Wednesday, October 30, 2024

Review: Ravenloft for D&D 5e

Curse of Strahd
We have now come to the most current versions of Ravenloft, and I have covered these in detail already but they are worth another look.

Curse of Strahd

This is the classic I6 Ravenloft adventure, updated yet again for D&D 5e. There are some interesting additions, and much like the 3e version, it adds some details and provides more for the players to do. Like many of the 5e adventures, this expands the adventure into a mini-campaign of sorts.

The hardcover adventure was later updated to a softcover book with Tarokka cards in a coffin-shaped box. Retitled "Curse of Strahd Revamped."

The changes are largely confined to making less racist remarks about the Vistani. Mind you, the text has changed, but there is no reason the townsfolk of Barovia and surrounding areas have changed their minds. 

The better change concerns Ezmerelda d'Avenir. Earlier, she had lost a leg and was hiding her wooden prosthetic leg. Now, she wears it openly as a testament to how she defeated a werewolf. Yeah, yeah, there is magical healing...but not always to the common folk and not always in Ravenloft.

We can now play "Castle Ravenloft" in every edition of D&D. Almost. For 4e you might need the maps from the 3e version with the board game.

Ravenloft for every version of D&D


Van Richten's Guide to Ravenloft

This book brings the Demi-plane of Dread back to 5e. The obvious parallel here is to the AD&D 2nd Edition Campaign setting. There are some changes, but nothing I feel are game breaking. I spent a lot of time covering this one a while back.

Ravenloft has been embraced by the 5e players and has a lot of material on DMsGuild

Will there be a Ravenloft adventure for 5.5? I doubt there will be a repeat of I6, but there will be something I am sure. The producers of D&D have gone back to this well many times, and I don't see them stopping now.

Advent-ure Dice: Day 30

 Day 30

Advent-ure Dice Day 30

A spider venom d10!

Ok that is four complete sets. What does the last one have??


Tuesday, October 29, 2024

October Horror Movie Challenge: Zodiac (2007)

Zodiac (2007)
 A different one tonight. It is undoubtedly horror and I have been low-key obsessed with the Zodiac Killer for years.  This one features an all-star cast.

Zodiac (2007)

This movie features Jake Gyllenhaal, Mark Ruffalo, Robert Downey Jr., Anthony Edwards, Brian Cox, Elias Koteas, Donal Logue, Dermot Mulroney, ChloĆ« Sevigny, and Jimmi Simpson, all in key roles.

This covers the investigation of the Zodiac Killer by Robert Graysmith (played by Gyllenhaal) who wrote the definitive book on the case, The Zodiac. Ruffalo plays Inspector Dave Toschi (the real-life Dirty Harry) and Robert Downey Jr. as Paul Avery of the San Francisco Chronicle.

The movie is long but covers the Graysmith book well enough (I read it back in the early 90s), to about 1983.  As far as scares go, there are some good ones.  And honestly one of the better movies I have watched this Challenge. Granted it is very different than the theme I had chosen this year.

I think the scariest was watching Jimmi Simpson at the end talking about surviving the Zodiac killer. 

Maybe I find this one scary because I have been following this one for so long. There is a new documentary on Netflix, I'll have to check it out.

For the record. I do think Zodiac was Arthur Leigh Allen, but that could be because I read Graysmith's book so long ago. But the evidence is kind of damning. 


October Horror Movie Challenge 2024
Viewed: 41
First Time Views: 21

Monster Movie Marathon



Dracula, The Hunters' Journals: 29 October; Doctor Seward's Diary

 Our hunters travel to Galatz.

Dracula - The Hunters' Journals

CHAPTER XXVI

DR. SEWARD’S DIARY

29 October.—This is written in the train from Varna to Galatz. Last night we all assembled a little before the time of sunset. Each of us had done his work as well as he could; so far as thought, and endeavour, and opportunity go, we are prepared for the whole of our journey, and for our work when we get to Galatz. When the usual time came round Mrs. Harker prepared herself for her hypnotic effort; and after a longer and more serious effort on the part of Van Helsing than has been usually necessary, she sank into the trance. Usually she speaks on a hint; but this time the Professor had to ask her questions, and to ask them pretty resolutely, before we could learn anything; at last her answer came:—

“I can see nothing; we are still; there are no waves lapping, but only a steady swirl of water softly running against the hawser. I can hear men’s voices calling, near and far, and the roll and creak of oars in the rowlocks. A gun is fired somewhere; the echo of it seems far away. There is tramping of feet overhead, and ropes and chains are dragged along. What is this? There is a gleam of light; I can feel the air blowing upon me.”

