Gygaz Magazine was released to much pomp and circumstance this past winter. The idea was to capture the feeling and joy of the Dragon magazines of old and it did this. For one issue.
I was/am a yearly subscriber but yet I have no idea really when Issue #2 will arrive. This is despite the communications on their Facebook and Twitter pages.
The main trouble here is trying to release a new print magazine in this day and age. Most print magazines are failing and some, like Newsweek and Dragon, have gone over to all digital format.
Gamers can be be obstinate to the point of pig-headedness (and old school gamers even more so) when it comes to print, but sometimes economic reality is, well, reality.
It's not as if the content of the magazine doesn't have value, sales of the print and pdf versions can attest to that. Is the value worth more than the cost to print, sell and ship. One issue I have heard coming up is the rise of shipping costs which I am sure is the killer for most magazines.
I hope things get worked out for Gygax. I'd like to see it succeed.
Monday, July 8, 2013
Sunday, July 7, 2013
Deviant Art: Raven
Been a busy weekend this weekend. The neighbor's apple tree fell in our yard so I have been out with the chainsaw and cleaning up wood. So here are some pictures of Raven, my other favorite DC magic girl.
Raven from Titans by ~MLauNeim on deviantART
Raven by ~KidNotorious on deviantART
Raven by ~CeruleanRaven on deviantART
Raven Inks by *Jon-Moss on deviantART
Raven Rising by =JamieFayX on deviantART
Not creepy, just different. by *oO-Fotisha-Oo on deviantART
Have a great Sunday!
Raven from Titans by ~MLauNeim on deviantART
Raven by ~KidNotorious on deviantART
Raven by ~CeruleanRaven on deviantART
Raven Inks by *Jon-Moss on deviantART
Raven Rising by =JamieFayX on deviantART
Not creepy, just different. by *oO-Fotisha-Oo on deviantART
Have a great Sunday!
Saturday, July 6, 2013
Zatannurday: Cosplay
In celebration of San Diego Comic Con here are some great Zatanna Cosplay.
:DC: Fishnet Heroines by *AlouetteCosplay on deviantART
Zatanna Zatara Preview by *MagicYuu on deviantART
Ecerapa Namrepus by *MagicYuu on deviantART
Zatanna Appears! by *MagicYuu on deviantART
Zatanna by ~kelldarian on deviantART
Zatanna by ~spazz75 on deviantART
Magic Show 7 by ~NyghtwyndX on deviantART
And a special one from SDCC by Michael Dooney.
Zatanna cover SDCC 2013 by *MichaelDooney on deviantART
:DC: Fishnet Heroines by *AlouetteCosplay on deviantART
Zatanna Zatara Preview by *MagicYuu on deviantART
Ecerapa Namrepus by *MagicYuu on deviantART
Zatanna Appears! by *MagicYuu on deviantART
Zatanna by ~kelldarian on deviantART
Zatanna by ~spazz75 on deviantART
Magic Show 7 by ~NyghtwyndX on deviantART
And a special one from SDCC by Michael Dooney.
Zatanna cover SDCC 2013 by *MichaelDooney on deviantART
Thursday, July 4, 2013
Happy Fourth of July
Here is reminder from Captain America on what we stand for.
I wasn't the biggest Cap fan, but I love this panel. Especially since he is giving this advice to a doubting Peter Parker. That's your Paladin class right there.
Happy Fourth everyone.
I wasn't the biggest Cap fan, but I love this panel. Especially since he is giving this advice to a doubting Peter Parker. That's your Paladin class right there.
Happy Fourth everyone.
Wednesday, July 3, 2013
Moving Day Finds
At my day job we are all moving up a floor in my department. No I am not getting a bigger office, but I am also not getting a smaller one. But I did find a notebook of things I had started working on during Gen Con 2010 and then when I was at the repair shop after we got hit.
Not sure what is in it, I saw some 4e material, what looks like some notes on The Witch, and some Savage Worlds stuff. Looking forward to seeing what I have.
ETA: Seems to have some Cortex and Pathfinder stuff as well.
Not sure what is in it, I saw some 4e material, what looks like some notes on The Witch, and some Savage Worlds stuff. Looking forward to seeing what I have.
ETA: Seems to have some Cortex and Pathfinder stuff as well.
White Dwarf Wednesday #70
White Dwarf for October 1985 feels like it should be ushering in a new era in WD. It doesn't, at least not yet, but there is change coming. We begin with a cool cover of a barbarian of some sort fighting an undead wizard or lich and his demonic concubine/familiar/slave in front of a golden idol. Pretty cool. The cover is by Brian Williams.
Our editorial is interesting since it covers the demise of Imagine. I picked up the first dozen or so issues of Imagine myself and wanted to do a retrospective of them as well. When James over at Grognardia was doing his I was hoping that the months we reviewed would have been close together to get a good idea of what was going on in 1983-1985 gaming wise, at least from a perspective outside my own local one and my own remembrances. But like Imagine, the retrospectives stopped short of their full potential. Pity really. Maybe I will pick up Imagine someday. Ian waxes nostalgic as well.
White Dwarf had been over the last few issues moving into newer games, mostly Golden Heroes. This issue though is a pretty firm "D&D" one. We begin with Graemme Davis discussing literacy and languages in AD&D. The rules he suggests are more complicated than what most of us would want to use today, but I can totally see people using this.
