"The Night is dark and full of terrors."
- Melisandre
Game of Thrones is in its final season and so far it has not disappointed me. Well...there was that "whole new world" scene with Dany, Jon, and the dragons.
This past week we got to see the Red Woman, Melisandre again during the battle at Winterfell against the Night King and his army of the dead. It was so fantastic, to be honest. Loved the battle, loved how the episode ended. Everything.
But I am not here today to talk about the battle.
I want to talk about Melisandre.
In particular is she a Priestess, read Cleric, or is she as many will claim, a Witch?
I thought a firey red priestess/witch would be good for Beltane today.
Let's look at what we know. I am going to focus nearly exclusively on the TV show on HBO. I'll grab from the books when needed to smooth out some details or get answers to questions.
In many ways, I am going to follow the spirit of my other series, One Man's God and Class Struggles.
What is Known
Or
Me nem nesa as the Dothraki say.
We know that Melisandre calls herself a priestess of the god R'hllor, known as the Red God, The Lord of Light or the One True God. In Westeros this sets her apart from most people as they tend to worship the Seven, or the New Gods. The ones that don't worship the "Old Gods".
Melisandre claims that all the other gods are false gods. Most people have no issues with the Old or New Gods, so this also sets her apart.
She has seen to have powers of divination, cursing, breeding shadow spawn, summoning fire and the greatest, bringing people back from the dead. She able to cast glamours and her red-gold choker seems to keep her young or at least appear young.
We know she is very, very old. She was a slave named "Melony" who was sold to the Red Temple in Asshai.
Looking at her through the lens of classes in D&D, and in particular B/X version, has many limitations. It is still a fruitful exercise though. For starters, it shows the flexibility of the B/X flavor of classes. It also helps me see how well my own witch classes can emulate various media representations of witches. My philosophy in game and class design has always been "if a player wants to do to something my rules should tell them how they CAN do it, not how they CAN'T." (I hear grognards, OSR purists and other screaming in rage now. That's fine, let them scream.)
So let's pull out my
D&D Expert book and give Melisandre a go.
Melisandre is a Priestess
This is the easiest of course. She refers to herself as a priestess as do others. Her religion is widely accepted in Essos and treated as such. The biggest clue, of course, is her ability to raise the dead, a power she claims is not hers, but that of the Lord of Light. Her spells and powers seem closest to a cleric.
If we take "Raise Dead" as the peak of her powers then that puts her level at a minimum of 7th level for B/X D&D. I would not say she is much past 9th level, but I am willing to accept 9th.
Melisandre, Priestess of R'hllor
7th level female Cleric
Strength: 9
Intelligence: 16
Wisdom: 17
Dexterity: 10
Constitution: 12
Charisma: 17
AC: 9
HP: 33
Magic items: Necklace of Protection Against Aging
Spells
First: Cure Light Wounds, Light, Remove Fear
Second: Hold Person, Resist Fire, Silence 15' radius
Third: Continual Light, Remove Curse, Striking
Fourth: Cure Serious Wounds, Protection/Evil 10' radius
Fifth: Commune, Raise Dead
Close...but missing some of her abilities she is really known for, starting fires and giving birth to shadow monsters. Plus by the rules Melisandre the Cleric can Turn Undead. That skill would have been helpful in the Battle of Winterfell.
Taking a peek at my 5th Edition D&D books it looks like a Cleric and not a Warlock or Druid would be the best choice.
Let's see how she works as a witch.
Melisandre is a Witch
Of course, for that, I would also need to decide on a tradition for her. Something like Lord of Light Tradition. Witches, in general, do not get the spell Raise Dead. So I am thinking that should be an occult power. Something they gain at 7th level.
Also, there is her lesser explored power of alchemy/herbalism. Something all witches get.
Melisandre, Witch of R'hllor
9th level female
Witch, Lord of Light Tradition
Strength: 9
Intelligence: 16
Wisdom: 17
Dexterity: 10
Constitution: 12
Charisma: 17
AC: 9
HP: 26
Magic items: Necklace of Protection Against Aging
Occult Powers
Familiar: Spirit of fire
Herb Use
Raise Dead
Spells
First: Bewitch I, Burning Hands, Glamour
Second: Augury, Dark Whispers, Hypnotize
Third: Bestow Curse, Brave the Flames
Fourth: Divination, Intangible Cloak of Shadows
Fifth: Summon Shadow
So I had to raise her level to 9th to get the Summon Shadow spell. In general, I like her spell choices as a witch better. BUT that could be my biases since I have written so many (900+ so far!) and I have many to fit an exact situation.
She doesn't really have a familiar, so I am saying her "familiar" is her ability to look into flames.
I also did not give her any "bonus" spells since I wanted a pure B/X experience here.
I should point out that Green Ronin produces a very fine game based, not on the TV show, but the books in
A Song of Ice and Fire.
It's Beltane! A time for witches to celebrate. Start your own celebrations with my new witch book:
Daughters of Darkness, The Mara Witch Tradition