Player's Handbook 2 gave us all a bunch of new classes, some cool (like the Bard), some interesting (like the Shaman and Avenger) and the Druid.
I didn't like the Druid really. It focused on one subset of powers (the wild shape ability) and none of the things I associate with Druids. I am not even talking Celtic Druids, but even just AD&D 1st Ed ones. I wanted someone that was more of an elemental manipulating nature dude. Sure turning into a rampaging animal is fun, but not in my Druids.
I liked about half of what the Druid had to offer and about half of the Shaman. In a perfect world I'd cut these classes up and rebuild them for to my suit. Shamans have all the animal spirits and wild shape and druids get all the elemental fun. But I know that is just me.
But that doesn't solve my issues with the Druid and more to the point not my issues with my Druid Character Bodhmall. What I wanted was more of an Earthy Druid like priestess with some power over fire, a gift she believes is from Brigit. So I attempted to try her as a hybrid Druid/Shaman. The results are…interesting. Since it was just a test, I can't judge yet whether or not this will be Bodhmall or not. I want to see if I can do this with just a Druid first. But the character is playable and she has access to the Keeper of the Hidden Flame paragon path, which is what I wanted. I have also always seen Bodhmall as having an animal companion or spirit animal companion of a small wolf. This would work in either regular druid or even hybrid versions.
For her companion Liath, I might multi-class her into Druid, but keep her core Barbarian or Ranger.
One thing I did like was Expeditious Retreat Press' Nature Priest Druid variant. That is more of what I was looking for than WotC's Druid.
All in all, Hybrid Druid/Shaman is a working class and not a bad one. It improves my thoughts on the druid certainly, but I feel I am still not quite there yet.
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