Sunday, August 15, 2021

#RPGaDAY2021 Day 15 Supplement

RPGaDAY2021 Day 15
Today's word has gotten me thinking about what are my favorite RPG Supplements.

Day 15 Supplement

RPG supplements are kind of an odd thing.  Some very much have the feel of "leftovers" or things that were meant for the core book but for one reason or another they didn't quite make the cut.  

Others do feel like a very nice addition to the game they are supporting.

Back in the earliest days of my gaming, I did not really see supplements as something "Extra." Indeed the marketing worked well on me I and I often saw this or that book as somehow "required" to play.  I have naturally relaxed that attitude a bit.  I have all the major hardcovers for AD&D 1st ed, but I stick mostly to the cores for AD&D 2nd Ed and D&D 3rd Ed.  4th Edition is somewhat different, but I do have a "core" I stick with. Same as Pathfinder.

The first real supplement that I ever bought was for a game I didn't get to play all that much, but the supplement was worth every penny I paid.  That would have been Chill Vampires for 1st Ed (Pacesetter) Chill.   It really changed how I played vampires in my games so much that when Ravenloft finally came around later I was already using character sheets for my main vampire villains. 

Chill Vampires

Another one that also had a huge impact on my games was Original D&D's Eldritch Wizardry.  

Eldritch Wizardry


Demons. Druids. Psionics.  It was everything my Basic D&D game was missing that I wanted. I didn't care all of this was in AD&D, that cover and those pages just called to me. I am impressed that it is back in print. Well, Print on Demand anyway.  I hear the PoD copy is also rather nice.


RPGaDAY2021

Saturday, August 14, 2021

Sword & Sorcery & Cinema: Sarah Douglas Film Fest

I was working on an adventure for War of the Witch Queens this past week and I was thinking that my Witch Queen in this adventure had a lot in common with Queen Taramis from A Witch Shall be Born and the Conan the Destroyer movie.   I did my digging and discovered that yes, the look/vibe I wanting in my next Witch Queen (loosely based on Methyn Sarr from Barbarians of Lemuria) was based on Queen Taramis AND surprisingly enough "Lyranna" from Beastmaster 2: Through the Portal of Time.

Both were played by the exquisite Sarah Douglas

So I figured I would have to do Sarah Douglas film fest since she plays a witch in both movies.  


Beastmaster 2
Beastmaster 2: Through the Portal of Time (1991)

Nearly a decade after the last Beastmaster movie we rejoin Dar in his battle against evil.  This time against his own older half-brother Arklon. The camp is WAY high in this one. Sarah Douglas plays Lyranna which sounds a lot like my "Larina" (but mine was 5 years before this).  Lyranna has a lot of language and speech that makes her sound like she is from L.A. from the late 80s.  There is a reason for that since she has been studying the land of "LA" where she has learned about a Neutron Detonator that she will give to Arklon, in exchange for ruling with him.

While she has the portal open Kari Wuhrer comes racing through in her red Porshe.  The poster showing the scene has a solid "Back to the Future" vibe to it. 

Ok. I am going to say this. Kari Wuher gets on my nerves. She is not so bad here, and she is actually supposed to be annoying here. 

Let's be honest. This is not a good movie.  I give Marc Singer a lot of credit here. The movie all around him is campy as all hell and he is playing Dar straight.  His earnestness from the previous movie holds over here. 

Wings Hauser chews up scenes as Arklon.  I can't if he is good at camp or bad. In any case, it works for him and this role.  Sarah Douglas is great, but I was inclined to like her anyway.  Even Kari Wuher was a lot of fun in it. 

The movie is not good, but it is fun. 

Conan the Destroyer
Conan the Destroyer (1984)

This is the second, and less well-liked Conan movie.  I personally thought it was a lot of fun. I had been a fan of Grace Jones since her Nightclubbing album so I was looking forward to seeing her in this.

This movie was also the second time I became aware of Sarah Douglas. I thought she was fantastic as Ursa in Superman and Superman II, and she was exceptionally great here.  Well. At least I thought so then.  I STILL think she was great, to be honest.

Queen Taramis (only a princess in the Howard story) gives Conan a quest to escort the Queen's Niece, Princess Jehnna, played the ever-lovely Olivia d'Abo in her first movie, to restore the horn of the dreaming god Dagoth (played by none other than André the Giant).  Sounds vaguely Lovecraftian. Jehnna is naturally a virgin.  Hey pro tip, girls who sleep around never get sacrificed to Elder gods. 

