Wednesday, December 26, 2012

White Dwarf Wednesday #45

Have a good Christmas/Yule/Festivist?  Good.  While we are all sleeping off the day and recovering from presents and Doctor Who and how ever much food we all ate let's sit back and cast our minds back to a simpler time.  The date is September 1983 and the Magazine is White Dwarf #45.

The cover is interesting.  I am sure she is supposed to be a demon of some sort, given the contents of the issue.  I don't really like it to be honest.  Something about it rubs me the wrong way.

Normally I don't comment on the ads very much and that is shame really.  The ads are always a good way to pulse of the gaming trends.  I should mention though that on page 6 is the first time we see the Mentzer edited D&D Basic Set, AKA the Red Box in pages of the White Dwarf.  To some this is the signal flare of the end of the Golden Age, to many others this was their start with D&D.  For me it was the first D&D product that I made a choice not to buy.  I felt I didn't need it.  I have the Holmes and Moldvay Basic sets, why did I need this?  Plus I was heavy into AD&D at this point.  Moving on.

Ian's editorial mentions this issue is the last phase of the changes that had begun a while back with the addition of two new comics to the pages of WD.  He reminds that there is a read survey.

Open Box gives us yet more classics.  The Avalon Hill classic Wizards is reviewed.  To me this game was what I really liked about gaming in this era.  All sorts really cool games that I could mine for ideas.  I loved the idea of Wizards and shameless mined it for ideas for my own Wizard Schools and Druid Groves.  I really should find a copy of this again someday.  Alan E. Paul gives is 7/10 total.   We have a collection of the new I Series from TSR.  I2, I3, and I4 plus M1, TSR's first solo module.  The "M" stood for the "Magic" of revealing the hidden text.  Or so I always have thought.  I always thought T&T did better with the solo modules, so I never cared for this one.  Jim Babbra gives them 9/10, 10/10, 10/10 and 6/10 respectively.   Oliver Dickson reviews Pavis: Threshold to Danger for RuneQuest.  I have never heard of this one before, but it sounds interesting (I am sure one you knows about this one).  It gets a 9/10.

Critical Mass reviews some more current Sci-Fi and Fantasy books and some outside of that.  I'll ignore the SStephen R. Dondalson poetry and move right to the 1982 Hugo award winning Downbelow Station by C.J. Cherryh.  He struggles to like the book, but somehow it just does quite get there.

Dave Morris has Part 2 of Dealing With Demons.  This time the Lesser Demons. Like a lot of articles written for other games I ported them over to to D&D, with the Porphyrs becoming Astral Vampires in my games.

Starbase has an Introduction to Traveller Scenarios.  I had finally thrown in the towel on Traveller at this point, but I still enjoyed reading the articles.

Marcus Rowland has an article on Thieves tools.  Interesting read, but not something we ever used.

We come to our first new comic Thurd the Barbarian.  Amusing liitle tale.
Next page is out next new comic, the Travellers.  I enjoyed what they were trying to do here, but never got into it.

Part 4 of Irilian is next. 6 more pages of urban goodness. I still think TSR missed the boat on doing an Urban Survival Guide.  I wish I still had all my notes for mine.

More letters. More people disappointed in Lew Pulsipher.

RuneRites has some clarifications on Divinations.

Thistlewood is a first, and certainly not the last, Warhammer Adventure in the pages of WD.  I hate to sounds all maudlin but this here is the signal of the beginning of the end.  I stopped reading WD regularly around issue 50.  It was harder to get by me by then and any extra money I had for magazine went to Dragon and the new Dungeon later on.

Fiend Factory, our constant companion here, has some monsters from the elemental planes, with focus on the "new" para-elemental planes.  Very interesting ones too.   To follow up on this there is the next article on various items from the elemental planes.

Ok this next article is an odd one.  Under the title of Super Mole it is an RPG industry gossip column.
I have no memory of this and I am not sure if it survived much after this.  There is a con report and then on to the gossip.  It is reported that 100 of TSR's 300 staff were laid-off (they don't use those words) and Kevin Blume is now President of TSR while Gary is out looking for that D&D movie.  Wow. I guess I have a right to be maudlin.  This issue reads more and more like an obit for the Grognards of the Golden Age of D&D.  Reports that 3 companies want the Marvel Super Hero license, TSR, Games Workshop and Mayfair. I wonder who is going to get it?  Games Workshop will publish their Golden Heroes with out the Marvel Content anyway it is claimed.   We get an overview of the Red Box D&D and promises of an Expert Set.  The HeartQuest books are mentioned as a means to get more girls into the fold.   And some rumors of Marc Miller's Traveller hardback not seeing the light of day anytime soon.

The page concludes with Gobbledigook.

The next page has the new reader survey. They are still offering a prize draw if you can get it back to them by October 1, 1983.

