Tuesday, April 25, 2023

New Release: The Nightmare

I woke up to a very pleasant surprise today.

The Nightmare

An adventure I worked on was released in PDF on DriveThruRPG last night. 

The Nightmare

From the Back cover:

You wake up unable to move. There’s a presence in the room. Then you see it. You’re terrifified beyond anything you’ve experienced before. The dark shape with glowing eyes approaches as you lay helpless. You try desperately to move, knowing that you must in order to stop this evil, malevolent thing from attacking. Still the entity nears. A scream forms but doesn’t come out.

The creature is pressing down upon you. Its eyes are all the more horrifying, and now you can make out a hag-like face. “She” has a menacing smile, and apparently is whispering something.

You feel that if you don’t move soon, you will die from sheer fright...

Known by many names across many cultures, the entity commonly referred to as the “old hag” has been a literal nightmare for humanity for centuries. Now it stalks the streets of Stockton, California, returning to locations still haunted by its presence decades before. Spectral forces have incaded the Central Valley. Eliminating them from the community is up to you.

The Nightmare is an exciting new adventure for the FRIGHT NIGHT CLASSICS roleplaying game module series. Inside you’ll find character cards, a sleep lab map, and a fun night of terrifying gaming.

I really had a lot of fun with this one. 

When I was contacted by Richard Ravalli of Yeti Spaghetti and Friends to do a Fright Nights Classics adventure, I jumped on it.  

The game is designed for games like Chill and Cryptworld, but you can use it with almost any modern horror game. Yes, even NIGHT SHIFT.

I have wanted to write a Chill adventure for years so I was very pleased to get to do this. 

ALSO,

Fright Night Classics is currently in the middle of defending their trademark. So you can get the adventure AND help them out for the same price of the adventure alone. Just head on over to their GoFundMe page and donate $5 then tweet out your donation, tagging Fright Night Classics @chillcryptworld (tag me as well! @timsbrannan) and tell them you want a copy of "The Nightmare!"

Yeah, this won't help the standing on DriveThru, but the money goes to a good cause. 

#AtoZChallenge2023: Doctor Who U.N.I.T.

Doctor Who U.N.I.T.
While not a companion in the strictest sense, a group of people have played a similar role for the Doctor, and that is the fine men and women of U.N.I.T.

U.N.I.T., originally the United Nations Intelligence Taskforce, is a military organization controlled by the UN. We see U.N.I.T. officers in Britain, America, Germany, and China. 

The task of U.N.I.T. is to protect the Earth from alien threats. Though the history of U.N.I.T. is murky (different on-screen explanations), one thing is for certain U.N.I.T. owes a lot to the Doctor.

We (and the Doctor) spend the most time with the U.N.I.T. HQ in England, first under the command of Brigadier Alistair Gordon Lethbridge-Stewart, played by the amazing Nicholas Courtney. The Brig was the perfect foil to the 3rd Doctor's shenanigans. But you knew there was always respect between the two, and even a fondness as seen in the actions of the 5th, 7th, 11th, and 12th Doctors. In fact every Doctor from the 2nd Doctor on (with the exceptions of the 6th Doctor and the 8th Doctor of course) has a U.N.I.T. story. Even the 1st Doctor, played by David Bradley in this one, has an encounter with Army officer "Archibald Hamish Lethbridge-Stewart" the Brigadier's Grandfather. Though agewise it is more likely it should have been his father. 

The Brig and U.N.I.T. have been so important to the history of Doctor Who that in the modern era when have Kate Stewart, the Brig's daughter and current leader/scientific advisor to U.N.I.T. and played by Jemma Redgrave. 

U.N.I.T. and the Doctor

I talked about U.N.I.T. a bit when I talked about Quatermass. They share quite a number of similarities. 

U.N.I.T. is also a great stand-in for the Doctor in various stories and Role-Playing Games

We had a Torchwood spin-off, I always thought a U.N.I.T. spinoff would be fun. There are U.N.I.T. novels, audio dramas, and supplements for the major Doctor Who RPGs. So one can get involved in the Doctor's universe and never even see the Doctor. He becomes, as Maj. Blake says in The Christmas Invasion, "the stuff of legends." 



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 25

 This tunnel leads off of room #24. This room (Room #25) appears to be a natural cavern that had been carved to appear more finished.

Room 25

If the characters have been to Room #23 then this room looks like it was being carved to look like that.

There are no creatures in this room, but there are still some cutting tools that would work as weapons. Two pick axes that do 1d6 hp damage per attack.

Monday, April 24, 2023

#AtoZChallenge2023: Doctor Who TARDIS

"It's bigger on the inside than on the outside!" 

- Every companion when they first enter the TARDIS.

Nearly as ubiquitous as the Doctor themself and more so than say the Sonic Screwdriver is the Doctor's TARDIS.

The TARDIS, an acronym for Time And Relative Dimensions in Space, is the Doctor's time and space travel machine. It is powered by a captured black hole known as the Eye of Harmony.  It can (or at least is supposed too) blend in with any environment, and most famously it is bigger on the inside than on the outside.

