Saturday, August 12, 2023

#RPGaDay2023 Old game you STILL play

 Many of my games are old. Most of them really.  But the one I keep going back to time and time again is the B/X version of Dungeons & Dragons.

Basic and Expert D&D

Both the Basic Set and the Expert Set were my literal Gateways to Adventure.

Basic and Expert D&D

Basic and Expert D&D

Basic and Expert D&D

Basic and Expert D&D

I also have a few different copies of remixes I have done. Various combinations and redits.

Basic and Expert D&D

It is still one of my favorite games.


RPGaDay2023

#Dungeon23 Tomb of the Vampire Queen, Level 8, Room 12

Again, going back to room 2 and moving to the next hallway.

This room is similar to the other three rooms off of this central chamber. It is long and a little wide. 

Room 12

Coming down from the top of this room are five large Fiendish Spiders.  

Armor Class: 3 [16]
Hit Dice: 6* (27hp)
Attacks: 2 claws (1d4 x2), 1 bite (1d8 + poison)
Special: Poison, immune to fire
THAC0: 14 [+5]
Movement: 120’ (40’)
   Web: 180' (60)
Saving Throws: D10 W11 P12 B13 S14 SS 11 (6)
Morale: 8
Alignment: Chaos
XP: 561
Number Appearing 1d4 (1d6)
Treasure Type U

Poison: Save vs poison or dance for or suffer "demon fever" for 2d4+2 turns. Fever, unable to focus (attack or cast spells)

Immune to fire: Fiendish spiders are immune to fire.

They drop down to attack. Their treasure can be found bound up in their webs.

Friday, August 11, 2023

Baldur's Gate III

 I picked up Baldur's Gate 3 yesterday and spent most of the night/early morning playing it with my oldest. We did a LAN connect between our two computers and it was an absolute blast.

The game plays just like D&D 5th Edition. So combat is easy and intuitive and honestly a lot of fun. Characters are just like 5e as well.

I did a version of my witch Larina for solo play.  Here she is as a Warlock.

Larina in Baldur's Gate III

And for the game I started with my son, I am playing a version of my paladin Johan.  He is playing his typical character, a blue dragonborn wizard. But tonight was not about exploring new things. It was about Dad and Son time with characters we both know well.

Dragonborn and human

I guess there are something like 1,700 alternate endings to this game and several hundred hours of cinematics. Plus, according to my son who has been playing it since it was in Early Access, it is very mod-able.

This is good, because once you design your character that is what you have. Want something new/different? Make a new character. So it is like D&D! ;)

Baldur's Gate III Johan

The game is gorgeous and the game play is easy. Actually playing the game is typical of computer RPGS. In my first go I missed saving a cleric that could have helped me (found her later) and a wizard.

Baldur's Gate III Game Play
Woo hoo! I have 18 hp and an ally!

Since the main plot involves Mind Flayers (that's not a spoiler, that is the first 3 mins of the game), you can even ally yourself with the enemy of my enemy, a githyanki.

Rescuing Lae'zel

And the nicest cleric of Shar you will ever meet.

Shadowheart

I am not sure how much I am going to get to play it. But looking forward to it!

#RPGaDay2023 WEIRDEST game you've played

The weirdest wasn't due to the rules, but rather the add-ons.

It was a Gen Con and we were playing in an AD&D 1st Ed game. That year I want to take my family on a tour of all the editions of D&D prior to 5e coming out.  The DM though, had a copy of the old Lion Rampant Whimsy Cards, and he LOVED them.  

Whimsy Cards

The game though was so damn weird and not at all AD&D 1st ed. Felt pretty disappointed, to be honest.

I liked the idea of the cards, but not this guy's execution of them.

When the modern editions came out, the Path of Horror Cards in particular, I picked them up. So not a complete loss really.


RPGaDay2023


#Dungeon23 Tomb of the Vampire Queen, Level 8, Room 11

 Hidden by the darkness is a small door, only large enough to allow one medium creature through at a time. 

Room 11

This small room is filled with gems. Most are useless glass but have a magical glamour on them to make them look like real gems.  A dispel magic will remove this.

There are 3d10+10 real gems worth 1d6x5 gp each.

There are no creatures or other creatures.

Thursday, August 10, 2023

#RPGaDay2023 Favourite tie-in FICTION

 Normally I avoid tie-in fiction for RPGs. 90% of the time, you can what I call, "hear the dice being rolled in the background." Most of it tries to cleave too close to the rules and less interested in telling a good story. 

But that is not always the case.

Back when I was gearing up to run the GDQ series for my family, I wanted to read what others had done, to immerse myself in the world and the adventures again.  That is when I discovered the writing of Pauli Kidd.

Pauli took the familiar locations and then gave me characters I really enjoyed. The Justicar, Escalla, even Cinders. They were a very rare treat. She did a fantastic job here, and I never heard the dice once.

The Justicar and Escalla books

Set in the World of Greyhawk, these books are less about these fabled locations and more about the characters. I had so much fun with them that I included Evelyn, the Princess Escalla as the daughter of the Justicar and Escalla (half-human/half-pixie, looks like an elf) in my own running of these adventures. Through interaction with the party, she became the lead freedom fighter to free the surface elves from their enslavement by the Drow across multiple planes. 

Another set are the Brimstone Angels series for the Forgotten Realms by Erin M. Evans. While the books focus on the twin tieflings Farideh and Havilar, the books cover some of the biggest events in Faerûn and even deftly cover things like the changes in world history from 3rd Edition to 4th Edition to 5th Edition.

Brimstone Angels

Her books were so well received that it even added details to the rules, such as Mahen, Farideh, and Havilar to the list of Dragonborn names. 

There are few others, but these are the best in my mind.


RPGaDay2023


#Dungeon23 Tomb of the Vampire Queen, Level 8, Room 10

 Moving through the door, the party finds themselves in a long room. Inside waiting are two succubi.

Room 10

They look at the party and tell them that all they really need are two more souls, and their 1,000 year servitude to the Vampire Queen is complete. So they are taking volunteers. 

If two characters agree to give up their souls (not likely) all four disappear in a cloud of brimstone.

If the alu-fiends are still alive, they do have souls, but the party would need to trick them somehow into giving their souls to the succubi.

The party can kill the succubi, but they will return in 21 days to do it all over again.  If it looks like the party will fight they will simply disappear and return later.  They have no treasure and are really prisoners of the Vampire Queen.

These demons are smart and are not fond of combat.

Succubus

Armor Class: 0 [19]
Hit Dice: 6+6*** (33 hp)
Attacks:  2 claws (1d3 x2) or 1 kiss (see below)
Special: Energy drain, demon abilities.
THAC0: 13 [+6]
Movement: 120’ (40’) / fly 180' (60') 
Saving Throws: D10 W11 P12 B13 S14 (6+)
Morale: 8
Alignment: Chaotic
XP: 825
Number Appearing: 1 (1d2) 
Treasure Type: I, Q (typically)

Succubi are demons (Lilim) that appear as beautiful women. They are not particularly strong, nor do they work well in groups, but they are cunning and exceptionally intelligent. 

The succubus's kiss can drain a victim of one energy level (or one point of Constitution). 

Succubi have the following demonic powers:

  • Become Ethereal at will
  • Charm Person
  • Clairaudience
  • ESP
  • Shape-change, humanoid forms only
  • Suggestion
  • Succubi can also gate in other demons, but there is only a 40% chance the gate will open: 

    • Type IV (70%)
    • Type VI (25%)
    • Lord or Prince (5%)
    • Succubi never gate in Type V demons due to a long-standing enmity.