The Coven is a group of super villains for Golden Heroes and the focus of Heroes & Villains this issue. The members are listed, but only one is detailed. They are a bit (ok a lot) cliched, but for comic book/supers villains they are not so bad. There are five members and each one takes on the name of some other mytho-historic figure (Morgan, Salome, Cain, Moloch and Maximilian). With some tweaks they could be fun.
Crawling Chaos has a great article on converting 1920s Call of Cthulhu prices from American dollars to British Pounds, Shillings and Pence (Britain was not on a decimal money system till 1971). This article seems quaint to us now, not just because we have Cthulhu by Gaslight, but also because such things are easy to find on the net now. Heck even in the 10 years since I wrote Ghosts of Albion this stuff is easier to find (unless of course you happen to have the rates of inflation between 1837 and 1845 memorized).
Open Box does D&D this month. The X modules are reviewed, X6, X7 and X8 as well as the AD&D DL5 module. Graham Staplehurst reviews all four giving them 8/10, 8/10, 8/10 and 6/10 respectively. Megan Robertson, who still reviews today for DriveThruRPG reviewed The Lost Shrine of Kasar-Khan. It is an adventure for any FRPG (coughh*D&D*cough) and gets 8/10. The AD&D Battle System for large battles is reviewed by Graeme Davis. He says it is a good system but maybe over priced.
We get a Golden Heroes and Champions adventure next, Reunion by Simon Burley. I was never sure why Golden Heroes was given precedence over Champions. Must have been a local thing.
Diane and Richard John discuss Bounty Hunters as a career in Traveller. Pretty much every character I ever conceived of in Traveller was some sort of bounty hunter.
In Too Deep has nothing to do with the Phil Collins song out at the same time but an underwater AD&D adventure for 3-6 characters. The adventure is quite detailed and I am struck by how I could work this into the whole Saltmarsh series with some tweaks.
Following up on this is Part 3 of Beneath the Waves. This issue covers Creatures of the Depths.
Treasure Chest pretends to be Fiend Folio this issue and gives us some monstrous NPCs, a lizard man, a stone giant and an intellect devourer.
Tabletop Heroes covers customizing minis. My favorite is the saxaphone playing T-Rex.
Gobbledigook is now a full page. The last few pages are all ads.
All in all I like this issue and I hope it is signals some positive changes in the future of WD. Looking ahead I think I will be pleased, but I know the changes are coming.
Our editorial is interesting since it covers the demise of Imagine. I picked up the first dozen or so issues of Imagine myself and wanted to do a retrospective of them as well. When James over at Grognardia was doing his I was hoping that the months we reviewed would have been close together to get a good idea of what was going on in 1983-1985 gaming wise, at least from a perspective outside my own local one and my own remembrances. But like Imagine, the retrospectives stopped short of their full potential. Pity really. Maybe I will pick up Imagine someday. Ian waxes nostalgic as well.
White Dwarf had been over the last few issues moving into newer games, mostly Golden Heroes. This issue though is a pretty firm "D&D" one. We begin with Graemme Davis discussing literacy and languages in AD&D. The rules he suggests are more complicated than what most of us would want to use today, but I can totally see people using this.
The Coven is a group of super villains for Golden Heroes and the focus of Heroes & Villains this issue. The members are listed, but only one is detailed. They are a bit (ok a lot) cliched, but for comic book/supers villains they are not so bad. There are five members and each one takes on the name of some other mytho-historic figure (Morgan, Salome, Cain, Moloch and Maximilian). With some tweaks they could be fun.
Crawling Chaos has a great article on converting 1920s Call of Cthulhu prices from American dollars to British Pounds, Shillings and Pence (Britain was not on a decimal money system till 1971). This article seems quaint to us now, not just because we have Cthulhu by Gaslight, but also because such things are easy to find on the net now. Heck even in the 10 years since I wrote Ghosts of Albion this stuff is easier to find (unless of course you happen to have the rates of inflation between 1837 and 1845 memorized).
Open Box does D&D this month. The X modules are reviewed, X6, X7 and X8 as well as the AD&D DL5 module. Graham Staplehurst reviews all four giving them 8/10, 8/10, 8/10 and 6/10 respectively. Megan Robertson, who still reviews today for DriveThruRPG reviewed The Lost Shrine of Kasar-Khan. It is an adventure for any FRPG (coughh*D&D*cough) and gets 8/10. The AD&D Battle System for large battles is reviewed by Graeme Davis. He says it is a good system but maybe over priced.
We get a Golden Heroes and Champions adventure next, Reunion by Simon Burley. I was never sure why Golden Heroes was given precedence over Champions. Must have been a local thing.
Diane and Richard John discuss Bounty Hunters as a career in Traveller. Pretty much every character I ever conceived of in Traveller was some sort of bounty hunter.
In Too Deep has nothing to do with the Phil Collins song out at the same time but an underwater AD&D adventure for 3-6 characters. The adventure is quite detailed and I am struck by how I could work this into the whole Saltmarsh series with some tweaks.
Following up on this is Part 3 of Beneath the Waves. This issue covers Creatures of the Depths.
Treasure Chest pretends to be Fiend Folio this issue and gives us some monstrous NPCs, a lizard man, a stone giant and an intellect devourer.
Tabletop Heroes covers customizing minis. My favorite is the saxaphone playing T-Rex.
Gobbledigook is now a full page. The last few pages are all ads.
All in all I like this issue and I hope it is signals some positive changes in the future of WD. Looking ahead I think I will be pleased, but I know the changes are coming.
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