Moving ahead to the magical year of 1986 a few things were going on in my games. For starters, I was fully converted over to AD&D 1st ed. I was playing rather regularly with my High School DM, Michael Grenda, and we were looking to merge our worlds to be something more cohesive. To this end we thought we needed a "New Generation" of characters. This was the generation into which Larina was born, but today is not her story.
Today I am going to talk about Johan Werper III. This Johan was the son of Johan II and grandson of Johan I. But this Johan was not a Cleric or a Paladin. He was one of the new Cavaliers from the new Unearthed Arcana.
I wanted this Johan to be a bit different, he was the son of a King, not something I had done before. Johan II was the son of a cleric, and Johan I was the son of a fisherman. So I wanted him to be a bit arrogant, and he didn't have the frame of mind to be a holy warrior. He eventually became something else, a key figure in my giant "War of the Dragons" to end my high school games, and start my college ones.
For this build I want to stick to a rather solid Warrior build. That was his thing. He was a "Knight in Shinning Armor" but not necessarily "nice." His alignment was Lawful Neutral as opposed to the more common (for me) Lawful Good.
Johan Werper III
Class: Warrior
Level: 9
Species: Human
Alignment: Light (fits here)
Background: Warrior (Wasted Lands p. 185)
Abilities
Strength: 19 (+3) A
Agility: 16 (0)
Toughness: 18 (+3) N
Intelligence: 17 (+2)
Wits: 16 (+2)
Persona: 17 (+2) N
Fate Points: 1d10
Defense Value: 1
Vitality: 87 (9d8+1d10)
Degeneracy: 1
Corruption: 1
Check Bonus (A/N/D): +5/+3/+1
Melee Bonus: +7 (base) +1 Divine Touchstones
Ranged Bonus: +7 (base)
Saves: +3 to all Saves, +2 to Toughness (Warrior background), +1 Divine Touchstones
Warrior Abilities
Combat Expertise, Improved Defence, Melee Combat, Master of Battle, Ranged Combat, Supernatural Attacks, Spell Resistance, Tracking, Masters of Weapons, Extra Attacks (3), Extra Damage
Divine Touchstones
1st Level: +1 to melee attacks
3rd Level: +1 to saves
5th Level: Smite
7th Level: Favored Enemy Undead
9th Level: Blind Fighting
Heroic (Divine) Archetype: War
Gear
Longsword, Full plate armor, Holy symbol
Wasted Lands as AD&D 1st Ed
Like previously, the conversion between AD&D and Wasted Lands is rather easy thanks to O.G.R.E.S. (and to a degree O.R.C.S.). While the Wasted Lands Warrior covers a lot of what would have been AD&D Fighters, Paladins, Rangers, Barbarians, and Cavaliers. To split them up there are skills, powers, multiclassing and divine touchstones. All to make for some very unique characters.
You can get the Wasted Lands RPG and the NIGHT SHIFT RPG at Elf Lair Games.