I know I have been going on and on (and on) about this one, but we are in the final hours now.
Guidebook to the Duchy of Valnwall
https://www.kickstarter.com/projects/665143704/guidebook-to-the-duchy-of-valnwall?ref=card
So much great stuff is going into this book and another 100 bucks would be great to get more authors.
Check it out, support or at the very least pass it on to others.
Wednesday, May 20, 2015
Tuesday, May 19, 2015
Petty Gods: Nox and Syla
In case you have not heard. Petty Gods is now out.
http://savevsdragon.blogspot.com/2015/05/now-available-petty-gods-revised.html
CASEWRAP HARDBACK
(sold at cost for $22.47 USD through Lulu.com)
Click Here
PREMIUM SOFTCOVER
(sold at cost for $13.22 USD through Lulu.com)
Click Here
PDF - without watermark!
(FREE through RPGNow)
Click Here
I have a couple of entries in this book, Nox the Petty Goddess of Twilight and the near dark and her chief servant Syla.
Here is a bit of history of this project from my point of view:
http://theotherside.timsbrannan.com/2013/04/petty-gods.html
http://theotherside.timsbrannan.com/2014/04/a-to-z-of-witches-n.html
http://theotherside.timsbrannan.com/2015/01/witch-spells-for-nox.html
Of course is was my thrill to see the art from this book featuring my two characters.
The artist, Mona Dowie did a fantastic job with these.
I am particularly pleased because I think she captured both characters so well.
I love how Nox's hair sort of blows away and merges into the background. I never pictured her as barefoot, but now that is the ONLY way I can see her. Plus I love how she did her eyes. Some how she managed to capture what I was thinking. I love all the Fyre Fae around her too.
Syla is perfect. I love the pointy shoes and the designs on her dress. Those are the details I admire the most.
I am really, really thrilled this is the art next to my characters. I could not have asked for better.
You can find Mona on the web on her Facebook page and her DeviantArt Page.
Her husband's site is here: Ramblings of a Great Khan
Excellent work.
http://savevsdragon.blogspot.com/2015/05/now-available-petty-gods-revised.html
CASEWRAP HARDBACK
(sold at cost for $22.47 USD through Lulu.com)
Click Here
PREMIUM SOFTCOVER
(sold at cost for $13.22 USD through Lulu.com)
Click Here
PDF - without watermark!
(FREE through RPGNow)
Click Here
I have a couple of entries in this book, Nox the Petty Goddess of Twilight and the near dark and her chief servant Syla.
Here is a bit of history of this project from my point of view:
http://theotherside.timsbrannan.com/2013/04/petty-gods.html
http://theotherside.timsbrannan.com/2014/04/a-to-z-of-witches-n.html
http://theotherside.timsbrannan.com/2015/01/witch-spells-for-nox.html
Of course is was my thrill to see the art from this book featuring my two characters.
The artist, Mona Dowie did a fantastic job with these.
I am particularly pleased because I think she captured both characters so well.
Nox |
Syla |
I am really, really thrilled this is the art next to my characters. I could not have asked for better.
You can find Mona on the web on her Facebook page and her DeviantArt Page.
Her husband's site is here: Ramblings of a Great Khan
Excellent work.
Monday, May 18, 2015
Blood, Boobs, and Carnage! Blogfest: The Films of Hammer
Today I am participating in the "Blood, Boobs and Carnage" Blogfest hosted by Heather Gardner and Alex J. Cavanaugh.
http://hmgardner.blogspot.com/2015/04/q-atozchallenge-re-opening-of-x-files.html
http://alexjcavanaugh.blogspot.com/2015/04/a-to-z-challenge-q-cult-classics.html
A lot of gamers talk about their "Appendix N", a list of fantasy or pulp-era books (sometimes movies and TV shows) that influenced their games.
Not me.
My Appendix N is full of Hammer Films.
My earliest memories are of horror movies. Specifically Hammer Horror and the old Universal Monsters. I could not have been much older than 4 and my first memories are of Dracula. I used (and still do) love old Dracula movies. At one point in time I could claim I had owned every movie that featured Dracula. It should be no big surprise then that my games all had a horror bent to them.
Every October I participate in the Horror Film Marathon. I have taken it upon myself to watch (and rewatch in many cases) all Hammer Dracula films. They all fit today's theme of Blood, Boobs and Carnage.