We end with more ads.

I don't want to say this is the beginning of the end for WD. It isn't. Nor did I feel so then.  But retrospect is a funny thing.  Know what I know now and knowing when things began to happen it is hard not to look at this issue as a transitional one.  At this time in 83 I was in my own personal Golden Age of gaming.  Things were great and they were going to get better. I had a job and I could buy the things I wanted, for the most part, or save for the things I really wanted.  The next five or so issues will be very interesting to revisit.  Some I have not reread since I picked up this box of White Dwarfs at a Garage sale so many years ago.   Some I will wager will be like reading them for the first time.  Once we get into the 60s and 70s I know there will be more like that.



Tuesday, December 25, 2012

Merry Christmas and Happy BOXing Day

We are celebrating Boxing day a day early here at the Other Side.

I am opening up Box.com functionality for all my free downloads.





So please expect some more content here as I am working on gathering up material and getting it out to you all.

So Happy Boxing Day!!


Monday, December 24, 2012

Year 2012 in reveiw

It is just about that time to get reflective on the year we have past and look forward to the new year.

Kickstarter
2012 might well go down as the Year of the Kickstarter.  Sure we had Kickstarters in 2011, but this was the year that everyone seemed to be getting on board.
We saw the introduction of the RPG Kickstarter Group on Facebook and I'd wager we will get something similar on Google Plus Community soon.    One of the more useful sites though has been Tenkar's Tavern and his round up of late Kickstarters.

Movies
I mentioned the Hobbit already, but 2012 was a great year for movies.  All sorts of Superhero action, with the Dark Knight Rises as my favorite super hero movie of the year.  I also enjoyed Brave quite a bit.

Games
Not much came out this year that I had to have. My Witch book came out and I was quite pleased with that.
In terms of running games, well it has been a busy year.
I am still running the D&D 3.x with my two sons, the Dragonslayers.  We had hoped to finish up this year but various things got in the way.  I started a new 4e game with my sons and some of their friends.  That one is more intermittent, but still enjoyable.   At Gen Con we also started a new 1st Ed game, designed as a "Next Generation" of our 3.x game.  I introduced my oldest son to Ghosts of Albion and he enjoyed it.  I want to introduce Doctor Who to them both since I think my youngest would like it as well.

The Edition Wars seemed to end, more or less.  WotC is working on 5e and printing 1st Ed material.  The OSR and Pathfinder is still chugging along.

Blog Traffic
So far this year I am sitting at 540 or so posts compared to 511 for last year.
My total traffic is down 109,747 visits (as of this writing  this year compared to 121,509 visits last year.  This is a general trend I think most bloggers are seeing.  While this is all down there is not a huge change in the patterns of traffic, just less of it.  One thing I have yet to figure out is why Google Analytics gives me different numbers than the Google Blogger stats.  For example if I just look at Blogger stats I got  over 300,000 hits this last year.
Regardless of the amount, the trends are about the same.

Here are my Top Ten Referers for 2012:
  1. rpgbloggers.com
  2. dreamsofmythicfantasy.blogspot.com
  3. rpgba.org
  4. tenkarstavern.com
  5. facebook.com
  6. networkedblogs.com
  7. hillcantons.blogspot.com
  8. dreamsinthelichhouse.blogspot.com
  9. matt-landofnod.blogspot.com
  10. theoreticalgm.blogspot.com

Google+
A lot of what is going on with Blogger and Bloggers is Google Plus. A lot of bloggers have been spending more time on talking and posting Google Plus.

Reviews
By the end of last year I had written a little over 200 reviews for DriveThruRPG.  This year I reached my goal of 500 and hit 531.  Not sure what my goal should be for 2013.

2013
Not sure what the new year will bring to the Other Side yet.  I want to continue White Dwarf Wednesday and Zatannurday.  More games and reviews to be sure.  I have a few WiPs I can alos talk about more next year.

Saturday, December 22, 2012

Zatannurday: Merry Christmas

More Christmas messages from the Other Side's Magician in Residence, Zatanna Zatara!







Happy Hanukkah, Happy Solstice, Merry Christmas,  and Happy New Year.


Friday, December 21, 2012

It's the end of the world as...

well. you get the idea.

So the end of the world. Again. No pole shift. No, whatever it was the Mayans said was going to happen.  Of course, if I am wrong we will all be dead by the time you read this so I am safe in calling bullshit once again.

Ok lets get on to some better stuff.  Like end of the world in games!  I could spend a lot time discussing all sorts of great Post-Apoc games but really I only want to talk about one.

Gamma World.

A while back I mentioned that despite by ridiculous fondness for Mutant Future, I never owned a copy of Gamma World. Ever.  Well Justin Davis over at the great A Field Guide to Doomsday heard my tale of woe and he sent me one of his extra copies!