Here she stopped. She had risen, as if impulsively, from where she lay on the sofa, and raised both her hands, palms upwards, as if lifting a weight. Van Helsing and I looked at each other with understanding. Quincey raised his eyebrows slightly and looked at her intently, whilst Harker’s hand instinctively closed round the hilt of his Kukri. There was a long pause. We all knew that the time when she could speak was passing; but we felt that it was useless to say anything. Suddenly she sat up, and, as she opened her eyes, said sweetly:—

“Would none of you like a cup of tea? You must all be so tired!” We could only make her happy, and so acquiesced. She bustled off to get tea; when she had gone Van Helsing said:—

“You see, my friends. He is close to land: he has left his earth-chest. But he has yet to get on shore. In the night he may lie hidden somewhere; but if he be not carried on shore, or if the ship do not touch it, he cannot achieve the land. In such case he can, if it be in the night, change his form and can jump or fly on shore, as he did at Whitby. But if the day come before he get on shore, then, unless he be carried he cannot escape. And if he be carried, then the customs men may discover what the box contain. Thus, in fine, if he escape not on shore to-night, or before dawn, there will be the whole day lost to him. We may then arrive in time; for if he escape not at night we shall come on him in daytime, boxed up and at our mercy; for he dare not be his true self, awake and visible, lest he be discovered.”

There was no more to be said, so we waited in patience until the dawn; at which time we might learn more from Mrs. Harker.

Early this morning we listened, with breathless anxiety, for her response in her trance. The hypnotic stage was even longer in coming than before; and when it came the time remaining until full sunrise was so short that we began to despair. Van Helsing seemed to throw his whole soul into the effort; at last, in obedience to his will she made reply:—

“All is dark. I hear lapping water, level with me, and some creaking as of wood on wood.” She paused, and the red sun shot up. We must wait till to-night.

And so it is that we are travelling towards Galatz in an agony of expectation. We are due to arrive between two and three in the morning; but already, at Bucharest, we are three hours late, so we cannot possibly get in till well after sun-up. Thus we shall have two more hypnotic messages from Mrs. Harker; either or both may possibly throw more light on what is happening.

 

Later.—Sunset has come and gone. Fortunately it came at a time when there was no distraction; for had it occurred whilst we were at a station, we might not have secured the necessary calm and isolation. Mrs. Harker yielded to the hypnotic influence even less readily than this morning. I am in fear that her power of reading the Count’s sensations may die away, just when we want it most. It seems to me that her imagination is beginning to work. Whilst she has been in the trance hitherto she has confined herself to the simplest of facts. If this goes on it may ultimately mislead us. If I thought that the Count’s power over her would die away equally with her power of knowledge it would be a happy thought; but I am afraid that it may not be so. When she did speak, her words were enigmatical:—

“Something is going out; I can feel it pass me like a cold wind. I can hear, far off, confused sounds—as of men talking in strange tongues, fierce-falling water, and the howling of wolves.” She stopped and a shudder ran through her, increasing in intensity for a few seconds, till, at the end, she shook as though in a palsy. She said no more, even in answer to the Professor’s imperative questioning. When she woke from the trance, she was cold, and exhausted, and languid; but her mind was all alert. She could not remember anything, but asked what she had said; when she was told, she pondered over it deeply for a long time and in silence.

Notes: Moon Phase: Waxing Gibbous

It is taken more and more effort to get Mina into a trance-like state. This is because she is falling more and more under Dracula's will.

Dracula can't leave the ship. We know he can't cross running water and I guess that applies here as well.