The Doctor's TARDIS (and it is never "Tardis" or "tardis") is presently stuck in the shape of a late 1950s early 60s style Police Public Call Box. The mechanism that allows it to blend in, the Chameleon Circuit, was broken, so when he landed in 1963 it was stuck in that form can could not change to anything else. The Doctor tried to fix it on a couple of occasions, but it seems now (at least implied by Donna in her DoctorDonna incarnation) he just doesn't want to fix it. The Sixth Doctor tried to fix it ("Attack of the Cybermen") but it still ends up not working right. 

We learn from the 10th Doctor that a TARDIS was not really built but grown on Gallifrey. And there seems to be an organic structure to them as seen in "The Doctor's Wife" when his TARDIS' consciousness is given a voice. 

The Doctor's TARDIS is old. Typically referred to as a "Type 40" or even a "Mark 1" this TARDIS has been called a "museum piece" by River Song on one occasion. When we encounter "The Fugitive Doctor" (Jo Martin) for the first time, her TARDIS looks almost brand new. Leading more credence to the idea that her Doctor was removed from the Doctor's memories a very long time ago.

The TARDIS has the ability to rearrange its own internal environment as seen in more than a few episodes. The ability to add or remove rooms as needed. And even change the configuration of the control room, or as the newer Doctors have put it, "changing the desktop."  Something that usually prompts an older Doctor to comment, "Oh, you've redecorated. I don't like it."  In fact, it has become something of a running gag in Doctor Who.

As much as "The Enterprise" is a character in Star Trek, the TARDIS is even more so. It has a mind and will of it's own. And as the TARDIS herself (in the form of the wonderful Suranne Jones) says:

The Doctor: You didn't always take me where I wanted to go.
Idris/The TARDIS: No, but I always took you where you needed to go.

Which is true. 

To summarize the TARDIS in a single blog post is folly. Sixty years of television has made for a lot to say. 



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 24

Going all the way back to Room #17 the other exit on the far side of the cave. This winding tunnel opens up to a semi-finsihed cave system. 

Owl Bears


This cave is the home to a small family of Owl Bears. There is a male, his mate, their "chub" and an adolescent male. 

If the party does not attack the owl bears they will also not attack in return. They are hungry, but wary of others. If the party tosses them some meat the owl bears will lead them to a small stash of treasure they have discovered (but have no use for) Treasure type C x5.

If the party attacks the oldest three will attack. 

Note: It has become generally accepted that a baby Owl Bear is called a "Chub."

Sunday, April 23, 2023

#AtoZChallenge2023: Doctor Who Day (and Night) of the Doctor

#AtoZChallenge2023: Doctor Who Day (and Night) of the Doctor
Another Sunday special today. In 2013 we were hit with a bunch of Doctor Who special event episodes to celebrate the upcoming 50th anniversary of the show. At this point, Doctor Who had never been more popular, and in addition to a series of stories leading up to the 50th, the Anniversary episode itself was going to be shown in select theatres. 

It was all quite exciting.

The Anniversary episodes had always featured all the Doctors. But now we 50 years in. The first three Doctor Who actors had passed, Tom Baker, the Fourth Doctor, was nearly 80 years old. Christopher Eccleston, the ninth Doctor, had already announced he was not coming back. Then we got hit with the big surprise!

The Name of the Doctor

This was the penultimate episode before the Anniversary. In this the Doctor is forced to go to his own grave in the future in the fields of Trenzalore. When a Time Lord dies the scars of all their travels in Time and Space are laid bare; there is no body. Here a former enemy (going back to the Second Doctor days) The Great Intelligence, has set a trap for the Doctor. The plan is to lure the Doctor into his own time stream and collapse it, removing the Doctor Who history.  

The Doctor is, however saved by Clara, who jumps into his time stream, where she interacts with all his past lives. Sometimes he remembers her most times he doesn't but it explains why she has popped up in his life in different times and places. He is further saved by what can only be described as a "time ghost" of River Song. 

In this episode we see all the Doctors (well as fleeting ghosts and flashbacks) but there is one here we do not recognize. Clara says she sees 11 faces, 11 Doctors, but not this one. The Doctor tells us that this ghost is him, but not "The Doctor!"

Introducing John Hurt as The Doctor

And then we had to wait six months!

Night of the Doctor

Our next adventure with the Doctor is almost as exciting. Ok, It actually., and you can watch the whole episode online.

"I'm the Doctor. But probably not the one you expected."

- The Eighth Doctor, Night of the Doctor

Paul McGann is back as the Eighth Doctor! And so are the Sisterhood of Karn and Clare Higgins (well-known to many Hellraiser fans). This also gives the Eighth Doctor his proper regeneration scene, and he regenerates into a young John Hurt who is called "The War Doctor" now.  

The Day of the Doctor

This movie-sized event brings back the 11th Doctor and Clara, the 10th Doctor and we see what the deal is with the War Doctor. I will be going into much greater detail on him and the Time War on "W" day.