Going along with Conan is the Queen's guard Bombaata played by the NBA and College Basketball Hall of Famer, and future best-selling author, Wilt Chamberlain in his only film role.  I am sure you have all seen the photos with Arnold standing next to Wilt and André before.  Shared by Arnold himself, he commented that he had never felt so puny before in his life.

Arnold standing next to Wilt and André

There is a cool scene with Conan in a room full of mirrors and a creature that swear influenced Hordak.  The creature was neat, the scene however seemed really silly. Made even sillier now with such memes as this. 

Conan and Rose

Among other actors, the immortal Tracey Walter appears as Malak. I swear this guy has been in everything. How many thieves started swallowing gems because of this movie? The equally prolific Mako is here as Akiro, sounding like a gruff Iroh. 

Our virgin is captured. Found. Captured again. Put in jeopardy. And set to sacrificed.  

And like all sacrifices go awry, the angry god kills the one summoning him, this time Taramis. 

So will a fun little romp it is worse than I remember but not as bad as I feared.   I remember that is felt more "D&D" than the first movie did and pretty much every gamer I knew had gone to see it.

Gaming Content

For me,  I can use Lyranna as Queen Taramis as a nice bit of history for my own version of Queen Methyn Sarr.  She starts out as a witch, finds a ruler whom she seduces, and then ultimately betrays and takes his kingdom as her own.  Not 100% original, but it fits with the pulpy feel I want. 

Plus it will give me something to start from.  Though given tonight's movies I wonder if I should rename her to Methyn Sarah.  Doesn't sound quite as evil does it?

Methyn Sarr

Links

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Tim Knight of Hero Press and Pun Isaac of Halls of the Nephilim along with myself are getting together at the Facebook Group I'd Rather Be Killing Monsters to discuss these movies.  Follow along with the hashtag #IdRatherBeWatchingMonsters.


#RPGaDAY2021 Day 14 Safety

RPGaDAY2021 Day 14

There has been a lot of talk over the last couple of years of safety tools.  I think most people get what these are for wrong.

Day 14 Safety

Safety tools are not new in RPGs.   Anyone that has ever played a horror game over the last 40 years has encountered these once or twice. 

Back when I reviewed the new 5e Ravenloft there were a lot people whinging online about safety tools in that book. I had to point that the exact same advice had been given in Nightmares of Mine over 20 years ago.

I also ran into this back when Monte Cook Games released their Consent in Gaming free PDF.

Seriously. Is there a contingent of gamers out who have decided that it is their "Gary Given Rights" to be a bunch of dicks?  If that is what you want in your games, fine. Just don't expect me to join anytime soon.

More to the point if someone else wants these in their games...let them, and then SHUT THE FUCK UP ABOUT IT.  

You don't get to tell others how to play while simultaneously complaining that they are telling you how to play.

Since my first go at this there have been more safety tools that have come out and others that have been out for a long time that I have just become aware of.  

Personally, I am glad these things are out there. They are great for conventions because there have been too many examples of people men not having enough damn sense on how to act in public let alone around mixed groups.

Seriously. People bitching about this stuff are pretty much confirming every worse stereotype of gamers as knuckle-dragging, mouth breathing, troglodytes,  we have been trying to get over for the last few decades.

RPGaDAY2021


Friday, August 13, 2021

Kickstart Your Weekend: Weirdly World News (Night Shift)

Rat Baby

What is in store for you when we hit the $5,000 stretch goal of The Night Companion for Night Shift?

A LOT!

Long-time readers might remember an idea I had for a Tabloid RPG called  "Scoop! The RPG of Muckrakers, Tabloids, and Yellow Journalism."  But there was an RPG with a similar name and purpose out there.  Granted it was never published for sale as far I know.  I still didn't want to compete with a product with the same name.

Prior to that, I had ideas for a different sort of game I was calling "The Front Page" which was also about being part of a newspaper, but more in the vein of Kolchak: The Night Stalker.  It had a more serious tone since it was about normal people, not so much as fighting against the darkness but certainly confronting it.

