Wednesday, May 5, 2021

Everything Old is New Again: The Original Known World

 The original Known World by Tom Moldvay and Lawrence Schick. 

The Known World
The Known World Replica Map by James Mishler

It's no lie. I love maps. As a kid, I would read over maps, follow roads to see where they lead. I had a map of the city of Chicago hanging up in my room that I would just stare at and imagine what those streets were like from hundreds of miles away. I still have a map of Victorian-era London in my office that I still stare at.  Just the other night I spent hours pouring over a map of Westeros which has put me into the mood to reread A Song of Ice and Fire. 

So while back there was some new discussion about the Orginal Known World from Tom Moldvay and Lawrence Schick, the one that was the precursor to the World of Mystara of later BECMI use.  James Mishler, who also knows a thing or two about Mystara, put together a hex map of this world and I just can't stop reading it.  Such tantalizing treasures here.  Demi-orcs? So many Orc clans! A city called Keraptis? Tharks!  So many familiar names all in different places.

I know I talked about this one before but it still fascinates me.  The map covers an area about 2,400 miles east to west and 850 miles north to south. OR, about the same size as the continental United States (2,800 miles from furthest points east and west, 1,500 north to south).  

While I enjoy all of this it was largely academic interest. I mean after all I have plenty of worlds. Come Endless Darkness takes place in Oerth/World of Greyhawk, the Second Campaign is primarily a Mystara one, and Into the Nentir Vale is a solid Toril/Forgotten Realms campaign.  So my players are used to the idea of multiple universes and worlds. The characters of War of the Witch Queens are now beginning to learn about this.   So adding a new world only makes things difficult for me and really, it's not all that difficult.

Since "War of the Witch Queens" is my ode to both Basic-era D&D (currently using B/X as the rules base) AND to the many wonderful products in the Old-School scene I always felt I needed an old school world to fit the bill.  I had thought about using the BECMI "Urt" which gives me the same Mystara maps but make it a little different. Mystara we would later find out is hollow. Urt is a living planet akin to Mogo.  I do have a living planet I use in my Sci-fi games, Gaia, so I don't necessarily need another one.  Though Gaia is living in the sense there is a planetary wide consciousness as opposed to a living being.

While Urt, or even Urth, is fine, it isn't really what I want.  I want something old, or at least has a proper pedigree?  Why?  Because this campaign is not really about what I can make up. I have dozens of worlds, places, maps, you name it, but I want something different than what I can do.  

It was while reading a series of posts (links below) from Jonathan Becker on B/X Blackrazor that gave me an idea. 

Why not use this Moldvay/Schick Known World as the PC's world in War of the Witch Queens?

Sure. I should really use Mystara or Mystoerth for a proper B/X feel, but yet this map calls to me. It begs me to explore it.  It isn't the whole world, of course, it is just the known world.  Sure it's not my world.  But I also had no say in being born in Illinois and as a longing for a magical place called Chicago.  BTW Chicago did in fact live up to (and down to) my dreams of it.

Glantri and it's surroundings, 500 miles

I get some familiar names, remixed in new ways.  I already established my East Haven and West Haven towns and how East Haven in my "world" is in the same spot as Haven on Krynn. West Haven of course is West Haven in every world; it is a Nexus Point.  

There is a lot going on this map and it really works for me.  It comes from a time period I really want my Witch Queens campaign to be all about.   Plus it makes Glantri (and Darokin) into a Welsh-like kingdom (and BEGS me to make the ruler King Llywelyn the Great).  Gorllewin even means "West" in Welsh.  This really appeals to me. Glantrin as a Welsh city instead of a faux-Italian one?  Yeah! That sounds fun. I get to use Glantri again, but this is a very different one that the Glantri of Mystara run by xenophobic mage-Princes.  

Then there are all these other details in a map that is just 200 by 200 miles. Deep Ones living nearby? Hell yeah! Again I could spend hours on this map. I mean what the hell is Nanq-Rubbob?? I must know! Looks like some sort of Russian/Slavic Empire to the northeast. Fallen Thyatis to the west. Welsh halflings? Sounds like hobbits to me! Malpheggi Clans? Sounds like swamp hags live here next to the Deep Ones. There are those demi-orcs again. What are they? I don't know but I can't wait to find out!

And really that is it isn't it?  What is out there? I don't know, but I can't wait to find out!

Links

2 comments:

Dr. Obscure said...

Nice! Change the name Axonthief River to Avonthief? Or maybe find the Welsh for "thief?"

Konsumterra said...

i prefered it as the known world and lots of room to explore

i only started reading Mystara setting specific stuff later and found lots of inspiration and room for a dms own headspace vs other settings that feel overdeveloped and too many devout fans

wow my spell checker fixed Mystrara