The Day of the Doctor

We also get "Rose Tyler" back, or more to the point, "The Bad Wolf." So even Billie Piper was on board. The War Doctor is about to use The Moment to destroy all of Gallifrey and the Daleks, but he is shown his personal future with the 10th and 11th Doctors. He is sent back to Time War to commit the act that "Silences the Universe" (and turns him into the dark legend that the People of the Gamma Forests know as "The Great Warrior" which in their language is "Doctor".)

This time (or originally as the case maybe) the 10th and 11th Doctors meet him there (something they are not supposed to be to do) and all three decide to do it together.  Until 11 has an idea.

Using the stasis cubes used to create "Time Lord Art" (a moment in time frozen forever) they are going to freeze the whole planet and remove it from time and let the Daleks kill each other in the cross fire.

What happens is one of the best Anniversary moments ever.

I mean, wow! Not just all 12 Doctors, but even Nine (from a previous episode like the others) AND a sneak peek at the Twelfth Doctor played by Peter Capaldi who had only recently been announced.

We even get something special in the very end. The Doctors are all headed back to their own time streams while the Eleventh Doctor is still looking at the painting of "Gallifrey Falls" that gave him the idea when a familiar, very familiar, voice is heard.  Tom Baker walks in as "The Curator" but leaves you doubt of Who he really is.

This sets things up rather nicely for the 60th Anniversary coming up. How?

Well here is the last episode we got. Jodie Whitaker's 13th Doctor regenerates into...well let's just say "an old favorite."

Now we have to wait six months. Again!

I am not sure how the 60th Anniversary will be able to top the 50th, but right now it is off to an interesting start.


A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.


#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 23

A secret door in room #22 leads to a hallway of cut stone and not a cave passage. It opens up to a perfectly square room. There are four statues in each corner of demonic women standing 7 ft tall. Each holds a sword. There is a fifth statue in the center of the room holding a staff.

Room 23

The statues are really Caryatid Columns

They will only attack people if they attempt to go throw the door straight ahead. 

Whenever a character strikes a caryatid column with a weapon (magical or nonmagical), the weapon takes 3d6 points of damage. Apply the weapon’s hardness normally. Weapons that take any amount of damage in excess of their hardness gain the broken condition.

The caryatid columns do not have treasures, but their swords can be used.  Each Caryatid Column has two masterwork swords they wield. These swords require an 18 strength to use but are treated as a +2 weapon that does 1d10 hp damage.

Adapted from Pathfinder.

Saturday, April 22, 2023

#AtoZChallenge2023: Doctor Who River Song

River Song
The Doctor: Oh, you're not, are you? Tell me you're not archaeologists.
Professor River Song: Got a problem with archaeologists?
The Doctor: I'm a time traveler. I point and laugh at archaeologists.
Professor River Song: [offering handshake]  Ah. Professor River Song, archaeologist. 

The Doctor and River, Silence in the Library

There can be endless debates on who was the best companion. Rose vs. Clara, Sarah Jane vs. Leela, Mel vs. Ace. Just kidding, no one liked Mel (poor Bonnie Langford!).  But there can be no doubt the companion who had the biggest impact on the Doctor and his stories was "the child of his best friends" and his wife, Professor River Song. Played by the AMAZING Alex Kingston.

We are introduced to River in the episodes she dies, Silence in the Library/Forrest of the Dead. She meets the 10th Doctor, and she seems to know him well, but they are also "squabbling like an old married couple." And then River does something. Something no other companion has ever done before or since.

She tells the Doctor his name. Not "The Doctor," his real name, the one he tells no one.

I mean, how is that for an entrance?  

We do go on to see River more and more, but her history and the Doctor's ar all messed up. They keep meeting out of order. So they keep diaries to figure out where they both are at any given time. 

River was the brainchild of writer, then showrunner (during the 11th and 12th Doctors) Steven Moffat. He based her somewhat on the book "The Time Traveler's Wife," which he would later adapt as a series on HBO.

THAT in an of itself would have made River very interesting. But it was her next big reveal that stunned everyone.  

In the episode "A Good Man Goes to War," the Doctor and Rory assemble an army to take back Rory's wife, Amy, and their baby daughter, Melody.  The Doctor calls in all his favors, and everyone shows up, except for River Song. When she finally does she tells the Doctor there was nothing she could do to stop it. Why?

She would have been erasing her own timestream is why. Because River Song is Melody Pond.

NO ONE saw that one coming. 

The Doctor and River had all their adventures, just not always in the same order (we still don't know much about Jim the Fish) but one day was going to be the last day the Doctor saw River and he tried to avoid it as much as he could.

To quote River herself,

“When you run with the Doctor, it feels like it'll never end. But however hard you try you can't run forever. Everybody knows that everybody dies and nobody knows it like the Doctor. But I do think that all the skies of all the worlds might just turn dark if he ever for one moment, accepts it. Everybody knows that everybody dies. But not every day. Not today. Some days are special. Some days are so, so blessed. Some days, nobody dies at all. Now and then, every once in a very long while, every day in a million days, when the wind stands fair, and the Doctor comes to call... everybody lives.”

I could spend the next few days talking about how awesome River Song is. While I do want her to come back I also accept that her story has been played out in full. We know she and the Doctor had a wonderful life and we all also knew there was no way the Doctor would have been able to stay with her forever. Their story is wonderful and sad in all the right places and that is good.

