Thursday, December 8, 2011

You are playing what??!

I am sitting here.  Avoiding work. Starring lovingly at my stack of DC Heroes books and wondering why I don't have more of them.

This got me thinking.  What games are you all playing that you don't think anyone outside of your group is still playing?

For me it's True 20.  I still like it.
I'd love to get a good Superhero game going again; Silver Age Sentinels would be cool, V&V, DC Heroes, I am not picky.

What are you all playing that you are sure no one else is?

Now this is disapointing

Was checking on my stats today and noticed a few new hit coming from the OSR's pet troll.  Went there to see what "she" was saying and saw this instead.


Well.  At least she didn't get all dramatic and ragequit.  Or maybe she did, I might have missed it.
I was at least getting 5-6 hits from this blog a week.  What am I ever going to do about the loss of traffic.

Actually what I find most disturbing is the number of hits I am getting on my Houri write-up from a website forum of people looking for rape-themed RPGs.  Guys, not here.

The Witches Three: 4e v. Pathfinder v. OSR

We are at an an interesting time in the history of D&D.  Today we have two games, but fun and great to play, that are the heir's of the legacy that is D&D.  The first is a direct descendant of the previous version with some of that version's best and brightest minds; Pathfinder.  The other bares the name, but is very different in structure and play, but no less fun and no less of an adventure: Dungeons & Dragons 4th Ed.  BUT that is not all, like buying two and getting the third for free we also have the large and chaotic mass that is called the OSR.  In it are many games that also claim rights to the throne.

I am not going to delve into the relative merits of one game or the other. Or even talk about play style or anything else.  Play the game you enjoy, the way you enjoy it.  Personally I like to play all of the above.

No today I want to drill down my attention on one thing in particular.  How the witch class is presented in the rules in these games.  For the first time we have what can amount to an "Official D&D Witch Class".

The 4e witch was just introduced in Heroes of the Feywild and the Pathfinder witch was introduced in the Advanced Players Guide.
For the moment I want to recuse myself from commenting too much on the OSR witches.  Both "The Witch" and "Eldritch Witchery" are off to editors, but still I don't think it would be the most proper thing to do.  That all being said I don't have issues commenting on these witches since a.) they have already been written and published and b.) all my ideas are already on "paper" and sent off, so I am not likely to change anything at this point.

So what do we have here?
Both the 4e and Pathfinder witches use Intelligence as their prime ability and the one tied to their spellcasting.
Both require the use of familiars to learn their spells.
Both can form covens for an added benefit or coven related benefits.  The 4e witch handles covens a bit like builds.  The Pathfinder witch can only join a coven with a hag.  I don't like that at all really.
Neither offer much right away in terms of higher level class options; ie no Paragon Paths (outside of the Legendary Witch) and no Prestige Classes.

The 4e witch, as mentioned previously, is a "type" of Wizard. This bugged me at first, but I got over it once I saw the advantages.
The Pathfinder witch is a base or core class.

The 4e powers are very much in line with charming, controlling and turning enemies into animals.  There are some "striker" like powers, but not many really.  The authors took care to make the distinction between Witch, Wizard and Warlock a lot clearer.

The Pathfinder Spells are similar, but lot are pulled from both the Arcane and Divine lists.  The Pathfinder witch with Hexes and a familiar gets an absolute ton of spells.  I'll need to go into detail on the Pathfinder witch on a later date.

I am using my checklist from Tom Moldvay as a means to identify how witchy these classes are, at least for a start.

Ability 4e Witch Pathfinder Witch Basic Witch
1. Ability to use Herbs skills skills ability check
2. The Power of Fascination powers spells spells
3. Clerical and Magic-User magic Yes Yes Yes
4. Sympathetic Magic limited to powers limited to spells new spell mechanic
5. Worshipers of forbiden religions yes yes yes
6. Powers based on natural cycles "Moon" builds no spells
7. Covens Yes only with hags Yes
8. Ritual Magic In PHB I only limited Yes

Based on that, the Pathfinder witch is a little short, but nothing that can't be fixed with role-playing and some supplements.  I do notice that Moldvay's list does not include the ability to use familiars.  I think that is rather important too.

