Here we are! At the end of another A to Z Challenge. I am pretty pleased with how this all turned out to be honest. I got a lot of monsters done and found some new blogs to follow. I had not participated since 2016 and I was curious about how it all might be different. Well, it was. Far fewer people were in it now (no surprise) and it also seemed to have a bit less interaction. Some sites I noticed had quite a few comments, while many others had none at all.
I'll have to think about what I am doing for next year. I guess it depends on what book I have coming out. An A to Z of Demons part 2 might be in order. But that is the future, today I want to talk Zombies!
I wanted to end this challenge with a monster I first made on one of my first computers. This is NOT the first monster I ever made. This is, roughly, the same monster I first created on my Tandy Color Computer 3 with my first ever word processing software, VIP Writer. I looked to see if I still had the printout, on dot-matrix paper no less, but I am afraid that is long since gone.
Additionally, this creature was inspired by the creatures in the 1980 movie The Fog.
Zombie, Drowned
Medium Undead (Corporeal)
Frequency: Rare
Number Appearing: 1d8 (3d8)
Alignment: Chaotic [Neutral Evil]
Movement: 60' (20') [6"]
Swim: 240' (80') [24"]
Armor Class: 7 [12]
Hit Dice: 5d8* (23 hp)
THAC0: 13 (+6)
Attacks: 1 weapon
Damage: 1d8+2
Special: Undead
Save: Monster 5
Morale: 12 (12)
Treasure Hoard Class: X (M)
XP: 300 (OSE) 350 (LL)
Str: 16 (+2) Dex: 10 (0) Con: 10 (0) Int: 5 (-2) Wis: 7 (-1) Cha: 3 (-3)
The drowned zombie, or sometimes called a sea zombie, is the reanimated corpse of a drowned sailor. Often reanimated via some curse or the desire of their captain to continue their mission at sea. They will rise up from the sea at night and terrorize local coastal villages. They seek out warm bodies to feed on.
Similar to other zombies, these creatures though have a bit more intelligence and free will. They are subject to control over whatever animating force brought them back. If it is a curse then they will seek out whatever means they can to either break or satisfy the curse so they may rest at the bottom of the sea.
Drowned zombies attack with whatever weapons they had in life. Their strength adding a +2 to hit and damage. They can be hit by normal weapons, but slashing and piercing weapons only cause 1 hp per hit regardless. As undead, they make no noise until they attack. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading spells (e.g. charm, hold, sleep).
Drowned zombies are turned as mummies or 5 HD undead.
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And there we go!
I did not get my Treasure figured out, nor did I figure out which XP system to go with. OSE is in general lower than LL, I could present it as a range of values.
Will I do this again next year? No idea yet. But this was a lot of fun.