If anyone asks how do you kill off a beloved character and make it matter, I always point to River Song, the Doctor's Wife.



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 22

This rough-cut hall straight on from rooms 18 and 20 leads to a room that is half natural cave and the rest is cut and shaped walls.

Room 22

This room is full of crystal balls. They show scenes from different parts of the dungeon and different worlds, but it is difficult to tell what is what.

Many are broken and dark. All are too massive to carry and will not fit into a bag of holding. The crystal balls can be destroyed, but each one requires 340 hp of blunt damage. Every hit with a weapon has a 50% chance of that weapon being broken.

There are no creatures here, but many gems are embedded in the various stands for the crystal balls. Each (20) grants Treause Type L.

Friday, April 21, 2023

Fundraiser Friday

Photo by Liza Summer
Photo by Liza Summer
Something a little different today.

I have been rather fortunate. I have a great job. I have a wife who has a great job. We have a roof over our heads, we can put food on the table, and we are all healthy and happy.  That has not always been the case. I can remember times where I didn't have money for food, or when I did it was lean times. I was a grad student in the 90s and went 3 months without a paycheck because the State of Illinois could not make their budget. I was out of a job in the early 2000s for the longest time. I grew up without much. So when people have it rough I can empathize. 

Professional Game design is not a get-rich-quick scheme. Lots of game designers live paycheck to paycheck. So when an unexpected hardship hits, it is felt.

Here are a few game designers that could use some help and every little bit helps.

Owen's Medical Bills Bundles

Owen K.C. Stephens suffered a pulmonary embolism back in February. As you can imagine, the bills have been pretty bad. There are two bundles from publishers he has worked with in the past on DriveThruRPG that you can buy to support him.  He gets some help and you get over 180 PDFs. Even if you just find one or two in here to use it is worth the price.

Jonathan M. Thompson Memorial

I mentioned this on before and it should be repeated. But a good friend and publisher Jonathan M. Thompson passed away a while back and left his family with some expenses. There is a DriveThruRPG bundle and a GoFundMe in place for him.

Fright Night Classics

Another good friend and publisher Richard Ravalli is having to go to court to defend his trademark. 

Cam Banks Support Fundraiser

Another designer in need of a bit of help from a lawsuit is Cam Banks. No lawsuit is fun and no matter which side of it you are on it is a messy and expensive affair. He has a Givealittle campaign (the GoFundMe of NZ I think) set up to give him some help.

So instead of giving $8 a month to a narcissistic billionaire, why not spend it on someone that will actually benefit from it all AND you can help out their lives.

Note: I am not getting any "kickback" from any of these and there are NO affiliate links here. I am asking this because these folks all need our help. RPGs is based on communities and group work. We as a group can make things better for others. And we should.

#AtoZChallenge2023: Doctor Who Role-Playing Games

Doctor Who RPGs
You didn't think I would do this whole A to Z and not mention RPGs?

My exposure to Doctor Who was coterminous with my exposure to RPGs and Dungeons & Dragons in particular. When I would go to bookstores, my goal was always a new D&D book and a new Doctor Who novel.  So when in the mid-80s I discovered that FASA (a company I knew of from their Star TrekRPG) had also done a Doctor Who RPG. Well, I had to get it. 

Well. Actually, my brother got it first. But I spent a lot of time reading it. 

FASA Doctor Who

I enjoyed the Star Trek RPG (and still do), and this one was a new experience for me. I had tried to play Traveller back then (I finally got around to it) and played Star Frontiers, but this was Doctor Who. It was an officially licensed game, and I loved it. 

The FASA Doctor Who game took some liberties with the Doctor Who cannon. It had to. Even in the 1980s, Doctor Who was 20 years old and had stories all over the place. Some were contradictory to each other, and some others had taken place in "the future," which was now in the past. It was always entertaining to read about something that was supposedly going on then. Reading in 1985 about the Cyberman Invasion of 1986 in the past tense was fun. 

Over the years I have collected the entire FASA Who series. It hasn't been cheap but it has been fun.

FASA Doctor Who RPG


FASA Doctor Who RPG

Given the closeness of the rules to their own Star Trek RPG I am still half-tempted (ok, more than half) to run a Star Trek/Doctor Who crossover.  Tom Baker era Who with TOS era Trek. 

Time Lord

Time Lord was another Doctor Who RPG. This one was written by Ian Marsh and Peter Darvill-Evans and published in 1991 by Virgin Publishing. I knew of it, but never played it. I also never owned a copy.

Much like the original release of the Indiana Jones RPG there were no character creation rules, just pre-gens of the Doctor and various companions. 

The game was released in paperback book form. This was not a surprise since the publisher, Virgin, was a book publisher and not a game publisher. Virgin had made their mark in Doctor Who fandom with  Target books novelizations of the classic Doctor Who episodes and the "New Adventures" product line of new stories featuring the Seventh Doctor at first and then moving into the Eighth and other Doctors. 

In 1996 the entire game with some unpublished supplements was released online.

