I have been asking around various places and now I want to bring it home.
What makes a good adventure?
Here is my problem. I want to make a new adventure for complete newbie DMs and Players. I know there are several out there that do this, but I would like one I can print out and give away along with a set of rules. Likely OSR, but a good adventure should be easy to adapt.
I want something that also takes on some of the tropes of the game. I am perfectly happy to have the "you all meet in the tavern/inn" starting IF that is a good thing to do for this adventure.
Personally I like a nice mix of puzzles, combat, mysteries to solve and role-playing opportunity.
Looking at the classics, B2 has a great set up, B1 gives you freedom and B3 covers the mystery and puzzles.
Really we don't need another low-level adventure, so if there is one out there that you really like let me know about it and let me know why you like it.