I am sure by now many of my readers are familiar with the "
Mandela Effect" or a large collective false memory effect OR example of how we, or some of us, switched over to a parallel universe. It is named this because there are some people that "remember" that Nelson Mandela had died in a South African prison and did not later become the first President of post-Apartheid South Africa.
There plenty of people that claim that the comic Sinbad was a genie in a movie called "Shazam" (and not the similar "Kazaam" from Shaq) or The Berenstein Bears was a book series and not The Berenstain Bears.
While it might be fun to explore the whole parallel universe or our world as a simulation narrative to all of this, that doesn't interest me as much as the truth; the collective false memories people have. I did my Master's Thesis on Long-term memory activation, my first Doctoral Dissertation was on information processing cognition and memory. I find memory to be a fascinating topic. I don't want to claim to be an expert in this, but I am well informed and have done plenty of original, published scientific research on it.
So when I fall "victim" to the Mandela Effect myself, I pay attention.
At this point, you might be asking what does all of this have to do with Monstrous Monday? Well simply put, I have a creature in my memory that none of the rest of you have.
Let's go back a bit to 2002. My oldest son was a baby, my youngest had not yet been born. We would go to the library and pick up DVDs to watch. One of my son's favorite was Ice Age. I have talked here before about how his love of prehistoric beasts, especially sea creatures, had been an influence on him getting into D&D. Well this was before D&D and before his love of dragons. I think I watched Ice Age a hundred times with him back then. The disc we got also had a special "behind the scenes/making of" section that I would watch as well. This section talked about all the characters that were in the movie; Manny, Sid, Diego, Scrat, and one other. This other character was an Amphicyon or a bear-dog. They showed how the character was designed and even rough cuts of the character and a draft of the poster featuring this other character. I remember telling my wife about it one day after we had returned the DVD to the library.
Fast forward a couple of years and we get the DVD, but no behind the scenes feature on it. Hmm. No problem I think, I'll just grab it from the library again. Well, this stretches into a long period of time and I never grabbed it until a few years back. I liked the creature and used it in a couple of games. I rewatched the DVD behind the scenes and...nothing. No Amphicyon, no bear-dog, nothing at all. I searched online. Nothing. I asked my wife. She didn't remember it. I have a very distinct memory of this short and this character.
But it never happened.
I know that over the years I have constructed and reconstructed the memory. Memory is not a hard drive where things are stored unaltered. We encode our memories with our surroundings; like how a smell or a song will trigger a memory, or in the case of my research in the 90s, how a word can affect which memories are retrieved. For me, I know how my memories were altered. At this time (2001 to 2005) I was suffering a fairly major bout of deep depression. I have studied the effects of depression on memory. I know what can happen. Yet here I am, 2020, searching on the Internet for a character I *know* did not exist, but somehow I am still not 100% convinced I am wrong. (I am wrong, I know this logically)
BUT that doesn't mean I can't have a little fun with this.
Amphicyon
aka Bear-Dog
Large Beast (Prehistoric)
Frequency: Rare
Number Appearing: 1 (1d4)
Alignment: Neutral [True Neutral]
Movement: 120' (40') [12"]
Swim: 90' (30') [9"]
Armor Class: 5 [14]
Hit Dice: 8d8+8 (44 hp);
Alternate (Large) 8d10+8 (52 hp)
Attacks: claw/claw, bite
Damage: 1d6+1 x2, 1d10+1
Special: Swimming, Omnivore
Size: Large
Save: Monster 8
Morale: 8
Treasure Hoard Class: None
XP: 650 (B/X, OSE), 640 (LL)
The Amphicyon, or bear-dog, is a large prehistoric mammal that is the forerunner of all modern canines and bears. It was active some 16.9 million years ago and died out 2.6 million years ago.
The creature appears as a large bear, 8 to 9 ft. in length and weighing 1,300 to 1,400 pounds. Its muzzle is more wolf-like than bear-like as are it's teeth and jaw.
Unlike wolves and modern canines, the amphicyon is more of a solitary creature. Groups greater than one and up to four are family units consisting of a mother and her cubs. Also like bears, the amphicyon is a carnivore but can survive on an omnivorous diet. Amphicyons are good if slow, swimmers and will make a diet of fish when they can.
Generally, the amphicyon will avoid contact with humanoids, but it can attack with a claw, claw, bite routine.
Lycanthrope, Were-Amphicyonidae
Medium Humanoid (Shapeshifter, Prehistoric)
Frequency: Rare
Number Appearing: 1 (1d4)
Alignment: Neutral [True Neutral]
Movement: 120' (40') [12"]
Armor Class: 4 [15]
Hit Dice: 9d8*+18 (59 hp)
Attacks: claw/claw, bite, or by weapon
Damage: 1d4+2 x2, 1d8+2
Special: Shapechange, harmed by silver
Size: Medium
Save: Monster 9
Morale: 10
Treasure Hoard Class: C (XX)
XP: 1,600 (B/X, OSE), 1,700 (LL)
Amphicyonidae Lycanthropes are similar to werebears and werewolves, likely the forerunner to both types of creatures. Like all lycanthropes, the were-amphicyonidae can shift between an animal form (an amphicyon), a human, and a hybrid creature. These lycanthropes though are found exclusively among prehistoric humans like cavemen and Neanderthals, and almost exclusively in colder climates.
Were-Amphicyonidae are affected by the phases of the full moon as are werebears and werewolves. Like werebears they retain some human intelligence, though a primitive intelligence focused on survival.
The first were-amphicyonidae, and indeed, among the first lycanthropes ever, were shamans that had mastered the abilities of shape-shifting long before there were druids, clerics, or even witches. They passed their gift on to others and now all that remains of the great shamans of old are these creatures.
In combat, the were-amphicyonidae fight with a claw, claw bite routine. They cannot "hug" as a werebear can. They can only be harmed by silver or magical weapons. Their bite can transmit the lycanthropy curse but only Neanderthals will become were-amphicyonidae. Normal humans will become werebears (lawful and neutral) or werewolves (chaotic) depending on their alignment.