Doctor Who Adventures in Time and Space

The latest version of the Doctor Who RPG comes to us from Cubicle 7. If you have been a long-time reader here you know my fondness and history with this game. It is now currently in its Second Edition.

Doctor Who RPG

Doctor Who RPG

It is a fantastic game and has provided me an endless amount of fun. There has been a printing featuring in turn the 10th, 11th, War, 12th and 13th Doctors. I don't have them all since they had minor changes between each one, though I did get them on PDF.

Additionally, I have all the guides for the various Doctors. 

Doctor Who RPG books

Honestly, I could spend forever talking about these games.

Since I typically dedicate May to Sci-Fi RPGs maybe I'll spend my May going through all of these.



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 21

Going to the right in Room 20 leads to a small tunnel that opens into a huge cave.  The cave is bright with eldritch light.  But that is not all that is strange about this room.

Les Yeux sans visage

The walls are covered in thousands of eyes. All sorts of eyes. Human eyes, demon eyes, elf eyes, dragon eyes.

The eyes watch all movement in the room and follow the party as they walk through.  If any of the eyes are stabbed, then they bleed.  At some point, all the eyes will shut and the cave will go completely dark.

If the characters spend more than a turn in this room they need to make a save vs. Petrification. A failed save means the character will try to get out of the room as quickly as they can.

There is no monsters or treasure in this room.

Thursday, April 20, 2023

The Rose Sisters, Witches of the Hill (B5 Horror on the Hill)

B5 Horror on the Hill, Rosabella and Rosalinda

I was going through all my notes for my 1979 Campaign centered around the Keep on the Borderlands as a Pathfinder-like adventure path.

I have found that there are a lot of people out there who are equally fascinated with the B1 and B2 adventures, that this is something I spend a long time doing. I would not even have to add anything else to it all.

So, of course, what am I doing?  Adding something else to it.  

I noticed I did not have a copy of B5 Horror on the Hill. I always kind of wanted it since I knew a little bit about it and it was from the "Golden Age" of D&D. I had never bought a copy because by 1983 (when it was published) I had moved on to AD&D instead.  More folly for me I guess.  The recent GM's Day Sale at DriveThru had it on sale, so I grabbed the PDF and Print on Demand versions.  While waiting for the print I read through it a bit and found it would make a great addition to the surrounding of Keep. In fact, I think I would merge Guido's Fort and the Keep into one place. I am certainly not the first to think this or try this.

I was reading through the rumor table and saw this:

rumors of witches

I don't think you quite get the thrill I get when I am reading an older D&D product and there are witches in it! It is not something I am going to get to experience much more of, but it is always special.

So B5, Horror on the Hill has a rumor about an evil witch, and it is marked as TRUE?  Hell yeah!

Well, not so fast. There are two spellcasting women living on the Hill. But they are not really witches and they are a far cry from evil.

At least it is encounter #13.  

I am fine with them not being evil, but a cleric and a magic user? Must be something in the water around here that they all decide to live together. But I also know an opportunity when I see it.

We have two elderly women, Rosabella, 5th level and Rosalinda, 6th level, living near an area where there are ghouls, hobgoblins, rumors of a dragon, and more? In a cabin that is bigger on the inside?

Yeah, they are certainly witches.  But what kind?

Since this is overtly a BECMI product and from 1983 no less, I think my earliest OSR Witch book would be best suited for these two.  I also could not help but think of the sisters Ada Brook and Agnes van Rhijn in The Gilded Age on HBO played by Cynthia Nixon and Christine Baranski, as Rosabella and Rosalinda, respectively.

Rosabella & Rosalinda, The Rose Sisters

How these two witches came to live on the Hill is something lost to time out of mind. It is known that they are the last of the Rose Witch Coven that had operated in the area for many years and they inherited their magic home from their mother.  

Both sisters are Family Tradition witches, with their knowledge of witchcraft handed down throughout the ages. Rosalinda had a son, but he seems to have had no intention of marrying and has so far not produced any female heirs to their family's tradition.

They now live in this cabin/mansion and barter and trade with the local Keep when possible and with the various demi-humans who fear them.

B5 Horror on the Hill, Rosabella and Rosalinda

Rosabella
5th level Witch, Family Tradition
Neutral 

S: 12 I: 13 W: 14 D: 12 C: 13 Ch: 17

AC: 6 (Ring of Protection +3)
HP: 20

Attack: 1, by spell

Occult Powers: Familar (Spirit of a long-dead ancestor)

Spells
Cantrips: (5) Alarm Ward, Clean, Detect Curse, Mend Minor Wounds, Quick Sleeping
First Level: (2) Detect Invisible, Magic Circle vs. Evil
Second Level: (2) Hold Person, Scare
Third Level: (1) Stop Thief

Rosalinda
6th level Witch, Family Tradition
Neutral

S: 10 I: 13 W: 12 D: 10 C: 10 Ch: 15

AC: 9
HP: 17

Attack: 1, by spell

Occult Powers: Familar (Spirit of a long-dead ancestor)

Spells
Cantrips: (4) Arcane Mark, Daze, Mend, Spark
First Level: (3) Cause Fear, Sleep, Spirit Dart
Second Level: (2) Minor Image, Phantasmal Spirit
Third Level: (2) Fly, Mirror Image


Pretty good if you ask me. They are high-level to characters of the 1st to 3rd level to be sure.  Though I think they should be higher to keep the various monsters at bay.  Mind you they have desire to fight them, just scare them a little. 

