Showing posts with label community. Show all posts
Showing posts with label community. Show all posts

Friday, September 6, 2013

30 Day D&D Challenge, Day 6: Favorite Deity

Day 6: Favorite Deity

Tough one really.  As a kid I loved Hecate for obvious reasons. Her picture in the Deities & Demigods did nothing to dissuade me from my opinion either.

But it was Dragon #88 and Len Lakofka's Gods of the Suel Empire that introduced me to Wee Jas.
First I love that "Wee Jas" was a play on Ouija.  She was like Hecate, only more D&D.  I was a then (And still am to some degree) a fan of the Suel.  They nuked themselves out of existance, but very soon in our games "Suel" became our Shang-ri-la.
I liked Wee Jas because she was a witch goddess and a goddess of magic.  She was also a lawful goddess that hated demons and chaotic undead.  Since I also liked to play wizards and  Lawful Good clerics and paladins that hated undead and demons, she was the perfect intersection of all my interests.

Typically when I use her now she is a cross between Hecate and a little bit of Cardea.
 


Thursday, September 5, 2013

Old School Systems Questions

One of the things the OSR was supposed to do (at least in my mind) was free us from the necessity of rules fundamentalism.  Making products for OSRIC for example was allow publishers to make "1st Edition" compatible products without saying "Compatible with Advanced Dungeons & Dragons".
Basic Fantasy seemed close to this as well, but more of a melding of the "Basic" and "Advanced" ideas.

At the end of the day though a product that is compatible for one game should work with another.

In a couple of recent posts from Billy Goes to Mordor (love that blog name) suggests that there is still some form of system adherence in the OSR crowd.
http://billygoes.blogspot.co.il/2013/08/by-numbers-relative-popularity-of-dnd.html
http://billygoes.blogspot.com/2013/09/the-relative-popularity-of-various.html

His numbers, based on his survey came out like this:
  1. DCC RPG 32%
  2. Labyrinth Lord 31%
  3. Swords and Wizardry 28%
  4. LotFP 24%
  5. ACKS 10%
  6. OSRIC 8%
Granted this is limited to people that visit his blog, so not a random sample.  He is very open about his methods of data collection, so I am good with this.

He compares this to relative Google+ groups sizes as an index of popularity.
  1. Swords &Wizardry 826
  2. DCC RPG 776
  3. Lamentations of the Flame Princess 498
  4. Basic Fantasy 387
  5. Labyrinth Lord 382
  6. Adventurer Conquerer King 347
  7. Castles & Crusades 303
  8. OSRIC 110
Pretty good alignment there I agree.

But this brings up the larger question again.  Are eliminating the necessity of a certain rules system (D&D Basic, Advanced, 2nd ed) just to exchange it for another (Basic Fantasy, ACKS, DCC)?

So when looking for a OSR supplement, adventure or add-on do the clone rules matter to you?

Back in the day we used pretty much everything with everything else.  Still do in fact.

For example I mentioned a while back how you can use ACKS with the B/X Companion or even B/X Companion with Labyrinth Lord or Basic Fantasy.  Those are easy though due to their relationship back to Basic D&D.

What are your experiences? Do you ignore S&W's single save when using the Tome of Horrors with Basic Fantasy?   Do you convert on the fly?

30 Day D&D Challenge, Day 5: Favorite Set of dice/individual die

Day 5: Favorite Set of dice/individual die

Unlike many players it seems I am not superstitious about dice.  My current favorite is the ones that I have at the table, 'cause anytime I am rolling dice is a good day.

I do have a few that have special meaning to me.  I have a blue d20 the my oldest son gave me and a steampunk d6 my youngest gave me.  They are favorites cause of who gave them to me.
I also have a clock-face d12 that use for Doctor Who (replacing the 2d6).

My kids' favorite is the d20 of mine that I got mad at and tossed behind our books cases.  They laugh cause it always seemed to roll 1s and no one will ever seeing again until those bookcases are torn out.


Wednesday, September 4, 2013

30 Day D&D Challenge, Day 4: Favorite Game World

Day 4: Favorite Game World

Mine is a tie.  My first and nearest to my heart was "The Known World" later called Mystara. But I quickly adopted Greyhawk.  So when I ran games it was Mystara, but playing it was Greyhawk.  Around 1986 or so my then DM and I decided to merge our worlds.  We called "Oerth 3", not very original I know.
Many years later I discovered this map by Chatdemon based on an idea by James Mishler.  It was exactly what I was trying to do.  Plus this map was so much better than mine.

