A while back I posted a bunch of character write-ups on
Elizabeth Bathory.
I thought, given the season and to celebrate
Spellcraft & Swordplay in physical print copies I'd bring them both together. Based on my
Dracula stats from early today, Bathory also has the advantage of being a coven witch.
This build is based on my earlier ones, as well as the material from
Eldritch Witchery, which is coming out soon.
Elizabeth Bathory
Vampire / Witch (Demonic Tradition)
AL: E
SZ: M
AC: 5
Move: 90'
HD: 15 (48 hp)
Attacks: 2 claws (short sword), 1 bite OR Spells as a 6th level coven Witch
Special: Climb 40', Blood Drain, Animal Empathy
(Improved; Rats, bats,
wolves), Dominate,
Spawn (Blood or
Energy drain), Energy
Drain (bite), Alternate
Form (wolf,
incorporeal gas,
improved), Resist
electricity, Immune
mundane weapons,
Vulnerable sun, fire,
holy water (treat as 2d6
acid), witch abilities
Treasure: 8
XP: 2100
S: 21
D: 16
C: 18
I: 14
W: 16
Ch: 19
Bathory can not change into a bat as other vampires. She can also only summon wolves. Unlike Dracula, Elizabeth is damaged by the sun.
In addition to being a vampire, Elizabeth Bathory is also a coven witch of the 6th level. She is not the highest level witch, but she is the coven leader.
Her familiar is demonic black coated wolf with red eyes. When she is done draining her victims she feeds the remains to this monster.
She may cast the following spells
First level: Charm, Ghostly Slashing, Increase Sex Appeal
Second level: Ecstasy, Rite of Remote Seeing, Virgin Innocence
Third level: Dance Macabre, Toad Mind
Fourth level: Masque
These spells, the Demonic tradition, and what a coven witch is will all be detailed in
Eldritch Witchery.