And like all proper witches, they have a Tea Ritual. They are not above adding a sleeping draught to the tea of rude guests and sending them on their way. 

Looking forward to seeing what else I can do with this adventure!

Basic Witches


#AtoZChallenge2023: Doctor Who Quatermass

The Tenth Doctor: You named a unit of measurement after yourself?
Malcom: Well, it didn't do Mr. Watt any harm. Furthermore, 100 Malcoms equal a Bernard.
The Tenth Doctor: Who's that, your dad?
Malcom: Don't be ridiculous, that's Quatermass.
The Tenth Doctor: Right. 

- The Planet of the Dead

Few things are as quintessentially British sci-fi as Doctor Who. Unless of course, you are talking about Quatermass.

First a bit of background.

Prof. Benard Quatermass is a brilliant scientist and part of the (fictional) British Experimental Rocket Group.  In his work he is constantly dealing with all sorts of alien threats.  Sound familiar?  The Quatermass stories have a solid sci-fi bend to them but are not afraid to do a little bit of horror, as in Quatermass and the Pit


The Doctor Who Connections

Lots really. I mentioned in my review of Quatermass and the Pit that finding an ancient skeleton older than humanity has been covered by Who in Image of the Fendahl and in horror by The Creeping Flesh. But that is just a story. The connections run deeper.

The whole Jon Pertwee (Third Doctor) was designed to have a solid Quatermass feel to it; brilliant scientist fighting off alien threats with the aid (to his annoyance) of the military and some secret organization. Are we talking about The British Rocket Group or U.N.I.T. here? 

In the 1988 series "Remembrance of the Daleks," which takes place in 1963,  military, scientific advisor Alison Williams remarks to her colleague Dr. Rachel Jensen, "I wish Bernard was here." Rachel replies, "British Rocket Group's got its own problems."  Even the episode "Hide" set in 1974 featured a very Quatermass-like character in the form of Professor Alec Palmer, who was supposed to be Benard Quatermass but they could not get the rights cleared.  

"The Planet of the Dead" has an energy reading in Benards which is 100 Malcoms. Named in honor of Quatermass.

In "The Christmas Invasion," David Tennant's first turn as the Doctor, a British Rocket Group logo can be seen in the command center of Guinevere 1. This one is especially interesting because of the very recent (2005) "The Quatermass Experiment," which featured David Tennant playing a Doctor. Not the Doctor, but he did get the roll in Doctor Who while working on this show. 

The Doctor?

In addition to David Tennant this show featured Mark Gatiss, a regular Doctor Who actor and writer. Gatiss also wrote a Doctor Who novel "Nightshade" about a serial that exists in the Doctor Who universe that is not quite Doctor Who and not quite Quatermass. 

Quatermass and the Doctor

Some fans have even suggested that the reason Ace calls her Doctor, "Professor" all the time is because of her familiarity with Quatermass. 

I'd love to see a full-on crossover with Doctor Who and Quatermass. Set it in the late 1950s or early 1960s. That would be a lot of fun.

If nothing else, then it would make for a good Doctor Who RPG adventure!



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 20

 Moving on to Room #20 these tunnels seem to have a more "finished" or carved feel to them. 

In this cave are three very large Cave Bears

cave bears

The eldritch glow of these caves is much stronger here and it is reflected in these bears' eyes.

They look like they could be sick, but in reality, it is just the necromantic energies feeding on them; they are every bit as strong, fierce, and angry as their normal counterparts.  Because of the necromantic energies, these bears are starving and only living blood will satisfy them.  For this reason, their morale is set to 12.

These bears have no treasure and have wandered into this cave from other parts of this level.

Wednesday, April 19, 2023

#AtoZChallenge2023: Doctor Who PBS (and Pluto)

"Support for this PBS station comes from Viewers like you."

- The Unofficial Start of Every Doctor Who episode in my youth.

At the risk of sounding like a grumpy old man. Doctor Who fans today have it easy. We have DVDs, Blu-Rays, BBC America, BritBox, Pluto (more on that) and untold ways to watch our favorite episodes of Doctor Who.

In the 80s this was not the case. Back in the 1980s we had ONE choice to watch Doctor Who and that was our local PBS station. If your station didn't carry it, well you had to hope you had a friend who did have access and access to a VCR to record them. 

For me that was KETC PBS Channel 9 out of St. Louis, MO. 

I grew up on Channel 9. As a little kid I watched Sesame Street and the Electric Company. As I got older I watched Cosmos with Carl Sagan and 3-2-1 Contact.  I tried to watch Upstairs, Downstairs and Masterpiece Theater. I knew they were good, but I never caught them often enough to know what was going on. But I, Claudius, was amazing.  I was primed to accept that anything on this channel was quality.