So my favorite game world of all time is Mystoerth!


Tuesday, September 3, 2013

30 Day D&D Challenge, Day 3: Favorite Playable Class

Day 3: Favorite Playable Class

Well this one is no surprise.  The Witch.
I started out playing clerics and paladins which was fun.  I did indeed play the cleric like Van Helsing (all those Hammer films).  But for me the Witch was always the best of both the Cleric and the Wizard with a bit  of dark anima as well.  I wrote my first witch class close to 30 years ago and I am not tired of playing them yet!


Monday, September 2, 2013

30 Day D&D Challenge, Day 2: Favorite Playable Race

Day 2: Favorite Playable Race

This one is easy, if predictable. I prefer to play humans.  I just always felt that despite all the perk the other races got, humans still got the best deal.  Plus in the days of AD&D humans were the only race that had unlimited advancement.  Also in the AD&D1 days I liked Dual Classes.  I had a number of characters that started out as one thing and then went on to be something else.  I liked the character building implications.

If I were to pick a second favorite it would be half-elf.


Sunday, September 1, 2013

30 Day D&D Challenge, Day 1: How You Got Started

Day 1: How You Got Started

I got started in 1979. I was in "silent reading" and a buddy had a copy of the new AD&D Monster Manual.  WOW. IT blew my mind.  I loved mythology and had already read everything in the library on Greek and Roman myths.  Seeing all the same creatures, plus demons, devils and things I never heard of.
After that I looked for the rules, but to no avail.  It wasn't until I got a hold of a badly xeroxed copy of Holmes D&D.  The rest was as they say history.
Around this very same time I discovered the Hobbit, having seen it recently on TV.  I was in the right place at the right time for this to happen.  Like many my "first" D&D was a combination of Basic and Advanced. Still today that is the same experience I look for in D&D. Also recapturing that thrill of first holding that Monster Manual in 5th grade.


Friday, August 30, 2013

30 Day D&D Challenge, Part 2

Looks like I am going to be in good company with this.

http://isungr.blogspot.com/2013/08/30-day-d-challenge-upcoming.html (who had the idea first)
http://realmsofchirak.blogspot.com/2013/08/september-30-day-d-challenge.html
http://murkypool.blogspot.com/2013/08/challenge-accepted.html
http://alifefullofadventure.blogspot.com/2013/08/september-d-challenge.html
http://wishfulgaming.blogspot.com/2013/08/d-challenge.html
http://the-disoriented-ranger.blogspot.com/2013/08/alright-lets-do-this-d-30-day-challenge.html


I have a few ideas of things to say already.


30 Day D&D Challenge

Anthony Emmel  over at Polar Bear Dreams and Stranger Things is going to do the 30-Day D&D Challenge.
I have seen this floating around and thought it was a cool idea.  He makes the very good point that September has 30 days, so it's a perfect fit really.

So I am going to do it too!


I am going to talk about ALL versions of D&D.  Not a lot in each post, but enough.

Come on join us!  You know you want too. ;)

Sunday, August 25, 2013

Couple of great Utility sites

Two older sites came up for me this weekend from various places.  Thought I would share.

RPG Sheets Archive
http://www.rpgsheets.com/
This site goes all the way back to the RPG Host days.  I can recall going here over 10 years ago to get various sheets for games.  It was down for a while and now it seems it is back.
The site is simple.  Need a sheet for a game? Go here.
I used to just go to this site and download sheets for games I never knew about to check out their sheets.

TSR & WotC Font Usage FAQ
http://www.hahnlibrary.net/rpgs/tsrfonts.html
Ok it's really more of a list.  The only question being asked (and answered) here is "What font was that?"
This one focus mostly on the TSR side of the publications, with some 3rd edition.
It's an interesting read really.

Friday, August 23, 2013

Sparlock The Warrior Wizard!

And now for something completely different.

It is no secret I am an atheist.  In truth I am pretty much an anti-theist.  So yeah I mostly play witches and paladins in my D&D games.

It should also then come as no surprise I find the following so damn funny and not for any of the reasons the group that produced it, The Jehovah Witness', wanted me too.  Yeah I know, Gary Gygax was a Jehovah Witness, but he was "disfellowshiped".  Not because of D&D but his hair was too long.  Or so says the internet.