Little things still plague our Hunters. I suspect this is Dracula's will to either keep them off his trail or force the inventible showdown at Castle Dracula, where with his "child brain" he feels he is safe. 

New Release: Dungeons & Dragons 5.5 Dungeon Master's Guide

 Went to my FLGS today to pick up the new D&D 5.5 edition of the Dungeon Master's Guide.

D&D 5.5 edition of the Dungeon Master's Guide

It's a big book at 384 pages. Love that my girl Skylla made the cover!

Certainly aimed at new DMs there is still a lot of neat things in this tome. 

D&D 5.5 Dungeon Master's Guide the Basics

D&D 5.5 Dungeon Master's Guide Bastions

D&D 5.5 Dungeon Master's Guide Lore Glossary

There are some cool tracking sheets that look like they would work with any version of the game. I hope they release those as PDFs. Granted many of these can be done on just plain notebook paper. 

Game ExpectationsTravel Planner

I can also see a world where both this and the 2014 DMG are used together. The 2024 has new and updated information, but I wonder what is not here from the previous one.

The art is great, lots of the magic items get illustrations. Even the spirit board from Ravenloft makes an appearance. Plus there are nice cameos of many familiar NPCs.

Shelia

Minsc and Boo

Murlynd

 The coolest addition in my mind is the 30 pages dedicated to Greyhawk; both the Free City of and the world of Oerth. Including a fold out map attached in back of Oerth on one side and the Free City of Greyhawk on the other.

Greyhawk

Greyhawk Map

Greyhawk Map

Greyhawk Map

The Lore Glossary at the end is a lot of fun. The D&D kids, Bobby, Diana, Hank, Presto, Sheila, and Eric are here as The Heroes of the Realm. There are entries here from all over the D&D multiverse of the last 50 years. 

Honestly I am more excited about this book than I was about the new Player's Handbook

I'll have to spend more time with this one. But that will wait till next year I think.

Review: Ravenloft for D&D 4e

Castle Ravenloft Board Game
Dungeons & Dragons 4th Edition is not really remembered by many very fondly. I felt it had some great points, and I had fun with it, but it catered to a particular type of play, and Ravenloft wasn't really that well suited to it. But that didn't mean Wizards of the Coast didn't try.

Castle Ravenloft Board Game

This was a board game/RPG hybrid based on the D&D 4e rules. I played it, it was fun. 

The thing that gets me, though, is why Ravenloft?  Other than vampires, hags, some undead, and things like that, I see no reason this had to be set in Castle Ravenloft.  I get the dungeon-crawlyness of it, and I understand the desire to tie it in with a Classic product, but the game could have just as easily been the Tomb of Horrors Board Game or Expedition to the Barrier Peaks Board Game.  Frankly, I could swap out Strahd for Acererak and keep everything else the same (hear that WotC, your next boxed Board Game, can be Tomb of Horrors, and I want a cut!).   Of course, there is an obvious reason.  I got this sight unseen and wanted it largely because it was Ravenloft. 

Dragon #416 (4e)

October 2012

At this point Dragon and Dungeon went back to Wizards of the Coast and were released as online versions only. As such they were formated to fit a computer screen and not really as print media.

This issue covers a variety of Ravenloft topics, including the ongoing fight between Strahd and Van Helsing.  

We also get some character options for Ravenloft native characters. Claudio Pozas has a history on Lord Soth, and Ed Greenwood is back with Awakened Golems.

Dragon #416


Dungeon #207 (4e)

October 2012

The companion magazine to Dragon features a number of adventures set in Ravenloft and/or horror-themed settings.  

Claudio Pozas is here as well with "Fair Barovia."  This adventure puts the adventurers and Strahd on the same side of the battle to save Barovia. "Timbergorge" among other things makes the connection between Ravenloft and the 4e Shadowfell. 

Dungeon #207

Both magazines amount to the most said about Ravenloft in stand-alone products. There were bits in the Shadowfell book and the Undead book. 

I would have liked to have seen more, but maybe this fine as is. Like I said, 4e catered to a different sort of game.

Advent-ure Dice: Day 29

 Day 29

Advent-ure Dice Day 29

Ah, my last d2!