Wednesday, September 11, 2019

Announcement: The Pagan Witch Tradition

And now the project I was working on all summer.  For Old-School Essentials.

The Craft of the Wise: The Pagan Witch Tradition



From the Foreword:
It was 40 years ago.  1979.

The 70s were ending and I was excited for the coming of the new decade of the 80s.  It promised to be a great decade of home computers, new music and for me, looking forward to Junior High and High School.

It was also a watershed year for my involvement in D&D and witches.

1979 was the year I was introduced to D&D. I have told the story before; I learned from a poorly Xeroxed copy of Holmes Basic and an AD&D Monster Manual.  That formed what became my D&D incubator. I would later move on to the Moldvay Basic rules.   What *IS* D&D to me was formulated at this time.

1979 was also the year that two books that would become central to what people considered witches to be were released.  Drawing Down the Moon by Margot Adler and The Spiral Dance by Starhawk.  Both books were released on October 31, 1979, and became best sellers.  Both authors were very influenced by the works of Margaret Murray (The Witch-Cult in Western Europe) and Gerald Gardner (Witchcraft Today).  While the archeological and historical scholarship of Murray and Gardner has been rightfully dismissed, the mythology of all these works is captivating.

The witches I started playing back then, Luna, Cara, Marissa and soon Larina, were based on these and other sources. I gathered notes, began my own classes; The Witch became the front runner and my favorite.

October 31, 1999. 20 years after my start and the publication of Adler’s and Starhawk’s books I released the Complete Netbook of Witches & Warlocks. My very first book on witches for the D&D (then AD&D 2nd ed) game. In the grand occult publishing tradition, I went under the pseudonym “Web Warlock”.  I clicked “OK” on the upload while sitting in the hospital three days after my first son was born.

October 31, 2019. Twenty years later again I present you this book.  It is something of a milestone for me.  It is the penultimate release of my “Back to Basics” series of Old-School Witch books. It is also the one that cleaves the closest to how I was playing in those long lost days.  And as a special treat; my son who was only three days old when I released my first book is now 20 and contributed some spells to this book.

I am looking forward to seeing where I go in the next 20 years.
I am really happy this is the book that will celebrate the anniversary of my Complete Netbook of Witches & Warlocks.

Out on October 31st 2019, Halloween.

Here are the Back to Basics series books so far.


Tuesday, September 10, 2019

File Under: You should have seen this one coming...

This started as a joke, but I am actually beginning to love this project.   It is Fall after all.


The next, and totally unplanned, book in my Back to Basics series of witches.

The Pumpkin Spice Tradition gives us the Basic White Witch.

Join Becky and Karen and learn such spells as:

  • Blessed
  • Create Wine
  • Live, Laugh, Love
  • Does This Bring Joy?
  • Oh my God, Becky!
  • You Can’t Sit With Us
  • Summon Higher Power

Gain Occult Powers such as:

  • Resting Witch Face
  • I Want to See your Boss

No idea how many pages this one will be, but all I can say is I am having a great time writing it!

Monday, September 9, 2019

Monstrous Monday: Schreckengeist

I was doing some research yesterday morning for a couple of different projects I can't wait to share with you all and I came across a couple of really fun things.  First, and I'll talk about her later, might be the first witch NPC I EVER created. The second is today's monster.

I was going through my copy of B1 In Search of the Unknown and found a monster I had forgotten.  The  Schreckengeist, or "fear ghost" is a low-level ghost I used to fill a couple of needs.  I wanted a ghost-like creature to send against low-level aka Basic parties and I wanted an undead creature that "turned" the living.

Here is the Schreckengeist for my two current favorite Basic clones.