Thanks for crushing the imagination of a child you douchebag.

Anyway read more here:
http://sparlock.info/
https://www.facebook.com/SparlockTheWizard
https://www.facebook.com/groups/sparlock/
https://www.facebook.com/SaveSparlock
http://www.youtube.com/watch?v=HBfthrsq2i0&feature=youtube_gdata
and of course why these people fear the internet, http://www.bible.ca/Jw-internet.htm

Here he is, Sparlock the Warrior Wizard, ready for your Pathfinder game!

Sparlock
Male Human Fighter 5 Wizard 5
LG Medium Humanoid (human)
Init +2; Senses Perception +4

Defense

AC 10, touch 10, flat-footed 10
hp 74 (5d10+5d6+10)
Fort +7, Ref +2, Will +7 (+1 vs. fear); +2 trait bonus vs. illusion
Defensive Abilities bravery +1

Offense

Speed 20 ft.
Melee Heavy Shield Bash +9/+4 (1d4+2/x2) and
   Flame tongue (1/day) +10/+5 (1d8+3+1d6 fire/19-20/x2+1d10 fire)
Special Attacks weapon training abilities (light blades +1)
Wizard Spells Prepared (CL 5):
3 (2/day) Fireball (DC 17), Arcane Sight, Lightning Bolt (DC 17)
2 (3/day) Scare (DC 16), See Invisibility, Acid Arrow, Burning Gaze
1 (4/day) True Strike, Cause Fear (DC 15), Mage Armor, Charm Person (DC 15), Ill Omen
0 (at will) Detect Magic, Light, Arcane Mark, Flare (DC 14)

Statistics

Str 15, Dex 11, Con 12, Int 18, Wis 14, Cha 13
Base Atk +7; CMB +9; CMD 19
Feats Alertness, Arcane Armor Training, Arcane Strike, Arcane Vendetta, Combat Casting, Combat Reflexes (1 AoO/round), Craft Magic Arms & Armor, Dazing Spell, Eschew Materials, Persistent Spell, Scribe Scroll
Traits Resilient, Skeptic
Skills Acrobatics +7 (+3 jump), Appraise +9, Bluff +7, Climb +9, Diplomacy +11, Escape Artist +2, Fly +1, Handle Animal +5, Heal +8, Intimidate +14, Perception +4, Ride +1, Sense Motive +5, Spellcraft +17, Stealth -3, Survival +10, Swim -1
Languages Celestial, Common, Daemonic, Elven, Gnome
SQ diviner's fortune +2 (7/day), forewarned +2, opposition schools (illusion, transmutation), specialized schools (divination)
Combat Gear Wand of call lightning; Other Gear Dwarven plate, Absorbing shield (1/two days), Flame tongue (1/day), 150 GP

Special Abilities

Arcane Armor Training Swift action: -10% arcane spell failure due to armor.
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Arcane Vendetta +2 bonus on damage vs. arcane spellcasters
Bravery +1 (Ex) +1 to Will save vs. Fear
Combat Casting +4 to Concentration checks to cast while on the defensive.
Combat Reflexes (1 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Dazing Spell You can cast a spell that dazes those injured by it (duration = spell's level in rounds, Fort negates).
Divination Diviners are masters of remote viewing, prophecies, and using magic to explore the world.
Diviner's Fortune +2 (7/day) (Sp) Creature touched gains +2 to attack rolls, skill checks, ability checks, and saving throws for 1r.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Forewarned +2 (Su) Always act in surprise round. Initiative bonus. Init = 20 at level 20.
Illusion You must spend 2 slots to cast spells from the Illusion school.
Persistent Spell Foes must succeed at 2 saves or suffer the spell's full effects.
Skeptic +2 save vs. illusion.
Transmutation You must spend 2 slots to cast spells from the Transmutation school.
Weapon Training (Blades, Light) +1 (Ex) +1 Attack, Damage, CMB, CMD with Light Blades

Thursday, August 22, 2013

Sexual Harassment in the Gaming Workplace

Again, with all apologies to Frank Zappa.

There has been some more talk about sexual harassment, gender power politics and related issues when it comes to gaming.  No surprises really, it is a hot button topic in most of the places I frequent on the net.

