Seoni might arguably be the most popular of the Pathfinder iconic characters. She is certainly one of my favorites. She might not exactly be a witch, but she is close enough.
A few things have come together over the last couple of weeks to make me want to do this post.
First, there is the new
Seoni statue Kickstarter that
I posted about this morning.
Secondly, I have really been getting interested in B/X again (as if my interest ever waned) thanks in large part to
Gavin Norman's B/X Essentials line which looks like so much fun.
With the Art & Arcana book out I went back to the cover of D&D Basic which was the inspiration for the Pathfinder Core Rules book cover that introduced us to Seoni in the first place.
I also did
stats for Feiya so long ago, so it seems right to me to also convert Seoni as my "second favorite" Pathfinder Iconic.
|
The witches three. Larina, Feiya, and Seoni |
So I thought it might be fun to see how Seoni converts to B/X era D&D. Of course in Pathfinder she is a Sorceress a class that B/X doesn't have. But they do have the Magic-User which the ancestor of the Sorcerer class. But I am contractually obligated to provide Witch stats too! ;)
For fun, I will do the Magic-User stats using only
Gavin Norman's B/X Essentials: Core Rules,
B/X Essentials: Classes and Equipment, and
B/X Essentials: Cleric and Magic-User Spells.
For her witch stats, I will use
D&D Basic and
Expert with my
Basic-era Witch book.
I took her ability scores from her
1st Level iconic version to represent her stats as "rolled" but will base these off of here
12th level iconic version. In the case of her Magic-user stats I rearranged her Int, Wis, and Cha to better fit the magic-user rules. For her Witch stats I left them as-is.
For her other items like equipment and feats I tried to convert or perserve those the best I can within the rules of B/X D&D.
Seoni
12th level Magic-User
Abilities
Strength: 10
Intelligence: 18
Wisdom: 10
Dexterity: 14
Constitution: 12
Charisma: 13
Saves
Death Ray or Poison: 9
Magic wand or devices: 10
Paralysis, Polymorph or Turn to Stone: 9
Dragon Breath: 12
Rods, Staffs and Spells: 11
Hit Points: 26
Alignment: Lawful (Lawful Neutral)
AC: 3 (unless using spells to protect herself more)
To Hit AC 0: 14
Familiar: Blue Skink ("Dragon") (Basic Magic-users did not have a way of gaining a familiar. So this is a DM-fiat).
Spells
First (4): darkness (light, reversed) magic missile, read magic, shield
Second (4): continual darkness, detect invisible, invisibility, web
Third (3): fire ball, haste, lightning bolt
Fourth (3): charm monster, dimension door, wall of fire
Fifth (3): cloudkill, pass-wall, wall of stone
Sixth (2): control weather, death spell
Equipment: Amulet of Natural Armor +3, Ring of Protection +3, backpack, potions of cure wounds, scroll of fly, wand of magic missiles (32 charges, 7th level), staff of wizardry, dagger
So not exact copies of all the spells are found in the B/X era, but enough that I am fairly happy with this magic-user build.
Now. What if Seoni were
a witch? Valeros certainly thinks she is...
"I wonder about that witch and her schemes."
-
Valeros, companion, friend and erstwhile lover of Seoni.
Seoni
12th level
Witch, Dragon-blood Tradition* (Blue)
Abilities
Strength: 10
Intelligence: 10
Wisdom: 13
Dexterity: 14
Constitution: 12
Charisma: 18
Saves
Death Ray or Poison: 8
Magic wand or devices: 9
Paralysis, Polymorph or Turn to Stone: 8
Dragon Breath: 11
Rods, Staffs and Spells: 18
Hit Points: 26
Alignment: Lawful (Lawful Neutral)
AC: 3
To Hit AC 0: 14
Occult Powers (
*the Dragon-blood tradition is something I have been playing around with for a couple of years now. Not ready for prime-time yet.)
Familiar: Blue Skink ("Dragon")
Minor: Draconic Magic: Lightning Bolt (once per day Seoni can call on her draconic patron to cast Lightning Bolt).
Spells
Cantrips (6): dancing lights, detect curse, false glamor, flare, mend, spark,
First (4): burning hands, darkness, minor fighting prowess, spirit dart
Second (4): burning gaze, invisibility, produce flame, spell missile
Third (3): continual fire, dispel magic, fly,
Fourth (3): charm monster, intangible cloak of shadows, magic circle against evil 10'
Fifth (2): hold monster, primal scream, waves of fatigue
Sixth (2!): mass agony, wall of roses
Equipment: Amulet of Natural Armor +3, Ring of Protection +3, backpack, potions of cure wounds, scroll of fly, wand of magic missiles (32 charges, 7th level), dagger, Staff of Enchantment
Witch-Seoni has a totally different feel to her than Magic-user-Seoni. I would say that as a Dragon Witch her spells manifest in ways that remind one of a dragon.
Primal Scream, for example, would be the roar of a dragon.
Produce Flame would be a spark of electricity that creates fire,
Mass Agony would come out as electricity like a blue dragon's breath, and so on.
I am pretty happy though with both builds.
Don't forget to check out the
Seoni statue Kickstarter ending really soon.