I have not seen all of the Hammer films and a few I have not seen in maybe 20+ years but they have always had a profound effect on the games I write. Ghosts of Albion in particular is overflowing with my love for Hammer, as are most of my adventures. My vampires are not modern mopey emos. They are blood thirsty killers in the suave exterior of Christopher Lee.
Even in Eldritch Witchery I have tried t tap into that same vibe of Hammer Horror. Even though most of their moveis were made in the late 50s and 60's, there is something very 70's about them to me. Maybe that is when I watched most of them (then and the early 80's).
Sex and horror were the bread and butter of Hammer films. In fact one of the books that sits proudly with my game book collection is Hammer Glamour; a glossy coffee table book of all the women that appeared in the Hammer films.
Here are some of reviews of Hammer Films I have posted here. IF I had had the time I would posted a body count.
Dracula (1958)
Dracula Prince of Darkness (1966)
Dracula has Risen From His Grave (1968)
Taste the Blood of Dracula (1970)
The Vampire Lovers (1970)
Countess Dracula (1970/1971)
Lust for a Vampire (1971)
Twins of Evil (1971) and on Blu-Ray
Dracula AD 1972 (1972)
Satanic Rites of Dracula (1973)
Legend of the Seven Golden Vampires (1974)
To the Devil a Daughter (1976)
That was the end of the "Classic" Hammer.
It "rose from the grave" more recently to give us some newer movies. Less "Blood, Boobs, and Carnage" than before, but still solid horror.
Let Me In (2010)
The Woman in Black (2012) (Daniel Radcliffe blew me away in this!)
Even ones I have seen but not got around to reviewing, like the various Frankenstein movies or the Quatermass ones.
Check out the feature, Hammer for Dummies to learn more.
http://hmgardner.blogspot.com/2015/04/q-atozchallenge-re-opening-of-x-files.html
http://alexjcavanaugh.blogspot.com/2015/04/a-to-z-challenge-q-cult-classics.html
A lot of gamers talk about their "Appendix N", a list of fantasy or pulp-era books (sometimes movies and TV shows) that influenced their games.
Not me.
My Appendix N is full of Hammer Films.
Every October I participate in the Horror Film Marathon. I have taken it upon myself to watch (and rewatch in many cases) all Hammer Dracula films. They all fit today's theme of Blood, Boobs and Carnage.
I have not seen all of the Hammer films and a few I have not seen in maybe 20+ years but they have always had a profound effect on the games I write. Ghosts of Albion in particular is overflowing with my love for Hammer, as are most of my adventures. My vampires are not modern mopey emos. They are blood thirsty killers in the suave exterior of Christopher Lee.
Even in Eldritch Witchery I have tried t tap into that same vibe of Hammer Horror. Even though most of their moveis were made in the late 50s and 60's, there is something very 70's about them to me. Maybe that is when I watched most of them (then and the early 80's).
Here are some of reviews of Hammer Films I have posted here. IF I had had the time I would posted a body count.
Dracula (1958)
Dracula Prince of Darkness (1966)
Dracula has Risen From His Grave (1968)
Taste the Blood of Dracula (1970)
The Vampire Lovers (1970)
Countess Dracula (1970/1971)
Lust for a Vampire (1971)
Twins of Evil (1971) and on Blu-Ray
Dracula AD 1972 (1972)
Satanic Rites of Dracula (1973)
Legend of the Seven Golden Vampires (1974)
To the Devil a Daughter (1976)
That was the end of the "Classic" Hammer.
It "rose from the grave" more recently to give us some newer movies. Less "Blood, Boobs, and Carnage" than before, but still solid horror.
Let Me In (2010)
The Woman in Black (2012) (Daniel Radcliffe blew me away in this!)
Even ones I have seen but not got around to reviewing, like the various Frankenstein movies or the Quatermass ones.
Check out the feature, Hammer for Dummies to learn more.
Saturday, May 16, 2015
Zatannurday: Hello New DCTVU!
Last week we lost Constantine.
This week we got previews and extended previews of the newest DC Television Universe shows, Supergirl and Legends of Tomorrow.
Supergirl I showed you, but it is worth another look.
But the big excitement now is Legends of Tomorrow.
I have to admit. The 10-12 year old me is excited as all hell. Firestorm, Atom, Hawkgirl, Canary? All my favorite heroes. It is just a Batgirl and Zatanna short of being perfect.
Plus we still have Arrow, The Flash and Gotham.
Great time to be a DC fan!
This week we got previews and extended previews of the newest DC Television Universe shows, Supergirl and Legends of Tomorrow.
Supergirl I showed you, but it is worth another look.