When is comes to gaming here are some of the latest developments.

http://dndwithpornstars.blogspot.com/2013/08/open-letter-to-shannon-appelcline-and.html
http://greyhawkgrognard.blogspot.com/2013/08/a-convention-prudery-counter-current.html
http://gmskarka.com/2013/08/20/when-nazis-get-rapey/
https://twitter.com/GOODNESSaidan/status/368856722233761792/photo/1
https://twitter.com/Gen_Con/status/368870917754998784
http://greyhawkgrognard.blogspot.com/2013/08/first-they-came-for-saucy-sloganed.html

And there are lots more.  How many more really is sorta the point.  Everyone seems to be talking about it.
Not sure what anyone is doing yet.

Though to be 100% honest I am not even sure what there is to do.  Not that there isn't something to do, I just don't really know what *I* could do.

I am not espousing a particular viewpoint here; I think my viewpoint is pretty well known.
Though I do think talking is good, action is better.

What to do?  No idea.

Friday, August 16, 2013

Not Going to Gen Con, but here are some winners

WOW.

That was a lot of people.

So I expanded my winners.
I pulled out my dice and did this old school.

Congrats to:

F. Douglas Wall.
John Harp
David Cutts

and since demand was so high I did some more.

faoladh
Thaumiel Nerub
Anthony Hunter
Tim Shorts

Seven is a good number!

Honestly that was fun.  I am working on more material for a variety of things (vague much?) so I am going to give more stuff away in the future.  Certainly in October, but maybe sooner.

Thanks everyone for participating!

Tuesday, July 30, 2013

Top Ten Questions

I know. I am slow, but here are my thoughts on the top 10 Questions from Random Wizard.

(1). Race (Elf, Dwarf, Halfling) as a class? Yes or no?
No.  I love my B/X, but I like to be able to choose race and class separately. Granted I just don't play many demi-humans.

(2). Do demi-humans have souls?
Halflings and Dwarves do, Elves and Gnomes do not.  By that logic then neither do goblins and maybe not orcs.

(3). Ascending or descending armor class?
Ascending.  Sorry it is just better game design and better for newbies.

(4). Demi-human level limits?
No.  I understand why they were used, I just buy the logic.

(5). Should thief be a class?
Yes. Though an argument could be made that Assassin shouldn't be.

(6). Do characters get non-weapon skills?
Why not? If I want to play a skills-based game I have Unisystem and GURPS, but a few extra skills for characters in D&D never hurt.

(7). Are magic-users more powerful than fighters (and, if yes, what level do they take the lead)?
They should compliment each other.  But Wizards take the center stage as soon as they get Fireball.
Also I think high level fighters should be able to wade through scores of enemies, knocking them down like a lawn mower does to weeds.

(8). Do you use alignment languages?
Only for religious purposes, using them in public should be viewed as the same as some one today saying "Thee" and "thou".

(9). XP for gold, or XP for objectives (thieves disarming traps, etc...)?
Both. Why not.  I like to focus on solving problems, and sometime killing the monster doesn't actually fix anything.

(10). Which is the best edition; ODD, Holmes, Moldvay, Mentzer, Rules Cyclopedia, 1E ADD, 2E ADD, 3E ADD, 4E ADD, Next ?
Actually there no such thing as 3E ADD or 4E ADD since both were called D&D (no Advanced) and the answer is "what ever I am playing and having a good time with".  Which was, at the last time I checked, all of them.

Bonus Question: Unified XP level tables or individual XP level tables for each class?
I am happy with either to be honest.  Individual XP tables solve a lot of "balance" issues.
I'd get around the demi-human level limits by giving them more XP they need to get per level.  To offset this they get some racial powers, ie dwarves get better at finding secret doors and the like.

You can see his answers here and many other replies here.


Thursday, July 25, 2013

Ennies Award voting is now live

The ENnie Award voting is now live.

http://ennie-awards.com/vote/

There are some great games in this batch so support your favorites!

Tuesday, July 16, 2013

Monday, July 15, 2013

2013 Ennies

The nominations for the 2013 Ennies awards are now up.
http://www.ennie-awards.com/blog/2013-ennie-awards-nominees/

Here are some random thoughts.

Best Adventure
Achtung! Cthulhu – Three Kings (Chronicle City/Modiphius Entertainment)
Deadlands Reloaded: The Last Sons (Pinnacle Entertainment)
Enemy Within (Fantasy Flight Games)
Pathfinder: Rise of the Runelords Anniversary Edition (Paizo Publishing)
The Zalozhniy Quartet (Pelgrane Press)

Outside of Rise of the Runeloards I don't have any of these.