I am getting a chance here in a bit to play some more of the 4e Witch so I'll know better how she plays out.  I am still looking for a chance to play the Pathfinder witch some more.

Negatives
Here is what I don't like about the classes.

4e Witch: There is still some confusion over the roles between a Witch and a Fey Pact Warlock.  Maybe this is on purpose.  Warlocks and Witches should have animosity towards each other and this could be where it comes from.
While it is nice that the Witch has some of the same options as does the Wizard, it also means the witch can take "Fireball" or "Lighting bolt" as spells.  Two very iconic wizard powers.

Pathfinder: I hate what they have done with covens for the Pathfinder Witch. It robs the witch of one of her key elements to be honest.  The hexes are cool, but some of them are too focused on curses and less on the other aspects of witches.
Where are the Prestige classes?

Both/Either:  Intelligence as a prime stat?  I can see why, but really it should be Wisdom or maybe Charisma. They supposed to be members of the craft of the wise.

In any case it is an embarrassment of riches. I am not sure if I'll ever have enough time to play the games I have now, let alone anything released in the future.  I like both of these classes and would love to see more for both of them.

It's a good time to be me! ;)

Wednesday, December 7, 2011

In praise of your FLGS

I was talking with a friend yesterday on how we have both used Amazon to buy a bunch of gifts in past years Christmas.  I sat down to do it again last night and felt a twinge of guilt.   I had been talking to one of the guys at my local game store and he was mentioning how they are not moving as much product as in the past  (of a certain game) but he sees lots of people in the game area of the store playing the game.  Seems that many are getting their books from Amazon.

I see the allure, hell I have been the band leader in the past of the allure parade. Amazon is fast, easy and cheap. I can avoid paying the insane Illinois + Cook county sales taxes (which are some of the highest in the country). And going out to the Mall???  There are at least 100 good reasons to stick with Amazon.

Except I am loyal to my Favorite Local Game Store (FLGS).

You hear people of a certain age wax on about their favorite local comic store.  How it was a place of wonder to their young eyes and how it later it even became a place of amusement to older eyes (if Our Valued Customers is any indication).  Game Stores don't get quite the same press.

Well today I want to honor the Favorite Local Game Store and remind you all that to keep these places alive we need to purchase our products there.

My first local game stores were book stores, Waldenbooks, B. Daltons, and Belobrajdic's Bookstore. I detailed my experiences at those stores here and here.  They are all long gone now.
I am happy to say that my old home town now has a real, honest to goodness game store, "Off/On the Square" in Jacksonville, IL.  I picked up Pathfinder Ultimate Magic there recently to support the local biz.  Plus it isn't too far from where Belobrajdic's used to stand, so it was nice to be buying a "D&D" book in my old hometown again.

While in college I had the chance to be there the first years that Castle Perilous had opened in Carbondale, IL.  Great store and I purchased the vast majority of my 2nd Ed collection there.  It was great. I am glad to see they have grown over the years and are still serving Southern Illinois.  One day I'll need to go back.

But my first true game store and the one I returned to after college was Games Plus in Mount Prospect, IL.
When I lived downstate I used to mail order items from Games Plus I could not get locally; like the entirely-too-risque-for-central-Illinois Eldritch Wizardry or individual lead minis (back when they were lead).

When I moved to the Chicago land area after grad school, they became a place I could go too anytime I got out to the burbs.  When I moved to Mount Prospect, they moved to their current location.