But the big excitement now is Legends of Tomorrow.
I have to admit. The 10-12 year old me is excited as all hell. Firestorm, Atom, Hawkgirl, Canary? All my favorite heroes. It is just a Batgirl and Zatanna short of being perfect.
Plus we still have Arrow, The Flash and Gotham.
Great time to be a DC fan!
Friday, May 15, 2015
Friday Night Videos: Garbage Edition
Welcome back to Friday Night Videos and tonight we celebrate the best of what happens when Wisconsin and Scotland get together. Garbage!
Garbage is like the penultimate 90s band really. And perfect for the games I was planning and playing at the time.
I have mentioned before that by the mid 90s I was really burned out on D&D and wanted something new. That new ended up being various World of Darkness games like Vampire and Mage, but most of all WitchCraft. I made more than one witch that looked like Shirley Manson.
"I'm Only Happy When Rains" is exactly the sort of song that I had in mind when I was playing then. Alternative, hard, and a great lead singer. From their debut self titled album.
"Stupid Girl" showed that this band was no one hit wonder.
"#1 Crush" appeared on the Romeo + Juliet Soundrack, but that is not where I know it best. It would go on to later be the theme music to the British witchcraft serial "HÆŽX". I still consider it a "witch" song.
Garbage 2.0 was another breakthrough album for the band. Getting them quite a bit of critical acclaim and giving them their high chart topping songs in the UK.
"Push It" adds more electronica than their previous outings. The video has a nice homage to Village of the Damned.
"I Think I'm Paranoid" is pretty much the theme song for any Mage game I have ever played.
What is better than hearing your favorite band? Hearing your favorite band cover a great song.
"Because the Night" has been covered and recovered by Bruce Springsteen and Patti Smith (they wrote it), 10,000 Manics and Garbage with Screaming Females. The song is a passionate ode not just to a love but to the night itself. As a nyctophiliac myself, I can relate.
Next week I celebrate the White Witch herself.
Garbage is like the penultimate 90s band really. And perfect for the games I was planning and playing at the time.
I have mentioned before that by the mid 90s I was really burned out on D&D and wanted something new. That new ended up being various World of Darkness games like Vampire and Mage, but most of all WitchCraft. I made more than one witch that looked like Shirley Manson.
"I'm Only Happy When Rains" is exactly the sort of song that I had in mind when I was playing then. Alternative, hard, and a great lead singer. From their debut self titled album.
"Stupid Girl" showed that this band was no one hit wonder.
"#1 Crush" appeared on the Romeo + Juliet Soundrack, but that is not where I know it best. It would go on to later be the theme music to the British witchcraft serial "HÆŽX". I still consider it a "witch" song.
Garbage 2.0 was another breakthrough album for the band. Getting them quite a bit of critical acclaim and giving them their high chart topping songs in the UK.
"Push It" adds more electronica than their previous outings. The video has a nice homage to Village of the Damned.
"I Think I'm Paranoid" is pretty much the theme song for any Mage game I have ever played.
What is better than hearing your favorite band? Hearing your favorite band cover a great song.
"Because the Night" has been covered and recovered by Bruce Springsteen and Patti Smith (they wrote it), 10,000 Manics and Garbage with Screaming Females. The song is a passionate ode not just to a love but to the night itself. As a nyctophiliac myself, I can relate.
Next week I celebrate the White Witch herself.
Review: X-plorers
This really has been a lot of fun going through all of these OSR flavored Sci-Fi games (or are they Sci-fi flavored OSR games?) anyway. I am going back a bit to 2009 and X-plorers which comes to us from +David Bezio and Brave Halfling Publishing.
X-plorers is somewhere in the middle of Starships & Spacemen and White Star. Both thematically and in terms of rules. There is a more of an old school vibe of this one. So to continue my analogies to the point of breaking, X-plorers is more Buck Rogers, the old serials and 50s sci-fi movies.
The book itself is 41 pages. This includes cover, title page, ogl page and a trademark license. The trademark license is nice. You can make content that is "X-Plorers Compatible" as long as you abide by the license. Yes other games do this too.
Characters have class, hit points, and levels just like most OSR books. The characters in X-Plorers though only have 4 attributes; Agility, Intelligence, Physique and Presence. They are still ranked 3-18. There are also four classes; Scientist, Soldier, Scouts and Technicians. Personally I think some sort of Royalty or Ambassador class might have been a nice inclusion as well.
There are some multi-classing rules too which are nice to see.
