The book "The Picture of Dorian Gray" certainly fits well with my Victorian theme. The movie, and my first experience with this tale, belongs to a later time (1945) but it still works.
I am not sure when I first saw the 1945 movie starring Hurd Hatfield and a young Angela Lansbury, but it left a mark on me. That picture! Only hinted at and eluded too through most of the film was bright and vivid in its final reveal.
Dorian Gray can be seen in the NIGHT SHIFT game as an Immortal. His unique kill would be to destroy the painting.
Here he is for Night Shift. NIGHT SHIFT is available from the Elf Lair Games website (hardcover) and from DriveThruRPG (PDF).
Dorian Gray
2nd level Survivor (Supernatural, Immortal)
Archetype: Immortal Amoral Libertine
Strength: 10 (0)
Dexterity: 11 (0)
Constitution: 14 (+1) S
Intelligence: 15 (+1) S
Wisdom: 11 (0)
Charisma: 17 (+2) P
HP: 7
Alignment: Dark
AC: 9
Attack: +1
Fate Points: 1d6
Check Bonus (P/S/T): +2/+1/+0
Melee bonus: +0 Ranged bonus: 0
Saves: +3 Death Saves and area effects
Immortal Powers
Unique Kill: Destroy painting, Immortals regenerate 1d8 hit points every minute. +3 to Intelligence
Survivor Skills
Open Locks: 25%
Bypass Traps: 20%
Sleight of Hand: 30%
Move Silently: 30%
Hide in Shadows: 20%
Perception 45%
Danger Sense
Sneak attack +4, 2x damage
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Dorian here is a different sort of immortal. There is a tendency to make immortals all sword-wielding warriors out for each other's head (Highlander, The Old Guard) but not Dorian. He is a lover, not a fighter. Ok, he is an amoral lover and wicked man, but he is not going to go off to battle.
In some other ways, he is much like a successful lich, with his painting as his
Soul Cage.
Dorian is described as a lot of things, but an RPG character is usually not one of them. He is, by all accounts, a normal human. I made him a 2nd level Survivor because I am sure he picked up a thing or two in his "adventures."
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