KETC Channel 9 PBS

So when I was introduced to Doctor Who in the early 80s (1983) I was ready to accept it as the best thing ever on TV. It was A.) British and B.) on PBS. So of course it was great. Sadly it was not on till 10:30 pm on a Sunday night and I had school and a morning paper route to do on Monday morning. I got into a lot of trouble trying to watch it.

Doctor Who ad

Another issue for me? I only had an old Black & White TV, so my first experiences with Doctor (namely the Key to Time series) were all in Black & White!  I didn't get my first color TV until I, and this is no kidding, traded my 18 ft long Doctor Who scarf for one.

I think there is a sort of rite of passage with older Doctor Who fans. We all can readily identify which PBS stations we watched them on.  KETC always took the individual parts and showed them as one complete story.  Other stations showed 1 or 2 parts a night. This was the case for WTTW in Chicago. I did not get that station then, but now it is my local station.

The whole "Viewers Like you" thing hit me hard too. I felt like I was watching Doctor Who but not a real fan since I didn't help PBS out. So one year I finally asked my parents to send in support. I paid them back and got this sweet TARDIS key chain that I still have to this day.

TARDIS key chain

TARDIS key chain

Still pretty pleased to have that.

The TARDIS Data Core wiki has a great history on PBS and its association with Doctor Who.

Doctor Who on Pluto

Nowadays you can get Doctor Who nearly anywhere, but the closest experience to the old PBS stations is watching Doctor Who on PlutoTV.

Pluto TV
There are "Doctor Who" channels that play the Classic Doctor episodes 24 hours a day, 7 days a week.

Doctor Who on Pluto

I have been catching them as I can and it has been fantastic.  If you are new Who fan it is worth checking out. Plus Pluto is 100% free! You can even watch it on any device.

Additionally, on Tubi, you can catch the old Doctor Who Dalek movies.

Something I never expected to happen back in the 1980s, sometime after 10:30 pm on a Sunday night when I was supposed to be asleep. 



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.

#Dungeon23 Tomb of the Vampire Queen, Level 4, Room 19

 The secret door, really just a hidden one, is to the right from the perspective of heading toward Room 20. There are a few stones to move (combined strength of 20 required, up to three characters) the biggest obstacle is the dark.

Trolls

This appears to be the Grimlock's larder. In here are four Trolls. They are tied up and their limbs have been hacked off.  The grimlocks have captured them and are keeping them near death as a regenerating food source.  Their limbs are growing back at odd angles and lots of mutations.

Each troll only has 1d4 HP each. They can be easily killed but only give 10 XP each.

There are a few magic items here too. One is a sword +1/+3 vs. trolls. It glows in the present of trolls. When the trolls are dead the glow will stop.  The trolls were afraid of it, and the grimlocks hated the light.

There is a wand of magic missiles here as well. It has 2d6+4 charges remaining.



Tuesday, April 18, 2023

Wasted Lands Playtest: Ereshkigal

Queen of Night
We are in the midst of the Wasted Lands playtest right now. It is fun to play a game I am at the same time familiar with (it is very similar to NIGHT SHIFT) and yet brand new at the same time.  For me, there is extra fun here since I can use so much of my own One Man's God material in my home games.  

My home game, right now, is a bit of a riff on my "Second Campaign" ideas.  Recall that in the Wasted Lands during the "Dreaming Age," the first generation of humanity (or proto-humanity) has thrown off the yoke of the Old Ones (the stars went "wrong" again), and now they have an Earth to themselves.  It is part Mythical Age and part Post-Apocylptic. 

With the Old Ones gone, humanity renews its battles with their most significant threats, the reptiles. So I have reptiles and Snake People as my big bads here, at least for this trail run of the game.

Since the characters will become the gods of our myths and legends, I want to try out some of my favorite gods here.

Up first is one I have called "The World's First Goth Girl" Ereshkigal.

She was the Queen of the Underworld and the Goddess of the Dead in Sumerian mythology. In the Dreaming Age, though, she is now just a 1st Level Necromancer.  This is good for me since my very first D&D character was a cleric dedicated to destroying the undead. So a nice little flip side to that.

Wasted Lands: The Dreaming Age uses the same O.G.R.E.S. rules as NIGHT SHIFT does. So following along here will be easy. 

So. Let us see what we can do.

Siouxsie Sioux as Ereshkigal
Siouxsie Sioux as Ereshkigal
Ereshkigal

Class: Necromancer (Persona Aspect)
Level: 1
Species: Human

Alignment: Dark Neutral

Abilities
Strength: 16 (+2)
Agility: 13 (+1)
Toughness: 15 (+1) N +1
Intelligence: 13 (+1)
Wits: 15 (+1) N +1
Persona: 17 (+2) A +2

Fate Points: 
Defense Value: 7
Vitality: 5 (d6)
Degeneracy:
Corruption:

Check Bonus (A/N/D): +2/+1/0
Melee Bonus: +2
Ranged Bonus: +1
Saves: +3 to Persona based

Special Abilities
Channel the Dead 22%
See Dead People
Summon the Dead 15%
Command (Spirits)
Protection from Undead
Turn Undead 20%

Divine Notes: Death, Earth Psychopomp
Background: Undertaker

Gear
Leather armor: DV 8
Dagger: 1d4

Here is my concept for her.

