I have been thinking about
Time Crystals and Klingon Time Travel.
That almost sounds contradictory, but hear me out.
A couple of things about Klingon culture stand out to me.
First, there is
Boreth, the Klingon Monastery. When the First Emporer Kahless was leaving his people he pointed to a star and said: "Look for me there, on that point of light." That point of light was the star that Boreth orbited. It has been given as one of the reasons that Klingons expanded into space; to keep their promise with Kahless.
Boreth has only one building, a monastery dedicated to Kahless. Here devotees can have visions. One thing not spoken about in Federation circles is that these visions always come true. Why? Boreth is also home to naturally occurring Time Crystals. These warps time around them much like dilithium warps matter and space. No, the science doesn't make any real sense, but this is Star Trek, not Astrophysics. So we have a culture that has a planet full of time altering crystals. We saw the Klingon High Priest Tenavik grow to an adult in a few months here (ST:DISCO) and later Worf sees visions of his future (ST:TNG).
Klingons have also had access to time travel devices in Voyager. In particular, in 2404 (five years from the current Picard series) a Klingon named Korath "sells" Janeway a time travel device. The implication is this was something only a Klingon could get and he wasn't supposed to be sharing it with any non-Klingon.
Then there is the Klingon homeworld of Qo'noS. Or as we say it, Kronos. Another nod to time.
So why don't Klingons travel in time? Simple. Kahless told them not too.
Before Kahless went to
Sto'Vo'Kor he passed on some more wisdom to his fellow Klingons.
"nuq 'oH legh ghaH 'Iv legh qa' jIH."
or "He who looks to the past misses the future."
Klingons, while they honor their past, took this as an injunction against meddling with it.
Kahless is not just their Emporer, he is a messianic figure. Remember, according to Lt. Commander Worf, "
Our gods are dead. Ancient Klingon warriors slew them a millennia ago. They were more trouble than they were worth." Kahless is all they have left.
BlackStar
How does this fit into BlackStar?
This is the background I am using to set up "
The Ghost Station of Inverness Five."
It would make for a great con game. I could even run it straight as a pure Star Trek game, to be honest. Though this makes The Ghost Station the most "Trek" of all the BlackStar adventures.
I am going to have to see if I can find an old copy of the FASA Trek Regula-1 Deck Plans.
After I posted my first post on The Ghost Station I realized I put a Space Station into what should at that time be protected space. So the Time Crystals simply pulled the science station into the current time.
The station is from the Federation-Klingon war, so lots of old-school Trek fun with it. I just have to be careful and not steal to many ideas that I was going to use in the "Ghost Ship" adventure.