That game also grew out of my time of working with newspapers in high school and college. In college, I was the editor for a semester of The East Side Story, the campus newspaper for the east side of campus, and I had been the editor of our High School newspaper. This was a time when these sorts of things were still in print.  It was a lot of fun and I even very, very briefly flirted with the idea of going into journalism. 

At the $5,000 stretch goal for The Night Companion, I am going to bring you the "Weirdly World News."


Poor WilburRat Baby News

In WWN you will play the part of a normal human, more or less*.  You are not the Chosen One, or some road weary hunter, or powerful witch.  You are just a reporter working for hire for the Weirdly World News the Nation's Greatest Newspaper! So your character can be anywhere in the country. You can travel to any place you like to get your story, as long as you keep your receipts and don't go over your per diem.   Your Editor (the GM) helps you find the story, you figure out what to do when you get there.

Whether you stop the threats is up to you.  The goal here is to provide a very low level, no magic, "normal humans" vs "the monsters" sort of game.  

Of course, not all monsters are more powerful than you.  Are the reports of strange nearly-human creatures (goblins) living in the sewers of Sheboygan true?  Well, that sounds like a story to me! 

And some are more powerful, but they are really human. Like poor Wilbur above, not his fault that an evil cult of an Elder God needed his body for...reasons.

*Now I say this, but one of my playtest characters was a vampire working the...huh...the Night Shift, at his local newspaper.  I based this character on Stuart Townsend who played Lestat in "Queen of the Damned," Dorian Gray in "The League of Extraordinary Gentlemen," and Carl Kolchak in the updated, critically panned, and short-lived, Night Stalker from 2006.

Originally I wanted to use the Fudge system for this (not FATE) but I never really got it all the way I wanted.

With Night Shift and the Night Companion, I can finally get this out to you.

You can play the Weirdly World News just like any other Night World.  You can even mix it in with any other Night World that features the Supernatural-is-Real-but-Hidden aspect.  So it works great with Ordinary World (in fact it is the opposite side of the same coin) or any of Jason's Night Worlds.

You can play it straight, say like the newer Night Stalker where the enemies are powerful, evil and you are way, way outmatched.  Or with an air of comedy. Sure the vampires, werewolves and whatever are all still dangerous, but they are NOTHING compared to dealing with accounting and that $20 you overspent!

I imagine most folks will want to play this with the harder edge.  Night Shift is the best system for this and I have tried it in a few now!  You have no magic, no powers, and everything you are against is a lot more powerful than you.  

I have also played this as independent reporters like bloggers (wonder where that idea came from) submitting stories to WWN.  At GaryCon I ran a version of this called Spector Detectors! where everyone was part of a "U-Tube" ghost hunting show. 

So, there is a lot you can do with this.  The stretch goal lets us pay for some more art.

Who knows.  Maybe YOU will hear the awful squeaking in the night of the legendary Rat Baby!

Rat Baby

#RPGaDAY2021 Day 13 Doom

RPGaDAY2021 Day 13

It's Friday the 13th on #RPGaDAY!  Always a fun day here at the Other Side.  Let's see what the day has in store for us.

Day 13 Doom

I have to admit Doom was one of the first words that jumped out at me when I was reviewing all these words back in July.

Back in High School, we ran a set of interconnected AD&D adventures. My DM would run games that included me as a player and games that didn't, I ran games that included him and others that didn't.  All of these games and a few that bled over into my early college days came to be known to me as the Dragon Wars.  They were designed to be a huge world-ending event.  And to a degree they were.  Our individual worlds ended and what would eventually become to be known as Mystoerth to me now was born.

But I am not talking about rebirths and Mystoerths now.  Today I want to talk about the end.

I suppose in a way "Flood" also works into this since there are so many myths out there about a great flood destroying the world, only to lead to rebirth.  But my worlds were not destroyed by water, it was fire that got them.

The scope of that game was epic. I wanted a real Return of the King vibe to it and I got it.  So much so that when I did my next "world ending" series of adventures, The Dragon and the Phoenix, for the Buffy RPG I went back to ideas from the Dragon Wars to help fill out some elements for Buffy.  I even brought back Big Bad from the Dragon Wars to fight against Buffy and the Scoobies in TD&TP.  That series of adventures also ended with "No Other Troy."

