Season 3 was going to be more "supers" or even "anime" like. So I played around with Mutants and Masterminds and Big Eyes, Small Mouth quite a bit to get what I wanted, but I never quite got it there. The idea behind Season 3: Generation HEX was Willow and Tara would play a less central role as educators of the next generation of witches growing up in a world where everyone knows all about magic.
Again I never quite got it working. But the releases of Mutants and Masterminds 3rd Ed, as well as Bash, Icons and Villains and Vigilantes has got me thinking about it all again.
So here are the girls using Icons, plus some new Icons related supplements I picked up.
Icons
Icons is not really the game I would use if I were going to run a multi-year, multi-arc long game; that's what Mutants and Masterminds is for. But if I needed to run a supers game on a rainy afternoon or a convention or just something to have some fun with, then Icons is a great choice.
Icons though is perfect for trying out a couple of episodes. The biggest issues of "Generation HEX" is it lacked a bit of an identity. "Dragon" was a "Buffy Game", "Season of the Witch" was a "Ghosts of Albion" Game. So the best thing I think is to try out a couple of different "episodes" or "issues" in the various games that went to inspire the series. Now I had stopped work on "Generation HEX" long before Icons came along, but there are still things I can do.
Since I am experimenting I am used the the official module The Mastermind Affair as my test.
You can read my review of the adventure on DriveThruRPG's site.
Since I am rebuilding this season I also grabbed a ton of books on playing in High School and supers:
- Smallville High School Yearbook (Cortex Plus)
- Hope Prep #0: Orientation (Icons)
- Hope Prep School Freshman Handbook (M&M 3)
- Mutants and Masterminds 2nd Edition Beginners Guide
Prowess: 2
Coordination: 3
Strength: 2
Intellect: 7
Awareness: 6
Willpower: 7
Height: 5'3" Weight: 114 lbs.
First Appearance (Icons): Season 3, Episode1: We Could Be Heroes.
Powers
Wizardry (magic) 7 (Telekinesis, Blast)
Detection
Mind Control 4
Supersenses (magic, ghosts, astral [sight, hearing, touch]) 3
Telepathy 2 (4 /w Tara)
Specialties
Science, Occult, Electronics, Computers, Languages
Stamina: 9
Determination: 1
Aspects
Qualities
Connections, Motivation: "To learn more magic"
Challenges
Personal: Out Lesbian.
Relationship: Tara
Tara Maclay
Prowess: 2
Coordination: 2
Strength: 3
Intellect:
Awareness: 7
Willpower: 6
Height: 5'5" Weight: 128 lbs.
First Appearance (Icons): Season 3, Episode1: We Could Be Heroes.
Powers
Wizardry (magic) 6 (Telekinesis, Force Field)
Aura 3 (supernatural creatures affected only, fear aura)
Blast 2
Emotion Control 2
Healing 4
Supersenses (magic, ghosts, astral [sight, hearing, touch]) 3
Telepathy 2 (4 /w Willow)
Specialties
Art, Occult, Psychiatry, Languages
Stamina: 8
Determination: 1
Aspects
Qualities
Connections, Motivation: "To protect the innocent"
Challenges
Personal: Out Lesbian.
Relationship: Willow
These are built assuming this is the start of Season 3 and the girls have quite a bit of experience. I like these builds, but I think I am going to need more practice in this game.
Icons has some great advice/hints/tips on making an archenemy, I think I am going to have to take that advice and figure out someone for the girls to battle.
5 comments:
Very nice. I love your constant reimagining of Willow and Tara through different systems (looking forward one day to Swords & Wizardry, Marvel Super Heroes, Call Of Cthulhu, V&V, Panty Explosion etc iterations of the dynamic duo).
I have something special planned for V&V!
Yeah I had missed doing these and was on a mini-Icons kick and thought this would be fun.
Excellent. Can't wait! Have you thought of a panel on the right hand side of the blog inking to all your different W&T character sheets (by system)?
There is a link above this post. One for Willow and Tara and another for all the other character builds.
D'oh! I was looking down the right hand side - thinking I'm sure I saw one somewhere! Didn't look up there, my bad ;)
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