Seriously though hear me out on this one.
Long time readers will know of my enjoyment of 4e when it first came out. I felt there was a good game here, even if it was not 100% D&D-like-we-knew-it. Well it was pretty much derided by any old school gamer and those that did like it, loved it with a passion.
Well yesterday +Thomas Denmark over at Original Edition Fantasy/Rules posted a video about how to incorporate elements of 4e into your 5e game.
Here is the video he shared.
It's an hour long, but the YouTuber Matthew Colville is so earnest about this that it is fun to watch. BTW he has a lot of other D&D videos as well. The guy is obviously a gaming evangelist so his enthusiasm is contagious. So much so that this morning before getting everyone awake I dove into my 4e monster manuals.
It seems that Colville is onto something here.
I have mentioned before that there a number of 4e innovations I would like to adopt in my games. Among these are some of the conditions, in particular bloodied, and the minion rules.
But today I want to talk Giants.
My group is working their way through a modified and expanded version of the G series. They finished G1, "G4" (the R.C. Pinnell Stone Giant adventure) and G2. Next they are going to do a mish-mash Cloud/Fog/Storm Giant one before going on to G3 and the Fire Giants. But before that they are going to do a one shot based on the old Conan story, "The Frost Giant's Daughter". My adventure will be called "The Frost Giant Jarl's Daughter" though roughly the same plot.
I will be 100% honest here. I was never a big fan of giants for most of my D&D adventuring days. That is until 4e helped turn them into something else. In 4e (and possibly before, I might have missed it) Giants became the products of Primordials and Elemental forces. They were not just "bigger orcs" but something else. I really liked the 4e versions of giants that included not only giants, but also titans. So you could have a Frost Giant and a Frost Titan. The Titans were larger and more tied to their elemental natures.
In the G4 module I did a bit of this with the main Stone Giant being replaced by a 4e style Earth Titan.
In The Frost Giant Jarl's Daughter I am going to take Colville's advice and run the giants with more of the 4e elements than I had previously. A lot more in fact.
The adventure takes place right after G2 (I am calling it G2.5, but I guess G2.45 is a better code). The party must cross a glacier to get to the next point in the series. However, along the way, they will be taunted by the apparition of a beautiful girl. Now I need to be careful here. I have an elf woman that has been following them all the way from the A series. They think she is a thief, but in reality she is a spy from another group that wants the same things the party wants. I don't want to run into the cliche of a beautiful woman actually being something else.
Along the way there will be three 4e crafted encounters; a group of Winter Wolves, Frost Giant Skeletons and finally her two Frost Giant brothers. The Jarl's Daughter is a Frost Giant Ice Shaper from 4e; or maybe the Frost Titan, have not decided yet. So she is going to have some very nasty tricks up her sleeve.
If this works well then I am planning on doing this more in the Fire Giant's adventure.
A bit of personal history. Back in the earliest days of my gaming when I was going through these adventures myself I found a 60mm metal mini of a knight in bronze armor. To me it looked just like the picture of the Fire Giant from the Expert set.
I wanted my DM to use it as an advanced Fire Giant Knight. Someone that would come out to challenge the players. Given that the art above also has a passing resemblance to Brian Blessed in his younger days (think Flash Gorden era) he would be very bombastic. Well on the day we did G3 I forgot the mini.
Somewhere over the last 35 years I lost the mini. I remember his leg broke off and I was very disapointed that my Fire Knight never made it to battle. Well thankfully I have the internet and I found a replacement.
That's the Fire Giant Queen and next her is the Schleich Dragon Knight Hero. He is not perfect, but he is really, really, really close. I can use the Fire Titan stats for him and give him all sorts of kick ass powers, like Hurl Lava and Burning Wave.
The Cloud Giant queen, who is in reality the bastard daughter of the Storm Giant King and a Cloud Giant Sorceress, will be recast as a 4e Eldritch Giant.
D&D5 has long been touted as the edition to unite all editions. I have seen that certainly in terms of Basic and 1st through 3rd. There are some remnants from 4rh here, but we could do with some more. 4th Edition, despite it's issues, had a lot of really cool innovations and I'd hate to see those lost.