Schreckengeist
(Blueholme Journeymanne Rules)
AC: 3
HD: 3d8
Move: 30
Attacks: 1 special, scream of fear.
Alignment: CE
Treasure: None
XP: 175

Schreckengeist
(Old-School Essentials)
The ghost of a former adventurer. Its face is distorted in fear and rage.
AC 3 [17], HD 3 (13hp), Att 1, scream of fear, THAC0 20 [0], MV 60’ (20’), SV D13 W13 P14 B15 S17, ML 10, AL Chaotic, XP 175, NA 1 (1d4), TT none
 Scream causes fear as per the spell.
Infravision: 60’.
Undead: Not effected by sleep, charm or hold spells.  Silvered weapons to hit. Turned as a Ghoul.

The Schreckengeist is the ghost of an adventurer who died mid-adventure and was never raised or their body returned home.   The rumor is that a schreckengeist can only happen to adventurers who die on their first adventure, but they can happen to any adventurer who dies before they reach 4th level.  Not all adventurers who die though become schreckengeists.  The circumstances have to be just right.  The victim needs to have died in fear and/or great pain and their body never recovered. 

Now they are cursed to roam the dungeons they sought to explore.

The schreckengeist is incorporeal and can not be struck by normal weapons, only silvered ones.  Likewise, it can not attack with physical attacks, although in it's rage it will try too.  It's only attack is a scream of fear.  Characters of 3rd level or below must Save vs. Petrification or flee in terror as per the Fear spell.  Normal Humans and creatures below 1 level/HD get no save, characters above 4th level/HD are immune.

Schreckengeist are turned as ghouls.

Saturday, September 7, 2019

Zatannurday: Emilia Clarke to play Zatanna?

Is the Mother of Dragons set to play the Mistress of Magic?

That could be the rumor coming from We Got This Covered.



Right now this is only a rumor, but I put the odds at 50/50.

In any case I am going to be happy.

Friday, September 6, 2019

Kickstart Your Weekend: Demons in the Darkness

A new comic that deals with some subjects close to home.  School bullying, horror, and D&D.

Demons in the Darkness


https://www.kickstarter.com/projects/demonsinthedarkness/demons-in-the-darkness?ref=theotherside

It covers something I think many of my readers can relate to; high school bullying and using D&D as an escape.

From the Author:
Demons in the Darkness is a story long in the making.  I’ve had the idea for a while but I’ve struggled to tell it properly.

At its core, Demons in the Darkness, is about Bullying and the collateral damage bullying causes.  It’s about children as they awkwardly grow into adults, as they try to understand their differences from the “norm”.  It’s about the frustration of being different and accepting who you truly are.  All wrapped up in the trappings of a horror story so it's easier to digest and explore.
I have seen the comic already and it is good. It would be a good story to get out there.

The basic pledges levels are very easy. $5 for a digital and $10 for a print.  Not too bad.

There are also several bonus tiers of signed copies.  There are also tiers for digital RPG books from:


And comics:


And artists.

All in all some really fun stuff.
Definantly worth checking out!

Wednesday, September 4, 2019

Favorite Basic Clone? You Tell Me!

I ran this poll over on Facebook, but I wanted to collect some more responses.  Since this is my year of "Back to Basic" I wanted to hear about what you are all playing and enjoying.


So please, answer the survey below and let me know.  This is 100% anonymous and I am not tracking anything but the choices you make.


I believe I have the top choices here, but there is also an "Other".
Note: I am considering Swords & Wizardry its own thing for the purposes of this survey.

Tuesday, September 3, 2019

The Children of the Gods: The Classical Witch for Basic Era Games

The next book in my Back to Basics series is now out!

The Children of the Gods: The Classical Witch for Basic Era Games



Old Gods Rise! 
“Who knows not Circe, The daughter of the Sun, whose charmed cup Whoever tasted, lost his upright shape, And downward fell into a groveling swine?”  - John Milton

Sumer. Egypt. Greece. Rome.
These are the foundations of civilization. Where mythology, religion, and magic collide in a fertile land.

It is a time of Gods and Witches!