At this time, Ereshkigal of Irkalla & Kur is the daughter of Nanna, an oracle of the moon. It has been her task to take care of the dead of the city and in particular, the dead that have been killed by dark magics. 

I have yet to do much with her, but rolling her up was as easy as rolling up any D&D-like character. Faster even if you are a fan of NIGHT SHIFT. Now I don't have everything figured out just yet, but I want to get her into a game to figure it all out. 

The campaign I am working up will be against a cult of Snale Men that are trying to rise up in the vacuum left by the Old Ones. Humanity is on the brink of being wiped out before they even begin and only one group will inherit the Earth. 

Since I see Ereshkigal as the world's first goth girl, it only makes sense that she is portrayed in my games by Siouxsie Sioux.

Want to know more about The Wasted Lands? Head on over to Jason's blog to read more.

#AtoZChallenge2023: Doctor Who Occult Themes

#AtoZChallenge2023: Doctor Who Occult Themes
The Doctor: This lot have still got one foot in the Dark Ages. If I tell them the truth they’ll panic and think it was witchcraft.
Martha: Okay, what was it then?
The Doctor: Witchcraft.

- The Doctor and Martha, The Shakespeare Code

Doctor Who is overtly a sci-fi series and a family show. So one would imagine that themes of the occult and horror would not pop up, but you would be wrong!

Doctor Who has a long-established tradition of "hiding behind the sofa" when the Daleks show up and with some of the scarier episodes.  While there are plenty of scary episodes and plenty more that met with the disapproval of Mary Whitehouse, I want to focus on ones that had occult overtones as befitting my typical interests around here.  I'll also look into that most quintessential of all British horror, Folk Horror.

The Dæmons

This one has the dæmons returning to Earth, but they are not diabolic, but rather a race of giants that have "sufficiently advanced science" that looks like magic. Though it does have the Master posing as a Satanic Priest and using rituals to summon the dæmon Azal.  There is even a white witch in this one.

The magic here is couched very much in the science of Doctor Who, it is just highly advanced.

This episode is very much a British Folk Horror tale. And there was that time where the 11th Doctor fought them off with the help of Buffy and her friends

The Dæmons

Image of the Fendahl

Talked about this one all the way back on "F" day.

The Stones of Blood

Here is another "Science disguised as Magic" the large standing stones are disguised blood drinking creatures and the alien of our tale is disguising herself as The Cailleach of Scottish and Irish myth. 

Of note: This episode gave me the idea for Gog and Magog.

The Awakening

Another British Folk Horror episode this deals with a demon-like creature and old pagan rites. In some ways it reminded me a lot of The Dæmons. So much so that I was disappointed it wasn't more closely tied to it. 

The Curse of Fenric

I'll go into this one in more detail later on, but there are some interesting occult associations here as well. 

The Unquiet Dead

Ghosts in Cardiff. Or really, the Gelth caught in a time rift. In Universe, this was the reason that Charles Dickens wrote about ghosts in A Christmas Carol. In the real world this gave us some background for the Torchwood series. 

The Impossible Planet / Satan Pit

Ah. Now this one was so good.  I might have to add this as my one "TV Episode" per year to my Horror movie marathon in October. This one is more straight up horror than occult, but the appearance of the "Devil" at the end sends this one into occult territory.

The Beast of this episode does bring to mind the Dæmons of the Pertwee era. They might even be related to this creature as their former ruler. Maybe it was them that chained him up in the Pit.



The Shakespeare Code

Ah. This is not the first Doctor Who episode to feature witches or witch-like creatures, but it is a fun one. This Tenth Doctor romp features a subtly bisexual Shakespeare ("Fifty-seven academics just punched the air,") and former HEX actress Christina Cole as Lilith. 

Again this episode implies that magic and "witchcraft" are just a different type of science. Maybe an older type.

Hide

Hide is a fantastic haunted house episode. Among other things, there is a monster, a psychic, a witch, and all sorts of strange goings on. Our psychic is played by the amazing Jessica Raine, who will have more involvement with Doctor Who and our monster...well it is a quintessential Doctor Who twist. The monster is just a poor alien trapped in time. The witch is a time traveler from the future trapped in every moment of time but stuck at this house. So in the words of The Doctor, "this isn't a ghost story, it's a love story."

The Witchfinders

Few things are as British occult as the witches of Pendle Hill. It is here in this episode the Doctor, now in the form of Jodie Whittaker, finds herself in the middle of. 

Again, no witches or demons here, just aliens. In fact the Doctor says "A brilliant man once said, 'any sufficiently advanced technology is indistinguishable from magic.'" One of Arthur C. Clarke's Three Laws

While the Doctor will deal with various occult themes, the explanation will always be some sort of advanced science. It is a conceit of the show's universe and one that works well enough for me. 



A to Z of Doctor Who

All images are used with permission from the BBC and are copyrighted 2023 by the BBC.