Best Aid/Accessory
All We Have Forgotten—Music for Ashen Stars (Pelgrane Press)
Night’s Watch (Green Ronin)
The One Ring Loremaster’s Screen & Lake-town Sourcebook (Cubicle 7)
Protodimension Magazine Issue 13 (Kinstaff Media LLC)
The Unspeakable Oath (Arc Dream Publishing)

Nothing here either.

Best Art, Cover
Champions Complete (Hero Games)
Iron Kingdoms (Privateer Press)
The Magnificent Joop van Ooms (Lamentations of the Flame Princess)
NPC Codex (Paizo Publishing)
The Whole Hole Volume 01: Keister Island (Mutha Oith Creations)

The OSR is represented in Raggi's adventure-not-an-adventure in Joop van Ooms.

Best Art, Interior
Ed Greenwood Presents Elminster’s Forgotten Realms (Wizards of the Coast)
Night’s Black Agents (Pelgrane Press)
Night’s Watch (Green Ronin)
Shadows of Esteren Book 1 (Agate Editions)
The Whole Hole Volume 01: Keister Island (Mutha Oith Creations)

First of only 2 products from WotC this year.

Best Blog
Gnome Stew
The Illuminerdy
Nerd Trek
Triumph and Despair
The Rogue Warden

Gnome stew is doing quite well this year!

Best Cartography
Ancient Temple Interior (DramaScape)
Deep Blues: Nautilus (0One Games)
Drake Starship Map (Blackwyrm Games)
The Lands of Ice and Fire (Random House)
Sprawl Sites: High Society and Low Life (Catalyst Game Labs)

Best Electronic Book
Curse the Darkness (Growling Door Games, Inc.)
Deadlands Reloaded: The Last Sons (Pinnacle Entertainment)
The Deadly Seven (paNik productions)
Experimental Paradigm of Cinematic Horror (EPOCH) (Imaginary Empire)
Hobomancer (Hex Games)

Best Family Game
Doctor Who: Adventures in Time & Space—11th Doctor Edition (Cubicle 7)
Hero Kids—Fantasy RPG (Hero Forge Games)
Mermaid Adventures (Third Eye Games)
Project Ninja Panda Taco (Jennisodes)
Wandering Monsters High School (Bold Pueblo Games)

I have all of these, all are great..

Best Free Game
Mazes and Perils RPG (WG Productions)
Phantasm (2010) (End Transmission Games LLC)
Nights of the Crusades (Aetheric Dreams)
Silent Memories (Morning Skye Studio)
Throwigames Simple Roleplaying System (Throwigames)

M&P is up for the OSR.  The 3rd Ed is an improvement over the 1st ed.

Best Free Product
Battletech: A Time of War Quick-Start Rules/Shadowrun Quick-Start Rules (Catalyst Game Labs)
EPOCH: Road Trip (Imaginary Empire)
Fools Rush In (Privateer Press)
Night in the Seyvoth Manor (Darklight Interactive)
Wayfinder #8 (Paizo Fans United)

The Shadowrun Quick start is my favorite of this list.

Best Game
Astonishing Swordsmen and Sorcerers of Hyperborea (North Wind Adventures, LLC)
Broken Rooms (Greymalkin Designs, LLC)
Champions Complete (Hero Games)
Iron Kingdoms (Privateer Press)
Night’s Black Agents (Pelgrane Press)

Best Miniature
Dungeon Command: Blood of Gruumsh (Wizards of the Coast)
Freeblades: Black Rose Bandits (DGS Games)
Pathfinder Battles: Shattered Star Gargantuan Blue Dragon (WizKid Games/NECA)
Pathfinder Bestiary Box (Paizo Publishing)
Spot of Bother Set One: Royal Highland Guards (Okumart Games)

I rather enjoyed both the Dungeon Command game (played at Gen Con) and the Pathfinder Bestiary Box.

Best Monster/Adversary
Champions Villains Vol. 3: Solo Villains (Hero Games)
DC Adventures Heroes & Villains Vol. 2 (Green Ronin)
Inner Sea Bestiary (Paizo Publishing)
Mutants and Masterminds Threat Report (Green Ronin)
NPC Codex (Paizo Publishing)

All of these are good.