This book introduces the Classical Witch Tradition. Witches from the ancient time of myths and legends.
  • The witch class and four new combination classes
  • Guidelines for playing any species of witch
  • Six witch covens of the Classical Tradition
  • 120 Spells and Rituals for witch characters
  • 24 Monsters to challenge or be allies
  • 29 magic items and six artifacts
  • Three Non-player character witches from pages of mythology
Fully compatible with BLUEHOLMETM and other Basic-Era games.

Fully compatible with other witch books from The Other Side.

Print on Demand copy available soon! 
Just waiting on my proofs.

Also, check out my other Back to Basics witch books, The Daughters of Darkness for Basic Era Games and The Cult of Diana: The Amazon Witch for Basic Era Games.




Monday, September 2, 2019

Monstrous Monday: Organizing my Monsters

It's Labor Day Weekend on a Monday.


So no Monstrous Monday post today, but in monster related news, I am trying to organize my 3-ring binders for Castles & Crusades and for AD&D 2nd Ed.  I am going to end up with extras and duplicates.  Not sure what to do with those yet.

See you tomorrow!

Saturday, August 31, 2019

#RPGaDAY2019: Last

Today's topic is Last.

Here we are at the Last.  The last post of the 2019 #RPGaDay.  What have we all shared and learned?


It has been a real treat to interact with so many people here on my blog and online.

I found a lot of great new people on Instagram and Twitter and that has been great.
I discovered a couple of new games that I hope to get to try out someday.

My personal goal was do all of these.  Last year I was going through some health issues that prevented me from getting last year's done (nothing major and it is taken care of now), same with the October Horror Movie Challenge.

I am of the frame of mind that the ending of one thing is the start of something new.  I am a big believer of “Don't cry because it's over, smile because it happened.”

So with that I close the door on #RPGaDAY2019 and look forward to the October Horror Movie Challenge and #RPGaDAY for 2020.

Friday, August 30, 2019

#RPGaDAY2019: Connection

Today's topic is Connection.

While in games this is an easy thing to do, in the online-related world of selling games it is a bit harder.



One of the big reasons I wanted to do this #RPGaDay was the potential of connecting with others.  To see what sort of cool things we are all doing and share it that.  Like my post yesterday I mentioned I enjoy a lot of games. I also enjoy talking to people that make games.  All sorts of games really.

Ultimately I want more people to see my games and me to see other people's games too.

Drop me a note if you discovered me through the #RPGaDAY2019.  I am very curious.

Thursday, August 29, 2019

#RPGaDAY2019: Evolve

Today's topic is Evolve.

I think most gamers would agree that their play style will evolve over the years.  How have their games evolved?


I have had the pleasure and the privilege to have run many games over many years. Decades really.

The way I played in the late 70s and early 80s is very different than what I was doing in the late 90s and early 2000s and those are both very different than today.

I think if I had to describe my growth or change (who knows if a change is better until you test it) it is not Evolution but rather Assimilation

Even in the very beginning, I was taking ideas from other games and making them part of my own game.

I have talked at length about my love of the RPG Chill.  I have also talked at great length of my love for story and character of Dracula.   I always wanted a vampire like Dracula in my games. But more than just the stats in the Monster Manual or the D&D Expert book.  A real, un-breathing, un-living character to go after the characters. Or, more to the point, the character to go after.

Enter Chill Vampires.



This book and the Vampyre mini-game from TSR gave me something D&D was not. A playable Dracula (and Elizabeth Bathory and Jackson Dela Croix and more) with Dracula's castle.  I worked it in and came up with a 13 HD version of Dracula and a brief adventure stolen from the pages of Marvel Comics version of Dracula.
Then in 1983 the Hickmans did it all several orders of magnitude better with Ravenloft.  So yeah I grabbed that and all vampires in my games became named NPCs.  There was no such thing as a random vampire, lich or spectre in my games after that.

I suppose then it is no surprise I ended up working on the Buffy the Vampire Slayer RPG.