Equipment is covered next. The basic unit of commerce is the credit (cr). It functions largely the same way the gold piece does. Gear and weapons are covered, but also vehicles and robots. Near the end we cover skills as well.
Chapter 3 covers running the game. This includes saves, combat and skill checks. All similar territory to other games.
Chapter 4 details Space. This covers ships, buying and outfitting with crew as well as combat. Each phase of combat is discussed, so the gunner, engineer, pilot and so on. This reminds me of some the of old school Naval ship battles. Ship repair is also covered.
This is followed by a referee's section. This covers creating a game and running one. There is a small section on Aliens and Planets.
NPCs, Allies and Monsters are featured in the next section. I would have liked more, but again, these are easy to take from any fantasy game.
Chapter X is an adventure/background piece on Roswell. There are even stats for the Greys, whic is really cool to be honest.
Chapter Y covers psionics and pyschic characters. This is also pretty cool.
We end with some sheets for characters and ships.
X-plorers is a light game and designed to emulate the games of the 70s. So in that respect it does the job well. Some people will want more, but there is still a lot here. Rule-wise it reminds me more of White Box Swords & Wizardry, in fact you could use S&W as the rules and the rest as add-on.
There is a free version with no art, X-plorers (no art), a Quick Start, a printable Players Guide, and Character Sheets.
X-plorers is somewhere in the middle of Starships & Spacemen and White Star. Both thematically and in terms of rules. There is a more of an old school vibe of this one. So to continue my analogies to the point of breaking, X-plorers is more Buck Rogers, the old serials and 50s sci-fi movies.
The book itself is 41 pages. This includes cover, title page, ogl page and a trademark license. The trademark license is nice. You can make content that is "X-Plorers Compatible" as long as you abide by the license. Yes other games do this too.
Characters have class, hit points, and levels just like most OSR books. The characters in X-Plorers though only have 4 attributes; Agility, Intelligence, Physique and Presence. They are still ranked 3-18. There are also four classes; Scientist, Soldier, Scouts and Technicians. Personally I think some sort of Royalty or Ambassador class might have been a nice inclusion as well.
There are some multi-classing rules too which are nice to see.
Equipment is covered next. The basic unit of commerce is the credit (cr). It functions largely the same way the gold piece does. Gear and weapons are covered, but also vehicles and robots. Near the end we cover skills as well.
Chapter 3 covers running the game. This includes saves, combat and skill checks. All similar territory to other games.
Chapter 4 details Space. This covers ships, buying and outfitting with crew as well as combat. Each phase of combat is discussed, so the gunner, engineer, pilot and so on. This reminds me of some the of old school Naval ship battles. Ship repair is also covered.
This is followed by a referee's section. This covers creating a game and running one. There is a small section on Aliens and Planets.
NPCs, Allies and Monsters are featured in the next section. I would have liked more, but again, these are easy to take from any fantasy game.
Chapter X is an adventure/background piece on Roswell. There are even stats for the Greys, whic is really cool to be honest.
Chapter Y covers psionics and pyschic characters. This is also pretty cool.
We end with some sheets for characters and ships.
X-plorers is a light game and designed to emulate the games of the 70s. So in that respect it does the job well. Some people will want more, but there is still a lot here. Rule-wise it reminds me more of White Box Swords & Wizardry, in fact you could use S&W as the rules and the rest as add-on.
There is a free version with no art, X-plorers (no art), a Quick Start, a printable Players Guide, and Character Sheets.
Kickstart Your Weekend: The Dwarves of Demrel
The Dwarves of Demrel is an independent fantasy film and exactly the sort of thing that Kickstarter should be about.
https://www.kickstarter.com/projects/257801402/the-dwarves-of-demrel
From the site: "In this steampunk fantasy adventure, a collapse imprisons three dwarven miners who must now work collectively to combat starvation, despair, and a mysterious creature."
Honestly I think it looks rather cool.
They have met their goal, but that could still use more funding for those stretch goals.
Check out their page on FB as well for more information.
https://www.facebook.com/dwarvesofdemrel?_rdr
Should be a lot of fun.
https://www.kickstarter.com/projects/257801402/the-dwarves-of-demrel
From the site: "In this steampunk fantasy adventure, a collapse imprisons three dwarven miners who must now work collectively to combat starvation, despair, and a mysterious creature."
Honestly I think it looks rather cool.
They have met their goal, but that could still use more funding for those stretch goals.
Check out their page on FB as well for more information.
https://www.facebook.com/dwarvesofdemrel?_rdr
Should be a lot of fun.
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