I have been watching a lot of Dracula movies of late. That has gotten me thinking about how much of a great D&D antagonist Dracula really is.
These differ from my B/X/C stats a bit. Mostly I wrote these many, many years ago.
Count Dracula, AD&D 1st Edition
DRACULA (Vlad Tepes)
FREQUENCY: Unique
NO. APPEARING: 1
ARMOR CLASS: -1 (-4 with dexterity)
MOVE: 12”/18”
HIT DICE: 13 (103 hp)
% IN LAIR: 50%
TREASURE TYPE: G
NO. OF ATTACKS: 2 (by touch or weapon)
DAMAGE/ATTACK: 1-8 (+7)
SPECIAL ATTACKS: Blood drain*, hypnosis, +4 to hit in combat
SPECIAL DEFENSES: +1 or better weapon to hit
MAGIC RESISTANCE: 25%
INTELLIGENCE: Exceptional
ALIGNMENT: Chaotic evil
SIZE: M
PSIONIC ABILITY: 204
Attack/Defense Modes: B,C/J
S: 19 D: 17 I: 17 C: 19 W: 17 CH: 17
*Dracula drains blood at the rate of 2 CON points per attack. He must succesfully attach to the neck of his victim and drain them of blood. His touch does not drain energy levels.
Getting Dracula to your AD&D world should not really be a problem. There are the Mists of Ravenloft, various Gate spells and even the Psionic Discipline Probability Travel. The how is not as important as the why. Why would you want to bring the King of Vampires to your world?
Long ago when playing AD&D 2nd Ed in college I ran an adventure where an Atlantean Mage summoned Dracula and was promptly killed. Dracula the began his killing spree anew.
I am always looking for reasons to bring him back.
2 comments:
I'm working on a Dracula related project that, when formally announced, is going to send collective groans throughout the internet...but hopefully I will pleasantly surprise some folks when they read it.
You're right...Dracula's a cool cat. I started incorporating him into an Age of Apocalypse Marvel SAGA campaign before they game got derailed.
If it has Drac in it then I am looking forward to it.
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