In a way, Ghosts of Albion is that assimilation in reverse. Starting with my then pinnacle of achievements (the Buffy line) and adding in elements from my past (Chill, D&D, and WitchCraft).

Even today I grab what I want from other games and mix as I need.  It is one of the reasons I have a Plays Well With Others feature here.  I have a new one coming up too that is a subset of that.  Can't wait to debut it.

This is also the reason I don't understand the attitude of "One True Wayism"  even if I didn't take material from other games in my playing I would still change over the years, so I know there is no one true way.  I have also worked on too many different games to believe that.

When I hear someone say "I only play D&D." or "I will never try game X." my first thought is "wow, how sad for you."  There are so many great games out there and even if I never play them all (and I couldn't possibly) that does not diminish their worth. Who knows, maybe the next love of my life is out there now sitting on someone's computer waiting to be published.  I might get to play it, but I will certainly adapt it for games.

Wednesday, August 28, 2019

#RPGaDAY2019: Love

Today's topic is Love.

There are a lot of things I love about RPGs.  I could go on about the games I love, or the social aspects, or the friends I have made over the years.  But today I think I want to talk about one love I have not talked about before.

Gen Con.



I love Gen Con.  I do.  The larger it gets the more I love it.  I started going only recently, the last 12 years, but I love everything about it.

I love the spectacle, I love the dealer's hall, the food trucks, staying in the hotel with my family, playing games all day and all night.

Every year for the last few years we have been staying at the same hotel, the JW Marriot Indy, so showing up there feels like, well, coming home.  My kids love the hotel and we are within walking distance of everything we want.  The Marriot has open gaming till 3:00am in their ballrooms, so it has been our tradition to play a game of D&D 5 for the last 5-6 years every night.




Every year we also try out new places to eat and we LOVE the food trucks. We love the cosplay parade and all the cosplay there.



Of course, there are the games.  I try to get a nice variety in with the kids. We try out new games, play some old ones.  One year I did "The History of D&D" for my family where we played every edition we could get into. Where else can you do that?

This is no slight to other cons, I have had great times there too.  But Gen Con is our love.
I also know that people complain it is "too big", not me.  I love the fact that 70,000 people are there.


It is a great feeling to be in a place where 70k+ people are there all for the same reasons.  It is a wonderful time. 

I know there will be a time when we don't go. My kids are getting older, it is getting more expensive and that drive from Chicago to Indy is the WORST.  But for now, I am going to enjoy Gen Con with my family. 


Tuesday, August 27, 2019

Cult of Diana: The Amazon Witch for Basic Era Games

The first of TWO related releases for Lughnasadh and Mabon and continuing my Back to Basics series.

Cult of Diana: The Amazon Witch for Basic Era Games


https://www.drivethrurpg.com/product/286580/Cult-of-Diana-The-Amazon-Witch-for-Basic-Era-Games?affiliate_id=10748

Diana, Queen of the Hunt!
“Let us be Diana's foresters, minions of the moon”  - William Shakespeare

Artemis and Diana, Forever Young. Forever Wild.
Time out of mind the symbol of Diana meant freedom. And in freedom there is Power.

This book introduces the Amazon Witch Tradition. Witches from the ancient time of myths and legends.

 - The witch class and two new witch covens

 - 40 Spells and 8 Rituals for witch characters

Fully compatible with BLUEHOLMETM and other Basic-Era games.

Fully compatible with other witch books from The Other Side.

All for the low, low price of FREE.

Overtly this is designed to go with the Blueholme Prentice Rules. This gets you going using my Holmes inspired witch class for the price of a couple of clicks.

Also, check out the first of my Back to Basics witch books, The Daughters of Darkness for Basic Era Games.



AND Coming soon...

Children of the Gods: The Classical Witch Tradition also for BLUEHOLME!


#RPGaDAY2019: Suspense

Today's topic is Suspense.

Want Suspense?

How's this.  Tune in later today for a big announcement! ;)