Monday, July 28, 2025

Monstrous Mondays: The Monster of Censorship (Itch.io & Steam)

Photo by Pavel Danilyuk: https://www.pexels.com/photo/a-woman-holding-a-placard-8553787/
Photo by Pavel Danilyuk
 This week’s "Monstrous Monday" post isn’t a spotlight on a new monster or a dive into old-school related myths. Instead, I will talk about something more urgent: censorship. And no, not the hand-wringing, moral-panic kind from the 1980s. I’m talking about what’s happening right now on platforms like Itch.io and Steam, where a right-wing, conservative activist group is working hard to reshape what creators are allowed to make and what audiences are allowed to see.

So let’s get some background.

Recently, Itch.io, one of the best havens for indie games, visual novels, and tabletop RPGs (including a wide range of weird, odd, and experimental content), published a troubling update. They announced new changes to their adult content policy, citing legal pressures and platform hosting concerns:

They were, as expected, dragged on Bluesky

Meanwhile, Steam, the world’s largest digital distribution platform for games, began removing or suppressing adult titles, including ones that had been live for years. Devs have reported de-listings, warnings, and murky policy enforcement.

At the center of this firestorm is Collective Shout (no, I am not going to link), an Australian evangelical anti-porn group led by Melinda Tankard Reist. This group openly brags about pressuring Valve (the company behind Steam), and even seems to be taking credit for Itch.io’s recent clampdown.

(*Note: this is an archived article. Collective Shout convinced Vice to remove it.)

Collective Shout brands itself as a protector of women and children, but its tactics lean toward religious authoritarianism and a disdain for anything outside its narrow moral view. And their rhetoric? Let’s just say it’s unhinged enough that it would make Jack Thompson (you know, the Godfather of Censoring Video Games) raise an eyebrow. They’ve publicly accused creators of being “pedo-gamer fetishists” and cheered on the removal of queer, kink-positive, and sex-worker-inclusive games.

Even Yoko Taro, creator of NieR: Automata, has weighed in, calling out how this sort of censorship affects global creative freedom.

Let me be 100% clear: This isn’t about “defending porn.” This is about defending expression. Games, like books, films, and zines, explore all corners of the human experience, including sexuality, trauma, queerness, kink, power dynamics, and yes, pleasure. When we allow puritanical groups with political connections to dictate what stories can be told or which creators get silenced, we all lose.

Censorship doesn’t protect anyone. It punishes the marginalized, erases nuance, and sanitizes creativity until all that’s left is bland, corporate-safe pap.

More to the point, games (and really all media) that seem to be disproportionately targeted are ones with an LGBTQI+ point of view. 

I have seen Collective Shout members described as TERFs (Trans-exclusionary Radical Feminists), but I can't confirm or deny that. 

Tabletop RPGs, like the ones hosted on Itch.io, have always thrived on the edges of queer voices, indie voices, outsider art, and strange ideas. If we let these spaces get steamrolled by a group with an agenda straight out of a 1980s morality panic or a 1990s purity pledge, we risk losing not just games, but an entire movement.

We’ve fought this battle before, whether it was Tipper Gore and the PMRC, Jack Chick and his satanic panic tracts, or TSR’s late-stage moral cleanup. And we’ll fight it again. Because games are worth defending. Art is worth defending. And freedom, messy, complicated, deeply human freedom, is always worth defending.

So what can we do?

No doubt, Itch.io and Steam caved to these internet bullies, but they were not given much of an option. The real fault lies with Collective Shout and the payment processors they contacted. But they could have handled it much better. 

Obviously, going after Collective Shout is precisely what they want people to do. These types of groups thrive on this and like to show how they are really the innocents, only thinking of the children, and the rest of the world is out to get them.  So, don't give them the satisfaction. They are not protecting anyone; they are just the next level of book-banners. 
  • Support creators whose work is under threat. Buy directly when you can. Leave reviews. Share links. Seriously. This is the best thing you can do to help the creators.

  • Push back on platform censorship. Write to Valve and other storefronts and ask for clear, fair policies that don’t buckle to extremist pressure.

  • Contact Payment Processors. Pressure works both ways.

  • Stay informed about groups like Collective Shout. Know what they really stand for.

  • Speak up. Silence only helps the status quo, and that is how these groups win.

  • Visit. https://stopcollectiveshout.com/ to learn more.

And please. Don't try invoking the 1st Amendment here. That is about protecting American citizens against having their speech impaired by the American government. This is a global situation. 

Full Disclosure Statement: I do not have any games on Itch.io or on Steam. This doesn't affect me at all, but that is not a good reason to stay silent. 

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