gen Con. Registration is closed now, so you can register for these at the con or use the generic tickets.
I will repost this when I have more information
Here are the details.
Ghosts of Albion: Blight
RPG0906270 - 08/13/2009 07:00:00 PM (Thursday) Crowne Plaza, Grand Central Ballroom B, Table 3
RPG0906268 - 08/14/2009 07:00:00 PM (Friday) Crowne Plaza, Grand Central Ballroom B, Table 3
Ireland is dying. Her Protector has been murdered and you are the primary suspects. Can you clear your name, regain your magic and stop whatever necromancies befoul the land? Time is short, yours and one million lives hang in the balance. Set in 1847 this is an adventure for the Ghosts of Albion RPG.
Ghosts of Albion: Obsession
RPG0906269 - 08/15/2009 07:00:00 PM (Saturday) Crowne Plaza, Grand Central Ballroom B, Table 3
There is trouble at the Plough Street Theatre. The Times reports that authorities have found the strangled body of prominent actress and performer, Miriam White. However Miss White has herself commented to The Times that she is in fact alive and well and has been seen not only on stage, but having lunch with her manager just outside the theatre. You are requested by James V. Harold, esq., owner of the Plough Street Theatre to discreetly investigate this matter.
Thursday, July 2, 2009
Ærypt and Zakhara
Ærypt is a pastiche of Arypt, Erypt, and Egypt with Gygax's Necropolis and Ravenloft's Har'Akir thrown in.
So Zakhara was detailed in the Al-Qadim boxed set and I am going to use that as much as possible. Ærypt is different. I mentioned that I want to use Gygax's Necropolis product as a basis. "Necropolis" is actually two products. The first was Gary's "The Necropolis - And the Land of Egypt" for the Mythus RPG. The second was "Gary Gygax's Necropolis" for d20. Both offer me something that my Ærypt needs; a springboard.
Here we go:
Enjoy your Fourth of July weekend!