Best Podcast
Atomic Array
Indie Talks
Haste: The Official Obsidian Portal Podcast
TableTop: Dragon Age
Transmissions from the Ninth World

I am only familiar with Atomic Array.

Best Production Values
Astonishing Swordsmen and Sorcerers of Hyperborea (North Wind Adventures, LLC)
Doctor Who: Adventures in Time & Space—11th Doctor Edition (Cubicle 7)
Iron Kingdoms (Privateer Press)
Rimward (Posthuman Studios)
Shadows of Esteren Book 1 (Agate Editions)

AS&SH another OSR book. And a great looking one at that.  Doctor Who though is just fantastic.

Best RPG Related Product
Edition Wars (Gamer Nations Studios)
Eighth Day Genesis: A Worldbuilding Codex for Writers and Creatives (Alliteration Ink)
The Express Diaries (Innsmouth House Press)
Kobold Guide to Wordbuilding (Kobold Press)
The Lands of Ice and Fire (Random House)

Best Rules
Champions Complete (Hero Games)
Dungeon World (Sage Kobold Productions)
Experimental Paradigm of Cinematic Horror (EPOCH) (Imaginary Empire)
Iron Kingdoms (Privateer Press)
Night’s Black Agents (Pelgrane Press)

Another set of good choices.  I didn't play any of these though.

Best Setting
Broken Rooms (Greymalkin Designs, LLC)
Magnimar: City of Monuments (Paizo Publishing)
Menzoberranzen: City of Intrigue (Wizards of the Coast)
Midgard Campaign Setting (Kobold Press)
Mythic Iceland (BRP/Chaosium)

Make that 3 noms for WotC.  The Mythic Iceland book is fantastic.

Best Software
The Crawler’s Companion (Purple Sorcerer Games)
Cthulhu Mythos Encyclopedia (E-book Edition) (Arc Dream Publishing)
Dice & Dragons – 3D Dice Roller (simpleFun)
PCGen (PCGen)
Roll20 (The Orr Group, LLC)

I didn't use any CharacterGEn or gaming software all year.

Best Supplement
Dark Roads & Golden Hells (Kobold Press)
Doctor Who: The Time Traveler’s Companion (Cubicle 7)
Night’s Watch (Green Ronin)
Menzoberranzen: City of Intrigue (Wizards of the Coast)
Shadowrun 2050 (Catalyst Game Labs)

The Time Traveler's companion is very good.

Best Website
Adventure-A-Week
The Escapist
Gnome Stew
Modus Operandi
See Page XX

Not sure what separates something from being the Best Blog or Best Website (other than the obvious) but Gnome Stew made both lists.

Best Writing
Doctor Who: The Time Traveler’s Companion (Cubicle 7)
Kobold Guide to Worldbuilding (Kobold Press)
Never Unprepared: Guide to Session Prep (Engine Publishing)
Night’s Black Agents (Pelgrane Press)
Wolsung Steam Pulp Fantasy (Kuźnia Gier/Studio 2 Publishing)

Product of the Year
Astonishing Swordsmen and Sorcerers of Hyperborea (North Wind Adventures, LLC)
Broken Rooms (Greymalkin Designs, LLC)
Champions Complete (Hero Games)
Doctor Who: The Time Traveler’s Companion (Cubicle 7)
Experimental Paradigm of Cinematic Horror (EPOCH) (Imaginary Empire)
Iron Kingdoms (Privateer Press)
Menzoberranzen: City of Intrigue (Wizards of the Coast)
Night’s Black Agents (Pelgrane Press)
NPC Codex (Paizo Publishing)
Shadows of Esteren Book 1 (Agate Editions)

This one is always a hard call.  Nice to see AS&SH there.

Judges’ Spotlight Winners
Hooper - Leviathans (Catalyst Game Labs)
Matthew Muth - School Daze (Sand & Steam Productions)
Jakud Nowosad – Deniable Asset (Random Encounters)
Megan Robertson - Killshot: Director’s Cut (Broken Ruler Games)
Kurt Wiegel – Eldritch Skies (Battlefield Press, Inc.)

Nice to see Eldritch Skies get a nod.  I read through the drafts of it for Cine Unisystem content.

Sunday, July 14, 2013

Looking to Buy, Sell or Trade RPGs or Minis?