To me Games Plus is the model of the perfect game store.  Huge inventory of thousands of games, books, minis and more dice than anyone will ever need.  Knowledgeable and friendly staff that can answer questions   and really enjoy the hobby; both as a past time and serious business.  It also has one of the best in-store gaming areas I have ever seen.  There is a certain feel of camaraderie and even brotherhood going into a room where eight groups of guys and gals across all social strata are here for the same reasons.  I play-tested Buffy and Ghosts of Albion there.  I run into ChicagoWiz there every so often.  It really is like Mecca for gamers; or at least the closest one to me.  Honestly there is not a single book I have wanted that they could not get for me.  They are better and cheaper than eBay.

The really nice feature of Games Plus is their Game Auctions, held twice a year.  It is a great way to get something rare and old for your collection, or unload something you don't want anymore.  You have read about my successes at the auctions in the past ([1], [2], [3]), so I am rather fond of going.

So if you are in need of a new game or gaming book, please visit your local game store.  These places are the starting place for so many in this hobby and they are a dying breed I fear.  Plus helping out the local business is helping out the community and keeping your neighbors employed.

To my readers: What is YOUR favorite game store?  Where are they, why do you like to go?  Post their url or FB page and share the love.  Don't have one?  Maybe you can find a new one here!

Links
Games Plus on Facebook, http://www.facebook.com/GamesPlus
Castle Perilous Games & Books on Facebook, http://www.facebook.com/pages/Castle-Perilous-Games-Books/142184075822321
Off/On the Square on Facebook, http://www.facebook.com/pages/OffOn-The-Square/329762308228

Tuesday, December 6, 2011

Games that I'd like to give another chance

One of the cool things about being at this point in my life is I have tried hundreds of games.  While there are only about half a dozen I come back too, there are few I'd like to try again and give another go at.

Here are some I'd like to give another chance too.


Traveller
One of the first non-D&D games I ever played. I was a big sci-fi geek back in the day and would love to play this one again as an adult.

Savage Worlds
People love it, but it has never worked for me.  I have given this one more than enough chances really, but I also broke up with and got back together with my crazy ex-girlfriend in college a number of times too.  So obviously I am a glutton for punishment.
I think I need to try it with another GM.  Nothing again my regular GM Greg, but maybe someone that can run this like he can run D&D or I can run Unisystem.

MERP
Loved the books. Thought the game was cool.  I would really like to try a good game in Middle Earth at least one more time.

BESM 3.0 or 2r
I really enjoyed the hell out of Big Eyes, Small Mouth. I'd like to give that one another go too.

Marvel Super Heroes
I am much more of a DC fan, but I'd love to try this one again.

World of Synnibarr
I know, I know.  Worst RPG ever. But there is such a gonzo quality about this game that just begs that you don't take it seriously, and thus all the reasons to consider it bad are somehow less important.  Just need to find the right crowd.

Alternity
Enjoyed it the one time I played.  Would like to try it again.

What games are on your lists?

And on a special note, today is the 20th anniversary of the first date I had with the woman I'd later marry. Thought it was kinda nice to remember that.

Monday, December 5, 2011

Tis the season for Charity

I first heard about Doctors without Borders when I was teaching over at the University of Illinois' College of Medicine. If you don't know about them, you can get all the details here, http://www.doctorswithoutborders.org/

DriveThruRPG supports them every so often with a product or collection of products. All the money goes to Doctors Without Borders, so it is a good way to score some RPG related material and help out a worthy cause.

This year it is a collection of the "Bring Dice and Chips" comic.

Please check it out.

Vote Hermione!

Jen over at Unedited is a participant in the YA Tournament of Heroines and is the advocate of Hermione Granger as the best YA heroine.


She has some details here, http://jennifer-daiker.blogspot.com/2011/11/ya-tournament-of-heroines.html
and the host site here, http://ya-sisterhood.blogspot.com/ and more info here, http://ya-sisterhood.blogspot.com/p/summer-crushin-tournament.html.

There are a ton of reasons why Hermione is the best and most obvious choice. She is smart, strong willed, stands by her friends, caring, and I could go on, but I'll leave that for Jen to do.

So go out and vote!