It's only the book, and it has some water damage and shelf wear. Plus there is a 50 cent garage sale sticker on it...and it is absolutely PERFECT!

I have read Gamma World before.  Friends have had copies and I have always meant to go out to get one but never did.

I am surprised how much I enjoyed reading this.  This really was like finding some long lost artifact of a different age.
A couple of things I noted right away.
- This really made me appreciate Mutant Future so much more.  So Justin, if your goal was to get me interested in MF more, then you succeeded!
- I can't help but think that the table of Random Mutations is perfect for a random demon generator for the OSR crowd.

So I want to thank Justin for my early Christmas gift! 

I always feel a bit awkward when I get stuff.  I appreciate it and love the books, esp. if it is something I have been searching for for years.  But I also don't want to come over as begging for stuff.
So I think I'll pay it forward.  I have some extras of books laying around, next time I see someone in our little group here saying they need one of them they might just get a package in the mail!

Thursday, December 20, 2012

#7RPGS

Over at Google+ #7RPGs  there is new meme making the rounds and Gnome Stew has picked up.
The idea is to post your 7 RPGs you have most played or GMed.

So lets give it a go!

1. Dungeons & Dragons (all editions) I am combining these all into one category since my games have a 30+ year continuity.  This is the one I started with and continue to play to this day.  It is also number one on my running list. I have played and run all editions of D&D.  Well...I have never run OD&D, only played it.


2. Buffy/Angel/Army of Darkness/Ghosts of Albion.
We began playtesting Buffy in 2002.  I played it pretty much from the second the rules hit the playtesters. I wrote for all the books as well, so it should be no surprise that this one is so high.  When I started on Ghosts of Albion I moved the campaign wholesale to that. I still get to run this quite a bit, but not play as much as I would like.


http://timbrannan.blogspot.com/search/label/ghosts%20of%20albion

3. WitchCraft (along with AFMBE & Armageddon).  From 1999 to 2002 WitchCraft was my only game. I had given up on D&D at this point and Buffy and Ghosts had not been written yet.  It was (and is still really) everything I wanted in a game. It's perfect in my mind. When I pitched the idea of Ghosts of Albion to Eden I wanted it to use WitchCraft as it's base.  Thankfully I was talked out of that in favor of the same system for Buffy.  While OD&D and 4e have less in common than WitchCraft and Buffy, I separate WitchCraft from Buffy because of how they are played.


http://timbrannan.blogspot.com/search/label/unisystem

4. BESM. I played this quite a bit in the early part of the 2000s with my son, trying to find a game he would enjoy.  I grabbed this because I was looking for something to work as a more powerful version of Buffy with some super hero and some anime influences. It was a fun game and I wish that it had done better in the market.


http://timbrannan.blogspot.com/search/label/BESM

5. Mutants & Masterminds. I enjoy supers games and have tried a number of them over the years, but M&M is my favorite.  I love pretty much everything about it. I enjoy the background, the rules, even how the rules were created and what they meant to the OGL. I am also happy that M&M 3 is the same system being used for DC Adventures.  I have run this a few times and played it a few but would like to do it more.

 

http://timbrannan.blogspot.com/search/label/mutants%20masterminds

6. Call of Cthulhu.  While I have mentioned my fondness for Chill, many, many times I never got a chance to play it or run it very much.  On the other hand I have played Call  of Cthulhu a few times int he 80s.  I was going to run it in the 2000s, but Ghosts of Albion and Buffy distracted me. Still this is the pinacle of horror games and I have always enjoyed it.


http://timbrannan.blogspot.com/search?q=cthulhu

7. World of Darkness (oWod).  World of Darkness changed everything.  To think otherwise is to ignore all the facts. I loved what Vampire did for all horror games  and games in general, though I will be honest that I didn't see it at the time.  My game was Mage.I thought it was fantastic and so near perfect.  It turned out I would later find the perfect game (WitchCraft) but I still really enjoyed this game. I picked up all the New World of Darkness games but they seemed to lack something of the original games had even if the new rules were better.

http://timbrannan.blogspot.com/search/label/world%20of%20darkness

Links to others
http://towerofzenopus.blogspot.com/2012/12/the-7-games-youve-played-most.html
http://derekas.blogspot.com/2012/12/7rpgs-as-player.html
http://derekas.blogspot.com/2012/12/7rpgs.html
http://www.gnomestew.com/crock-pot/the-7-rpgs-youve-gmed-the-most-and-the-7-rpgs-youve-played-the-most/
http://rathergamey.blogspot.com/2012/12/top-games.html

Wednesday, December 19, 2012

I am running a risk here

of sounding like a broken record, but the Witch is out in print.  I just got my copies of the softcover version today.


If anything it looks even better than the hardcover copy I had made for myself.

I love how it came out, it looks really fantastic and I am very, very pleased that you all can get a copy too.