Well then there is a new Facebook group for you.  And by new, I mean just a few hours old.


https://www.facebook.com/groups/roleplayinggamestradesell/

Created by Keegan Reid the group's aim is to connect gamers to trade, sell & barter RPGs and Minis.  Pretty much exactly what it says on the tin.

Join the group to see what is going on.

Friday, June 28, 2013

Why Plagiarism is a problem

So I wasn't going to go on (and on) about this, but I had a number things happen this morning that made me rethink it.  For starters I read this posting in my feed today about how plagiarism is a huge issue in the novel writing business.
http://authortammydenningsmaggy.com/2013/06/28/authors-stealing-from-authors-who-can-you-trust/

Then there was an unrelated Facebook posting about reporting plagiarism and piracy when you see it (I am not at liberty to link that though).

And this one has been sitting in my drafts now for a bit.
http://www.themidnightgarden.net/2013/01/plagiarism-in-ya-community-my-own.html

Then to top it all off I got a renewal notice today at work that my subscription to Turnitin was updated.

One thing we should do though is talk about what plagiarism is and what it means to the gaming community.
Look, there is no why to gloss this over, plagiarism is theft. It is the theft of ideas, or expressions or words and it still theft even if you can't touch it or feel it. It is intellectually dishonest and frankly arrogant.  
Turnitin actually has a nice infographic on the various types of plagiarism and how prominent they are in academics (the data they have).   http://www.turnitin.com/assets/en_us/media/plagiarism_spectrum.php.

The types of abuse we see most often are of the CTRL-C and Mashup variety (and I can think of a few cases of the 404 Error type).

We have had our share in the RPG world of late. So for the Tracey Alley types she used something and then tried to pass it off as her own.  If you are smart you there two things going on here. There is the willful use of someone else's ideas AND the arrogant presumption that it was ok to do so because no one was watching.   Somewhere below that is the Mykal Lakim types that try to pass of someone else's work as their own and then stubbornly and arrogantly defends their rights to do so. Where you might argue that in the first case she "forgot" (which I don't buy) where the map and names came from, in the second there is art and text lifted right out of other peoples work.  The Jim Shipmans of the world might be the worse, taking the material from multitudes of others and passing it off not only as his own, but selling it as his own against the repeated requests of the IP owners.

Now bringing these to light is never a good thing really. It causes animosity and even ends up putting money in the pockets of the people selling stolen goods.  Hell I have to admit I have wanted to shell out the bucks for a copy of Lakim's Vampire book just to see how bad it really is.  But I am loathe to give him any money.

The accusations of being an "internet bully" also come up.  To that I say, what else do we have? Getting the word out is the only recourse a fan has. If the above linked authors (and more I know personally) are to be believed they are very appreciative of the negative attention thrown on the thief.   Plus I have purchased books from authors and game designers because their material had been stolen as a show of support.  I have this blog and a little bit of cash to throw at the problem.

But people around here will say, but what about the OSR? Haven't they based their entire existence on plagiarism of one level or another? Well I do believe in Intellectual Property (and Intellectual Capital) but I also believe in community.  The OSR as a whole is a community using a set rules release specifically for the purposes of sharing and publishing your own materials based on it. This isn't a contradiction. Now I do feel that some products out there are a little too close to the source material. I also feel we simply do not need another retroclone to play the exact same game we have been playing for years.  But I also know market realities.  I could have released my Witch book for example using a proprietary game system and my sales would have been about 5% of what they were.  The OGL does the heavy lifting it also brings in an audience.

Sometimes I feel this is often more Quixotic than some of my other crusades or activism. And I am atheist that grew up in the bible belt, so you would think I'd know a hopeless cause when I see one.

I don't know. What are your thoughts?
Do I have a point or should I just go back to my windmills?

Monday, June 24, 2013

Imitation is the most sincerest form of flattery but ...

Not when you are imitating me on Wikipedia.
But it is funny.

So I was looking up some Scooby Doo episodes (I have kids, I am allowed) and I discovered that much of the "information" on the Hex Girls actually came from my blog here.

 I'd go in and change it, but frankly I am too busy and find I don't honestly care.   In truth I find it a bit amusing and I am kind of curious to see if anyone else catches it.

Thorn is as confused as I am.
Yeah, yeah I am obsessed with a band that doesn't exist and are secondary characters in a cartoon.

Well at least these guys get me. ;)