This room comes up (on the left) after Room 27.
Much like the portal on the other side of this level, this one has Kobolds pouring out of it.
To begin with there are 2d6 Kobolds, armed with spears. They will add to their numbers every other round by 1d4 for the next 6 rounds. There will be a total of 20 kobolds in all.
They carry spears. Two of the three chieftains (with 4hp each) have Potions of Healing. The other chieftain has a magical sling +1 that he uses in combat.
They carry some copper (300 cp total), some silver (50 sp total), and some gold (32 gp total).
The chieftains all have a ruby they wear on their helmets (50 gp, 50 gp, and 75 gp).
Like the portal before, this one is one way. Something the kobolds will discover to their dismay once combat goes against them and they try to retreat.
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