Was there another Troy for her to burn?
- William Butler Yeats,
No Second Troy

These days there is no great Doom hanging over my worlds; at least not ones that will end in the world being destroyed and then reborn.  The Dragon Slayers have managed to re-ignite the sun, the Treasure Hunters are only now getting into the darkness, the Undead Hunters are learning the plans of Orcus.  While any of these could destroy the world it is not likely that it will happen now.  The Dragon Slayers already saw to that.  But I am still instilling a sense of doom in the Players and Characters.   They have to feel like the world rests on their shoulders.  In a very real sense it does, but not for the reasons they think.

Maybe it is just the games I have played over the last few decades, but a little doom hanging over the PCs is a good thing.


RPGaDAY2021


Thursday, August 12, 2021

#RPGaDAY2021 Day 12 Triumph

RPGaDAY2021 Day 12

This one was much harder than it should have been.

Day 12 Triumph

What would I consider my greatest RPG-based triumph?

I have had some great opportunities in the RPG world.  I have had some great gaming groups over the decades, met some fantastic people and I have worked on some great projects.

But I have to admit that Ghosts of Albion is one of my greatest triumphs.

Back when Eden Studios was working on the Buffy the Vampire Slayer RPG I was part of the team.  But I was also, for various reasons, growing dissatisfied with Buffy and the license.  In the process, I got the chance to meet and talk with Christopher Golden.  He had done some original fiction for the game and was interested in the process.  He was at the time also working with Amber Benson on a new property with the BBC.  It was about two siblings who discover they have a legacy of magic to live up to and a country to fight for in early Victorian England.  The new animation, written by Golden and Benson and directed by Benson, was Ghosts of Albion.

From the very start, we wanted it to be compatible with Buffy and Angel. It had more magic and more powerful creatures.  While Buffy had vampires and Angel had demons, Ghosts would vampires, demons, as well as fae creatures and of course ghosts. And all of these could be player characters. 

It is one of the highest-rated and best-selling titles I have ever worked on.  People still tell me how much they love the magic system, the content, and the rules.  I have to admit that sometimes I read over it and think to myself "wow, I wrote that!"

Ghosts of Albion


I love the Victorian era, I love writing about magic and honestly, I loved working with Chris and Amber.

I have worked on many licensed products before and this one was by far the best experience I have ever had on a game.  

Here's to hoping I can do more with NIGHT SHIFT to capture the same sort of feeling. 


RPGaDAY2021


Wednesday, August 11, 2021

#RPGaDAY2021 Day 11 Wilderness

RPGaDAY2021 Day 11

The name of the game was Dungeons & Dragons.  So there was a certain expectation on, well, dungeons.  But that is not all of what we got.  Sometimes we went outside.

Day 11 Wilderness

Live-Action Role-Playing was not really something we knew a lot about back in the early to mid-80s.  Yes even in my little town we had heard about SCA but that was something that happened far away in places that sounded exotic to us.

We did know about live D&D. 

Of course, we had heard stories of people getting trapped in their make-believe world. I mean we had seen Mazes & Monsters right.  But still in the time after discovering D&D and before discovering easy access to alcohol there was a time when my D&D group would run around the woods wearing all black to play "live D&D."  Sometimes this was near the train tracks near the Hospital north of town but most often it was at the local Boy Scout camping area out way west of town.  Known as Ebaugh County Park, we always called it Ebaugh Corner since it was on this corner of old Route 36.

Ebaugh Corner

It felt a lot bigger than what is on that map I can assure you.

We didn't get out there often.  Our town was hit with Satanic Panic back in the mid-80s and we worried the cops would come out and harass us. 

Not a lot of D&D was played here really.  Frankly, my eyesight was getting bad then (and it never got better!) so running around in the dark was not something I could well.  I was actually pretty pathetic really!  I remember my last time there too.  June 1987 right before college.  

I never really did try live-action D&D again. Was never really my thing.

This has come up again recently as I am getting ready for a trip to the Renaissance Faire in Bristol, WI.  My son and his friends are all dressing up in Assassin's Creed gear. I have been there in the past in Steampunk gear.  Though I must admit I want to go in period clothing and keep a Star Trek badge hidden, just in case.

RenFaire Starfleet

Hope to head there this weekend.  It might not be the actual wilderness, but for a city kid like me, it is close enough.


RPGaDAY2021